[19:33:27][virtualfilesystem_physfs.cpp:815]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/clausewitz
[19:33:27][virtualfilesystem_physfs.cpp:815]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/jomini
[19:33:27][virtualfilesystem_physfs.cpp:815]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/platform_specific_game_data
[19:33:27][virtualfilesystem_physfs.cpp:815]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game
[19:33:27][jomini_game_setup.cpp:131]: Log system initialized.
[19:33:27][pdx_task.cpp:269]: Spawning 27 worker threads
[19:33:27][systemsettings.cpp:327]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used.
[19:33:27][systemsettings.cpp:327]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used.
[19:33:27][pdx_json_settings.cpp:239]: [SPdxJsonSettingsIO] Failed to open "pdx_default_settings.json" for read. Reason : "Failed to open file pdx_default_settings.json. File does not exist in any of the mounted locations.".
[19:33:27][systemsettings.cpp:327]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used.
[19:33:27][systemsettings.cpp:327]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used.
[19:33:27][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_ai.txt' not specified. Maybe a define macro is missing
[19:33:27][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:27][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_RECURSE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:27][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_UNNAMED' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:27][main.cpp:548]: Total startup duration: 0.1900336 seconds
[19:33:27][contextowner.cpp:549]: Universe: steam
[19:33:27][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "device" setting in "Graphics" category.
[19:33:27][gfx_dx11_master_context.cpp:149]: Adapter 0: NVIDIA GeForce RTX 4070 (12012.00 MB)
[19:33:27][gfx_dx11_master_context.cpp:149]: Adapter 1: Microsoft Basic Render Driver (0.00 MB)
[19:33:27][gfx_dx11_master_context.cpp:149]: Selected adapter: NVIDIA GeForce RTX 4070 (12012.00 MB)
[19:33:27][gfx_dx11_master_context.cpp:296]: VendorId: 4318
[19:33:27][gfx_dx11_master_context.cpp:297]: DeviceId: 10118
[19:33:27][gfx_dx11_master_context.cpp:298]: SubSysId: 1089344600
[19:33:27][gfx_dx11_master_context.cpp:299]: Revision: 161
[19:33:27][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "upscale" setting in "Graphics" category.
[19:33:27][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "upscale_quality" setting in "Graphics" category.
[19:33:27][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "multi_sampling" setting in "Graphics" category.
[19:33:27][pdx_audio2.cpp:508]: Legacy setting: audio_profile_headphones_path, use audio_profiles setting instead
[19:33:27][pdx_audio2.cpp:515]: Legacy setting: audio_profile_tv_path, use audio_profiles setting instead
[19:33:27][pdx_audio2.cpp:522]: Legacy setting: audio_profile_nightmode_path, use audio_profiles setting instead
[19:33:27][pdx_audio2.cpp:582]: Creating FMOD sound engine
[19:33:27][pdx_pops_wrapper.cpp:591]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline)
[19:33:27][pdx_pops_login.cpp:668]: [POPS Login] Waiting for logging in
[19:33:28][pdx_pops_wrapper.cpp:914]: [POPS Wrapper] Login result: LoggedIn (message: ). Running 3 callbacks
[19:33:29][pdx_pops_wrapper.cpp:1088]: [POPS Wrapper] OnAccountGetDetailsCallback: success 
[19:33:29][pdx_pops_wrapper.cpp:1050]: [POPS Wrapper] OnUpdateSocialProfileCallback: success 
[19:33:29][pdx_pops_wrapper.cpp:1061]: [POPS Wrapper] Retrieved profile for 601c14a6-43e9-46a6-a780-882bdbbf0934 (Mcboggy)
[19:33:32][pdx_pops_login.cpp:681]: [POPS Login]: Waited for 5.0027337 seconds, result: AwaitingCallback 
[19:33:32][jominiapplication.cpp:607]: DLC:
Victoria 2 Remastered Soundtrack|dlc/dlc001_preorder/dlc001.dlc
Mod:

[19:33:32][virtualfilesystem_physfs.cpp:815]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc001_preorder
[19:33:32][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_ai.txt' not specified. Maybe a define macro is missing
[19:33:32][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:32][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_RECURSE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:32][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_UNNAMED' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing
[19:33:32][pdx_matchmaking.cpp:70]: Matchmaking Interface: Nakama
[19:33:32][contextowner.cpp:788]: Initializing Gui Editor: 0.001496
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/models'(.asset, , -1)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'fonts'(.font, , -1)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gui'(.gui, , -1)
[19:33:32][application.cpp:948]: Starting checksum calculation
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/loadingscreens'(.dds, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/frontend/interface/frontend/startscreen.dds'(.dds, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/script_values'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/named_colors'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/genes'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/cameras/'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/environments/'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ai_strategies'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/alert_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ao_stances'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/buildings'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/building_groups'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/buy_packages'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_needs'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/cultures'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_ranks'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/diplomatic_actions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/diplomatic_plays'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/dynamic_country_names'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/game_rules'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/goods'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/ideologies'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/interest_groups'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/interest_group_traits'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/government_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/lens_on_click_options'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/on_actions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objectives'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objective_subgoals'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/objective_subgoal_categories'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/notification_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/proposal_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pin_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/laws'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/institutions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/journal_entries'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/law_groups'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/pop_types/pop_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/portraits'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/production_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/religions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/sub_unit_definitions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/subject_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/state_traits'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/strategic_regions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/technology/eras'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/technology/technology'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/character_traits'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/character_templates'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/modifiers'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/modifier_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_definitions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_formation'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/country_creation'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/terrain'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'events'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/frontend/interface/frontend/startscreen.dds'(.dds, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'map_data/state_regions'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'event_pictures'(.txt, , -1)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/city_data/city_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/achievements'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/gradient_border_settings'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'common/map_interaction_types'(.txt, , 0)
[19:33:32][virtualfilesystem.cpp:416]: Starting pre-enumerating 'localization/replace'(.yml, , 0)
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/ao_stances'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/genes'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/loadingscreens'(.dds, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/alert_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/building_groups'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/country_ranks'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/ai_strategies'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/cameras/'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/cultures'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/lens_on_click_options'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_plays'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/government_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/game_rules'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/objectives'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/goods'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/on_actions'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_groups'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/notification_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoals'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/ideologies'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/pin_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/country_types'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/dynamic_country_names'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/portraits'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/production_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/proposal_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoal_categories'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/law_groups'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_types/pop_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/laws'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/sub_unit_definitions'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/buy_packages'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/subject_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/technology/technology'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/state_traits'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/character_traits'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/religions'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_needs'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/technology/eras'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/country_creation'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/modifier_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/journal_entries'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/country_definitions'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'events'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'event_pictures'(.txt, , -1) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/character_templates'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'localization/replace'(.yml, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'map_data/state_regions'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/country_formation'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/script_values'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/institutions'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/gradient_border_settings'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/map_interaction_types'(.txt, , 0) in 0.000 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/strategic_regions'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_actions'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/city_data/city_types'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/terrain'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/environments/'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_group_traits'(.txt, , 0) in 0.001 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'common/buildings'(.txt, , 0) in 0.002 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'fonts'(.font, , -1) in 0.003 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gui'(.gui, , -1) in 0.006 seconds
[19:33:32][virtualfilesystem.cpp:388]: Done enumerating 'gfx/models'(.asset, , -1) in 0.149 seconds
[19:33:32][pdxassetutil.cpp:306]: ThreadedInitTextureLookup: gfx/models
[19:33:33][pdxassetutil.cpp:314]: ThreadedInitTextureLookup found 8304 files
[19:33:33][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "disabled_categories" setting in "Audio" category.
[19:33:33][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "disabled_tracks" setting in "Audio" category.
[19:33:33][pdx_json_settings.cpp:314]: [SPdxJsonSettingsIO] "pdx_settings.json" file  lacks "volume.vca:/Master" setting in "Audio" category.
[19:33:33][pdx_json_settings.cpp:414]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written 
[19:33:33][jomini_social.cpp:20]: Created Jomini Social
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/add_consumption_tax_menu.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/add_consumption_tax_menu.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/add_wargoal_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/add_wargoal_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/battle.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/battle.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/block_windows.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/block_windows.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/budget_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/budget_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/build_urban_buildings_menu.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/build_urban_buildings_menu.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/building_browser_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/building_browser_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/building_details_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/building_details_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/building_workforce_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/building_workforce_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/color_blind_modes.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/color_blind_modes.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/color_picker.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/color_picker.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/combat_unit_types.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/combat_unit_types.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/commander_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/commander_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/companies_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/companies_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/console.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/construction_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/construction_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/construction_queue.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/construction_queue.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/cooltip.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/cooltip.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/core.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/core.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/countries_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/countries_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/country_diplomacy_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/country_diplomacy_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/country_formation_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/country_formation_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/country_interactions_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/country_interactions_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/country_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/country_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/country_politics_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/country_politics_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/credits_window.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/culture_info_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/culture_info_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/culture_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/culture_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/cursor.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/cursor.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/custom_tooltip.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/custom_tooltip.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/debug_menues.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/debug_menues.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/decisions_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/decisions_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/default_jomini_loading_screen.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/default_jomini_loading_screen.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/diplomatic_overview.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/diplomatic_overview.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/diplomatic_play_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/diplomatic_play_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/election_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/election_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/empty_state.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/empty_state.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/error_deer.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/error_deer.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/eventwindow.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/eventwindow.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/front_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/front_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/frontend_ingame_loadingscreen.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_loadingscreen.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/game_rules.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/gameover_screen.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/gameover_screen.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/generate_character.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/generate_character.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/goods_local_prices_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/goods_local_prices_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/goods_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/goods_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/goods_state_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/goods_state_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/goods_texticons.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/goods_texticons.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/goods_usage_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/goods_usage_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/graph_tooltips.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/graph_tooltips.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/hacks.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/hacks.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/hq_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/hq_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/important_actions_list.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/important_actions_list.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/in_game_menu_logo.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/in_game_menu_logo.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/information_panel_bar.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/information_panel_bar.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/information_panels_types.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/information_panels_types.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/ingame_hud.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/ingame_hud.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/interest_group_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/interest_group_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/journal.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/journal.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/journal_entry.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/journal_entry.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/laws_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/laws_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/layers.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/layers.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/lens_toolbar.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/lens_toolbar.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/location_finder.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/location_finder.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/map_interaction.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/map_interaction.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/map_list_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/map_list_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/map_markers.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/map_markers.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/map_notifications.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/map_notifications.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/mapeditor_customizations.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/mapeditor_customizations.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/mapeditor_spline_strip_tool.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/mapeditor_spline_strip_tool.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/market_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/market_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/market_states_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/market_states_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/market_trade_routes_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/market_trade_routes_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/market_trade_suggestions.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/market_trade_suggestions.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/message_settings.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/message_settings.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/military_formation_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/military_formation_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/military_panel_formations.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/military_panel_formations.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/military_panel_hqs.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/military_panel_hqs.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/minimap.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/minimap.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/modifier_debugger.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/modifier_debugger.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/modifiers_panel.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/modifiers_panel.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby_types.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby_types.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui"
[19:33:34][pdx_gui_assetfactory.cpp:689]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete
[19:33:34][pdx_gui_assetfactory.cpp:682]: [LoadAssetsGUI] Loading "gui/naval_invasion_panel.gui"
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "multi_test_object_mesh" in 267 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_head_mesh" in 253 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_body_mesh" in 228 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_pedestal_04_mesh" in 192 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_head_mesh" in 154 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_body_mesh" in 151 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_pedestal_05_mesh" in 139 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "diorama_battle_squad_ground_01_mesh" in 134 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_dreadnought_generic_mesh" in 102 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_frigate_generic_mesh" in 96 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_city_financialdistrict_01_mesh" in 85 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_african_t3_mesh" in 83 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_southasian_t3_mesh" in 83 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "shader_test_mesh" in 78 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_urban_residential_rich_03_mesh" in 76 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_cavalry_horse_white_01_mesh" in 68 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "canal_panamacanal_01_mesh" in 68 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_battleship_mesh" in 68 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_barricade_line_01_mesh" in 67 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_ship_of_the_line_mesh" in 67 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_trench_infantry_mesh" in 64 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_savanna_001_mesh" in 64 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_scoutcruiser_generic_mesh" in 64 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_capitol_building_mesh" in 64 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_urban_city_residential_mid_03_mesh" in 62 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_09_mesh" in 60 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_transport_railroad_infantrycart_generic_mesh" in 60 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_city_govadmin_01_mesh" in 60 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_submarine_generic_mesh" in 60 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_train_locomotive_01_mesh" in 59 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_lighthouse_01_mesh" in 58 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_ironclad_ship_mesh" in 57 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_urban_city_residential_mid_03_mesh" in 53 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_01_mesh" in 52 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_vatican_city_01_mesh" in 51 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_16_mesh" in 51 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_port_01_1s_0d_2f_mesh" in 49 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_city_financialdistrict_01_mesh" in 48 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_rural_manorhouse_01_mesh" in 48 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_rural_plantation_01_mesh" in 47 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "canal_suezcanal_under_construction_01_mesh" in 47 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_port_navalbase_01_mesh" in 46 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_port_01_1s_1d_1f_mesh" in 46 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_forestry_loggingcamp_02_mesh" in 45 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tools_manufactory_01_mesh" in 45 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_rural_manorhouse_01_mesh" in 45 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_04_mesh" in 45 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_rural_farm_centerpiece_01_mesh" in 45 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_southasian_t2_mesh" in 44 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_european_common_02_mesh" in 44 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wild_west_town_mesh" in 44 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "papermap_letter_mesh" in 44 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_taj_mahal_01_mesh" in 43 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_city_residential_rich_03_mesh" in 43 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_aerial_bleriotxi_01_mesh" in 42 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_european_t2_mesh" in 42 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_port_fishingwharf_01_mesh" in 41 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "shader_test_simple_mesh" in 41 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_pedestal_07_mesh" in 40 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "multi_test_object_roughness_mesh" in 40 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_artillery_siege_generic_mesh" in 39 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "diorama_battle_mechanized_ground_01_mesh" in 39 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_tank_heavy_generic_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_08_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_basecamp_generic_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_irregular_infantry_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_medical_firstaid_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_giza_necropolis_01_mesh" in 38 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_city_residential_poor_02_mesh" in 37 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "diorama_battle_line_ground_01_mesh" in 37 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_rainforest_004_mesh" in 36 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "cliff_canyon_03_mesh" in 36 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_irregular_infantry_mesh" in 36 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_pedestal_02_mesh" in 36 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_rural_manorhouse_01_mesh" in 36 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "papermap_cloth_01_mesh" in 35 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_statue_of_liberty_01_mesh" in 35 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "scaffolding_02_mesh" in 35 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_torpedo_generic_mesh" in 35 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_props_artillery_siege_01_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_wallofchina_01_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "horse_cart_01_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_destroyer_generic_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_carrier_generic_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonders_central_park_mesh" in 34 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_02_mesh" in 33 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_white_house_01_mesh" in 33 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_necklace_persian_royal_jewelry_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_ethiopian_common_01_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_historical_friedrich_engels_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_south_american_gaucho_01_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_forestry_centerpiece_01_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_port_centerpiece_02_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_navy_monitor_generic_mesh" in 32 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "oak_tree_01_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_city_tradecenter_01_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_ship_cargo_01_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_african_general_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_line_infantry_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_historical_king_william_01_mesh" in 31 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_forestry_camp_02_mesh" in 30 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "railroad_bridge_01_large_mesh" in 30 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_european_15_mesh" in 30 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "windmill_01_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_mobile_artillery_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_line_infantry_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_hair_european_04_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_infantry_african_t1_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_pedestal_06_mesh" in 29 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_irregular_infantry_mesh" in 29 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_arabic_landowners_01_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_arabic_common_02_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_african_common_03_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_indian_low_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_central_asian_01_high_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_european_carnaval_pierrot_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_korean_low_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "papermap_extension_bottom_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belt_arabic_royal_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_slavic_agitator_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_lighthouse_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_gb_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_indian_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_african_common_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_japanese_imperial_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_prop_apron_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_sash_chinese_agitator_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_waistcoat_european_01_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_military_06_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_chinese_agitator_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_khmer_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_african_common_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_korean_common_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_port_01_1s_0d_1f_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_indian_common_02_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_caliper_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_military_04_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_coat_european_military_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_native_american_01_low_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_south_american_agitator_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_pointingman_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_umbrella_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_indian_04_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_necklace_indian_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_city_residential_mid_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_japanese_01_low_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_urban_city_residential_rich_03_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_arabic_low_tier_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_japanese_01_low_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_lighthouse_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_arabic_military_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_sun_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_angel_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_common_03_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_korean_common_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_farm_scatter_02_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_city_residential_mid_03_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_slavic_kokoshnik_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_slavic_01_low_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_asian_03_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_mustache_art_test_01_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_chinese_01_high_mesh" in 9 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_hair_european_01_mesh" in 9 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_japanese_01_high_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_colonial_manufactory_03_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "hammer_anvil_animations_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_european_12_cap1_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_fir_004_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_historical_john_maynard_keynes_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_runningman_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_belt_shashes_04_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_korean_high_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_legwear_zulu_impi_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_urban_residential_rich_01_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_mustache_historical_clemenceau_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_central_asian_01_low_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_hair_european_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_indian_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_common_02_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_military_08_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_pen_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_historical_marx_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_urban_residential_mid_03_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_legwear_polynesian_01_high_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_african_agitator_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_indian_high_01_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "sandstone_monument_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_hair_european_03_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_arabic_common_03_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "zeppelin_02_alt01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_agitator_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_top_hat_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belts_sash_power_bloc_01_mesh" in 8 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_rural_residential_poor_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_city_residential_rich_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belt_gaucho_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_military_03_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belts_cossack_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_polynesian_01_low_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_arabic_royal_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_korean_01_low_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_indian_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_prop_apron_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_civilian_coat_european_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_legwear_slavic_01_high_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_siamese_common_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belts_sash_power_bloc_02_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_european_agitator_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "military_cavalry_horse_beige_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_central_asian_01_high_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_outfit_native_american_01_high_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_asian_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_european_12_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_epaulettes_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_central_asian_01_low_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belt_suspenders_01_mesh" in 8 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "canyon_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_rural_residential_poor_03_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_necklace_power_bloc_cape_01_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_central_asian_01_low_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_african_04_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_manufactory_03_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_ethiopian_royal_01_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_central_asian_01_high_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "debug_height_object_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_african_04_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_manufactory_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_central_asian_01_low_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_south_american_bandit_lampiao_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_shackles_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_russian_military_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "bird_eagle_02_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_headgear_arabic_common_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_rural_residential_mid_03_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_japanese_common_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_slavic_01_high_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_indian_common_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_carnaval_pierrot_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_beard_art_test_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_headgear_european_military_cap_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_necklace_power_bloc_religious_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "color_reference_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_european_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_rifle_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_civilian_coat_arabic_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_monocle_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_necklace_power_bloc_cape_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_rural_residential_mid_02_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_chinese_agitator_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "european_port_01_2s_0d_1f_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_top_layer_indian_high_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_epaulettes_04_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_waistcoat_south_american_01_high_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_hair_art_test_01_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "latin_urban_city_residential_rich_02_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "asian_urban_residential_mid_02_mesh" in 7 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "african_rural_residential_rich_02_mesh" in 7 ms
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[19:33:44][pdx_3dtypes.cpp:147]: Total time "generic_rural_mining_coaldepo_01_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_hero_fish_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_attachment_umbrella_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "powerbloc_statue_attachment_pitchfork_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_bush_06_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_medals_prussian_01_01_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "test_object_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "wonder_wallofchina_06_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_chinese_common_01_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_top_layer_religious_cape_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_sash_european_02_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_mustache_david_lloyd_george_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_european_greatcoat_01_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_sulfur_02_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_fir_003_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "arabic_urban_port_dockyard_01_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "tree_fir_001_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_log_04_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_glasses_mesh" in 1 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_south_american_gaucho_01_bs_old_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_medals_prussian_01_03_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "naval_order_patrol_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_steel_02_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_historical_john_brown_01_bs_infant_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_belt_aggressive_expansion_01_bs_old_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_medals_generic_01_02_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_01_bs_old_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_historical_john_brown_01_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_top_layer_south_american_gaucho_01_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_02_bs_thin_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_historical_john_brown_01_bs_old_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_medals_generic_01_04_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_01_bs_gaunt_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_prop_cigar_01_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_coat_european_military_01_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_01_bs_thick_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_log_03_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_historical_john_brown_01_bs_thin_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "naval_order_interception_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_02_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_01_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_sulfur_01_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_civilian_03_bs_thick_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_mustache_european_10_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_coat_european_military_01_bs_gaunt_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "substance_bg_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_02_bs_gaunt_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_civilian_03_bs_gaunt_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "prop_ledger_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_medals_generic_01_05_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_coat_historical_john_brown_01_bs_gaunt_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "mesh_not_found_fallback_object" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_prop_nudity_accessory_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_iron_03_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_sash_european_civilian_03_bs_fat_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_coat_european_military_01_bs_old_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "female_top_layer_religious_cape_bs_bustsizemin_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "test_cube_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "train_cargo_iron_02_mesh" in 0 ms
[19:33:44][pdx_3dtypes.cpp:147]: Total time "male_outfit_arabic_royal_01_bs_infant_mesh" in 0 ms
[19:33:47][pdx_online_telemetry.cpp:25]: [telemetry] quality:custom
[19:33:47][pdx_online_telemetry.cpp:25]: [telemetry] shadowmap_resolution:4096x4096
[19:33:47][pdx_online_telemetry.cpp:25]: [telemetry] texture_quality:high
[19:33:47][pdx_online_telemetry.cpp:25]: [telemetry] anti_aliasing:MSAAx4
[19:33:47][pdx_online_telemetry.cpp:25]: [telemetry] scale:1.1
[19:33:47][pdx_json_settings.cpp:414]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written 
[19:33:50][pdx_transition_task.cpp:233]: Transition Empty->Game took: 23.0367104 seconds
[19:33:50][pdx_pops_wrapper.cpp:510]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn
[19:33:50][pdx_pops_login.cpp:688]: [POPS Login] Login Succeeded
[19:33:50][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players
[19:33:50][portraitmanager.cpp:1057]: Initializing portrait color palettes.
[19:41:43][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players
[19:41:45][jomini_mapobject_manager.cpp:3152]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested.
[19:43:00][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Free-minded Venstre Disbanded
[19:43:00][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Moderate Venstre Created
[19:43:16][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[19:44:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:45:42][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:45:42][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Patriotic Party Disbanded
[19:46:20][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:46:47][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Multiply_CFixedPoint('(CFixedPoint)2.17','(CFixedPoint)100'))': ')' 
[19:47:37][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Multiply_CFixedPoint('(CFixedPoint)2.11','(CFixedPoint)100'))': ')' 
[19:48:47][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:52:10][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[19:52:32][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Free Conservative Party Disbanded
[19:52:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[19:52:53][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:53:10][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:53:57][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[19:53:57][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Liberal Party Created
[19:53:59][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[19:55:15][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[19:59:17][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[19:59:34][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:00:20][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:00:27][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:04:24][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:04:24][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian League Created
[20:04:24][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:04:24][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Progress Party Created
[20:07:06][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:08:34][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:08:34][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Conservative Party Disbanded
[20:09:28][virtualfilesystem.cpp:565]: Could not find texture due to 'VFSOpen Error: gfx/interface/icons/sways/guarantee_independence.dds not found'
[20:10:13][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:10:13][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian Party Created
[20:10:13][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:10:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:10:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian League Created
[20:10:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:10:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Free Conservative Party Created
[20:11:54][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:13:54][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Free Conservative Party Disbanded
[20:14:37][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:14:37][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Moderate Venstre Disbanded
[20:15:19][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:15:19][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian League Created
[20:15:19][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:15:19][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Progress Party Created
[20:15:58][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:16:09][pdx_assert.cpp:633]: Assertion failed: State.IsValid()
[20:16:32][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:16:41][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:16:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:16:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Farmer's League Created
[20:16:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Lantmanna Party Created
[20:16:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Old Lantmanna Party Created
[20:16:49][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: People's Party Created
[20:16:51][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:16:51][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian League Created
[20:17:04][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:17:04][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:17:09][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:17:28][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:17:28][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Christian Party Disbanded
[20:17:28][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Liberal-Conservative Party Created
[20:17:30][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:17:32][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:17:36][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:18:07][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:20:46][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:21:27][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:21:27][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian Party Created
[20:21:27][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:21:27][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Patriotic Party Created
[20:22:08][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Liberal-Conservative Party Disbanded
[20:22:08][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Christian Party Created
[20:22:10][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:22:22][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:22:46][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:22:54][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4182: Progress Party Disbanded
[20:22:54][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Free Conservative Party Created
[20:22:54][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4196: Election Campaign Ended
[20:23:03][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:25:05][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4189: Election Campaign Started
[20:25:05][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Agrarian League Created
[20:25:05][jomini_effect_impl.cpp:453]:  file: common/on_actions/00_code_on_actions.txt line: 4174: Conservative Party Created
[20:26:27][player.cpp:168]: CJominiPlayers:::DeleteAllPlayersExceptLocal - #2 players
[20:26:28][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #1 players
[20:26:28][pdx_online_telemetry.cpp:25]: [telemetry] quality:custom
[20:26:28][pdx_online_telemetry.cpp:25]: [telemetry] shadowmap_resolution:4096x4096
[20:26:28][pdx_online_telemetry.cpp:25]: [telemetry] texture_quality:high
[20:26:28][pdx_online_telemetry.cpp:25]: [telemetry] anti_aliasing:MSAAx4
[20:26:28][pdx_online_telemetry.cpp:25]: [telemetry] scale:1.1
[20:26:29][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1
[20:28:11][pdx_persistent_reader.cpp:252]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1