[19:41:32][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/clausewitz [19:41:32][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/jomini [19:41:32][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/platform_specific_game_data [19:41:32][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game [19:41:32][jomini_game_setup.cpp:134]: Log system initialized. [19:41:32][pdx_task.cpp:268]: Spawning 27 worker threads [19:41:33][systemsettings.cpp:329]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [19:41:33][pdx_json_settings.cpp:242]: [SPdxJsonSettingsIO] Failed to open "pdx_default_settings.json" for read. Reason : "Failed to open file pdx_default_settings.json. File does not exist in any of the mounted locations.". [19:41:33][systemsettings.cpp:329]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [19:41:33][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_ai.txt' not specified. Maybe a define macro is missing [19:41:33][defines.cpp:181]: Define 'CIVIL_WAR_UPRISING_STATE_EXCESSIVE_ARMY_FRACTION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [19:41:33][defines.cpp:181]: Define 'BUILDING_MAX_PROFIT_TO_PAUSE_HIRES' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [19:41:33][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:33][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_RECURSE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:33][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_UNNAMED' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:33][pdxfilewatcher_windows.cpp:363]: Invalid path passed in Directories: C:/Users/celik/OneDrive/Documents/Paradox Interactive/Victoria 3/tools_import [19:41:33][main.cpp:556]: Total startup duration: 0.5163016 seconds [19:41:33][pdx_account.cpp:597]: Starting up PDX SDK [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "device" setting in "Graphics" category. [19:41:33][gfx_vk_master_context.cpp:919]: Instance ApiVersion: 1.4.304 [19:41:33][gfx_vk_master_context.cpp:924]: Instance extensions: [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_surface [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_win32_surface [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_external_memory_capabilities [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_external_semaphore_capabilities [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_external_fence_capabilities [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_get_physical_device_properties2 [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_get_surface_capabilities2 [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_device_group_creation [19:41:33][gfx_vk_master_context.cpp:927]: VK_EXT_swapchain_colorspace [19:41:33][gfx_vk_master_context.cpp:927]: VK_EXT_debug_utils [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_display [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_get_display_properties2 [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_surface_protected_capabilities [19:41:33][gfx_vk_master_context.cpp:927]: VK_EXT_debug_report [19:41:33][gfx_vk_master_context.cpp:927]: VK_EXT_direct_mode_display [19:41:33][gfx_vk_master_context.cpp:927]: VK_EXT_surface_maintenance1 [19:41:33][gfx_vk_master_context.cpp:927]: VK_NV_external_memory_capabilities [19:41:33][gfx_vk_master_context.cpp:927]: VK_KHR_portability_enumeration [19:41:33][gfx_vk_master_context.cpp:927]: VK_LUNARG_direct_driver_loading [19:41:33][gfx_vk_master_context.cpp:930]: Instance layers: [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_NV_optimus [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_NV_present [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_OW_OVERLAY [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_OW_OBS_HOOK [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_VALVE_steam_overlay [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_VALVE_steam_fossilize [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_EOS_Overlay [19:41:33][gfx_vk_master_context.cpp:933]: VK_LAYER_EOS_Overlay [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][gfx_vk_master_context.cpp:1087]: Adapter #0: [19:41:33][gfx_vk_master_context.cpp:343]: API Version: 1.4.303 [19:41:33][gfx_vk_master_context.cpp:345]: Driver Version: 576.208.0 (2416771072) [19:41:33][gfx_vk_master_context.cpp:347]: Vendor: nVidia (4318) [19:41:33][gfx_vk_master_context.cpp:349]: Device Type: DiscreteGpu [19:41:33][gfx_vk_master_context.cpp:350]: Device Name: NVIDIA GeForce RTX 4080 SUPER [19:41:33][gfx_vk_master_context.cpp:351]: Device ID: 9986 [19:41:33][gfx_vk_master_context.cpp:358]: Driver ID: NvidiaProprietary [19:41:33][gfx_vk_master_context.cpp:359]: Driver Name: NVIDIA [19:41:33][gfx_vk_master_context.cpp:360]: Driver Info: 576.52 [19:41:33][gfx_vk_master_context.cpp:1087]: Adapter #1: [19:41:33][gfx_vk_master_context.cpp:343]: API Version: 1.4.311 [19:41:33][gfx_vk_master_context.cpp:345]: Driver Version: 0.405.2694 (1661574) [19:41:33][gfx_vk_master_context.cpp:347]: Vendor: Intel (32902) [19:41:33][gfx_vk_master_context.cpp:349]: Device Type: IntegratedGpu [19:41:33][gfx_vk_master_context.cpp:350]: Device Name: Intel(R) UHD Graphics 770 [19:41:33][gfx_vk_master_context.cpp:351]: Device ID: 42880 [19:41:33][gfx_vk_master_context.cpp:358]: Driver ID: IntelProprietaryWindows [19:41:33][gfx_vk_master_context.cpp:359]: Driver Name: Intel Corporation [19:41:33][gfx_vk_master_context.cpp:360]: Driver Info: 101.6790 [19:41:33][gfx_vk_master_context.cpp:1124]: Device extensions: [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_16bit_storage [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_8bit_storage [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_acceleration_structure [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_bind_memory2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_buffer_device_address [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_calibrated_timestamps [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_compute_shader_derivatives [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_cooperative_matrix [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_copy_commands2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_create_renderpass2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_dedicated_allocation [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_deferred_host_operations [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_depth_stencil_resolve [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_descriptor_update_template [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_device_group [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_draw_indirect_count [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_driver_properties [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_dynamic_rendering [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_dynamic_rendering_local_read [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_fence [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_fence_win32 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_memory [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_memory_win32 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_semaphore [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_external_semaphore_win32 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_format_feature_flags2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_fragment_shader_barycentric [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_fragment_shading_rate [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_get_memory_requirements2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_global_priority [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_image_format_list [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_imageless_framebuffer [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_index_type_uint8 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_line_rasterization [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_load_store_op_none [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance3 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance4 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance5 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance6 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_maintenance7 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_map_memory2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_multiview [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_pipeline_binary [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_pipeline_executable_properties [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_pipeline_library [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_present_id [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_present_wait [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_push_descriptor [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_ray_query [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_ray_tracing_maintenance1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_ray_tracing_pipeline [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_ray_tracing_position_fetch [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_relaxed_block_layout [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_sampler_mirror_clamp_to_edge [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_sampler_ycbcr_conversion [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_separate_depth_stencil_layouts [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_atomic_int64 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_clock [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_draw_parameters [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_expect_assume [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_float16_int8 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_float_controls [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_float_controls2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_integer_dot_product [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_maximal_reconvergence [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_non_semantic_info [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_quad_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_relaxed_extended_instruction [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_subgroup_extended_types [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_subgroup_rotate [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_subgroup_uniform_control_flow [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_shader_terminate_invocation [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_spirv_1_4 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_storage_buffer_storage_class [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_swapchain [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_swapchain_mutable_format [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_synchronization2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_timeline_semaphore [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_uniform_buffer_standard_layout [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_variable_pointers [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_vertex_attribute_divisor [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_decode_av1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_decode_h264 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_decode_h265 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_decode_queue [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_encode_av1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_encode_h264 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_encode_h265 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_encode_quantization_map [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_encode_queue [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_maintenance1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_maintenance2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_video_queue [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_vulkan_memory_model [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_win32_keyed_mutex [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_workgroup_memory_explicit_layout [19:41:33][gfx_vk_master_context.cpp:1127]: VK_KHR_zero_initialize_workgroup_memory [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_4444_formats [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_attachment_feedback_loop_dynamic_state [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_attachment_feedback_loop_layout [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_blend_operation_advanced [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_border_color_swizzle [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_buffer_device_address [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_calibrated_timestamps [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_color_write_enable [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_conditional_rendering [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_conservative_rasterization [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_custom_border_color [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_bias_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_clamp_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_clamp_zero_one [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_clip_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_clip_enable [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_depth_range_unrestricted [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_descriptor_buffer [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_descriptor_indexing [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_device_address_binding_report [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_device_fault [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_device_generated_commands [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_discard_rectangles [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_dynamic_rendering_unused_attachments [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_extended_dynamic_state [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_extended_dynamic_state2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_extended_dynamic_state3 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_external_memory_host [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_fragment_shader_interlock [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_full_screen_exclusive [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_global_priority [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_global_priority_query [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_graphics_pipeline_library [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_hdr_metadata [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_host_image_copy [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_host_query_reset [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_image_2d_view_of_3d [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_image_robustness [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_image_sliced_view_of_3d [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_image_view_min_lod [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_index_type_uint8 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_inline_uniform_block [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_legacy_vertex_attributes [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_line_rasterization [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_load_store_op_none [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_memory_budget [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_memory_priority [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_mesh_shader [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_multi_draw [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_mutable_descriptor_type [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_nested_command_buffer [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_non_seamless_cube_map [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_opacity_micromap [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pageable_device_local_memory [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pci_bus_info [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pipeline_creation_cache_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pipeline_creation_feedback [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pipeline_library_group_handles [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_pipeline_robustness [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_post_depth_coverage [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_present_mode_fifo_latest_ready [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_primitive_topology_list_restart [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_primitives_generated_query [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_private_data [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_provoking_vertex [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_queue_family_foreign [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_robustness2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_sample_locations [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_sampler_filter_minmax [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_scalar_block_layout [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_separate_stencil_usage [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_atomic_float [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_demote_to_helper_invocation [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_image_atomic_int64 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_module_identifier [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_object [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_replicated_composites [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_subgroup_ballot [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_subgroup_vote [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_shader_viewport_index_layer [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_subgroup_size_control [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_swapchain_maintenance1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_texel_buffer_alignment [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_tooling_info [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_transform_feedback [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_vertex_attribute_divisor [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_vertex_attribute_robustness [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_vertex_input_dynamic_state [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_ycbcr_2plane_444_formats [19:41:33][gfx_vk_master_context.cpp:1127]: VK_EXT_ycbcr_image_arrays [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_acquire_winrt_display [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_clip_space_w_scaling [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_cluster_acceleration_structure [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_compute_shader_derivatives [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_cooperative_matrix [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_cooperative_matrix2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_cooperative_vector [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_copy_memory_indirect [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_corner_sampled_image [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_coverage_reduction_mode [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_cuda_kernel_launch [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_dedicated_allocation [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_dedicated_allocation_image_aliasing [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_descriptor_pool_overallocation [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_device_diagnostic_checkpoints [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_device_diagnostics_config [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_device_generated_commands [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_device_generated_commands_compute [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_disk_cache_utils [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_external_compute_queue [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_external_memory [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_external_memory_win32 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_fill_rectangle [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_fragment_coverage_to_color [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_fragment_shader_barycentric [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_fragment_shading_rate_enums [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_framebuffer_mixed_samples [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_geometry_shader_passthrough [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_inherited_viewport_scissor [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_internal_nvpresent [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_linear_color_attachment [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_low_latency [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_low_latency2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_memory_decompression [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_mesh_shader [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_optical_flow [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_partitioned_acceleration_structure [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_present_metering [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_raw_access_chains [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_ray_tracing [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_ray_tracing_invocation_reorder [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_ray_tracing_motion_blur [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_representative_fragment_test [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_sample_mask_override_coverage [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_scissor_exclusive [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_shader_atomic_float16_vector [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_shader_image_footprint [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_shader_sm_builtins [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_shader_subgroup_partitioned [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_shading_rate_image [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_viewport_array2 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_viewport_swizzle [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NV_win32_keyed_mutex [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NVX_binary_import [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NVX_image_view_handle [19:41:33][gfx_vk_master_context.cpp:1127]: VK_NVX_multiview_per_view_attributes [19:41:33][gfx_vk_master_context.cpp:1127]: VK_AMD_buffer_marker [19:41:33][gfx_vk_master_context.cpp:1127]: VK_GOOGLE_hlsl_functionality1 [19:41:33][gfx_vk_master_context.cpp:1127]: VK_GOOGLE_user_type [19:41:33][gfx_vk_master_context.cpp:1254]: Selected device: [19:41:33][gfx_vk_master_context.cpp:343]: API Version: 1.4.303 [19:41:33][gfx_vk_master_context.cpp:345]: Driver Version: 576.208.0 (2416771072) [19:41:33][gfx_vk_master_context.cpp:347]: Vendor: nVidia (4318) [19:41:33][gfx_vk_master_context.cpp:349]: Device Type: DiscreteGpu [19:41:33][gfx_vk_master_context.cpp:350]: Device Name: NVIDIA GeForce RTX 4080 SUPER [19:41:33][gfx_vk_master_context.cpp:351]: Device ID: 9986 [19:41:33][gfx_vk_master_context.cpp:358]: Driver ID: NvidiaProprietary [19:41:33][gfx_vk_master_context.cpp:359]: Driver Name: NVIDIA [19:41:33][gfx_vk_master_context.cpp:360]: Driver Info: 576.52 [19:41:33][gfx_vk_master_context.cpp:374]: Memory Heap #0 [19:41:33][gfx_vk_master_context.cpp:375]: Size: 15.67 GB [19:41:33][gfx_vk_master_context.cpp:376]: Flags: { DeviceLocal } [19:41:33][gfx_vk_master_context.cpp:386]: Memory Type #1: { DeviceLocal } [19:41:33][gfx_vk_master_context.cpp:386]: Memory Type #4: { DeviceLocal | HostVisible | HostCoherent } [19:41:33][gfx_vk_master_context.cpp:374]: Memory Heap #1 [19:41:33][gfx_vk_master_context.cpp:375]: Size: 31.84 GB [19:41:33][gfx_vk_master_context.cpp:376]: Flags: {} [19:41:33][gfx_vk_master_context.cpp:386]: Memory Type #0: {} [19:41:33][gfx_vk_master_context.cpp:386]: Memory Type #2: { HostVisible | HostCoherent } [19:41:33][gfx_vk_master_context.cpp:386]: Memory Type #3: { HostVisible | HostCoherent | HostCached } [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:41:33][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "upscale" setting in "Graphics" category. [19:41:33][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "upscale_quality" setting in "Graphics" category. [19:41:33][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "multi_sampling" setting in "Graphics" category. [19:41:33][pdx_audio2.cpp:508]: Legacy setting: audio_profile_headphones_path, use audio_profiles setting instead [19:41:33][pdx_audio2.cpp:515]: Legacy setting: audio_profile_tv_path, use audio_profiles setting instead [19:41:33][pdx_audio2.cpp:522]: Legacy setting: audio_profile_nightmode_path, use audio_profiles setting instead [19:41:33][pdx_audio2.cpp:582]: Creating FMOD sound engine [19:41:34][pdx_json_doc_serialize.cpp:98]: Skipped member: `"thumbnail.png"` [19:41:34][jominiapplication.cpp:652]: DLC: Voice of the People Preorder|dlc/dlc006_voice_of_the_people_preorder/dlc006.dlc Region Pack 1|dlc/dlc008_rp1/dlc008_rp1.dlc Free Trains Pack|dlc/dlc009_trains_pack/dlc009_trains_pack.dlc Sphere of Influence|dlc/dlc010_ep1/dlc010_ep1.dlc Dawn of Wonder|dlc/dlc007_ap1/dlc007_ap1.dlc Voice of the People|dlc/dlc004_voice_of_the_people/dlc004.dlc Pivot of Empire|dlc/dlc011_ip2/dlc011_ip2.dlc Trade Ships Bonus Pack|dlc/dlc012_trade_ships_bonus_pack/dlc012_trade_ships_bonus_pack.dlc Victoria 2 Remastered Soundtrack|dlc/dlc001_preorder/dlc001.dlc American Buildings Pack|dlc/dlc002_american_buildings/dlc002.dlc Melodies for the Masses|dlc/dlc003_melodies_for_the_masses/dlc003.dlc Mod: Dense Market Details|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\2881762225 Dense Trade Routes Tab|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\2881996099 Expanded Building Grid|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\3278156786 Improved Topbar Info|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\2965180680 Headlines|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\3142463417 1.8.6 Unofficial Hotfix Mod|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\3274932837 GDP Ownership Display|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\3290552216 Statistics|C:\Program Files (x86)\Steam\steamapps\workshop\content\529340\3429587193 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc006_voice_of_the_people_preorder [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc004_voice_of_the_people [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc001_preorder [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc012_trade_ships_bonus_pack [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc010_ep1 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc008_rp1 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc011_ip2 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc003_melodies_for_the_masses [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc009_trains_pack [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc007_ap1 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/common/Victoria 3/game/dlc/dlc002_american_buildings [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/2881762225 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/2881996099 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/3278156786 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/2965180680 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/3142463417 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/3274932837 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/3290552216 [19:41:34][virtualfilesystem_physfs.cpp:451]: Mounted Data: C:/Program Files (x86)/Steam/steamapps/workshop/content/529340/3429587193 [19:41:34][dlc.cpp:749]: Mod Dense Market Details () version successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod Dense Trade Routes Tab () version 1.8.* successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod Expanded Building Grid () version 1.8.* successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod Improved Topbar Info () version successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod Headlines () version 1.8.* successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod 1.8.6 Unofficial Hotfix Mod () version successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod GDP Ownership Display (dragon-archer.ui.ownership) version 1.8.* successfully matched game version 1.8.7. [19:41:34][dlc.cpp:749]: Mod Statistics () version successfully matched game version 1.8.7. [19:41:34][defines.cpp:181]: Define 'HQ_DEFENSE_MIN_WANTED_GARRISON' defined in 'common/defines/00_ai.txt' not specified. Maybe a define macro is missing [19:41:34][defines.cpp:181]: Define 'CIVIL_WAR_UPRISING_STATE_EXCESSIVE_ARMY_FRACTION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [19:41:34][defines.cpp:181]: Define 'BUILDING_MAX_PROFIT_TO_PAUSE_HIRES' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [19:41:34][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:34][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_RECURSE_DEPTH' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:34][defines.cpp:181]: Define 'MODIFIER_DESC_DEFAULT_HIDE_UNNAMED' defined in 'common/defines/jomini/modifiers.txt' not specified. Maybe a define macro is missing [19:41:35][pdx_matchmaking.cpp:70]: Matchmaking Interface: Nakama [19:41:35][contextowner.cpp:811]: Initializing Gui Editor: 0.0082823 [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'fonts'(.font, , -1) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gui'(.gui, , -1) [19:41:35][application.cpp:903]: Starting checksum calculation [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/loadingscreens'(.dds, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/frontend/interface/frontend/startscreen.dds'(.dds, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/frontend/interface/frontend/startscreen.dds'(.dds, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/loadingscreens'(.dds, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/genes'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/genes'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/cameras/'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.002 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/environments/'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/cameras/'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/environments/'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/ai_strategies'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/alert_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/ai_strategies'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'fonts'(.font, , -1) in 0.007 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/alert_types'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/building_groups'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/buildings'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/buy_packages'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/building_groups'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/pop_needs'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/buy_packages'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/cultures'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_needs'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/country_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/cultures'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/country_ranks'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/country_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/diplomatic_actions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/diplomatic_plays'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_actions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/dynamic_country_names'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/game_rules'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/country_ranks'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/diplomatic_plays'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/game_rules'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/goods'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/dynamic_country_names'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/ideologies'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/goods'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/interest_groups'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/ideologies'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/interest_group_traits'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/government_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_group_traits'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/interest_groups'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/government_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/on_actions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/objectives'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/objective_subgoals'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/objectives'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/objective_subgoal_categories'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/on_actions'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoals'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/objective_subgoal_categories'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/proposal_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gui'(.gui, , -1) in 0.013 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/proposal_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/laws'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/institutions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/journal_entries'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/laws'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/institutions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/law_groups'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/pop_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/journal_entries'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/pop_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/law_groups'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/religions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/religions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/subject_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/state_traits'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/subject_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/strategic_regions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/state_traits'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/technology/eras'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/strategic_regions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/technology/eras'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/character_traits'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/character_templates'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/character_traits'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/character_templates'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/country_definitions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/country_formation'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/country_definitions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/country_creation'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/country_formation'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/terrain'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'events'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/terrain'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'map_data/state_regions'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'events'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/country_creation'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/map/city_data/city_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'map_data/state_regions'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/city_data/city_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/map/gradient_border_settings'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/military_route_graphics'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/gradient_border_settings'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/spline_network/route_graphics'(.txt, , 0) in 0.001 seconds [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'common/map_interaction_types'(.txt, , 0) [19:41:35][virtualfilesystem.cpp:420]: Starting pre-enumerating 'localization/replace'(.yml, , 0) [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'common/map_interaction_types'(.txt, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'localization/replace'(.yml, , 0) in 0.000 seconds [19:41:35][virtualfilesystem.cpp:388]: Done enumerating 'gfx/models'(.asset, , -1) in 0.607 seconds [19:41:36][pdx_localize.cpp:229]: Key 'notification_victoria_notification_tooltip' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_victoria_notification_name' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_victoria_notification_desc' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_opium_wars_british_response_angry_name' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_opium_wars_british_response_angry_desc' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_opium_wars_british_response_passive_name' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_opium_wars_british_response_passive_desc' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_opium_wars_british_response_passive_tooltip' defined in multiple files: 'localization/english/content_1_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_santa_anna_captured_notification_name' defined in multiple files: 'localization/english/content_2_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_santa_anna_captured_notification_desc' defined in multiple files: 'localization/english/content_2_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_santa_anna_captured_notification_tooltip' defined in multiple files: 'localization/english/content_2_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_brz_isabel_accession_name' defined in multiple files: 'localization/english/content_204_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_brz_isabel_accession_desc' defined in multiple files: 'localization/english/content_204_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'notification_brz_isabel_accession_tooltip' defined in multiple files: 'localization/english/content_204_l_english.yml', 'localization/english/replace/headlines_overrides_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'ATTITUDE_DETAILS' defined in multiple files: 'localization/english/ai_strategies_l_english.yml', 'localization/replace/english/zz_daui_on_l_english.yml' [19:41:36][pdx_localize.cpp:229]: Key 'ai_attitude_human_tooltip' defined in multiple files: 'localization/english/ai_strategies_l_english.yml', 'localization/replace/english/zz_daui_on_l_english.yml' [19:41:37][pdxassetutil.cpp:307]: ThreadedInitTextureLookup: gfx/models [19:41:37][pdxassetutil.cpp:316]: ThreadedInitTextureLookup found 9815 files [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/MUSIC" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/AMBIENT" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/MUSIC_STINGERS" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/SOUNDTRACK" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/UI" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/SFX" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:320]: [SPdxJsonSettingsIO] "pdx_settings.json" file lacks "volume.vca:/Master" setting in "Audio" category. [19:41:38][pdx_json_settings.cpp:420]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written [19:41:38][jomini_social.cpp:20]: Created Jomini Social [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/00_daui_country_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/00_daui_country_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/add_consumption_tax_menu.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/add_consumption_tax_menu.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/add_wargoal_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/add_wargoal_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/battle.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/battle.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/block_windows.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/block_windows.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/budget_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/budget_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/build_urban_buildings_menu.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/build_urban_buildings_menu.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/building_browser_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/building_browser_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/building_details_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/building_details_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/building_workforce_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/building_workforce_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/color_blind_modes.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/color_blind_modes.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/color_picker.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/color_picker.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/combat_unit_types.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/combat_unit_types.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/commander_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/commander_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/companies_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/companies_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/console.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/construction_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/construction_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/construction_queue.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/construction_queue.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/cooltip.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/cooltip.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/core.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/core.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/countries_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/countries_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/country_diplomacy_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/country_diplomacy_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/country_formation_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/country_formation_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/country_interactions_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/country_interactions_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/country_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/country_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/country_politics_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/country_politics_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/culture_info_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/culture_info_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/culture_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/culture_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/cursor.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/cursor.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/custom_tooltip.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/custom_tooltip.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/debug_menues.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/debug_menues.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/decisions_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/decisions_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/default_jomini_loading_screen.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/default_jomini_loading_screen.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/diplomatic_overview.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/diplomatic_overview.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/diplomatic_play_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/diplomatic_play_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/election_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/election_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/empty_state.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/empty_state.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/error_deer.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/error_deer.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/eventwindow.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/eventwindow.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/expanded_building_grid.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/expanded_building_grid.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/front_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/front_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend_ingame_loadingscreen.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_loadingscreen.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gameover_screen.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gameover_screen.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/generate_character.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/generate_character.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/goods_local_prices_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/goods_local_prices_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/goods_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/goods_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/goods_state_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/goods_state_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/goods_texticons.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/goods_texticons.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/goods_usage_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/goods_usage_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/graph_tooltips.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/graph_tooltips.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/hacks.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/hacks.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/headlines_texticons.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/headlines_texticons.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/hq_panel.gui" [19:41:39][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/hq_panel.gui" is complete [19:41:39][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/important_actions_list.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/important_actions_list.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/in_game_menu_logo.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/in_game_menu_logo.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/information_panel_bar.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/information_panel_bar.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/information_panels_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/information_panels_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/ingame_hud.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/ingame_hud.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/interest_group_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/interest_group_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/journal.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/journal.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/journal_entry.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/journal_entry.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/laws_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/laws_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/layers.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/layers.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/lens_toolbar.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/lens_toolbar.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/location_finder.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/location_finder.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_interaction.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_interaction.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_list_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_list_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_markers.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_markers.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_notifications.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_notifications.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/mapeditor_customizations.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/mapeditor_customizations.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/mapeditor_spline_strip_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/mapeditor_spline_strip_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/market_food_security_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/market_food_security_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/market_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/market_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/market_states_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/market_states_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/market_trade_routes_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/market_trade_routes_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/mesh_importer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/mesh_importer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/message_settings.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/message_settings.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/military_formation_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/military_formation_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/military_panel_formations.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/military_panel_formations.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/military_panel_hqs.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/military_panel_hqs.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/minimap.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/minimap.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/modifier_debugger.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/modifier_debugger.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/modifiers_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/modifiers_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/naval_invasion_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/naval_invasion_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/naval_invasion_planner.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/naval_invasion_planner.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/notifications.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/notifications.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/objective_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/objective_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/outliner.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/outliner.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/outliner_framework.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/outliner_framework.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/outliner_ongoing_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/outliner_ongoing_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/outliner_pinnable_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/outliner_pinnable_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/panel_military.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/panel_military.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/party_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/party_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/political_lobby_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/political_lobby_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/political_movement_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/political_movement_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_change_law.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_change_law.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_constitution.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_constitution.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_institutions.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_institutions.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_overview.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_overview.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_reform_government.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_reform_government.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/politics_panel_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/politics_panel_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pop_browser_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pop_browser_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pop_details_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pop_details_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pops_overview.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pops_overview.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/popups.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/popups.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/power_bloc_formation_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/power_bloc_formation_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/power_bloc_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/power_bloc_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/principle_selection_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/principle_selection_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/production_methods.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/production_methods.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/profiler.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/religion_info_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/religion_info_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/right_click_menu.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/right_click_menu.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/sea_region_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/sea_region_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/state_population_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/state_population_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/states_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/states_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/states_panel_buildings.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/states_panel_buildings.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/states_panel_modifiers.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/states_panel_modifiers.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/statistics.gui" [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1920): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1920): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1920): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1930): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1930): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1930): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(1930): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2003): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2003): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2003): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2003): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2077): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2077): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2077): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2077): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2151): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2151): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2151): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2151): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2225): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2225): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2225): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2225): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2299): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2299): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2299): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2299): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2373): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2373): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2373): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2373): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2447): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2447): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2447): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2447): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2521): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2521): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2521): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2521): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2595): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2595): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2595): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2595): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2669): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2669): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2669): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2669): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2743): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2743): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2743): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2743): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2817): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2817): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2817): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2817): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2891): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2891): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2891): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2891): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2965): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2965): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2965): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(2965): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3039): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3039): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3039): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3039): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3113): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3113): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3113): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3113): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3113): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3187): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3187): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3187): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3187): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3187): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3261): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3261): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3261): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3261): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3335): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3335): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3335): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3335): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3409): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3409): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3409): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3409): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3483): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3483): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3483): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3483): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3557): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3557): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3557): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3557): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3631): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3631): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3631): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3631): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3705): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3705): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3705): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3705): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3779): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3779): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3779): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3779): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3853): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3853): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3853): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3853): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3927): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3927): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3927): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(3927): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4001): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4001): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4001): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4001): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4075): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4075): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4075): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][lexer.cpp:653]: Location: gui/statistics.gui(4075): Backslash followed by neither quote nor backslash, if you meant to write a single backslash, write two backslashes. [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/statistics.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/sway_country_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/sway_country_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/switch_production_method_menu.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/switch_production_method_menu.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/table_tooltips.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/table_tooltips.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tech_tree.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tech_tree.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/textformatting.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/textformatting.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/texticons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/theme_selector_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/theme_selector_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/ticktask_debugger.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/ticktask_debugger.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/timemanip.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/timemanip.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tool_property_draggable_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tool_property_draggable_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools_property_path.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools_property_path.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools_property_value_list.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools_property_value_list.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tooltip.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tooltip.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/topbar.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/topbar.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/topfrontend.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/topfrontend.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/transfer_formation.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/transfer_formation.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tutorial_popup.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tutorial_popup.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/war_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/war_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/window_component_library.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/window_component_library.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_bundle_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_bundle_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_common_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_common_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_grid_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_grid_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_bookmarks.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_bookmarks.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_dlc.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_dlc.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_ingame_menu.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_ingame_menu.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_load.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_load.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_loadingscreen.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_loadingscreen.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_main.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_main.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/frontend_mp_game_setup.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/frontend_mp_game_setup.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/window_resign_confirmation.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/window_resign_confirmation.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/window_save_game.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/window_save_game.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/animation.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/animation.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/backgrounds.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/backgrounds.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/buttons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/buttons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/buttons_icons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/buttons_icons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/colors.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/colors.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/defaults.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/defaults.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/edit_boxes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/edit_boxes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/fonts.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/fonts.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/hud.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/hud.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/icons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/icons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/labels.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/labels.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/lists.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/lists.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/sounds.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/sounds.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/textformatting.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/textformatting.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/frontend/shared/windows.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/frontend/shared/windows.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_curve_editor_dockable.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_dockable.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_dockable.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_animation_editor/gui_animation_editor_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_animation_editor/gui_animation_editor_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_outliner.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_outliner.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_toolbar.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_toolbar.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/jomini/music_player/music_player_mini_controller.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/jomini/music_player/music_player_mini_controller.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/jomini/music_player/music_player_view.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/jomini/music_player/music_player_view.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/custom_brushes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/custom_brushes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/export_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/export_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/eyedropper.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/eyedropper.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_painter.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_painter.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_resolution.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_resolution.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/import_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/define_proxy_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/define_proxy_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/infobox_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/infobox_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/metadata_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/metadata_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/node_tools_properties.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/node_tools_properties.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/reroute_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/reroute_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/select_from_int_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/select_from_int_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/texture_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/texture_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/use_proxy_node_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/use_proxy_node_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/base_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/base_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/create_account_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/create_account_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/create_account_window_instanced.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/create_account_window_instanced.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/create_social_profile_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/create_social_profile_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/create_social_profile_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/create_social_profile_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/legal_docs_viewer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/legal_docs_viewer.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/legal_docs_viewer_instanced.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/legal_docs_viewer_instanced.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/login_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/login_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/login_window_instanced.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/login_window_instanced.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/pdx_account/status_widget.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/pdx_account/status_widget.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/script_profiler/script_profiler.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/script_profiler/script_profiler.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/settings/editor_setting_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/settings/editor_setting_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/settings/editor_settings.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/settings/editor_settings.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/animation_curves.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/animation_curves.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/animations.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/animations.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/animations_frame_by_frame.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/animations_frame_by_frame.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/animations_special.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/animations_special.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/button_icons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/button_icons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/character.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/character.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/defaults.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/defaults.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/dividers.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/dividers.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/dropdown.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/dropdown.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/flags.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/flags.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/layout.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/layout.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/selections.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/selections.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/special_buttons.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/special_buttons.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/tab_bars.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/tab_bars.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/shared/textures.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/shared/textures.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/tweaker/tweaker.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/tweaker/tweaker.gui" is complete [19:41:40][pdx_gui_assetfactory.cpp:718]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [19:41:40][pdx_gui_assetfactory.cpp:725]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [19:41:41][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:41][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:41][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:41][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:41][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:41][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:41][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:41][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:41][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:41][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:43][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:43][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:43][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:43][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:43][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherExportRoutes' in 'Market.AccessOtherExportRoutes'. [19:41:43][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:43][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:43][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherImportRoutes' in 'Market.AccessOtherImportRoutes'. [19:41:43][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:43][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Goods.GetMarketPrice|0v] [Goods.GetCompareIconAgainstBasePrice( Goods.GetMarketPrice )] (#v [Goods.GetPercentageDeltaAgainstBasePrice(Goods.GetMarketPrice)|%0=-]#!)' at gui/market_trade_routes_panel.gui:214, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:43][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:44][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:45][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:47][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Goods.GetMarketPrice|0v] [Goods.GetCompareIconAgainstBasePrice( Goods.GetMarketPrice )] (#v [Goods.GetPercentageDeltaAgainstBasePrice(Goods.GetMarketPrice)|%0=-]#!)' at gui/market_trade_routes_panel.gui:214, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:48][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:50][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherExportRoutes' in 'Market.AccessOtherExportRoutes'. [19:41:50][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:50][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:50][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherImportRoutes' in 'Market.AccessOtherImportRoutes'. [19:41:50][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:50][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:50][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Goods.GetMarketPrice|0v] [Goods.GetCompareIconAgainstBasePrice( Goods.GetMarketPrice )] (#v [Goods.GetPercentageDeltaAgainstBasePrice(Goods.GetMarketPrice)|%0=-]#!)' at gui/market_trade_routes_panel.gui:214, either localize it or use the raw_text property instead of text [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'GetVariableSystem.Exists('statistics_open'))': ')' [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'GetVariableSystem.Clear('statistics_open'))': ')' [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'GetVariableSystem.Clear('statistics_open'))': ')' [19:41:50][pdx_gui_localize.cpp:192]: Unlocalized text 'gdp_tooltip' at gui/statistics.gui:675, either localize it or use the raw_text property instead of text [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\backgrounds\white.dds' differs from 'gfx/interface/backgrounds/white.dds', why did you format it like this? [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('gdp_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('gdp_per_capita_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_cultures.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_cultures.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('population_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_cultures.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_cultures.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('incorporated_population_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_cultures.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_cultures.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('total_subject_population_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_cultures.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_cultures.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('state_num_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('gdp_share_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_cultures.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_cultures.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('population_share_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_diplomacy.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_diplomacy.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('literacy_rate_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_companies.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_companies.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('sol_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_lobby_pro.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_lobby_pro.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('prestige_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_lobby_pro.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_lobby_pro.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('infamy_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_army.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_army.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('army_size_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_navy.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_navy.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('navy_size_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_army.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_army.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('army_power_projection_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_navy.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_navy.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('navy_power_projection_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\unused\top_illu_fronts.dds' differs from 'gfx/interface/illustrations/top_illus/unused/top_illu_fronts.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('military_expenses_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\unused\top_illu_fronts.dds' differs from 'gfx/interface/illustrations/top_illus/unused/top_illu_fronts.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('military_expenses_share_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_diplomacy.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_diplomacy.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('techs_researched_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_lobby_pro.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_lobby_pro.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('num_active_interests_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('expenses_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('income_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('investment_pool_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('investment_pool_income_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('gold_reserves_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('gold_reserves_limit_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('credit_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_budget.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_budget.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('debt_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_companies.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_companies.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('building_levels_value_tt').GetValue)': ')' [19:41:50][gfx_texture.cpp:31]: Path 'gfx\interface\illustrations\top_illus\top_illu_companies.dds' differs from 'gfx/interface/illustrations/top_illus/top_illu_companies.dds', why did you format it like this? [19:41:50][pdx_data_statementparser.cpp:230]: Unexpected characters found at end of Statement 'Country.MakeScope.Var('num_convoys_available_value_tt').GetValue)': ')' [19:41:52][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherExportRoutes' in 'Market.AccessOtherExportRoutes'. [19:41:52][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:52][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherExportRoutes)' [19:41:52][pdx_data_factory.cpp:1462]: Could not find data system function 'AccessOtherImportRoutes' in 'Market.AccessOtherImportRoutes'. [19:41:52][pdx_data_factory.cpp:1108]: Failed to convert statement for argument '0' for call 'IsDataModelEmpty' in 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:52][pdx_data_factory.cpp:1088]: Failed converting statement for 'IsDataModelEmpty(Market.AccessOtherImportRoutes)' [19:41:52][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Goods.GetMarketPrice|0v] [Goods.GetCompareIconAgainstBasePrice( Goods.GetMarketPrice )] (#v [Goods.GetPercentageDeltaAgainstBasePrice(Goods.GetMarketPrice)|%0=-]#!)' at gui/market_trade_routes_panel.gui:214, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:113, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:126, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:139, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:197, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#v @money![Building.GetAverageAnnualEarningsPerEmployeeFormatted|1+]#!' at gui/expanded_building_grid.gui:214, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '#bold [Building.GetConstructionRemainingWeeksDesc]#!' at gui/expanded_building_grid.gui:616, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Building.GetTaxationRevenue|+=d]#!' at gui/expanded_building_grid.gui:266, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetGovernmentExpenses)|+=d]#!' at gui/expanded_building_grid.gui:285, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money![Subtract_CFixedPoint(Building.GetTaxationRevenue, Building.GetSubsidies)|+=d]#!' at gui/expanded_building_grid.gui:304, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:329, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text '@money!#v [Building.GetBalance|D+=]#!' at gui/expanded_building_grid.gui:350, either localize it or use the raw_text property instead of text [19:41:53][pdx_gui_localize.cpp:192]: Unlocalized text ' / [Building.GetEmployeeCap|1*]' at gui/expanded_building_grid.gui:833, either localize it or use the raw_text property instead of text [19:41:54][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:54][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:54][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:54][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:54][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:54][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:54][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:54][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:54][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:41:54][pdx_data_factory.cpp:1462]: Could not find data system function 'SelectMapModeByKey' in 'SelectMapModeByKey('mm_infamy')'. [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'SelectMapModeByKey('mm_infamy')' [19:41:54][pdx_data_factory.cpp:1458]: Could not find data system function 'UnforceMapMode' [19:41:54][pdx_data_factory.cpp:1088]: Failed converting statement for 'UnforceMapMode' [19:41:54][pdx_gui_localize.cpp:192]: Unlocalized text '#variable [Country.GetWarships|0]#!' at gui/topbar.gui:353, either localize it or use the raw_text property instead of text [19:42:17][pdx_3dtypes.cpp:175]: Total time "powerbloc_pedestal_04_mesh" in 1151 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "powerbloc_pedestal_05_mesh" in 1002 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "monument_observatorygreenwich_mesh" in 636 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_head_mesh" in 611 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "diorama_battle_squad_ground_01_mesh" in 538 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "ship_marmara_01_mesh" in 523 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_head_mesh" in 485 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_infantry_african_t3_mesh" in 473 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "indian_port_fishingwharf_01_mesh" in 451 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "asian_urban_residential_rich_03_mesh" in 443 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "indian_factory_steel_01_mesh" in 419 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "tree_savanna_001_mesh" in 400 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_body_mesh" in 395 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wonder_taj_mahal_01_mesh" in 392 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_body_mesh" in 385 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wonder_chhatrapati_shivaji_terminus_mesh" in 380 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "latin_city_financialdistrict_01_mesh" in 374 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_navy_submarine_generic_mesh" in 374 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "indian_port_centerpiece_01_mesh" in 373 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_navy_dreadnought_generic_mesh" in 368 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_large_devout_mesh" in 356 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "european_train_locomotive_01_mesh" in 353 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "latin_urban_city_residential_mid_03_mesh" in 338 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_barricade_line_01_mesh" in 333 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "european_port_fishingwharf_01_mesh" in 332 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "asian_city_govadmin_01_mesh" in 330 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "asian_lighthouse_01_mesh" in 322 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_transport_railroad_infantrycart_generic_mesh" in 315 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "latin_port_shipyard_01_mesh" in 304 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "multi_test_object_mesh" in 289 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "arabic_forestry_loggingcamp_02_mesh" in 283 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "latin_port_navalbase_01_mesh" in 283 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "tools_manufactory_01_mesh" in 283 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "papermap_french_coin_mesh" in 280 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "french_city_factory_furniture_01_mesh" in 280 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_trench_infantry_mesh" in 273 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_infantry_southasian_t3_mesh" in 245 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_necklace_persian_royal_jewelry_mesh" in 228 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_ethiopian_common_01_mesh" in 228 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_02_mesh" in 228 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_headgear_tatya_tope_mesh" in 227 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layers_indian_scarf_01_mesh" in 227 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_hair_historical_friedrich_engels_mesh" in 227 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "shader_test_mesh" in 219 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_navy_frigate_generic_mesh" in 218 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "tree_rainforest_004_mesh" in 215 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "european_rural_manorhouse_01_mesh" in 215 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "european_port_01_1s_0d_2f_mesh" in 213 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "french_farm_farmstead_01_mesh" in 213 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "african_rural_manorhouse_01_mesh" in 212 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "french_mining_sulfurdepot_01_mesh" in 210 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "arabic_city_financialdistrict_01_mesh" in 210 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "halloween_castledracula_mesh" in 205 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "ship_cuttysark_01_mesh" in 205 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "horse_cart_01_mesh" in 204 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wild_west_town_mesh" in 204 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "road_car_rollsroycesilverghost_mesh" in 202 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "cliff_canyon_09_mesh" in 201 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "arabic_rural_farm_centerpiece_01_mesh" in 201 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "indian_port_navalbase_mesh" in 200 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_industrialists_mesh" in 200 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_cavalry_horse_white_01_mesh" in 197 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_basecamp_generic_mesh" in 197 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "monument_martandsuntemple_mesh" in 196 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wonder_white_house_01_mesh" in 195 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wonder_vatican_city_01_mesh" in 194 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "french_mining_centerpiece_01_mesh" in 194 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_large_intelligentsia_mesh" in 193 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "powerbloc_pedestal_07_mesh" in 193 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "windmill_01_mesh" in 190 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_artillery_siege_generic_mesh" in 188 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "european_port_01_1s_1d_1f_mesh" in 188 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_tank_heavy_generic_mesh" in 186 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "french_port_centerpiece_01_mesh" in 186 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "indian_urban_residential_rich_01_mesh" in 186 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_large_rural_folk_mesh" in 185 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "arabic_forestry_scatter_01_mesh" in 185 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "horse_cart_ap1_03_mesh" in 183 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "tree_bush_03_mesh" in 183 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "wonder_capitol_building_mesh" in 183 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_large_industrialists_mesh" in 182 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_medical_firstaid_mesh" in 181 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "asian_rural_manorhouse_01_mesh" in 181 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "military_infantry_european_t2_mesh" in 181 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "ship_dhow_01_mesh" in 180 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time 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"generic_factory_papermill_01_mesh" in 2 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "test_lake_mesh" in 2 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_landowners_mesh" in 2 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_sulfur_02_mesh" in 2 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layer_south_american_gaucho_01_bs_old_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "naval_order_patrol_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_infant_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_belt_aggressive_expansion_01_bs_old_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_factory_food_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_legwear_circumpolar_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_belts_sash_power_bloc_04_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_old_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_beard_historical_pedro_02_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layer_south_american_gaucho_01_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_factory_warmachine_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_02_bs_thin_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_old_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_prussian_01_05_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_civilian_03_bs_thin_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_chinese_agitator_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_coat_european_military_01_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_devout_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layers_indian_scarf_01_bs_gaunt_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_top_layer_religious_cape_bs_bustsizemax_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_generic_01_03_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layers_indian_scarf_01_bs_thin_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_trade_unions_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "revolution_barricade_small_rural_folk_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "naval_order_interception_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_belt_aggressive_expansion_01_bs_gaunt_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_02_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_sulfur_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_mustache_european_10_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_rural_mining_coaldepo_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_beard_indian_02_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_coat_european_military_01_bs_gaunt_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_mining_sulfur_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_02_bs_gaunt_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_generic_01_05_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_beard_european_19_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "generic_mining_coal_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_mustache_european_06_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_iron_01_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_prop_nudity_accessory_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layers_indian_scarf_01_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_civilian_03_bs_fat_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_top_layer_religious_cape_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_coat_european_military_01_bs_old_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_sash_european_02_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_top_layer_religious_cape_bs_bustsizemin_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_iron_02_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_log_04_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_infant_mesh" in 1 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_prussian_01_03_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_steel_02_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_prussian_01_02_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_hardwood_02_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_generic_01_02_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_generic_01_04_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_gaunt_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_hardwood_04_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_thick_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_necklace_indian_02_bs_old_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_log_03_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_thin_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_outfit_arabic_royal_01_bs_thin_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_thick_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_civilian_03_bs_thick_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_sash_european_civilian_03_bs_gaunt_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_coat_historical_john_brown_01_bs_gaunt_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_medals_prussian_01_01_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "male_top_layers_indian_scarf_01_bs_thick_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "train_cargo_coal_03_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "test_cube_mesh" in 0 ms [19:42:17][pdx_3dtypes.cpp:175]: Total time "female_necklace_polynesian_02_low_mesh" in 0 ms [19:42:18][lexer.cpp:363]: File 'common/script_values/statistics_sv.txt' should be in utf8-bom encoding (will try to use it anyways) [19:42:18][lexer.cpp:363]: File 'common/scripted_effects/statistics_effects.txt' should be in utf8-bom encoding (will try to use it anyways) [19:42:18][lexer.cpp:363]: File 'common/scripted_guis/statistics_sgui.txt' should be in utf8-bom encoding (will try to use it anyways) [19:42:24][lexer.cpp:363]: File 'common/script_values/statistics_sv.txt' should be in utf8-bom encoding (will try to use it anyways) [19:42:26][lexer.cpp:363]: File 'common/on_actions/sta_on_actions.txt' should be in utf8-bom encoding (will try to use it anyways) [19:42:28][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:42:29][pdx_online_telemetry.cpp:26]: [telemetry] quality:custom [19:42:29][pdx_online_telemetry.cpp:26]: [telemetry] shadowmap_resolution:4096x4096 [19:42:29][pdx_online_telemetry.cpp:26]: [telemetry] texture_quality:ultra [19:42:29][pdx_online_telemetry.cpp:26]: [telemetry] anti_aliasing:FXAA [19:42:29][pdx_online_telemetry.cpp:26]: [telemetry] scale:1.7 [19:42:29][pdx_json_settings.cpp:420]: [SPdxJsonSettingsIO] Category:"System" Setting:"common" won't be written [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'num_active_interests_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'sol_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'num_active_interests_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'sol_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'army_power_projection_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'army_power_projection_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'num_convoys_available_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'prestige_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'num_convoys_available_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gold_reserves_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'expenses_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gold_reserves_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'expenses_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'total_subject_population_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'navy_power_projection_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'prestige_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'total_subject_population_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'navy_power_projection_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_per_capita_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_per_capita_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'year_gvar' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'income_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'income_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'population_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'incorporated_population_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'state_num_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_share_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'population_share_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'literacy_rate_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'infamy_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'army_size_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'navy_size_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'military_expenses_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'military_expenses_share_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'techs_researched_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'investment_pool_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'investment_pool_income_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gold_reserves_limit_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'credit_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'debt_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'building_levels_var' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'military_expenses_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'state_num_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'population_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gold_reserves_limit_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'investment_pool_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'infamy_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'credit_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'gdp_share_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'military_expenses_share_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'army_size_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'incorporated_population_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'investment_pool_income_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'techs_researched_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'navy_size_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'debt_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'population_share_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'building_levels_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:30][jomini_effect.cpp:341]: Variable 'literacy_rate_value_tt' is set but is never used. Note that use in localization doesn't count due to technical limitations. Use in unused scripted triggers and effects also does not count [19:42:32][pdx_transition_task.cpp:242]: Transition Empty->Game took: 59.4567416 seconds [19:42:32][pdx_legal_documents.cpp:110]: 0 legal docs to download. [19:42:32][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [19:42:32][pdx_account.cpp:458]: Login succeeded [19:42:32][pdx_social_profile.cpp:90]: Getting social profile [19:42:33][portraitmanager.cpp:1057]: Initializing portrait color palettes. [19:42:33][pdx_social_profile.cpp:129]: Getting social profile succeeded [19:42:33][pdx_account.cpp:1073]: GetAccountInfo succeeded [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Invalid read of province reference, no string & no number: , near line: 1" in file: "" near line: 1 [19:43:56][pdx_persistent_reader.cpp:268]: Error: "Failed to read key reference: : , near line: 1" in file: "" near line: 1 [19:44:00][jomini_mapobject_manager.cpp:3153]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [19:44:06][pdx_named_index_impl.h:256]: Could not find NamedIndex 'PdxDebugConstants' [19:44:21][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4793: Social Democratic Party Disbanded [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Agrarian Party Created [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Liberal Party Created [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Patriotic Party Created [19:44:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Radical Party Created [19:44:32][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:44:32][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:44:46][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:44:46][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4793: Agrarian Party Disbanded [19:44:46][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Patriotic Party Created [19:44:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:44:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:44:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Free Trade Party Created [19:44:47][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Patriotic Party Created [19:44:52][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:44:52][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Progress Party Created [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:54][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][pdx_gui_data_model.cpp:95]: Trying to reshape data model with negative offset -1 [19:44:55][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:44:55][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4793: Liberal Party Disbanded [19:44:55][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Free Trade Party Created [19:44:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:44:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: National People’s Party Created [19:44:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Christian Party Created [19:44:56][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: SPD Created [19:45:08][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:11][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:11][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:45:11][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:45:11][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:11][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Liberal Party Created [19:45:13][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4793: Conservative Party Disbanded [19:45:13][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Social Democratic Party Created [19:45:14][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Agrarian Party Created [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Liberal Party Created [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Patriotic Party Created [19:45:15][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:45:16][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:16][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4793: Patriotic Party Disbanded [19:45:16][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Liberal Party Created [19:45:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4800: Election Campaign Started [19:45:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:45:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Liberal Party Created [19:45:18][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Patriotic Party Created [19:45:28][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4785: Conservative Party Created [19:45:29][jomini_effect_impl.cpp:453]: file: common/on_actions/00_code_on_actions.txt line: 4807: Election Campaign Ended [19:45:29][gfx_vk_master_context.cpp:122]: Could not parse game version, or game version not present! Defaulting to 1.0.0 [19:45:29][gfx_vk_master_context.cpp:122]: Could not parse game ve