narrative_event = {
    id = greco-norman_events.2
    desc = "EVTDESCgreco-norman_events.2"
	title = "EVTTITLEgreco-norman_events.2"
    picture = "GFX_event_beach_landing"
	
	only_independent = yes
	only_capable = yes
	prisoner = no
	has_character_flag = is_hector
	
	trigger = {
		NOT = { year = 1067 }
		NOT = { has_character_flag = estranged_brothers }
	}
	
	mean_time_to_happen = {
		days = 1
	}
	
	immediate = {
		set_character_flag = estranged_brothers
	}
	
	option = {
		name = EVTOPTAgreco-norman_events.2 #Makes offer to Roland
		ai_chance = { factor = 90 }
		c_malta = { 
			holder_scope = {
				character_event = { id = greco-norman_events.3 tooltip = TOOLTIPgreco-norman_events.3 }
			}
		}
	}
	
	option = {
	    name = EVTOPTBgreco-norman_events.2 #No
		ai_chance = { factor = 10 }
	}
}

#Roland responds to offer
character_event = {
    id = greco-norman_events.3
    desc = "EVTDESCgreco-norman_events.3"
    picture = "GFX_event_beach_landing"
	
	is_triggered_only = yes

	option = {
		name = EVTOPTAgreco-norman_events.3 #No
		ai_chance = { factor = 10 }
		FROM = {
			character_event = { id = greco-norman_events.4 days = 3 tooltip = TOOLTIPgreco-norman_events.4 }
		}
		any_sibling = {
			limit = {
				has_character_flag = is_hector
			}
			show_scope_change = no
			add_rival = ROOT
		}
	}
	option = {
		name = EVTOPTBgreco-norman_events.3 #Yes
		ai_chance = { factor = 90 }
		remove_trait = bastard
		add_trait = legit_bastard
		dynasty = 80100
		random_bloodline = {
			limit = { has_bloodline_flag = hervé_bloodline }
			add_bloodline_member = ROOT
		}
		set_defacto_liege = FROM
		FROM = {
			character_event = { id = greco-norman_events.5 days = 3 tooltip = TOOLTIPgreco-norman_events.5 }
		}
	}
}
#Inform Hector reject
character_event = {
    id = greco-norman_events.4
    desc = "EVTDESCgreco-norman_events.4"
    picture = "GFX_event_beach_landing"
	
	is_triggered_only = yes
	
	option = {
		name = "EVTOPTAgreco-norman_events.4"
	    {
	}
}
#Inform Hector accept
character_event = {
    id = greco-norman_events.5
    desc = "EVTDESCgreco-norman_events.5"
    picture = "GFX_event_beach_landing"
	
	is_triggered_only = yes
	
	option = {
		name = "EVTOPTAgreco-norman_events.5" 
		custom_tooltip = { text = CUSTOMTOOLTIPgreco-norman_events.5 }
		hidden_tooltip = {
			any_playable_ruler = {
			if = {
				limit = {
					any_courtier = {
						has_character_flag = norman_bride
						is_married = no
						is_betrothed = no
					}
				}
				FROM = { character_event = { id = greco-norman_events.6 } }
			    }
			}
		}
	}
}
#Roland's bride
character_event = {
    id = greco-norman_events.6
    desc = "EVTDESCgreco-norman_events.6"
    picture = "GFX_event_beach_landing"
	
	is_triggered_only = yes
	
	trigger = {
		FROM = {
			any_courtier = {
				has_character_flag = norman_bride
				is_married = no
				is_betrothed = no
			}
		}
	}
	
	option = {
		name = "EVTOPTAgreco-norman_events.6" #Rocca
		ai_chance = { factor = 50 }
		FROM = {
			random_courtier = {
				limit = {
					has_character_flag = norman_bride
					is_married = no
					is_betrothed = no
				}
				add_spouse = ROOT	
				clr_character_flag = norman_bride
			}
		}	
	}
}