[20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2525278602.mod line: 8 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2645707091.mod line: 7 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2791197439.mod line: 6 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2874035296.mod line: 11 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2875666570.mod line: 11 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2891965174.mod line: 10 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2926157593.mod line: 14 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2959035261.mod line: 11 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_2970256153.mod line: 11 [20:45:04][dlc.cpp:337]: Invalid supported_version in file: mod/ugc_3014035595.mod line: 11 [20:45:06][localization_reader.cpp:223]: Expected quotation mark (") at end of line 122 in localisation/english/cmbuni_l_english.yml [20:45:07][localization_reader.cpp:255]: Illegal break character (utf32=66) at line 468 and column 656 in localisation/english/planetarystations_l_english.yml [20:45:15][pdx_audio.cpp:453]: Missing sound: pc_toxic_01 [20:45:15][pdx_audio.cpp:1101]: Sound effect with name 'pc_methane' already added [20:45:15][pdx_audio.cpp:1101]: Sound effect with name 'pc_sulfur' already added [20:45:15][pdx_audio.cpp:1101]: Sound effect with name 'amb_galaxy_map_01' already added [20:45:15][pdx_audio.cpp:1101]: Sound effect with name 'amb_galaxy_map_02' already added [20:45:15][pdx_audio.cpp:1280]: SoundEffect 'pc_methane' already has category 'Effects', old category will be overwritten [20:45:15][pdx_audio.cpp:1280]: SoundEffect 'pc_sulfur' already has category 'Effects', old category will be overwritten [20:45:15][pdx_audio.cpp:1280]: SoundEffect 'amb_galaxy_map_01' already has category 'Ambient', old category will be overwritten [20:45:15][pdx_audio.cpp:1280]: SoundEffect 'amb_galaxy_map_02' already has category 'Ambient', old category will be overwritten [20:45:15][assetfactory_audio.cpp:949]: SoundEffect 'event_tec_aiauth_level' does not have a category assigned [20:45:30][assetfactory.cpp:1084]: Could not find animation file gfx/models/portraits/covenants/shroud_01_portrait_idle.anim (referenced near line 29 in gfx/models/portraits/covenants/tec_shroud_portrait.asset) [20:46:02][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/text_icons/trigger_tec_interdiction.dds [20:46:02][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/text_icons/trigger_tec_interdiction.dds. [20:46:02][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/text_icons/trigger_tec_interdiction.dds for spritetype GFX_text_trigger_tec_espionage_interdiction [20:46:17][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/text_icons/trigger_tec_bypass.dds [20:46:17][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/text_icons/trigger_tec_bypass.dds. [20:46:17][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/text_icons/trigger_tec_bypass.dds for spritetype GFX_text_trigger_tec_espionage_bypass [20:46:25][virtualfilesystem_physfs.cpp:1202]: Could not open file: gfx/FX/buttonstate.lua, error: not found [20:46:25][spritetype.cpp:933]: Effect gfx/FX/buttonstate.lua does not yet support animations [20:47:21][graphics.cpp:485]: a 3d-type with the name "sw_empty_mesh" already exists! file: gfx/models/ships/mandalorian/sws_mandalorian_models_meshes.gfx line: 20 [20:47:21][graphics.cpp:485]: a 3d-type with the name "sw_empty_mesh" already exists! file: gfx/models/ships/old_republic/sws_old_republic_models_meshes.gfx line: 20 [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'nospec.dds' found (current path 'gfx/models/planets/nospec.dds', previous path 'gfx/models/nospec.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nodiffuse.dds' found (current path 'gfx/models/ships/mandalorian/sw_nodiffuse.dds', previous path 'gfx/models/ships/corellian/sw_nodiffuse.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nodiffuse.dds' found (current path 'gfx/models/ships/old_republic/sw_nodiffuse.dds', previous path 'gfx/models/ships/corellian/sw_nodiffuse.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nonormal.dds' found (current path 'gfx/models/ships/mandalorian/sw_nonormal.dds', previous path 'gfx/models/ships/corellian/sw_nonormal.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nonormal.dds' found (current path 'gfx/models/ships/old_republic/sw_nonormal.dds', previous path 'gfx/models/ships/corellian/sw_nonormal.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nospec.dds' found (current path 'gfx/models/ships/mandalorian/sw_nospec.dds', previous path 'gfx/models/ships/corellian/sw_nospec.dds') [20:47:21][pdxassetutil.cpp:104]: Duplicate texture 'sw_nospec.dds' found (current path 'gfx/models/ships/old_republic/sw_nospec.dds', previous path 'gfx/models/ships/corellian/sw_nospec.dds') [20:47:24][pdxassetutil.cpp:147]: Failed to find texture 'planets\nospec.dds' [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of default_galaxy_center_entity added to entity system [20:47:31][pdxassetutil.cpp:147]: Failed to find texture 'STP_petrified_02_norm_4K.dds' [20:47:31][pdxassetutil.cpp:147]: Failed to find texture 'STP_toxoid_04_diff_4K.dds' [20:47:31][pdxassetutil.cpp:147]: Failed to find texture 'STP_toxoid_04_norm_4K.dds' [20:47:31][pdxassetutil.cpp:147]: Failed to find texture 'STP_toxoid_04_spec_4K.dds' [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of technoorganic_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of crystal_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of floating_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of graveyard_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of ai_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of machine_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of methane_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of sulfur_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of carbon_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of ammonia_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_21_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_22_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_27_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_30_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_39_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_50_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_06_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_07_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_08_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_09_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_10_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_11_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_12_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_13_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_14_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_15_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_16_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_17_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_18_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_19_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_20_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_23_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_24_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_25_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_26_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_28_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_29_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_31_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_32_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_33_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_34_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_35_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_36_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_37_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_38_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_40_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_41_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_42_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_43_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_45_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_46_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_47_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_48_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_49_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_51_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_52_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_53_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_54_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_55_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_56_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_57_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_58_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_59_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_60_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_saturn_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_61_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of gas_giant_62_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of swamp_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of karst_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of glacial_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of boreal_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of geothermal_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of forest_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of oasis_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of salt_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of steppe_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of snow_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of primal_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of mesa_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of storm_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of megaflora_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of reef_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of aeolian_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of veld_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of mushroom_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of highland_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of tidallylocked_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of eyeball_planet_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of ash_planet_01_entity added to entity system [20:47:31][pdx_audio.cpp:1184]: Missing sound effect: amb_planet_world_tec_machine_forge [20:47:31][graphics/pdx_entity.cpp:148]: Couldn't find sound effect: "amb_planet_world_tec_machine_forge" [20:47:31][graphics/pdx_entity.cpp:136]: Couldn't find particle 3D object "corellian_1_0_yellow_ship_exhaust_moving_particle" (or corellian_1_0_yellow_ship_exhaust_moving_particle is not of 'pdxparticle' type) [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of debris_large_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of debris_medium_01_entity added to entity system [20:47:31][graphics/pdx_entity.cpp:2561]: Duplicate of debris_medium_02_entity added to entity system [20:47:32][graphics/pdx_entity.cpp:136]: Couldn't find particle 3D object "ship_burn_particle_timed" (or ship_burn_particle_timed is not of 'pdxparticle' type) [20:47:34][parser.cpp:1311]: Variable name councilor_civic_tec_corporate_reanimators_bonus is already taken. file: common/scripted_variables/!_evolved_councilor_variables.txt line: 45 [20:47:34][parser.cpp:1311]: Variable name civic_default_random_weight is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 15 [20:47:34][parser.cpp:1311]: Variable name civic_uncommon_random_weight is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 16 [20:47:34][parser.cpp:1311]: Variable name civic_rare_random_weight is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 17 [20:47:34][parser.cpp:1311]: Variable name planet_standard_scale is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 148 [20:47:34][parser.cpp:1311]: Variable name habitable_planet_max_size is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 149 [20:47:34][parser.cpp:1311]: Variable name habitable_planet_min_size is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 150 [20:47:34][parser.cpp:1311]: Variable name habitable_moon_max_size is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 151 [20:47:34][parser.cpp:1311]: Variable name habitable_moon_min_size is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 152 [20:47:34][parser.cpp:1311]: Variable name habitable_min_distance is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 153 [20:47:34][parser.cpp:1311]: Variable name habitable_max_distance is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 154 [20:47:34][parser.cpp:1311]: Variable name habitable_spawn_odds is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 155 [20:47:34][parser.cpp:1311]: Variable name distance is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 161 [20:47:34][parser.cpp:1311]: Variable name base_moon_distance is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 162 [20:47:34][parser.cpp:1311]: Variable name tier0cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 165 [20:47:34][parser.cpp:1311]: Variable name tier1cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 169 [20:47:34][parser.cpp:1311]: Variable name tier1cost2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 170 [20:47:34][parser.cpp:1311]: Variable name tier1cost3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 171 [20:47:34][parser.cpp:1311]: Variable name tier2cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 173 [20:47:34][parser.cpp:1311]: Variable name tier2cost2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 174 [20:47:34][parser.cpp:1311]: Variable name tier2cost3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 175 [20:47:34][parser.cpp:1311]: Variable name tier3cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 177 [20:47:34][parser.cpp:1311]: Variable name tier3cost2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 178 [20:47:34][parser.cpp:1311]: Variable name tier3cost3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 179 [20:47:34][parser.cpp:1311]: Variable name tier4cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 181 [20:47:34][parser.cpp:1311]: Variable name tier4cost2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 182 [20:47:34][parser.cpp:1311]: Variable name tier4cost3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 183 [20:47:34][parser.cpp:1311]: Variable name tier5cost1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 185 [20:47:34][parser.cpp:1311]: Variable name tier5cost2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 186 [20:47:34][parser.cpp:1311]: Variable name tier5cost3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 187 [20:47:34][parser.cpp:1311]: Variable name tier1weight1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 190 [20:47:34][parser.cpp:1311]: Variable name tier1weight2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 191 [20:47:34][parser.cpp:1311]: Variable name tier1weight3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 192 [20:47:34][parser.cpp:1311]: Variable name tier2weight1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 194 [20:47:34][parser.cpp:1311]: Variable name tier2weight2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 195 [20:47:34][parser.cpp:1311]: Variable name tier2weight3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 196 [20:47:34][parser.cpp:1311]: Variable name tier3weight1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 198 [20:47:34][parser.cpp:1311]: Variable name tier3weight2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 199 [20:47:34][parser.cpp:1311]: Variable name tier3weight3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 200 [20:47:34][parser.cpp:1311]: Variable name tier4weight1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 202 [20:47:34][parser.cpp:1311]: Variable name tier4weight2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 203 [20:47:34][parser.cpp:1311]: Variable name tier4weight3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 204 [20:47:34][parser.cpp:1311]: Variable name tier5weight1 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 206 [20:47:34][parser.cpp:1311]: Variable name tier5weight2 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 207 [20:47:34][parser.cpp:1311]: Variable name tier5weight3 is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 208 [20:47:34][parser.cpp:1311]: Variable name lithoid_trait_resource_production is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 281 [20:47:34][parser.cpp:1311]: Variable name drake_scaled_trait_resource_production is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 282 [20:47:34][parser.cpp:1311]: Variable name capital_tech_ai_factor is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 312 [20:47:34][parser.cpp:1311]: Variable name building_slots_ai_tech_factor is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 325 [20:47:34][parser.cpp:1311]: Variable name inorganic_breath is already taken. file: common/scripted_variables/00_scripted_variables.txt line: 338 [20:47:34][parser.cpp:1311]: Variable name special_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 11 [20:47:34][parser.cpp:1311]: Variable name ruler_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 13 [20:47:34][parser.cpp:1311]: Variable name colonist_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 14 [20:47:34][parser.cpp:1311]: Variable name soldier_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 15 [20:47:34][parser.cpp:1311]: Variable name high_prio_specialist_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 16 [20:47:34][parser.cpp:1311]: Variable name specialist_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 17 [20:47:34][parser.cpp:1311]: Variable name criminal_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 18 [20:47:34][parser.cpp:1311]: Variable name worker_prio_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 19 [20:47:34][parser.cpp:1311]: Variable name worker_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 20 [20:47:34][parser.cpp:1311]: Variable name clerk_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 21 [20:47:34][parser.cpp:1311]: Variable name maintenance_drone_job is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 22 [20:47:34][parser.cpp:1311]: Variable name spawner_drone_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 24 [20:47:34][parser.cpp:1311]: Variable name synapse_drone_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 25 [20:47:34][parser.cpp:1311]: Variable name warrior_drone_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 26 [20:47:34][parser.cpp:1311]: Variable name complex_drone_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 27 [20:47:34][parser.cpp:1311]: Variable name simple_drone_job_weight is already taken. file: common/scripted_variables/01_scripted_variables_megacorp.txt line: 28 [20:47:34][parser.cpp:1311]: Variable name l_t1_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 53 [20:47:34][parser.cpp:1311]: Variable name l_t2_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 54 [20:47:34][parser.cpp:1311]: Variable name l_t3_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 55 [20:47:34][parser.cpp:1311]: Variable name l_t4_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 56 [20:47:34][parser.cpp:1311]: Variable name l_t5_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 57 [20:47:34][parser.cpp:1311]: Variable name l_t6_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 58 [20:47:34][parser.cpp:1311]: Variable name l_t7_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 59 [20:47:34][parser.cpp:1311]: Variable name xl_t5_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 78 [20:47:34][parser.cpp:1311]: Variable name xl_t6_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 79 [20:47:34][parser.cpp:1311]: Variable name xl_t7_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 80 [20:47:34][parser.cpp:1311]: Variable name titanic_t6_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 91 [20:47:34][parser.cpp:1311]: Variable name titanic_t7_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 92 [20:47:34][parser.cpp:1311]: Variable name minor_artifacts_cost_l is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 132 [20:47:34][parser.cpp:1311]: Variable name minor_artifacts_cost_xl is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 134 [20:47:34][parser.cpp:1311]: Variable name shield_l_t1_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 192 [20:47:34][parser.cpp:1311]: Variable name shield_l_t2_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 193 [20:47:34][parser.cpp:1311]: Variable name shield_l_t3_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 194 [20:47:34][parser.cpp:1311]: Variable name shield_l_t4_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 195 [20:47:34][parser.cpp:1311]: Variable name shield_l_t5_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 196 [20:47:34][parser.cpp:1311]: Variable name shield_l_t6_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 197 [20:47:34][parser.cpp:1311]: Variable name shield_l_t7_cost is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 198 [20:47:34][parser.cpp:1311]: Variable name armor_L1 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 221 [20:47:34][parser.cpp:1311]: Variable name armor_L2 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 225 [20:47:34][parser.cpp:1311]: Variable name armor_L3 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 229 [20:47:34][parser.cpp:1311]: Variable name armor_L4 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 233 [20:47:34][parser.cpp:1311]: Variable name armor_L5 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 237 [20:47:34][parser.cpp:1311]: Variable name armor_L6 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 241 [20:47:34][parser.cpp:1311]: Variable name armor_L7 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 245 [20:47:34][parser.cpp:1311]: Variable name hull_L1 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 253 [20:47:34][parser.cpp:1311]: Variable name hull_L2 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 257 [20:47:34][parser.cpp:1311]: Variable name hull_L3 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 261 [20:47:34][parser.cpp:1311]: Variable name hull_L4 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 265 [20:47:34][parser.cpp:1311]: Variable name hull_L5 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 269 [20:47:34][parser.cpp:1311]: Variable name hull_L6 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 273 [20:47:34][parser.cpp:1311]: Variable name hull_L7 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 277 [20:47:34][parser.cpp:1311]: Variable name power_L1 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 285 [20:47:34][parser.cpp:1311]: Variable name power_L2 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 289 [20:47:34][parser.cpp:1311]: Variable name power_L3 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 293 [20:47:34][parser.cpp:1311]: Variable name power_L4 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 297 [20:47:34][parser.cpp:1311]: Variable name power_L5 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 301 [20:47:34][parser.cpp:1311]: Variable name power_L6 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 305 [20:47:34][parser.cpp:1311]: Variable name power_L7 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 309 [20:47:34][parser.cpp:1311]: Variable name shield_L1 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 317 [20:47:34][parser.cpp:1311]: Variable name shield_L2 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 325 [20:47:34][parser.cpp:1311]: Variable name regen_L2 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 329 [20:47:34][parser.cpp:1311]: Variable name shield_L3 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 333 [20:47:34][parser.cpp:1311]: Variable name regen_L3 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 337 [20:47:34][parser.cpp:1311]: Variable name shield_L4 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 341 [20:47:34][parser.cpp:1311]: Variable name regen_L4 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 345 [20:47:34][parser.cpp:1311]: Variable name shield_L5 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 349 [20:47:34][parser.cpp:1311]: Variable name regen_L5 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 353 [20:47:34][parser.cpp:1311]: Variable name shield_L6 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 357 [20:47:34][parser.cpp:1311]: Variable name regen_L6 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 361 [20:47:34][parser.cpp:1311]: Variable name shield_L7 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 365 [20:47:34][parser.cpp:1311]: Variable name regen_L7 is already taken. file: common/scripted_variables/02_scripted_variables_component_cost.txt line: 369 [20:47:34][parser.cpp:1311]: Variable name battleship_hp is already taken. file: common/scripted_variables/03_scripted_variables_ships.txt line: 84 [20:47:34][parser.cpp:1311]: Variable name titan_hp is already taken. file: common/scripted_variables/03_scripted_variables_ships.txt line: 98 [20:47:34][parser.cpp:1311]: Variable name juggernaut_hp is already taken. file: common/scripted_variables/03_scripted_variables_ships.txt line: 126 [20:47:34][persistent.cpp:46]: Error: "Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 0.20, near line: 3 Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 0.075, near line: 4 Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 4.0, near line: 5 Unexpected token: ideal_sq_dist_between, near line: 8 " in file: "map/galaxy/base.txt" near line: 8 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: min_sq_dist_between, near line: 9 " in file: "map/galaxy/base.txt" near line: 9 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: ideal_sq_dist_between, near line: 13 " in file: "map/galaxy/base.txt" near line: 13 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: min_sq_dist_between, near line: 14 " in file: "map/galaxy/base.txt" near line: 14 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: max_military_fleet_count, near line: 15 " in file: "map/galaxy/base.txt" near line: 15 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: ships_per_fleet, near line: 16 " in file: "map/galaxy/base.txt" near line: 16 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: ring already exists, using the one at file: map/galaxy/ring.txt line: 4 [20:47:34][persistent.cpp:46]: Error: "Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 0.2, near line: 3 Unexpected token: width, near line: 5 " in file: "map/galaxy/ring.txt" near line: 5 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: offset, near line: 6 " in file: "map/galaxy/ring.txt" near line: 6 [20:47:34][persistent.cpp:46]: Error: "Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 0.20, near line: 3 Unexpected token: tightness_winding, near line: 6 " in file: "map/galaxy/spiral_2.txt" near line: 6 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: width, near line: 7 " in file: "map/galaxy/spiral_2.txt" near line: 7 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: fuzz, near line: 8 " in file: "map/galaxy/spiral_2.txt" near line: 8 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: seperation, near line: 9 " in file: "map/galaxy/spiral_2.txt" near line: 9 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: arms already exists, using the one at file: map/galaxy/spiral_4.txt line: 5 [20:47:34][persistent.cpp:46]: Error: "Expected format is "key={", check formatting and verify encoding is UTF8 (no BOM): 0.20, near line: 3 Unexpected token: tightness_winding, near line: 6 " in file: "map/galaxy/spiral_4.txt" near line: 6 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: width, near line: 7 " in file: "map/galaxy/spiral_4.txt" near line: 7 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: fuzz, near line: 8 " in file: "map/galaxy/spiral_4.txt" near line: 8 [20:47:34][persistent.cpp:46]: Error: "Unexpected token: seperation, near line: 9 " in file: "map/galaxy/spiral_4.txt" near line: 9 [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: sr_tec_ai_power [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: sr_tec_machine_processing_local [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: sr_tec_machine_processing_empire [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: sr_tec_machine_processing_redirection [20:47:34][strategic_resource.cpp:377]: Did not find an icon for resource: sr_tec_biomass [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: sr_tec_biomass [20:47:34][strategic_resource.cpp:377]: Did not find an icon for resource: giga_sr_amb_megaconstruction [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: giga_sr_amb_megaconstruction [20:47:34][strategic_resource.cpp:377]: Did not find an icon for resource: acot_sr_dark_energy [20:47:34][strategic_resource.cpp:403]: Did not find a greyscale icon for resource: acot_sr_dark_energy [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_manipulation already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 3 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_sabotage already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 7 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_subterfuge already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 11 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_provocation already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 15 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_infiltration already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 19 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_government already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 37 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_diplomacy already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 41 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_economy already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 45 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_technology already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 49 [20:47:34][game_singleobjectdatabase.h:153]: Object with key: op_cat_military already exists, using the one at file: common/espionage_operation_categories/zz_evolved_espionage_cats.txt line: 53 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_entertainers already exists, using the one at file: common/economic_categories/pd_overwrites_common_categories.txt line: 1 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_jobs already exists, using the one at file: common/economic_categories/pd_pop_categories.txt line: 5 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_pops already exists, using the one at file: common/economic_categories/pd_pop_categories.txt line: 211 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: buffer already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: country already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 6 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: country_base already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 94 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: trade already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 105 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: trade_routes already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 109 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: situations already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 113 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: resolutions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 117 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: edicts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 125 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: rare_edicts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 140 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: ship_edicts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 149 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: campaigns already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 154 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: decisions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 162 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: megastructures already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 215 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: megastructures_habitat already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 235 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: megastructures_hyper_relay already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 272 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: ships already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 292 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: colonies already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 511 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: ship_components already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 535 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: ship_sections already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 542 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: ship_upgrades already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 546 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: stations already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 551 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: station_gatherers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 567 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: station_researchers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 583 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: station_observers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 599 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: station_observer_missions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 614 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: starbases already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 618 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: starbase_stations already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 633 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: starbase_constructions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 654 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: starbase_buildings already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 671 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: starbase_modules already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 688 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: terraforming already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 843 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: terraforming_ocean already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 857 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planets already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 870 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_structures already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 886 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_buildings already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 902 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_buildings_strongholds already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 919 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_branch_offices already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 950 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_buildings_hab_capital already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 966 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_branch_office_buildings already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 981 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_holdings already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 985 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 989 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_farming already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1006 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_mining already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1023 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_generator already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1040 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_cities already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1057 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_industrial already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1073 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_hab_energy already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1089 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_hab_research already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1121 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_hab_mining already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1137 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_hab_trade already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1153 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_hab_leisure already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1169 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_orders_demesne already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1185 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_rw_generator already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1200 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_districts_rw_farming already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1215 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_jobs already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1247 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_jobs_productive already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1644 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_bio_trophies already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1657 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_pop_assemblers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1698 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_farmers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1713 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_anglers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1726 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_miners already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1730 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_technician already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1744 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_sr_miners already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1757 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_livestock already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 1960 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_politicians already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2052 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_administrators already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2065 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_executives already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2079 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_managers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2092 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_researchers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2105 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_metallurgists already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2119 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_laborer already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2133 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_culture_workers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2139 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_evaluators already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2152 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_nobles already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2165 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_necro_apprentices already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2178 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_merchants already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2191 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_entertainers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2217 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_soldiers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2230 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_squires already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2243 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_priests already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2262 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_enforcers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2275 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_clerks already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2288 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_telepaths already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2301 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_doctors already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2314 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_refiners already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2327 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_translucers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2340 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_chemists already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2353 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_artisans already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2366 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_bath_attendants already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2382 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_bath_attendants_hive already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2396 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_bath_attendants_machine already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2410 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: knights_independent_category already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2426 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: planet_pops already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2450 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: unemployment_resources already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2549 [20:47:35][game_singleobjectdatabase.h:153]: Object with key: pop_category_precursor already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2558 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_xeno_ward already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2576 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_pre_sapients already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2594 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_purge already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2611 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_bio_trophy already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2628 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_slave already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2646 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_robot already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2672 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_drones already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2689 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_workers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2709 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_specialists already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2736 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_rulers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2763 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_category_assimilation already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2791 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_deposits already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2829 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: orbital_mining_deposits already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2836 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: orbital_research_deposits already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2840 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: deposit_blockers already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2844 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: deposit_blockers_natural already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2859 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: armies already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2868 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: leaders already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2886 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: leader_admirals already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2904 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: leader_generals already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2928 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: leader_scientists already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2951 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: leader_governors already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 2974 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: diplomacy already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3012 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_container already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3023 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_monuments already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3028 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_ambition already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3036 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_federation_perks already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3044 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_civics already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3052 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_ai_uprising already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3066 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_covenant already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3074 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_dessanu already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3082 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_extended_payout already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3090 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_shoulders already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3098 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_galactic_standard already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3106 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_concessions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3114 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_first_contact already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3122 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_custodian already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3130 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_tech already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3138 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_traditions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3146 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_councilor already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3162 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_ruler already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3170 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_agendas already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3178 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_ethic already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3186 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_first_league_homeworld already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3194 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_power_projection already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3202 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pop_factions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3213 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: subjects already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3225 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: federation already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3229 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: rivalries already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3237 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: non_aggression_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3244 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: migration_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3248 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: research_agreements already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3252 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: commercial_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3264 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: defensive_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3268 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: guarantees already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3272 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: monthly_trades already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3276 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: claims already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3283 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: agreement_proposals already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3288 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: subject_tax already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3293 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: envoy_costs already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3296 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: diplo_closed_borders already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3300 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: diplomatic_networking already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3304 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: societal_enlightenment_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3308 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: open_technological_enlightenment_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3312 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: stratified_technological_enlightenment_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3316 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: pre_ftl_trade_pacts already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3320 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: subject_integration already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3324 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: overlord_subsidy already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3327 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: specialist_subject_conversion already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3330 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: relics already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3333 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: artifact_actions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3336 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: sector already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3339 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: menace already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3350 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: traditions already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3353 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: operations already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3369 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: country_situations already exists, using the one at file: common/economic_categories/zzz_evolved_common_categories.txt line: 3382 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: holdings_jobs already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 1 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_propagandists already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 5 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_academics already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 9 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_traders already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 13 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_aid_workers already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 17 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_breeders already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 21 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_mind_thralls already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 25 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_energy already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 29 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_minerals already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 33 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_food already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 37 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_alloys already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 41 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_consumer_goods already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 45 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_requisitioned_research already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 49 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_offspring_drone_feeder already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 53 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_metallurgists already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 57 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_beholders already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 61 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_necromancers already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 65 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_reassigners already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 69 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_recruiters already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 73 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_rangers already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 77 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_arborists already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 81 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_bio_trophies already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 85 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_managers already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 89 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_corporate_franchising_meddling already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 93 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_mortal_initiates already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 97 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_bath_attendants already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 101 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_bath_attendants_hive already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 105 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: planet_overlord_bath_attendants_machine already exists, using the one at file: common/economic_categories/zzz_evolved_overlord_categories.txt line: 109 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: admiral already exists, using the one at file: common/leader_classes/zz_evolved_base_classes.txt line: 6 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: general already exists, using the one at file: common/leader_classes/zz_evolved_base_classes.txt line: 90 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: scientist already exists, using the one at file: common/leader_classes/zz_evolved_base_classes.txt line: 158 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: governor already exists, using the one at file: common/leader_classes/zz_evolved_base_classes.txt line: 312 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: envoy already exists, using the one at file: common/leader_classes/zz_evolved_base_classes.txt line: 406 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: undead_defense_army already exists, using the one at file: common/armies/pd_defense_armies_overwrite.txt line: 11 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: undead_army already exists, using the one at file: common/armies/zz_overwrite_assault_armies.txt line: 4 [20:47:36][game_singleobjectdatabase.h:153]: Object with key: undead_defense_army already exists, using the one at file: common/armies/zz_overwrite_assault_armies.txt line: 65 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: juggernaut already exists, using the one at file: common/ship_sizes/cmbr_changed.txt line: 1 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: titan already exists, using the one at file: common/ship_sizes/cmbr_changed.txt line: 119 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: star_eater already exists, using the one at file: common/ship_sizes/cmbr_changed.txt line: 229 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: colossus already exists, using the one at file: common/ship_sizes/cmbr_changed.txt line: 333 [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "humanoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "plantoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "mammalian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "reptilian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "avian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "molluscoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fungoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "arthropoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "pirate_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "ai_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "ai_02_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fallen_empire_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fallen_empire_02_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fallen_empire_03_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fallen_empire_04_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "fallen_machine_empire_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "swarm_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "extra_dimensional_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "extra_dimensional_02_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "extra_dimensional_03_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "industrial_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "preindustrial_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "ancient_drone_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "guardian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "ancient_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "drone_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "npf_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "npf_01_dirty_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "techno_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "lithoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "necroid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "nemesis_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "lesser_messenger_00_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "aquatic_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "toxoid_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "subterranean_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "slaver_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "solarpunk_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "caravaneer_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "sws_corellian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "sws_mandalorian_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "sws_old_republic_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "pd_machine_warform_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "solarpunk_02_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "tec_graph_biohive_01_tec_ark_colonizer_entity". [20:47:41][ship_size.cpp:426]: Could not find any entity by the name "tec_graph_mechhive_01_tec_ark_colonizer_entity". [20:47:41][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_tier_1 already exists, using the one at file: common/ship_sizes/zz_ow_00_orbital_rings.txt line: 8 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_tier_2 already exists, using the one at file: common/ship_sizes/zz_ow_00_orbital_rings.txt line: 81 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_tier_3 already exists, using the one at file: common/ship_sizes/zz_ow_00_orbital_rings.txt line: 154 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: colonizer already exists, using the one at file: common/ship_sizes/zz_ow_00_ship_sizes.txt line: 3 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: sponsored_colonizer already exists, using the one at file: common/ship_sizes/zz_ow_00_ship_sizes.txt line: 235 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: starbase_outpost already exists, using the one at file: common/ship_sizes/zz_ow_00_starbases.txt line: 10 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: starbase_starport already exists, using the one at file: common/ship_sizes/zz_ow_00_starbases.txt line: 87 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: starbase_starhold already exists, using the one at file: common/ship_sizes/zz_ow_00_starbases.txt line: 160 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: starbase_starfortress already exists, using the one at file: common/ship_sizes/zz_ow_00_starbases.txt line: 237 [20:47:41][game_singleobjectdatabase.h:153]: Object with key: starbase_citadel already exists, using the one at file: common/ship_sizes/zz_ow_00_starbases.txt line: 318 [20:47:42][portraits.cpp:778]: portrait [pre_avi1] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_avi12] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_mam6] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_mam13] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_mol1] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_mol3] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_rep09] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_rep12] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art1] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art11] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art12] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art13] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art14] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_art15] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_fun9] has specified an entity but has not specified a attachment_selector [20:47:42][portraits.cpp:778]: portrait [pre_fun13] has specified an entity but has not specified a attachment_selector [20:47:43][game_singleobjectdatabase.h:153]: Object with key: default already exists, using the one at file: common/country_types/zz_evolved_country_types.txt line: 64 [20:47:43][localization_util.cpp:26]: Missing localization key [opinion_homeland] for opinion modifier [20:47:43][localization_util.cpp:26]: Missing localization key [opinion_resentment] for opinion modifier [20:47:43][localization_util.cpp:26]: Missing localization key [opinion_ark] for opinion modifier [20:47:43][game_singleobjectdatabase.h:153]: Object with key: basic_conversion already exists, using the one at file: common/trade_conversions/zz_evolved_trade_conversions.txt line: 5 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: consumer_goods_conversion already exists, using the one at file: common/trade_conversions/zz_evolved_trade_conversions.txt line: 22 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: unity_conversion already exists, using the one at file: common/trade_conversions/zz_evolved_trade_conversions.txt line: 40 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: trade_league_conversion already exists, using the one at file: common/trade_conversions/zz_evolved_trade_conversions.txt line: 58 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: holy_covenant_conversion already exists, using the one at file: common/trade_conversions/zz_evolved_trade_conversions.txt line: 77 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sshipyard already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 18 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sanchorage already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 275 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: strading_hub already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 582 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sfortress already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 803 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: strading_hub_gestalt already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 1126 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sdetection_array already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 1316 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sorbital_ring already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 1613 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sorbital_shipyard already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 1770 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sorbital_anchorage already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 1968 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sorbital_fortress already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 2164 [20:47:43][game_singleobjectdatabase.h:153]: Object with key: sorbital_habitation already exists, using the one at file: common/starbase_types/zz_ow_00_starbase_types.txt line: 2252 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_thrusters_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_thrusters_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_thrusters_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_pd_mastery_of_nature [20:47:44][technology.cpp:1214]: Duplicate technology: tech_habitat_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_00_eng_tech.txt line: 9 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gene_tailoring [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_00_soc_tech.txt line: 26 [20:47:44][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_bioservant_produces_mult.dds" [20:47:44][technology.cpp:1214]: Duplicate technology: tech_arcane_deciphering [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archeology_lab_ancrel [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 72 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeostudies [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 89 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_cybrex [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 131 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_league [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 145 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_irassian [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 159 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_vultaum [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 173 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_yuht [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 187 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_baol [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 201 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_secrets_zroni [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 215 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeoshield [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 234 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeoarmor [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 255 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_detection_scrambler [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 276 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_titan_beam [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 305 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_pk_devolving_beam [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 326 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_mass_drivers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 349 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_lasers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 370 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_point_defence [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 391 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_missiles [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 412 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_mass_accelerator [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 433 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_strike_crafts [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 454 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_rampart [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 479 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_overcharger [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 500 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archaeo_refinery [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_ancient_relics_tech.txt line: 521 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gargantuan_evolution [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lgate_activation [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_distant_stars_tech.txt line: 27 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_lcluster_clue [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_distant_stars_tech.txt line: 53 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_experimental_subspace_navigation [20:47:44][technology.cpp:1214]: Duplicate technology: tech_neuroregeneration [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nanite_repair_system [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nanite_autocannon [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nanite_flak_batteries [20:47:44][technology.cpp:1214]: Duplicate technology: tech_destroyers [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cruisers [20:47:44][technology.cpp:1214]: Duplicate technology: tech_battleships [20:47:44][technology.cpp:1214]: Duplicate technology: tech_titans [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 119 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_juggernaut [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 158 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_corvette_build_speed [20:47:44][technology.cpp:1214]: Duplicate technology: tech_corvette_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_corvette_hull_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_destroyer_build_speed [20:47:44][technology.cpp:1214]: Duplicate technology: tech_destroyer_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_destroyer_hull_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cruiser_build_speed [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cruiser_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cruiser_hull_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_battleship_build_speed [20:47:44][technology.cpp:1214]: Duplicate technology: tech_battleship_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_battleship_hull_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_titan_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_titan_hull_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_starbase_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_starbase_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_starbase_5 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 669 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_habitat_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 706 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_habitat_3 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 764 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_modular_engineering [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_defense_station_improvement [20:47:44][technology.cpp:1214]: Duplicate technology: tech_strike_craft_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_strike_craft_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_strike_craft_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_strike_craft_skrand [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 945 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ship_armor_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ship_armor_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ship_armor_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ship_armor_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_crystal_armor_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_crystal_armor_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_armor_hardeners_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_armor_hardeners_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_defense_platform_hull_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_basic_industry [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mechanized_mining [20:47:44][technology.cpp:1214]: Duplicate technology: tech_powered_exoskeletons [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_mining_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_mining_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_mining_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_mining_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_mining_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mining_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mining_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mining_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mineral_purification_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mineral_purification_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_alloys_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_alloys_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_advanced_metallurgy_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_advanced_metallurgy_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_luxuries_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1664 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_luxuries_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1689 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_engineering_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_engineering_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_engineering_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robotic_workers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1800 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_droid_workers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1838 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_synthetic_workers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1883 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_synthetic_leaders [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1914 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robot_assembly_complex [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1946 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_integrated_cybernetics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 1985 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_afterburners_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_afterburners_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_assembly_pattern [20:47:44][technology.cpp:1214]: Duplicate technology: tech_construction_templates [20:47:44][technology.cpp:1214]: Duplicate technology: tech_housing_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_housing_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nanite_transmutation [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_eng_tech.txt line: 2210 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_tile_mineral_output [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_military_station_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_military_station_health [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_armor_output [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_explosive_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_explosive_fire_rate [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_kinetic_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_kinetic_fire_rate [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_reduced_building_time [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_drivers_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_drivers_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_drivers_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_drivers_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_kinetic_artillery_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_kinetic_artillery_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_accelerator_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mass_accelerator_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_autocannons_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_autocannons_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_autocannons_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_flak_batteries_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_flak_batteries_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_missiles_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_missiles_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_missiles_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_missiles_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_swarmer_missiles_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_swarmer_missiles_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_torpedoes_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_torpedoes_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_torpedoes_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dark_matter_deflector [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dark_matter_power_core [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dark_matter_propulsion [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloaking_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 20 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloaking_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 60 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloaking_3 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 93 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloaking_dark_matter [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloaking_psi [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 162 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_detection_array [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 197 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dark_matter_detection [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 222 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_assisted_detection [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 245 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_subspace_drive [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 274 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_unusual_senses [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 311 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_new_numbers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 335 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_trinary_computing [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 354 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_atmospheric_orbital_mechanics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 374 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_predatory_tactics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 399 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_satisfying_insults [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 439 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_compact_living [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 472 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_alien_topography [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 498 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_xeno_aesthetics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 524 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lost_building_methods [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 555 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_supreme_alloy [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 576 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ordered_retreat [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 596 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_temple_of_transportation [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_first_contact_tech.txt line: 616 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_orbital_trash_dispersal [20:47:44][technology.cpp:1214]: Duplicate technology: tech_xeno_tourism_agency [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_megacorp_tech.txt line: 23 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_executive_retreat [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_megacorp_tech.txt line: 44 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_quantum_catapult [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_overlord_tech.txt line: 11 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_orbital_ring_tier_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_overlord_tech.txt line: 79 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hyper_relays [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_overlord_tech.txt line: 115 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_basic_science_lab_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_basic_science_lab_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_global_research_initiative [20:47:44][technology.cpp:1214]: Duplicate technology: tech_curator_lab [20:47:44][technology.cpp:1214]: Duplicate technology: tech_archeology_lab [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 141 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_science_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_science_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_science_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_science_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_science_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_physics_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_physics_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_physics_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_administrative_ai [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cryostasis_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cryostasis_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_self_aware_logic [20:47:44][technology.cpp:1214]: Duplicate technology: tech_automated_exploration [20:47:44][technology.cpp:1214]: Duplicate technology: tech_sapient_ai [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 472 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_positronic_implants [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 498 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_combat_computers_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_combat_computers_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_combat_computers_3 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 604 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_combat_computers_autonomous [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 641 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_auxiliary_fire_control [20:47:44][technology.cpp:1214]: Duplicate technology: tech_synchronized_defences [20:47:44][technology.cpp:1214]: Duplicate technology: tech_consumer_good_refinement_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 735 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_consumer_good_refinement_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 763 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_neuro_quantum_links [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_phys_tech.txt line: 790 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_encryption_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_encryption_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_encryption_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_decryption_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_decryption_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_decryption_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_fusion_power [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cold_fusion_power [20:47:44][technology.cpp:1214]: Duplicate technology: tech_antimatter_power [20:47:44][technology.cpp:1214]: Duplicate technology: tech_zero_point_power [20:47:44][technology.cpp:1214]: Duplicate technology: tech_reactor_boosters_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_reactor_boosters_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shields_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shields_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shields_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shields_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shield_rechargers_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shield_hardeners_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_shield_hardeners_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_planetary_shield_generator [20:47:44][technology.cpp:1214]: Duplicate technology: tech_sensors_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_sensors_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_sensors_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_power_plant_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_power_plant_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_power_plant_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_power_hub_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_power_hub_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hyper_drive_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hyper_drive_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_wormhole_stabilization [20:47:44][technology.cpp:1214]: Duplicate technology: tech_jump_drive_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ftl_inhibitor [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_tile_energy_output [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_shield_output [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_energy_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_energy_fire_rate [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_reduced_building_cost [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lasers_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lasers_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lasers_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lasers_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_energy_lance_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_energy_lance_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_plasma_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_plasma_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_plasma_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_arc_emitter_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_arc_emitter_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_disruptors_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_disruptors_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_disruptors_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_energy_torpedoes_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_energy_torpedoes_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_pd_tracking_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_pd_tracking_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_extradimensional_weapon_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mining_drone_weapon_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_cloud_weapon_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_interplanetary_commerce [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 18 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_trading [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 34 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_interstellar_economics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 57 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_galactic_markets [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 85 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_eco_simulation [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gene_crops [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nano_vitality_crops [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nutrient_replication [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 204 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hydroponics [20:47:44][technology.cpp:1214]: Duplicate technology: tech_food_processing_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_food_processing_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_society_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_society_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_society_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_alien_life_studies [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 384 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonization_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonization_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 503 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonization_3 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 536 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonization_4 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 569 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonization_5 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 602 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_tomb_world_adaption [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 636 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_frontier_health [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 680 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_frontier_hospital [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 709 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mountain_range [20:47:44][technology.cpp:1214]: Duplicate technology: tech_volcano [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dangerous_wildlife [20:47:44][technology.cpp:1214]: Duplicate technology: tech_dense_jungle [20:47:44][technology.cpp:1214]: Duplicate technology: tech_quicksand_basin [20:47:44][technology.cpp:1214]: Duplicate technology: tech_noxious_swamp [20:47:44][technology.cpp:1214]: Duplicate technology: tech_massive_glacier [20:47:44][technology.cpp:1214]: Duplicate technology: tech_toxic_kelp [20:47:44][technology.cpp:1214]: Duplicate technology: tech_deep_sinkhole [20:47:44][technology.cpp:1214]: Duplicate technology: tech_terrestrial_sculpting [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ecological_adaptation [20:47:44][technology.cpp:1214]: Duplicate technology: tech_climate_restoration [20:47:44][technology.cpp:1214]: Duplicate technology: tech_cloning [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1050 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_genome_mapping [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1087 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_vitality_boosters [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1121 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_epigenetic_triggers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1151 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gene_banks [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1240 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gene_seed_purification [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1279 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_morphogenetic_field_mastery [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1324 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1382 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_glandular_acclimation [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1420 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_lithoid_transgenesis [20:47:44][technology.cpp:1214]: Duplicate technology: tech_plantoid_transgenesis [20:47:44][technology.cpp:1214]: Duplicate technology: tech_leviathan_transgenesis [20:47:44][technology.cpp:1214]: Duplicate technology: tech_gene_expressions [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1691 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_selected_lineages [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1724 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_capacity_boosters [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 1767 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_fleet_size_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_fleet_size_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_fleet_size_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_fleet_size_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_fleet_size_5 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_interstellar_fleet_traditions [20:47:44][technology.cpp:1214]: Duplicate technology: tech_refit_standards [20:47:44][technology.cpp:1214]: Duplicate technology: tech_command_matrix [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_navy_size_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_navy_size_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_navy_size_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_doctrine_navy_size_4 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_centralized_command [20:47:44][technology.cpp:1214]: Duplicate technology: tech_combat_training [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ground_defense_planning [20:47:44][technology.cpp:1214]: Duplicate technology: tech_global_defense_grid [20:47:44][technology.cpp:1214]: Duplicate technology: tech_psionic_theory [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2216 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_telepathy [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2311 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_precognition_interface [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2353 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_thought_enforcement [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2384 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_psi_jump_drive_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2431 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_galactic_ambitions [20:47:44][technology.cpp:1214]: Duplicate technology: tech_manifest_destiny [20:47:44][technology.cpp:1214]: Duplicate technology: tech_interstellar_campaigns [20:47:44][technology.cpp:1214]: Duplicate technology: tech_galactic_campaigns [20:47:44][technology.cpp:1214]: Duplicate technology: tech_planetary_unification [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonial_centralization [20:47:44][technology.cpp:1214]: Duplicate technology: tech_galactic_administration [20:47:44][technology.cpp:1214]: Duplicate technology: tech_planetary_infrastructure_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_planetary_infrastructure_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_subdermal_stimulation [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2758 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_tracking_implants [20:47:44][technology.cpp:1214]: Duplicate technology: tech_global_production_strategy [20:47:44][technology.cpp:1214]: Duplicate technology: tech_adaptive_bureaucracy [20:47:44][technology.cpp:1214]: Duplicate technology: tech_effective_bureaucracy [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2880 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_colonial_bureaucracy [20:47:44][technology.cpp:1214]: Duplicate technology: tech_galactic_bureaucracy [20:47:44][technology.cpp:1214]: Duplicate technology: tech_living_state [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 2957 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_collective_self [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3005 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_autonomous_agents [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3043 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_embodied_dynamism [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3081 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_neural_implants [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3113 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_artificial_moral_codes [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3185 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_synthetic_thought_patterns [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3219 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_unity_of_purpose [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3253 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_collective_production_methods [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3289 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_resource_processing_algorithms [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3316 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_holo_entertainment [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3340 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hyper_entertainment_forum [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3359 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_paradise_dome [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3385 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_heritage_site [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hypercomms_forum [20:47:44][technology.cpp:1214]: Duplicate technology: tech_autocurating_vault [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3457 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_holographic_rituals [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3482 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_consecration_fields [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3510 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_transcendent_faith [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3538 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hive_cluster [20:47:44][technology.cpp:1214]: Duplicate technology: tech_hive_confluence [20:47:44][technology.cpp:1214]: Duplicate technology: tech_ascension_theory [20:47:44][technology.cpp:1214]: Duplicate technology: tech_penal_colonies [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3641 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_resort_colonies [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3677 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_slave_colonies [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3707 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_housing_agrarian_idyll [20:47:44][technology.cpp:1214]: Duplicate technology: tech_xeno_diplomacy [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3777 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_xeno_relations [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3834 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_capital_productivity_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_capital_productivity_2 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_capital_productivity_3 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_xeno_linguistics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_soc_tech.txt line: 3982 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_tile_food_output [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_core_system_cap [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_army_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_army_health [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_leader_life_span [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_naval_cap [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_command_limit [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_improved_starbase_capacity [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_strike_craft_fire_damage [20:47:44][technology.cpp:1214]: Duplicate technology: tech_repeatable_weapon_type_strike_craft_fire_rate [20:47:44][technology.cpp:1214]: Duplicate technology: tech_amoeba_strike_craft_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_swarm_strike_craft_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_scourge_missile_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_space_whale_weapon_1 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mine_living_metal [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mine_betharian [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mine_volatile_motes [20:47:44][technology.cpp:1214]: Duplicate technology: tech_volatile_motes [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mine_exotic_gases [20:47:44][technology.cpp:1214]: Duplicate technology: tech_exotic_gases [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mine_rare_crystals [20:47:44][technology.cpp:1214]: Duplicate technology: tech_rare_crystals [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robomodding_m [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 17 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robomodding [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 49 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robomodding_points_1 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 84 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_robomodding_points_2 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 111 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_binary_motivators [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 144 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_nanite_assemblers [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 172 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_mega_assembly [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 200 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_adaptive_combat_algorithms [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 228 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_biomechanics [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 253 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_micro_replicators [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 276 [20:47:44][technology.cpp:1214]: Duplicate technology: tech_self_assembling_components [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zz_ow_00_synthetic_dawn_tech.txt line: 304 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zzz_distant_stars_tech.txt line: 9 [20:47:44][technology.cpp:340]: Duplicate trigger at file: common/technology/zzz_distant_stars_tech.txt line: 39 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_orders_demesne already exists, using the one at file: common/districts/00_special_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crashed_slaver_ship already exists, using the one at file: common/districts/00_urban_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_city already exists, using the one at file: common/districts/00_urban_districts.txt line: 146 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hive already exists, using the one at file: common/districts/00_urban_districts.txt line: 300 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_nexus already exists, using the one at file: common/districts/00_urban_districts.txt line: 414 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_industrial already exists, using the one at file: common/districts/00_urban_districts.txt line: 508 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_srw_commercial already exists, using the one at file: common/districts/00_urban_districts.txt line: 975 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_housing already exists, using the one at file: common/districts/01_arcology_districts.txt line: 1 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_arms_industry already exists, using the one at file: common/districts/01_arcology_districts.txt line: 146 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_civilian_industry already exists, using the one at file: common/districts/01_arcology_districts.txt line: 340 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_leisure already exists, using the one at file: common/districts/01_arcology_districts.txt line: 510 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_organic_housing already exists, using the one at file: common/districts/01_arcology_districts.txt line: 611 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_generator already exists, using the one at file: common/districts/02_rural_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mining already exists, using the one at file: common/districts/02_rural_districts.txt line: 151 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_farming already exists, using the one at file: common/districts/02_rural_districts.txt line: 289 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_generator_uncapped already exists, using the one at file: common/districts/02_rural_districts.txt line: 520 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mining_uncapped already exists, using the one at file: common/districts/02_rural_districts.txt line: 672 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_farming_uncapped already exists, using the one at file: common/districts/02_rural_districts.txt line: 925 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_housing already exists, using the one at file: common/districts/03_habitat_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_energy already exists, using the one at file: common/districts/03_habitat_districts.txt line: 84 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_industrial already exists, using the one at file: common/districts/03_habitat_districts.txt line: 194 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_science already exists, using the one at file: common/districts/03_habitat_districts.txt line: 620 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_commercial already exists, using the one at file: common/districts/03_habitat_districts.txt line: 712 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_mining already exists, using the one at file: common/districts/03_habitat_districts.txt line: 805 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_cultural already exists, using the one at file: common/districts/03_habitat_districts.txt line: 903 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_city already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 7 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_hive already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 136 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_nexus already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 217 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_generator already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 298 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_commercial already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 415 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_science already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 490 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_farming already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 579 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_industrial already exists, using the one at file: common/districts/04_ringworld_districts.txt line: 709 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_city already exists, using the one at file: common/districts/05_pd_exotic_urban_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_hive already exists, using the one at file: common/districts/05_pd_exotic_urban_districts.txt line: 128 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_nexus already exists, using the one at file: common/districts/05_pd_exotic_urban_districts.txt line: 222 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_industrial already exists, using the one at file: common/districts/05_pd_exotic_urban_districts.txt line: 300 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_generator already exists, using the one at file: common/districts/06_pd_exotic_rural_districts.txt line: 5 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_generator_uncapped already exists, using the one at file: common/districts/06_pd_exotic_rural_districts.txt line: 152 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_mining already exists, using the one at file: common/districts/06_pd_exotic_rural_districts.txt line: 312 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_farming already exists, using the one at file: common/districts/06_pd_exotic_rural_districts.txt line: 444 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_housing already exists, using the one at file: common/districts/new_habitat_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_corp_industrial already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 9 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mf_alloy already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 421 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_stomach already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 540 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mf_replicator already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 669 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_maintenance already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 741 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmilarc_naval already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 808 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdbiofort_naval already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 908 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmachinefort_naval already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 972 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_research_complex already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1040 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_machine_research_district already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1136 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_brain already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1186 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_pdtrade already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1251 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhivefort_synapse already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1328 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmachinefort_synapse already exists, using the one at file: common/districts/pd_arcology_districts.txt line: 1405 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_housing already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_energy_unlimited already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 102 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_industrial already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 227 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_food_unlimited already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 682 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_science already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 799 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_commercial already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 894 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_mining_unlimited already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 1006 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_cultural already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 1129 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_energy already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 1271 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_mining already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 1394 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_food already exists, using the one at file: common/districts/pd_habitat_districts.txt line: 1523 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_housing already exists, using the one at file: common/districts/pd_unique_districts.txt line: 11 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_energy already exists, using the one at file: common/districts/pd_unique_districts.txt line: 55 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_industrial already exists, using the one at file: common/districts/pd_unique_districts.txt line: 145 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_science already exists, using the one at file: common/districts/pd_unique_districts.txt line: 540 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_cultural already exists, using the one at file: common/districts/pd_unique_districts.txt line: 620 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_city already exists, using the one at file: common/districts/pd_unique_districts.txt line: 733 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_industrial already exists, using the one at file: common/districts/pd_unique_districts.txt line: 784 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_leisure already exists, using the one at file: common/districts/pd_unique_districts.txt line: 917 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_mining already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1001 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_energy already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1090 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_recyclers already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1177 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_techno_industrial already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1266 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_housing already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1615 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_energy already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1665 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_industrial already exists, using the one at file: common/districts/pd_unique_districts.txt line: 1774 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_science already exists, using the one at file: common/districts/pd_unique_districts.txt line: 2202 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_blue already exists, using the one at file: common/districts/pd_unique_districts.txt line: 2362 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_red already exists, using the one at file: common/districts/pd_unique_districts.txt line: 2505 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_orange already exists, using the one at file: common/districts/pd_unique_districts.txt line: 2655 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pd_warform_cultural already exists, using the one at file: common/districts/pd_unique_districts.txt line: 2737 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_arcology already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 46 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_leisure already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 141 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_generator already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 303 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_aqua_generator already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 423 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_mining already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 545 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_aqua_mining already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 662 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_farming already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 780 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_eco_aqua_farming already exists, using the one at file: common/districts/zz_evolved_arcology_ecoworld_districts.txt line: 898 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_trade already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 37 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_research already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 294 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_refinery already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 351 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_motes already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 426 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_gases already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 510 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_crystals already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 594 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_administrative already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 676 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_faith already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 747 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_administrative_gestalt already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 842 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_army already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 923 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_navy already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 994 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_arcology_maintenance already exists, using the one at file: common/districts/zz_evolved_arcology_ecu_districts.txt line: 1097 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_housing already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 42 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_trade already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 132 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_foundry already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 238 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_industry already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 292 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_research already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 346 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_administration already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 407 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_leisure already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 527 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_arcology_maintenance already exists, using the one at file: common/districts/zz_evolved_arcology_hab_districts.txt line: 657 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_arcology already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 32 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_arcology_commercial already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 126 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_industrial already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 243 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_generator already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 424 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_food already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 489 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_leisure already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 934 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_elysium_maintenance already exists, using the one at file: common/districts/zz_evolved_elysium_districts.txt line: 1042 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_aqua_generator already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 15 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_aqua_mining already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 73 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_aqua_farming already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 133 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_decadent_generator already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 210 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_decadent_mining already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 265 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_decadent_farming already exists, using the one at file: common/districts/zz_evolved_origin_worlds_districts.txt line: 320 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_proto_city already exists, using the one at file: common/districts/zz_evolved_protoworld_districts.txt line: 9 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_proto_industrial already exists, using the one at file: common/districts/zz_evolved_protoworld_districts.txt line: 77 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_proto_generator already exists, using the one at file: common/districts/zz_evolved_protoworld_districts.txt line: 120 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_proto_mining already exists, using the one at file: common/districts/zz_evolved_protoworld_districts.txt line: 240 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_proto_farming already exists, using the one at file: common/districts/zz_evolved_protoworld_districts.txt line: 360 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_trade already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 7 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_replicator already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 147 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_administrative already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 309 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_administrative_gestalt already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 417 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_research already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 505 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_refinery already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 584 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_forge already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 671 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_industry already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 746 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_naval already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 822 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_leisure already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 902 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_rw_maintenance already exists, using the one at file: common/districts/zz_evolved_ringworld_districts.txt line: 1051 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_orders_demesne already exists, using the one at file: common/districts/zz_ow_00_special_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crashed_slaver_ship already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 36 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_city already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 122 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hive already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 214 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_nexus already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 310 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_industrial already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 388 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_srw_commercial already exists, using the one at file: common/districts/zz_ow_00_urban_districts.txt line: 459 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_housing already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 38 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_civilian_industry already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 159 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_arms_industry already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 252 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_leisure already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 353 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_organic_housing already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 437 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_administrative already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 514 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_religious already exists, using the one at file: common/districts/zz_ow_01_arcology_districts.txt line: 522 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_generator already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 35 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_generator_uncapped already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 96 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mining already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 150 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mining_uncapped already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 209 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_farming already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 273 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_farming_uncapped already exists, using the one at file: common/districts/zz_ow_02_rural_districts.txt line: 332 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_housing already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 35 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_industrial already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 134 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_tec_hab_food already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 213 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_energy already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 336 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_mining already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 464 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_science already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 586 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_commercial already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 657 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_hab_cultural already exists, using the one at file: common/districts/zz_ow_03_habitat_districts.txt line: 800 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_city already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 35 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_hive already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 197 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_nexus already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 340 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_industrial already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 525 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_generator already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 622 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_farming already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 760 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_commercial already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 929 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_rw_science already exists, using the one at file: common/districts/zz_ow_04_ringworld_districts.txt line: 938 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_corp_industrial already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 9 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mf_alloy already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 62 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_stomach already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 120 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_mf_replicator already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 188 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_maintenance already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 254 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmilarc_naval already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 315 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdbiofort_naval already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 414 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmachinefort_naval already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 478 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_research_complex already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 546 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_machine_research_district already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 597 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_bioforge_brain already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 638 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_arcology_pdtrade already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 698 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhivefort_synapse already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 713 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdmachinefort_synapse already exists, using the one at file: common/districts/zze_tec_pd_arcology_districts.txt line: 725 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_generator already exists, using the one at file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 5 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 63 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_generator_uncapped already exists, using the one at file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 136 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 186 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_mining already exists, using the one at file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 283 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 330 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_mining_guilds" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 331 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_tec_eco_keepers_mining" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 409 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_mining_guilds" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 411 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_farming already exists, using the one at file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 419 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_exotic_rural_districts.txt line: 465 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_city already exists, using the one at file: common/districts/zze_tec_pd_exotic_urban_districts.txt line: 4 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_hive already exists, using the one at file: common/districts/zze_tec_pd_exotic_urban_districts.txt line: 11 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_nexus already exists, using the one at file: common/districts/zze_tec_pd_exotic_urban_districts.txt line: 18 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdexotic_industrial already exists, using the one at file: common/districts/zze_tec_pd_exotic_urban_districts.txt line: 25 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_housing already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 4 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_tec_hive_menial" in file: " file: common/districts/zze_tec_pd_habitat_districts.txt line: 103 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_industrial already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 125 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_food_unlimited already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 211 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_food already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 322 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_energy_unlimited already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 437 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_energy already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 557 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_mining_unlimited already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 668 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_mining already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 783 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_science already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 899 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_commercial already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 987 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_pdhab_cultural already exists, using the one at file: common/districts/zze_tec_pd_habitat_districts.txt line: 1172 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_housing already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 11 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_tec_hive_menial" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 65 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_energy already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 86 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_industrial already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 128 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_science already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 176 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_archive_cultural already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 212 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_city already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 294 [20:47:46][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_tec_hive_menial" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 355 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_industrial already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 376 [20:47:46][game_singleobjectdatabase.h:153]: Object with key: district_crucible_leisure already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 435 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_mining already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 504 [20:47:47][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 533 [20:47:47][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_mining_guilds" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 534 [20:47:47][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_tec_eco_keepers_mining" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 613 [20:47:47][inline_script_database.cpp:71]: Unknown inline_script "districts/effects/inline_evolved_mining_guilds" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 615 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_energy already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 623 [20:47:47][inline_script_database.cpp:71]: Unknown inline_script "districts/resources/inline_evolved_tec_syndical" in file: " file: common/districts/zze_tec_pd_unique_districts.txt line: 653 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: district_scrapyard_recyclers already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 726 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: district_techno_industrial already exists, using the one at file: common/districts/zze_tec_pd_unique_districts.txt line: 815 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: relay_bypass already exists, using the one at file: common/bypass/00_hyperrework_bypasses.txt line: 1 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_ancient_control_center already exists, using the one at file: common/buildings/13_fallen_empire_buildings.txt line: 5 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_ancient_palace already exists, using the one at file: common/buildings/13_fallen_empire_buildings.txt line: 50 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_clinic already exists, using the one at file: common/buildings/16_cmb_buildings.txt line: 86 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hospital already exists, using the one at file: common/buildings/16_cmb_buildings.txt line: 266 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hab_major_capital already exists, using the one at file: common/buildings/cmbu_buildings.txt line: 13 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_machine_system_capital already exists, using the one at file: common/buildings/cmbu_buildings.txt line: 476 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_system_capital already exists, using the one at file: common/buildings/cmbu_buildings.txt line: 1171 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hive_major_capital already exists, using the one at file: common/buildings/cmbu_buildings.txt line: 2639 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_corporate_embassy already exists, using the one at file: common/buildings/cmbu_buildings_changed.txt line: 13 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_1 already exists, using the one at file: common/buildings/pd_buildings_overwrites.txt line: 1 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_2 already exists, using the one at file: common/buildings/pd_buildings_overwrites.txt line: 71 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_3 already exists, using the one at file: common/buildings/pd_buildings_overwrites.txt line: 115 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_4 already exists, using the one at file: common/buildings/pd_buildings_overwrites.txt line: 158 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_techno_04_clone_vat already exists, using the one at file: common/buildings/techno_pop_assembly_building.txt line: 3 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hab_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_habitat.txt line: 7 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_corpo_parabellum_effect_desc] common/buildings/zz_evolved_capital_buildings_habitat.txt:61(inline_script) common/inline_scripts/capitals/inline_evolved_regular_capital.txt:85(inline_script) common/inline_scripts/jobs/inline_evolved_executive_civic_swaps.txt:120(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:31 [20:47:47][localization_util.cpp:26]: Missing localization key [hab1] common/buildings/zz_evolved_capital_buildings_habitat.txt:66(inline_script) common/inline_scripts/capitals/special_ruler_features/inline_evolved_toxic_knights_feature.txt:48 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hab_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_habitat.txt line: 86 [20:47:47][localization_util.cpp:26]: Missing localization key [hab2] common/buildings/zz_evolved_capital_buildings_habitat.txt:153(inline_script) common/inline_scripts/capitals/special_ruler_features/inline_evolved_toxic_knights_feature.txt:48 [20:47:47][localization_util.cpp:26]: Missing localization key [hab3] common/buildings/zz_evolved_capital_buildings_habitat.txt:240(inline_script) common/inline_scripts/capitals/special_ruler_features/inline_evolved_toxic_knights_feature.txt:48 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_prime_acquisition_drone_effect_desc] common/buildings/zz_evolved_capital_buildings_habitat.txt:1001(inline_script) common/inline_scripts/capitals/inline_evolved_machine_capital.txt:52(inline_script) common/inline_scripts/jobs/inline_evolved_prime_drone.txt:156(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:31 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_prime_industrial_drone_effect_desc] common/buildings/zz_evolved_capital_buildings_habitat.txt:1001(inline_script) common/inline_scripts/capitals/inline_evolved_machine_capital.txt:52(inline_script) common/inline_scripts/jobs/inline_evolved_prime_drone.txt:178(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:31 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_prime_signal_drone_effect_desc] common/buildings/zz_evolved_capital_buildings_habitat.txt:1001(inline_script) common/inline_scripts/capitals/inline_evolved_machine_capital.txt:52(inline_script) common/inline_scripts/jobs/inline_evolved_prime_drone.txt:200(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:31 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_prime_umbral_drone_effect_desc] common/buildings/zz_evolved_capital_buildings_habitat.txt:1001(inline_script) common/inline_scripts/capitals/inline_evolved_machine_capital.txt:52(inline_script) common/inline_scripts/jobs/inline_evolved_prime_drone.txt:222(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:31 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hive_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_hive.txt line: 83 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hive_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_hive.txt line: 165 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_imperial_hive_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_hive.txt line: 413 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_deployment_post already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_machines.txt line: 10 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_machine_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_machines.txt line: 86 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_machine_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_machines.txt line: 180 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_machine_system_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_machines.txt line: 275 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_imperial_machine_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_machines.txt line: 463 [20:47:47][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_complex_drone_upkeep_mult.dds" [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_colony_shelter already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_regular.txt line: 5 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_regular.txt line: 72 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_regular.txt line: 157 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_system_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_regular.txt line: 242 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_imperial_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_regular.txt line: 414 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_resort_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_special.txt line: 29 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_resort_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_special.txt line: 99 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_slave_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_special.txt line: 178 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_slave_major_capital already exists, using the one at file: common/buildings/zz_evolved_capital_buildings_special.txt line: 250 [20:47:47][localization_util.cpp:26]: Missing localization key [job_tec_geneticist_drone_effect_desc] common/buildings/zz_evolved_civic_noreplace_buildings.txt:376(inline_script) common/inline_scripts/jobs/inline_evolved_job_tec_geneticist_researcher.txt:38(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:24(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt:25 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_luxury_residence already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 10 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_paradise_dome already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 80 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_communal_housing already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 194 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_communal_housing_large already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 264 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_holo_theatres already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 360 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hyper_entertainment_forum already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 425 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_commercial_zone already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 487 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_commercial_megaplex already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 560 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_galactic_stock_exchange already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 771 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_drone_storage already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 880 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_drone_megastorage already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 930 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hive_warren already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 988 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_expanded_warren already exists, using the one at file: common/buildings/zz_evolved_civillian_buildings.txt line: 1037 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_mote_harvesters already exists, using the one at file: common/buildings/zz_evolved_deposit_buildings.txt line: 5 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gas_extractors already exists, using the one at file: common/buildings/zz_evolved_deposit_buildings.txt line: 57 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_crystal_mines already exists, using the one at file: common/buildings/zz_evolved_deposit_buildings.txt line: 109 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_betharian_power_plant already exists, using the one at file: common/buildings/zz_evolved_deposit_buildings.txt line: 160 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_xeno_zoo already exists, using the one at file: common/buildings/zz_evolved_deposit_buildings.txt line: 217 [20:47:47][localization_util.cpp:26]: Missing localization key [tec_xenophile_statecraft_building_effect_2] common/buildings/zz_evolved_deprecated_buildings.txt:999 [20:47:47][localization_util.cpp:26]: Missing localization key [tec_xenophobe_statecraft_building_effect_2] common/buildings/zz_evolved_deprecated_buildings.txt:1151 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_BIOPSIO_ALLOW_CONVERGENCE] common/buildings/zz_evolved_empire_buildings.txt:425 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_CYBERPSIONIC_DANGER_1] common/buildings/zz_evolved_empire_buildings.txt:1005(inline_script) common/inline_scripts/buildings/inline_evolved_cyberpsionic_extractor.txt:3 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_CYBERPSIONIC_DANGER_2] common/buildings/zz_evolved_empire_buildings.txt:1005(inline_script) common/inline_scripts/buildings/inline_evolved_cyberpsionic_extractor.txt:20 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_CYBERPSIONIC_DANGER_3] common/buildings/zz_evolved_empire_buildings.txt:1005(inline_script) common/inline_scripts/buildings/inline_evolved_cyberpsionic_extractor.txt:37 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_CYBERPSIONIC_DANGER_4] common/buildings/zz_evolved_empire_buildings.txt:1005(inline_script) common/inline_scripts/buildings/inline_evolved_cyberpsionic_extractor.txt:54 [20:47:47][localization_util.cpp:26]: Missing localization key [BUILDING_TEC_CYBERPSIONIC_DANGER_5] common/buildings/zz_evolved_empire_buildings.txt:1005(inline_script) common/inline_scripts/buildings/inline_evolved_cyberpsionic_extractor.txt:71 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_ancient_control_center already exists, using the one at file: common/buildings/zz_evolved_fallen_empire_capitals.txt line: 5 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_ancient_palace already exists, using the one at file: common/buildings/zz_evolved_fallen_empire_capitals.txt line: 55 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hab_fe_capital already exists, using the one at file: common/buildings/zz_evolved_fallen_empire_capitals.txt line: 126 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_fe_xeno_zoo already exists, using the one at file: common/buildings/zz_evolved_fallen_empire_capitals.txt line: 207 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_precinct_house already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 8 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_hall_judgment already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 70 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_sentinel_posts already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 140 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_embassy already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 264 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_grand_embassy already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 329 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_1 already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 394 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_2 already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 488 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_3 already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 613 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_gaiaseeders_4 already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 737 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_noble_estates already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 999 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_order_keep already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 1387 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_order_castle already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 1467 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_psi_corps already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 1521 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_slave_processing already exists, using the one at file: common/buildings/zz_evolved_government_buildings.txt line: 1574 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_ministry_production already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 8 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_production_center already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 90 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_archaeo_refinery already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 293 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_coordinated_fulfillment_center_1 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 391 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_coordinated_fulfillment_center_2 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 532 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_foundry_1 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 674 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_foundry_2 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 737 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_foundry_3 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 830 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_factory_1 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 939 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_factory_2 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1026 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_factory_3 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1117 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_chemical_plant already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1372 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_refinery already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1514 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_crystal_plant already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1642 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_crystal_plant_2 already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1696 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_nanite_transmuter already exists, using the one at file: common/buildings/zz_evolved_manufacturing_buildings.txt line: 1788 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_military_academy already exists, using the one at file: common/buildings/zz_evolved_military_buildings.txt line: 7 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_dread_encampment already exists, using the one at file: common/buildings/zz_evolved_military_buildings.txt line: 86 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_stronghold already exists, using the one at file: common/buildings/zz_evolved_military_buildings.txt line: 157 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_fortress already exists, using the one at file: common/buildings/zz_evolved_military_buildings.txt line: 224 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_planetary_shield_generator already exists, using the one at file: common/buildings/zz_evolved_military_buildings.txt line: 1025 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_garrison already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 7 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_orbital_assembly_complex already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 66 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_propaganda_office already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 144 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_satellite_campus already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 190 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_emporium already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 233 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_aid_agency already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 280 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_energy_requisitorium already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 371 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_material_requisitorium already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 424 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_produce_requisitorium already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 481 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_offworld_foundry already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 552 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_overlord_vigil_command already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 671 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_parasitic_algorithms already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 778 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_tree_of_life_sapling already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 902 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_experimental_crater already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 962 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_offspring_nest already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1012 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_knight_commandery already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1060 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_noble_vacation_homes already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1136 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_dread_outpost already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1196 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_sacrificial_shrine already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1257 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_franchise_headquarters already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1309 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_communal_housing_outreach already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1427 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_idyllic_bloom already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1485 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_reemployment_center already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1759 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_recruitment_office already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1819 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_park_ranger_lodge already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1879 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_toxic_bath already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 1966 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_toxic_bath_hive already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 2019 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_toxic_bath_machine already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 2072 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_splinter_hive already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 2126 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_distributed_processing already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 2214 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: holding_organic_sanctuary already exists, using the one at file: common/buildings/zz_evolved_overlord_holdings.txt line: 2263 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_paragon_origin_academy already exists, using the one at file: common/buildings/zz_evolved_paragon_buildings.txt line: 5 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_paragon_memory_vaults already exists, using the one at file: common/buildings/zz_evolved_paragon_buildings.txt line: 90 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_the_beholder already exists, using the one at file: common/buildings/zz_evolved_paragon_buildings.txt line: 233 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_contained_ecosphere already exists, using the one at file: common/buildings/zz_evolved_paragon_buildings.txt line: 306 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_institute already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 8 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_supercomputer already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 119 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_archaeostudies_faculty already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 295 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_vultaum_reality_computer already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 398 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_research_lab_1 already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 487 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_research_lab_2 already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 573 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_research_lab_3 already exists, using the one at file: common/buildings/zz_evolved_research_buildings.txt line: 664 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_energy_grid already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 7 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_energy_nexus already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 125 [20:47:47][game_singleobjectdatabase.h:153]: Object with key: building_mineral_purification_plant already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 417 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_mineral_purification_hub already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 544 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_food_processing_facility already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 904 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_food_processing_center already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 1021 [20:47:48][localization_util.cpp:26]: Missing localization key [building_tec_biohive_mining_1_hab_desc] common/buildings/zz_evolved_resource_buildings.txt:2146 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hydroponics_farm already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 2816 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_resource_silo already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 3421 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_baol_organic_plant already exists, using the one at file: common/buildings/zz_evolved_resource_buildings.txt line: 4503 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_ranger_lodge already exists, using the one at file: common/buildings/zz_evolved_special_buildings.txt line: 140 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_bureaucratic_1 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 10 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_bureaucratic_2 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 95 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_bureaucratic_3 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 191 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_temple already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 525 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_holotemple already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 639 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sacred_nexus already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 765 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sacrificial_temple_1 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 896 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sacrificial_temple_2 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 997 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sacrificial_temple_3 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 1113 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hive_node already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 1540 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hive_cluster already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 1640 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hive_confluence already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 1750 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_uplink_node already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2471 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_network_junction already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2568 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_system_conflux already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2672 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_organic_sanctuary already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2773 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_organic_paradise already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2909 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_autocurating_vault already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 2993 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_citadel_of_faith already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3122 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_vault already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3281 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_league_offices already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3403 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_alpha_hub already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3531 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_autochthon_monument already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3623 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_heritage_site already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3710 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hypercomms_forum already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3818 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_monument already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 3924 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_site already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 4004 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_forum already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 4092 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sensorium_1 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 4193 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sensorium_2 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 4282 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_sensorium_3 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 4380 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_simulation_1 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5024 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_simulation_2 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5105 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_simulation_3 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5196 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_galactic_memorial_1 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5285 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_galactic_memorial_2 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5379 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_galactic_memorial_3 already exists, using the one at file: common/buildings/zz_evolved_unity_buildings.txt line: 5498 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_robot_assembly_plant already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 98 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_robot_assembly_complex already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 221 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_machine_assembly_plant already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 1355 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_machine_assembly_complex already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 1469 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_clone_vats already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 2777 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_spawning_pool already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 3477 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_necrophage_elevation_chamber already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 4755 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_necrophage_house_of_apotheosis already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 4905 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_posthumous_employment_center already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 5044 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_clinic already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 5145 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_hospital already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 5295 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_toxic_bath already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 6003 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_toxic_bath_hive already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 6049 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_toxic_bath_machine already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 6107 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_offspring_nest already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 6152 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_clone_army_clone_vat already exists, using the one at file: common/buildings/zzz_evolved_assembly_buildings.txt line: 6200 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_private_mining_consortium already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 7 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_food_conglomerate already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 83 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_virtual_entertainment_studios already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 160 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_private_shipyards already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 250 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_military_contractors already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 316 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_public_relations_office already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 389 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_private_research_initiative already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 522 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_amusement_megaplex already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 596 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_commercial_forum already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 728 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_embassy already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 879 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_temple_of_prosperity already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 971 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_executive_retreat already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 1041 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_xeno_tourism_agency already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 1114 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_imperial_concession_port already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 1192 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_knightly_theme_park already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 1232 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_clinics already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings.txt line: 1279 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_wildcat_miners already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 5 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_bio_reprocessing_facilities already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 88 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_underground_chemists already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 168 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_wrecking_yards already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 242 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_pirate_haven already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 319 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_underground_clubs already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 403 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_syndicate_outreach_office already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 505 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_illicit_research_labs already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 660 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_smuggling_rings already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 742 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_disinformation_center already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 850 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_subversive_shrine already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 980 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: building_corporate_clinics already exists, using the one at file: common/buildings/zzz_evolved_branch_office_buildings_crime.txt line: 1067 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_crucible already exists, using the one at file: common/colony_types/00_colony_types.txt line: 4419 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_default already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 7 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_default_machine already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 38 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_city already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 64 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_mining already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 132 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_farming already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 211 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_generator already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 288 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_hive already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 372 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_nexus already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 411 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_industrial already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 459 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 548 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_factory already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 649 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_bureau already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 746 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_bureau_spiritualist already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 800 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_bureau_hive already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 856 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_bureau_machine already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 904 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_refinery already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 956 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_research already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1006 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_fortress already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1072 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1127 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1164 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_factory already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1210 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_trade already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1257 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_extraction already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1298 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_hive already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1342 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_capital_machine already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1370 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1398 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_energy already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1417 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_leisure already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1484 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_trade already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1553 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_research already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1621 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_mining already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1677 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_farming already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1725 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_gestalt_farming already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1772 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_fortress already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1823 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_industrial already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1877 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 1949 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_factory already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2039 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_bureau already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2129 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_bureau_spiritualist already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2180 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_bureau_hive already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2235 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_bureau_machine already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2279 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_habitat_refinery already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2324 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_rural_gestalt already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2361 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_rural already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2426 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ring_mix already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2494 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ring_research already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2523 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ring_farming already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2562 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ring_trade already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2607 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ring_generator already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2654 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ecu_mix already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2702 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ecu_industrial already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2730 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ecu_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2798 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ecu_factory already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2881 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_ecu_research already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2947 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_mac already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 2993 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_mac_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3019 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_mac_factory already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3092 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_hiv already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3168 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_hiv_foundry already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3202 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_trophy_machine already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3271 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_crucible already exists, using the one at file: common/colony_types/zz_vanilla_colony_types.txt line: 3334 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_dome_energy already exists, using the one at file: common/colony_types/zze_tec_pd_overwrite_colony_types.txt line: 6 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_dome_mining already exists, using the one at file: common/colony_types/zze_tec_pd_overwrite_colony_types.txt line: 73 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: col_dome_food already exists, using the one at file: common/colony_types/zze_tec_pd_overwrite_colony_types.txt line: 125 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: minerals_expenditure_decisions already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 1 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: influence_expenditure_decisions already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 56 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: influence_expenditure_stations already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 118 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: alloys_expenditure_starbases already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 145 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: alloys_expenditure_decisions already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 206 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: energy_expenditure_decisions already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 291 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: unity_expenditure_leaders already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 352 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: unity_expenditure_edicts already exists, using the one at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 377 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @Edict1Cost, near line: 25 " in file: "common/edicts/lcf_edicts.txt" near line: 25 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @Edict4Cost, near line: 118 " in file: "common/edicts/lcf_edicts.txt" near line: 118 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: fortify_the_border already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 8 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: fleet_supremacy already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 68 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: diplomatic_grants already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 106 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: enhanced_surveillance already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 143 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: bureau_of_espionage already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 189 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: observation_instinct already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 239 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: covert_analysis_algorithm already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 292 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: synaptic_reinforcement already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 345 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: industrial_maintenance already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 387 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: drone_overdrive already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 427 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: land_of_opportunity already exists, using the one at file: common/edicts/zze_ow_00_edicts.txt line: 454 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: education_campaign already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 10 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: machine_learning_campaign already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 41 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: learning_campaign already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 72 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: war_drone_campaign already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 114 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: motes_explosives already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 153 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: sight_beyond_sight already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 185 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: zro_catalysis_utopia already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 217 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: masters_writings_war already exists, using the one at file: common/edicts/zze_ow_01_campaigns.txt line: 254 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: scientific_revolution already exists, using the one at file: common/edicts/zze_ow_02_ambitions.txt line: 8 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: architectural_renaissance already exists, using the one at file: common/edicts/zze_ow_02_ambitions.txt line: 40 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: omnifarious_acquisition already exists, using the one at file: common/edicts/zze_ow_02_ambitions.txt line: 77 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: grand_fleet already exists, using the one at file: common/edicts/zze_ow_02_ambitions.txt line: 115 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: will_to_power already exists, using the one at file: common/edicts/zze_ow_02_ambitions.txt line: 147 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_make_rival already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 59 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_form_defensive_pact already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 184 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_form_non_aggression_pact already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 360 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_form_commercial_pact already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 464 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_form_research_agreement already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 631 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_guarantee_independence already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 855 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_support_independence already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1041 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_form_migration_pact already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1162 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_offer_federation_association_status already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1333 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_invite_to_federation already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1460 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_ask_to_join_federation already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1699 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_close_borders already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1875 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_demand_subjugation already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 1913 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_ask_to_become_subjugated already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2088 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_release_subject already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2249 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_insult already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2272 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_embassy already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2332 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_pledge_secret_fealty already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2481 [20:47:48][game_singleobjectdatabase.h:153]: Object with key: action_propose_secret_fealty already exists, using the one at file: common/diplomatic_actions/zz_evolved_actions.txt line: 2698 [20:47:48][section.cpp:305]: ship section entity "sws_corellian_01_battleship_bow_M1S2SHB_entity" is missing required locator "strike_craft_locator_01" [20:47:48][section.cpp:164]: invalid ship size "starbase_bastion". file: common/section_templates/zz_starbase_sections.txt line: 18 [20:47:48][section.cpp:164]: invalid ship size "starbase_bastion". file: common/section_templates/zz_starbase_sections.txt line: 85 [20:47:48][section.cpp:164]: invalid ship size "starbase_bastion". file: common/section_templates/zz_starbase_sections.txt line: 138 [20:47:48][section.cpp:164]: invalid ship size "starbase_bastion". file: common/section_templates/zz_starbase_sections.txt line: 203 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @power2, near line: 7 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 7 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @cost2, near line: 11 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 11 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @power3, near line: 35 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 35 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @cost3, near line: 39 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 39 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @power4, near line: 63 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 63 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @cost4, near line: 67 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 67 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @power4, near line: 93 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 93 [20:47:48][persistent.cpp:46]: Error: "Malformed token: @cost4, near line: 97 " in file: "common/component_templates/!hyperrework_utilities_drives.txt" near line: 97 [20:47:48][ship_design_templates.cpp:192]: Component template key used multiple times: HYPER_DRIVE_2 [20:47:48][ship_design_templates.cpp:192]: Component template key used multiple times: HYPER_DRIVE_3 [20:47:48][ship_design_templates.cpp:192]: Component template key used multiple times: JUMP_DRIVE_1 [20:47:48][ship_design_templates.cpp:192]: Component template key used multiple times: PSI_JUMP_DRIVE_1 [20:47:49][species.cpp:69]: Species name is too long: Oth-thonsh [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity already exists, using the one at file: common/scripted_triggers/!!_tec_pd_placeholders.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_lonely_hive_mind_pop already exists, using the one at file: common/scripted_triggers/01_mow_00_scripted_triggers.txt line: 10 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: planet_can_be_liberated_from_owner already exists, using the one at file: common/scripted_triggers/01_mow_00_scripted_triggers.txt line: 20 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_upgraded_capital already exists, using the one at file: common/scripted_triggers/99_cmbuscripted_triggers_buildings.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_major_upgraded_capital already exists, using the one at file: common/scripted_triggers/99_cmbuscripted_triggers_buildings.txt line: 87 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_fully_upgraded_capital already exists, using the one at file: common/scripted_triggers/99_cmbuscripted_triggers_buildings.txt line: 163 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_megastructure_in_empire already exists, using the one at file: common/scripted_triggers/cmbr_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_no_non_gate_megastructure already exists, using the one at file: common/scripted_triggers/cmbr_scripted_triggers.txt line: 78 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity_arcologies already exists, using the one at file: common/scripted_triggers/pd_arcologies_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity_exotics already exists, using the one at file: common/scripted_triggers/pd_exotics_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_beneficial_genetic_traits already exists, using the one at file: common/scripted_triggers/pd_scripted_trigger_uniques_overwrites.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 8 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_planetary_megaproject already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 149 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_unique already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 158 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_organic_fourschildren already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 182 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_habitat already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 196 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_regular already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 242 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_arcology already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 280 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_gaia already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 298 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_planet_for_aqua_trait already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 318 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_machine already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 333 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_hive_arcology already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 344 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_robot_arcology already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 355 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_exotic already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 363 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_shroud_world already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 376 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_tidally_locked already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 385 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_superhab already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 398 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_cave already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 417 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_wasteland already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 435 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_nuked already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 444 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_hive_world already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 582 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: uninhabitable_regular_planet already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 615 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: colonizable_planet already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 626 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: habitable_planet already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 644 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: habitable_planet_not_urban already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 654 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_have_habitable_deposits already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 761 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_have_sensory_readings already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 865 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: empire_has_good_habitability_on_tomb_worlds already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 900 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_phototrophic already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 917 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_ap_hydrocentric already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 935 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_destroy_planet_with_PLANET_KILLER_CRACKER already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 958 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_phototrophic_energy_upkeep already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1073 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: uses_habitat_capitals already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1104 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_research_building already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1139 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_industry_district already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1155 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_farming_district_or_buildings already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1172 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_mining_district already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1183 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_generator_district_or_building already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1194 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_radiotrophic_world already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1208 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_starting_planet_type already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1217 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_destroy_planet_with_PLANET_KILLER_DELUGE already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1272 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_radiotrophic_mutant already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1363 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_azaryn_terraformable_pc already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1365 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_azaryn_preferred_terraform_pc already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1382 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_crucible already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1392 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_milarc_relic already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1400 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_ecocity already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1404 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_miliarc already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1408 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_pd_relic already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1412 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_pd_gaia_preference_trait already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers.txt line: 1419 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ideal_planet_is_wet already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ideal_planet_is_dry already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 21 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ideal_planet_is_cold already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 41 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ideal_planet_is_special already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 61 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_build_gaiaseeder already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 111 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_build_overlord_gaiaseeder already exists, using the one at file: common/scripted_triggers/pd_scripted_triggers_buildings_overwrites.txt line: 269 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity_shroud already exists, using the one at file: common/scripted_triggers/pd_shroud_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_planetary_diversity_uniques already exists, using the one at file: common/scripted_triggers/pd_uniques_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_special_colony_type already exists, using the one at file: common/scripted_triggers/planetarystations_scripted_triggers.txt line: 2 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_crossbreeding_possible already exists, using the one at file: common/scripted_triggers/unique_ow_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_assemble_cyborg_pop already exists, using the one at file: common/scripted_triggers/zz_ow_00_assembly_rules_triggers.txt line: 16 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_encountered_other_species already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 7 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: species_can_be_necrophaged already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 28 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_cyborg_empire already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 48 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_hive_empire already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 67 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_autocracy already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 75 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_oligarchy already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 89 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_democracy already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 104 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_megacorp already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 119 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_corporate_government already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 127 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_reanimator already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 141 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_harvest_dna already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 155 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_do_advanced_gene_modding already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 168 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_beneficial_genetic_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 179 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_presapient_genetic_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 193 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_overtuned_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 204 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_add_cybernetic_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 214 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_cybernetic_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 225 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_leader_upkeep already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 236 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_think already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 272 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: uses_habitat_capitals already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 280 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_remove_overtuned_traits already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 293 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_scavenger already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 303 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_phototrophic already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 315 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_phototrophic_energy_upkeep already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 328 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_food_upkeep already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 351 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_mineral_upkeep already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 356 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_energy_upkeep already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 361 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_special_colony_type already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 368 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_ringworld_output_boost already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 372 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_fanatical already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 379 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_industry_district already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 400 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_farming_district_or_buildings already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 407 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_mining_district already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 414 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_generator_district_or_building already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 421 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_research_building already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 428 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: should_ai_focus_on_trade already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 435 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_gestalt_node already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 450 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_default_or_fallen already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 459 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_build_megastructures already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 476 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: empire_has_good_habitability_on_tomb_worlds already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers.txt line: 490 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_subclass already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 8 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_council_subclass already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 15 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_non_council_subclass already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 24 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_ethic already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 37 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_admiral_speciality already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 56 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_any_governor_focus already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 73 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_scientist_focus already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 96 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_specialist_researcher_physics already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 110 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_specialist_researcher_society already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 118 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_specialist_researcher_engineering already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 129 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_specialist_researcher already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 138 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: leader_has_empire_ethic already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 148 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_have_health_issues already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 218 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: country_has_extra_council_position already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 232 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_miltary_background_job already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 257 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: trait_is_gestalt_check already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 269 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_psionic_leader_trait already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 285 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_narratively_great_councilor_trait already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 289 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_narratively_great_speaker_trait already exists, using the one at file: common/scripted_triggers/zz_ow_00_scripted_triggers_paragon.txt line: 363 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: country_uses_consumer_goods already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 4 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_farming_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 36 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_mining_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 51 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_generator_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 64 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_rural_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 83 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_trade_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 93 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_fortress_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 112 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_factory_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 131 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_foundry_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 149 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_research_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 169 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_refinery_designation already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_ai.txt line: 190 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: complex_specialist_job_check_trigger already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 87 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: entertainer_job_check_trigger already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 150 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: battle_thrall_job_check_trigger already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 184 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: soldier_job_check_trigger already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 221 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_lithoid already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 327 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_fill_specialist_job already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 452 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: is_organic_species already exists, using the one at file: common/scripted_triggers/zz_ow_01_scripted_triggers_jobs.txt line: 574 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_gains_influence_with_tech_or_traditions already exists, using the one at file: common/scripted_triggers/zzz_evolved_country_scripted_triggers.txt line: 1174 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_is_valid_pop_for_PLANET_KILLER_TEC_REPLICANTRAY already exists, using the one at file: common/scripted_triggers/zzz_evolved_scripted_triggers.txt line: 2042 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_stellaris_evolved_pd already exists, using the one at file: common/scripted_triggers/zzzz_tec_pd_scripted_triggers.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: pd_has_psionic_ascension_finished already exists, using the one at file: common/scripted_triggers/zzzz_tec_pd_scripted_triggers.txt line: 5 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_ai_should_allocate_sidereal_budget already exists, using the one at file: common/scripted_triggers/zzzz_tec_pd_scripted_triggers.txt line: 11 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_ai_should_allocate_habitat_upgrade_t2_budget already exists, using the one at file: common/scripted_triggers/zzzz_tec_pd_scripted_triggers.txt line: 47 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_ai_should_allocate_habitat_upgrade_t3_budget already exists, using the one at file: common/scripted_triggers/zzzz_tec_pd_scripted_triggers.txt line: 71 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_upgraded_capital already exists, using the one at file: common/scripted_triggers/zzzzzzzzzzzzzzz_ow_01_scripted_triggers_buildings.txt line: 5 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_major_upgraded_capital already exists, using the one at file: common/scripted_triggers/zzzzzzzzzzzzzzz_ow_01_scripted_triggers_buildings.txt line: 340 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: has_fully_upgraded_capital already exists, using the one at file: common/scripted_triggers/zzzzzzzzzzzzzzz_ow_01_scripted_triggers_buildings.txt line: 664 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_build_gaiaseeder already exists, using the one at file: common/scripted_triggers/zzzzzzzzzzzzzzz_ow_01_scripted_triggers_buildings.txt line: 973 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: can_build_overlord_gaiaseeder already exists, using the one at file: common/scripted_triggers/zzzzzzzzzzzzzzz_ow_01_scripted_triggers_buildings.txt line: 1140 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: generate_start_deposits_and_blockers already exists, using the one at file: common/scripted_effects/02_mow_01_start_of_game_effect.txt line: 10 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: reroll_planet already exists, using the one at file: common/scripted_effects/newfrontiers_scripted_effects.txt line: 50 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: reset_planet already exists, using the one at file: common/scripted_effects/newfrontiers_scripted_effects.txt line: 56 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_cybernetic_species_mod already exists, using the one at file: common/scripted_effects/zz_evolved_ascension_scripted_effects.txt line: 1908 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: apply_post_assimilation_effects already exists, using the one at file: common/scripted_effects/zz_evolved_assimilation_effects.txt line: 1763 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_payback_debt_collectors_fleet already exists, using the one at file: common/scripted_effects/zz_overwrite_first_contact_dlc_effects.txt line: 5 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_MSI_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_first_contact_dlc_effects.txt line: 58 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_fear_of_the_dark_country already exists, using the one at file: common/scripted_effects/zz_overwrite_first_contact_dlc_effects.txt line: 150 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: wipe_pop_ethos already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 5 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: pop_diverge_ethic already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 121 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: add_leader_traits_after_modification already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 398 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: remove_leader_traits_after_modification already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 850 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: set_first_contact_starting_stage already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1263 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: set_merchant_government_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1357 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: impose_ideology_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1526 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: machine_synthetic_leader_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1559 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: make_pop_zombie already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1578 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: death_cult_sacrifice_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_scripted_effects.txt line: 1650 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: remove_shroud_flags already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 138 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: randomize_shroud_flags already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 206 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: happiness_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 984 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: happiness_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1009 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: happiness_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1034 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: upkeep_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1060 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: upkeep_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1085 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: upkeep_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1110 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: research_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1136 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: research_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1161 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: research_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1186 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: shields_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1212 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: shields_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1237 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: shields_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1262 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: weapons_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1288 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: weapons_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1313 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: weapons_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1338 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: firingrate_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1364 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: firingrate_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1389 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: firingrate_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1414 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ethics_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1440 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ethics_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1465 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: ethics_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1490 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: influence_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1516 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: influence_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1541 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: influence_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1566 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: unity_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1592 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: unity_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1617 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: unity_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1642 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: evasion_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1668 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: evasion_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1693 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: evasion_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1718 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: repair_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1744 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: repair_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1769 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: repair_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1794 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: lifespan_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1820 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: lifespan_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1845 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: lifespan_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1870 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: speed_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1896 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: speed_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1921 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: speed_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1946 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: morale_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1972 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: morale_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 1997 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: morale_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2016 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: sensor_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2042 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: sensor_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2067 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: sensor_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2092 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: avatar_shroud_high already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2118 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: avatar_shroud_medium already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2144 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: avatar_shroud_low already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2170 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: give_fe_tech already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2198 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: shroud_energy_cost already exists, using the one at file: common/scripted_effects/zz_overwrite_shroud_effects.txt line: 2251 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: add_district_and_planet_size_if_needed_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 4 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: generate_start_buildings_and_districts already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 1480 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: generate_start_pops already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 2495 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: void_dweller_home_planet_setup already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 2639 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: give_starting_resources_effect already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 3073 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: generate_home_planet_final_pass already exists, using the one at file: common/scripted_effects/zz_overwrite_start_of_game_effects.txt line: 3147 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_terminator_country already exists, using the one at file: common/scripted_effects/zz_overwrite_synthetic_dawn_effects.txt line: 4 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_assimilator_country already exists, using the one at file: common/scripted_effects/zz_overwrite_synthetic_dawn_effects.txt line: 30 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: create_machine_country already exists, using the one at file: common/scripted_effects/zz_overwrite_synthetic_dawn_effects.txt line: 59 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: galcom_subject_ethic_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 2 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: add_galcom_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 20 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: galcom_subject_remove_ethic_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 30 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: remove_galcom_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 48 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: galcom_upgrade_ethic_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 58 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: upgrade_galcom_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 76 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: galcom_downgrade_ethic_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 86 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: downgrade_galcom_modifier_effect already exists, using the one at file: common/scripted_effects/zze_overwrite_overlord_effects.txt line: 104 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: country_create_gestalt_councilor already exists, using the one at file: common/scripted_effects/zze_overwrite_paragon_effects.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_ecu_logic_start already exists, using the one at file: common/scripted_effects/zze_tec_evolved_overwrite.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_ecu_planet_entity already exists, using the one at file: common/scripted_effects/zze_tec_pd_arc_effects.txt line: 259 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: toxic_attendant_growth already exists, using the one at file: common/script_values/planetarystations_script_values.txt line: 57 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tec_basic_resource_councilor_scale already exists, using the one at file: common/script_values/zz_evolved_mechanic_script_values.txt line: 1053 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: farming_districts_value already exists, using the one at file: common/script_values/zz_evolved_script_values.txt line: 114 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: tech_weight_likelihood already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 55 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: conclave_election_value already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 73 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: toxic_attendant_growth already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 129 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: job_weights_manual_corrections already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 134 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: gaiaseeder_upkeep already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 237 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: overlord_gaiaseeder_upkeep already exists, using the one at file: common/script_values/zz_ow_00_script_values.txt line: 393 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: authoritarian_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: egalitarian_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 28 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: xenophobe_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 68 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: xenophile_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 101 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: spiritualist_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 143 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: materialist_ethics_from_relations already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 183 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: pacifist_ethics_from_pacts already exists, using the one at file: common/script_values/zz_ow_01_script_values_ethics.txt line: 226 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: leader_pending_negative_traits_modified already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: country_assigned_priests already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 37 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: mult_research_jobs already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 41 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: heir_class_weight_admiral already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 48 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: heir_class_weight_general already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 85 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: heir_class_weight_governor already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 116 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: heir_class_weight_scientist already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 147 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: naval_cap_vassals_councilor_feudal_realm already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 172 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: bellicose_naval_cap already exists, using the one at file: common/script_values/zz_ow_01_script_values_paragon.txt line: 186 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: toxic_attendant_growth already exists, using the one at file: common/script_values/zz_vanillla_pd_script_values._fix.txt line: 1 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: trait_tec_replicant_warfare_tooltip already exists, using the one at file: common/scripted_modifiers/zz_evolved_trait_tooltip_scripted_modifiers.txt line: 107 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: resolution_greatergood_workers_rights already exists, using the one at file: common/resolutions/00_resolutions_resexp.txt line: 42 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: resolution_greatergood_five_year_plans already exists, using the one at file: common/resolutions/00_resolutions_resexp.txt line: 172 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: resolution_greatergood_greater_than_ourselves already exists, using the one at file: common/resolutions/00_resolutions_resexp.txt line: 330 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: resolution_greatergood_balance_in_the_middle already exists, using the one at file: common/resolutions/00_resolutions_resexp.txt line: 529 [20:47:49][game_singleobjectdatabase.h:153]: Object with key: resolution_greatergood_universal_prosperity_mandate already exists, using the one at file: common/resolutions/00_resolutions_resexp.txt line: 728 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: resolution_galacticreforms_unseat_custodian already exists, using the one at file: common/resolutions/neuer_resolutions_nemesis.txt line: 18 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: resolution_custodian_form_empire already exists, using the one at file: common/resolutions/neuer_resolutions_nemesis.txt line: 176 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_full already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 6 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_full_machine already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 95 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_assimilation already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 136 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_organic_trophy already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 3284 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_limited already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 3329 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_slavery already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 3453 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_robot_servitude already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 3669 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_purge already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 3754 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: citizenship_purge_machine already exists, using the one at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 4009 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: colonization_control_yes already exists, using the one at file: common/species_rights/colonization_controls/zzzzzzzz_overwrite_species_controls_colonization.txt line: 6 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: colonization_control_no already exists, using the one at file: common/species_rights/colonization_controls/zzzzzzzz_overwrite_species_controls_colonization.txt line: 64 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_deassimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 7 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_ego_assimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 43 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_ego_assimilation_psionic already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 95 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_cyborg_ego_assimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 141 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_cyborg_ego_assimilation_psionic already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 202 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_tech_assimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 263 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_cyborg_assimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 301 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_cyborg_assimilation_psionic already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 341 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_psi_assimilation already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 381 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_psi_assimilation_cyborg already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 415 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_organic_trophy already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 449 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_chemical_bliss already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 490 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_shared_burden already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 571 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_dystopian_society already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 666 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_utopian already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 835 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_decadent already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1034 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_academic_privilege already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1113 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_good already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1270 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_normal already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1465 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_stratified already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1589 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_subsistence already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1728 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_servitude already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1873 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_hive_mind already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1913 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: living_standard_none already exists, using the one at file: common/species_rights/living_standards/zzzzzzzz_overwrite_living_standards.txt line: 1967 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: migration_control_yes already exists, using the one at file: common/species_rights/migration_controls/zzzzzzzz_overwrite_species_controls.txt line: 4 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: migration_control_no already exists, using the one at file: common/species_rights/migration_controls/zzzzzzzz_overwrite_species_controls.txt line: 21 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: military_service_full already exists, using the one at file: common/species_rights/military_service_types/zzzzzzzz_overwrite_military_service.txt line: 5 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: military_service_limited already exists, using the one at file: common/species_rights/military_service_types/zzzzzzzz_overwrite_military_service.txt line: 121 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: military_service_none already exists, using the one at file: common/species_rights/military_service_types/zzzzzzzz_overwrite_military_service.txt line: 175 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: population_control_yes already exists, using the one at file: common/species_rights/population_controls/zzzzzzzz_overwrite_population_controls.txt line: 3 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: population_control_no already exists, using the one at file: common/species_rights/population_controls/zzzzzzzz_overwrite_population_controls.txt line: 52 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_normal already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 4 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_neutering already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 58 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_displacement already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 123 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_labor_camps already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 198 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_matrix already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 263 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_processing already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 306 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge_necrophage already exists, using the one at file: common/species_rights/purge_types/zzzzzzzz_overwrite_purge_types.txt line: 391 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: ruler already exists, using the one at file: common/pop_categories/zz_ow_00_social_classes.txt line: 16 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: specialist already exists, using the one at file: common/pop_categories/zz_ow_00_social_classes.txt line: 255 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: worker already exists, using the one at file: common/pop_categories/zz_ow_00_social_classes.txt line: 373 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: complex_drone already exists, using the one at file: common/pop_categories/zz_ow_01_gestalt_drones.txt line: 15 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: simple_drone already exists, using the one at file: common/pop_categories/zz_ow_01_gestalt_drones.txt line: 124 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: purge already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 3 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: robot_servant already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 32 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: slave already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 108 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: bio_trophy already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 180 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: criminal already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 307 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: assimilation already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 381 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: deviant_drone already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 412 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: corrupt_drone already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 452 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: precursor already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 493 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: xeno_ward already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 624 [20:47:50][game_singleobjectdatabase.h:153]: Object with key: pre_sapients already exists, using the one at file: common/pop_categories/zz_ow_02_other_categories.txt line: 691 [20:47:53][economic_unit_template.cpp:37]: Failed to read key reference planet_bureaucrats from database file: common/pop_jobs/BOO_jobs_00.txt line: 99 [20:47:53][economic_unit_template.cpp:37]: Failed to read key reference planet_bureaucrats from database file: common/pop_jobs/BOO_jobs_00.txt line: 201 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: high_priest already exists, using the one at file: common/pop_jobs/pd_pop_job_overwrites.txt line: 1 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: priest already exists, using the one at file: common/pop_jobs/pd_pop_job_overwrites.txt line: 78 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: death_priest already exists, using the one at file: common/pop_jobs/pd_pop_job_overwrites.txt line: 175 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: bureaucrat already exists, using the one at file: common/pop_jobs/pd_pop_job_overwrites.txt line: 279 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: manager already exists, using the one at file: common/pop_jobs/pd_pop_job_overwrites.txt line: 367 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: crucible_foundry already exists, using the one at file: common/pop_jobs/pd_unique_jobs.txt line: 203 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: crucible_fabricator already exists, using the one at file: common/pop_jobs/pd_unique_jobs.txt line: 337 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: crucible_alloy_drone already exists, using the one at file: common/pop_jobs/pd_unique_jobs.txt line: 467 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_tech already exists, using the one at file: common/pop_jobs/pd_unique_jobs.txt line: 1313 [20:47:53][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_tech_drone already exists, using the one at file: common/pop_jobs/pd_unique_jobs.txt line: 1406 [20:47:54][game_singleobjectdatabase.h:153]: Object with key: tec_overmind_drone already exists, using the one at file: common/pop_jobs/zz_evolved_gestalt_jobs.txt line: 175 [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_overmind_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_overmind_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_overmind_drone.dds for spritetype GFX_text_job_tec_overmind_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_zealot_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_zealot_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_zealot_drone.dds for spritetype GFX_text_job_tec_zealot_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_prime_derivator_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_prime_derivator_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_prime_derivator_drone.dds for spritetype GFX_text_job_tec_prime_derivator_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_podtender_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_podtender_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_podtender_drone.dds for spritetype GFX_text_job_tec_podtender_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_geneticist_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_geneticist_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_geneticist_drone.dds for spritetype GFX_text_job_tec_geneticist_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_spliced.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_spliced.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_spliced.dds for spritetype GFX_text_job_tec_spliced [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_composed.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_composed.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_composed.dds for spritetype GFX_text_job_tec_composed [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_encased.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_encased.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_encased.dds for spritetype GFX_text_job_tec_encased [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_metamorphed.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_metamorphed.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_metamorphed.dds for spritetype GFX_text_job_tec_metamorphed [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_nurturer_drone.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_nurturer_drone.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_nurturer_drone.dds for spritetype GFX_text_job_tec_nurturer_drone [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_ai_unobtainium_job.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_ai_unobtainium_job.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_ai_unobtainium_job.dds for spritetype GFX_text_job_ai_unobtainium_job [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_procurator.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_procurator.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_procurator.dds for spritetype GFX_text_job_tec_procurator [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_diplomat.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_diplomat.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_diplomat.dds for spritetype GFX_text_job_tec_diplomat [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_chemical_baron.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_chemical_baron.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_chemical_baron.dds for spritetype GFX_text_job_tec_chemical_baron [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_corpo_procurator.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_corpo_procurator.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_corpo_procurator.dds for spritetype GFX_text_job_tec_corpo_procurator [20:47:54][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_corpo_chancellor.dds [20:47:54][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_corpo_chancellor.dds. [20:47:54][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_corpo_chancellor.dds for spritetype GFX_text_job_tec_corpo_chancellor [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_state_academic.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_state_academic.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_state_academic.dds for spritetype GFX_text_job_tec_state_academic [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_state_administrator.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_state_administrator.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_state_administrator.dds for spritetype GFX_text_job_tec_state_administrator [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_state_functionary.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_state_functionary.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_state_functionary.dds for spritetype GFX_text_job_tec_state_functionary [20:47:55][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1707 [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_pathfinder.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_pathfinder.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_pathfinder.dds for spritetype GFX_text_job_tec_pathfinder [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gladiator already exists, using the one at file: common/pop_jobs/zz_evolved_worker_jobs.txt line: 128 [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_tec_state_worker.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_tec_state_worker.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_tec_state_worker.dds for spritetype GFX_text_job_tec_state_worker [20:47:55][game_singleobjectdatabase.h:153]: Object with key: servant already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 6 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: slave_overseer already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 45 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: slave_toiler already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 86 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: organic_battery already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 118 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: livestock already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 155 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: livestock_zoo_animal already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 225 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: livestock_zoo_beast already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 290 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bio_trophy already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 355 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: purge already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 457 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crisis_purge already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 691 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: assimilation already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 747 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: criminal already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 866 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: deviant_drone already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 924 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: corrupt_drone already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 963 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fotd_protectors already exists, using the one at file: common/pop_jobs/zz_ow_00_other_jobs.txt line: 1003 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: head_researcher already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 5 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: high_priest already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 112 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: politician already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 189 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: noble already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 259 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: merchant already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 333 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: executive already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 407 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: knight_commander already exists, using the one at file: common/pop_jobs/zz_ow_01_ruler_jobs.txt line: 482 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: colonist already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 4 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: researcher already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 85 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: xeno_zoo_keeper already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 165 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: priest already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 231 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: death_priest already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 308 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: enforcer already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 392 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: telepath already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 506 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: entertainer already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 628 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: duelist already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 725 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: culture_worker already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 821 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bureaucrat already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 878 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: unifier already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 962 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: chemist already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1044 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: translucer already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1110 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_refiner already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1180 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: roboticist already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1262 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: healthcare already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1317 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: manager already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1499 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: necromancer already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1580 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bluelotus_technician already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1658 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: death_chronicler already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1708 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: necro_apprentice already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1760 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: foundry already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1881 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: catalytic_technician already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 1950 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: artisan already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2009 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: artificer already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2090 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pearl_diver already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2162 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: reassigner already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2287 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bath_attendant already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2348 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: knight already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2403 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: archaeoengineers already exists, using the one at file: common/pop_jobs/zz_ow_02_specialist_jobs.txt line: 2489 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: clerk already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 5 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: technician already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 95 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: miner already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 199 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crystal_miner already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 293 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_extractor already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 356 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: mote_harvester already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 414 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: farmer already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 472 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: soldier already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 595 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: preacher already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 701 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: mortal_initiate already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 778 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: scrap_miner already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 853 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: angler already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 952 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: ranger already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 1075 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: squire already exists, using the one at file: common/pop_jobs/zz_ow_03_worker_jobs.txt line: 1116 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: spawning_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 4 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: offspring_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 86 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: cyber_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 246 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: replicator already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 311 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crucible_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 365 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: coordinator already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 446 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: evaluator already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 510 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: synapse_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 555 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: brain_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 627 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: calculator already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 710 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: artisan_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 782 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fabricator already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 871 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: alloy_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 946 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: catalytic_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1024 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: chemist_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1113 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: translucer_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1165 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_refiner_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1217 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: patrol_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1281 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crystal_mining_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1382 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: mote_harvesting_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1461 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_extraction_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1540 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: mining_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1623 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: agri_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1716 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: technician_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1838 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: maintenance_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 1933 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: warrior_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2005 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bluelotus_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2116 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: chronicle_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2156 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: scrap_miner_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2267 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bath_attendant_hive already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2360 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bath_attendant_machine already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2423 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: archaeo_drone already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2471 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: archaeo_unit already exists, using the one at file: common/pop_jobs/zz_ow_04_gestalt_jobs.txt line: 2557 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: event_purge already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 6 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: ratling_scavenger already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 39 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: odd_factory_worker already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 71 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: odd_factory_drone already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 117 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: underground_trade_worker already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 150 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: underground_contact_drone already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 209 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: dimensional_portal_researcher already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 268 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: dimensional_portal_researcher_gestalt already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 477 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: space_time_anomaly_researcher already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 713 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: space_time_anomaly_researcher_gestalt already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 769 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_plant_engineer already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 847 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: gas_plant_engineer_gestalt already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 892 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: cave_cleaner already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 940 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: cave_cleaner_gestalt already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 994 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: titan_hunter already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1051 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: robot_caretaker already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1122 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: turtle_miner already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1190 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: turtle_miner_gestalt already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1272 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: machine_nurse already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1340 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: manufactorium_specialist already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1401 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: manufactorium_complex_drone already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1595 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: manufactorium_scraper already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1741 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: manufactorium_scraper_drone already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1771 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: archivist already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1803 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: puddle_technician already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 1880 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: puddle_technician_drone already exists, using the one at file: common/pop_jobs/zz_ow_06_event_jobs.txt line: 2000 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_overseer already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 3 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_sky_cardinal already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 40 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_guardian_bot already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 77 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_protector already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 122 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_archivist already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 166 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_acolyte_farm already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 209 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_acolyte_mine already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 246 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_acolyte_generator already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 291 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_augur already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 355 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_xeno_keeper already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 394 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_xeno_ward already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 439 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_hedonist already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 483 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_acolyte_artisan already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 529 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: fe_maintenance_bot already exists, using the one at file: common/pop_jobs/zz_ow_07_fallen_empire_jobs.txt line: 572 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_laborer already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 5 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_miner already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 45 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_technician already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 83 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_farmer already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 120 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_researcher already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 157 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_priest already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 198 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_bureaucrat already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 247 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_manager already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 287 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: low_tech_warrior already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 337 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: broken_shackles_scavenger already exists, using the one at file: common/pop_jobs/zz_ow_09_first_contact_jobs.txt line: 374 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: electrodepositionist already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 1 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: sulfur_tech already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 66 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: sulfur_tech_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 175 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: sulfur_ent already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 251 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: sulfur_ent_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 339 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bloom_evaporator already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 409 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bloom_hive already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 508 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: bloom_robot already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 581 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: methane_miner already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 654 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: acid_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_exotic_jobs.txt line: 718 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: storm_researcher already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 7 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: underwater_venter already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 84 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: naval_admin already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 159 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: naval_admin_hive already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 265 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: preserve_ranger already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 359 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: warriorpriest already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 410 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: medicalpriest already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 499 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: desirepriest already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 587 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: technopriest already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 676 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: inquisitor already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 761 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: high_inquisitor already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 874 [20:47:55][inline_script_database.cpp:71]: Unknown inline_script "jobs/effects/inline_evolved_tec_social_prosperity" in file: " file: common/pop_jobs/zze_tec_pd_jobs.txt line: 905 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: palace_guard already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 986 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: capital_security already exists, using the one at file: common/pop_jobs/zze_tec_pd_jobs.txt line: 1094 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: eludium_expert already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 2 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crucible_foundry already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 65 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crucible_fabricator already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 166 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: crucible_alloy_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 261 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: techno_eng already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 353 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: techno_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 450 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pdzro_harvester already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 535 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pdzro_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 597 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_miner already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 647 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_miner_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 735 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_tech already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 801 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_tech_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 910 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_recycler already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 999 [20:47:55][game_singleobjectdatabase.h:153]: Object with key: pd_scrap_recycler_drone already exists, using the one at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 1072 [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_acot_roboman.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_acot_roboman.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_acot_roboman.dds for spritetype GFX_text_job_acot_roboman [20:47:55][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/jobs/job_acot_robodrone.dds [20:47:55][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/jobs/job_acot_robodrone.dds. [20:47:55][spritetype.cpp:336]: Error initialising texture: gfx/interface/icons/jobs/job_acot_robodrone.dds for spritetype GFX_text_job_acot_robodrone [20:47:55][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_tec_main_species_produces_mult.dds" [20:48:00][modifier.cpp:2182]: Missing modifier localization: resolution_winternal_council_2 [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_change_x1 [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_change_x2 [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_change_x3 [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_change_x4 [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_change_x6 [20:48:01][modifier.cpp:2182]: Missing modifier localization: fire_rate_reduction [20:48:01][modifier.cpp:2182]: Missing modifier localization: hp_increased [20:48:01][modifier.cpp:2182]: Missing modifier localization: speed_reduction [20:48:02][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_ai_unobtainium_job_add.dds" [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_normal already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 4 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_domestic already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 62 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_military already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 115 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_indentured already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 142 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_matrix already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 177 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: slavery_livestock already exists, using the one at file: common/species_rights/slavery_types/zzzzzzzz_overwrite_slavery_types.txt line: 202 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_psionic_supremacy already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 3 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_psionic_supremacy_composer already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 31 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_psionic_supremacy_instrument already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 49 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_psionic_supremacy_eater already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 67 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_psionic_supremacy_whisperers already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 85 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_genetic_pursuit already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 103 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_cybernetic_advantage already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 127 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_cybernetic_advantage_assimilator already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 149 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_synthetic_yield already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ascensions.txt line: 171 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_display_of_power already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ethics.txt line: 7 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_strong_on_our_own already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ethics.txt line: 45 [20:48:02][game_singleobjectdatabase.h:153]: Object with key: agenda_progressive_growth already exists, using the one at file: common/council_agendas/zz_overwrite_council_agendas_ethics.txt line: 84 [20:48:03][localization_util.cpp:26]: Missing localization key [utopia.3000.1.desc.tec.hive] events/!!_utopia_shroud_events.txt:229 [20:48:03][localization_util.cpp:26]: Missing localization key [utopia.3000.2.desc.tec.hive] events/!!_utopia_shroud_events.txt:239 [20:48:03][localization_util.cpp:26]: Missing localization key [utopia.3000.3.desc.tec.hive] events/!!_utopia_shroud_events.txt:249 [20:48:03][localization_util.cpp:26]: Missing localization key [utopia.3000.4.desc.tec.hive] events/!!_utopia_shroud_events.txt:259 [20:48:03][localization_util.cpp:26]: Missing localization key [utopia.3000.5.desc.tec.hive] events/!!_utopia_shroud_events.txt:269 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.305] already exists! file: events/!vanilla_necroid_events_fix.txt line: 3 [20:48:03][eventmanager.cpp:369]: an event with id [paragon_2.1140] already exists! file: events/!vanilla_paragon_events_2_fix.txt line: 4 [20:48:03][eventmanager.cpp:369]: an event with id [plant.100] already exists! file: events/!vanilla_plantoid_events_fix.txt line: 4 [20:48:03][eventmanager.cpp:369]: an event with id [plant.105] already exists! file: events/!vanilla_plantoid_events_fix.txt line: 79 [20:48:03][eventmanager.cpp:369]: an event with id [progress.3] already exists! file: events/!vanilla_progress_events_fix.txt line: 251 [20:48:03][eventmanager.cpp:369]: an event with id [toxoids.1] already exists! file: events/!vanilla_toxoids_events_fix.txt line: 10 [20:48:03][eventtarget.cpp:2977]: Invalid scope for event target 'leader' at file: events/00_NDO_Ancient_Civ_Events.txt line: 986. Got sector [20:48:03][eventtarget.cpp:2977]: Invalid scope for event target 'leader' at file: events/00_NDO_Ancient_Civ_Events.txt line: 1136. Got sector [20:48:03][eventmanager.cpp:369]: an event with id [ancrel.4020] already exists! file: events/ancient_relics_arcsite_events_1.txt line: 4672 [20:48:03][eventmanager.cpp:369]: an event with id [ancrel.6049] already exists! file: events/ancient_relics_arcsite_events_2.txt line: 447 [20:48:03][eventmanager.cpp:369]: an event with id [ancrel.15010] already exists! file: events/ancient_relics_arcsite_events_2.txt line: 9991 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.79] already exists! file: events/anomaly_events_1.txt line: 642 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.189] already exists! file: events/anomaly_events_1.txt line: 4646 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.1197] already exists! file: events/anomaly_events_1.txt line: 4769 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.1199] already exists! file: events/anomaly_events_1.txt line: 5229 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.2520] already exists! file: events/anomaly_events_2.txt line: 148 [20:48:03][eventmanager.cpp:369]: an event with id [anomaly.6715] already exists! file: events/anomaly_events_4.txt line: 1389 [20:48:03][eventmanager.cpp:369]: an event with id [aquatics.105] already exists! file: events/aquatics_events.txt line: 214 [20:48:03][eventmanager.cpp:369]: an event with id [aquatics.110] already exists! file: events/aquatics_events.txt line: 390 [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 100 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 107 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 107 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 108 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 109 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 110 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 111 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 112 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 114 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 116 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 117 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 117 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 118 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 118 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 119 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 121 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 121 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 122 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 122 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 123 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 123 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 124 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 126 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 212 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 219 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 219 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 220 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 221 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 222 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 223 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 224 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 226 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 228 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 229 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 229 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 230 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 230 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 231 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 233 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 233 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 234 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 234 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 235 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 235 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 236 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 238 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 324 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 331 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 331 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 332 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 333 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 334 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 335 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 336 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 338 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 340 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 341 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 341 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 342 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 342 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 343 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 345 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 345 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 346 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 346 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 347 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 347 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 348 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 350 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 428 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 435 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 435 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 436 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 437 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 438 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 439 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 440 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 442 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 444 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 445 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 445 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 446 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 446 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 447 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 449 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 449 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 450 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 450 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 451 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 451 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 452 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 454 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 531 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 538 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 538 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 539 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 540 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 541 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 542 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 543 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 545 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 547 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 548 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 548 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 549 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 549 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 550 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 552 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 552 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 553 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 553 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 554 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 554 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 555 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 557 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][effect.cpp:510]: Else/else if not following an if or else if in events/cmbu_unifications.txt : 639 [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 646 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 646 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - id in events/cmbu_unifications.txtline: 647 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - title in events/cmbu_unifications.txtline: 648 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - desc in events/cmbu_unifications.txtline: 649 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - picture in events/cmbu_unifications.txtline: 650 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - show_sound in events/cmbu_unifications.txtline: 651 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_triggered_only in events/cmbu_unifications.txtline: 653 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - option in events/cmbu_unifications.txtline: 655 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 656 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 656 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 657 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 657 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 658 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 660 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 660 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - trigger in events/cmbu_unifications.txtline: 661 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - is_galactic_community_member in events/cmbu_unifications.txtline: 661 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 662 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - = in events/cmbu_unifications.txtline: 662 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - custom_tooltip in events/cmbu_unifications.txtline: 663 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:421]: Corrupt Event Table Entry - } in events/cmbu_unifications.txtline: 665 This usually means the syntax is wrong earlier in the file (e.g. wrong number of { or }, non-existent curly brackets effects) [20:48:03][eventmanager.cpp:369]: an event with id [colony.1] already exists! file: events/colony_events_1.txt line: 12 [20:48:03][eventmanager.cpp:369]: an event with id [colony.100] already exists! file: events/colony_events_1.txt line: 2082 [20:48:03][eventmanager.cpp:369]: an event with id [colony.101] already exists! file: events/colony_events_1.txt line: 2186 [20:48:03][eventmanager.cpp:369]: an event with id [colony.102] already exists! file: events/colony_events_1.txt line: 2229 [20:48:03][eventmanager.cpp:369]: an event with id [colony.103] already exists! file: events/colony_events_1.txt line: 2268 [20:48:03][eventmanager.cpp:369]: an event with id [colony.104] already exists! file: events/colony_events_1.txt line: 2354 [20:48:03][eventmanager.cpp:369]: an event with id [colony.105] already exists! file: events/colony_events_1.txt line: 2498 [20:48:03][eventmanager.cpp:369]: an event with id [colony.106] already exists! file: events/colony_events_1.txt line: 2669 [20:48:03][eventmanager.cpp:369]: an event with id [colony.107] already exists! file: events/colony_events_1.txt line: 2693 [20:48:03][eventmanager.cpp:369]: an event with id [colony.2001] already exists! file: events/colony_events_2.txt line: 1249 [20:48:03][eventmanager.cpp:369]: an event with id [colony.2005] already exists! file: events/colony_events_2.txt line: 1481 [20:48:03][eventmanager.cpp:369]: an event with id [colony.3005] already exists! file: events/colony_events_3.txt line: 1093 [20:48:03][eventmanager.cpp:369]: an event with id [colony.8001] already exists! file: events/colony_events_3.txt line: 2987 [20:48:03][eventmanager.cpp:369]: an event with id [colony.9000] already exists! file: events/colony_events_3.txt line: 3542 [20:48:03][eventmanager.cpp:369]: an event with id [colony.9850] already exists! file: events/colony_events_3.txt line: 7270 [20:48:03][eventmanager.cpp:369]: an event with id [country.52] already exists! file: events/country_events_1.txt line: 1414 [20:48:03][eventmanager.cpp:369]: an event with id [country.53] already exists! file: events/country_events_1.txt line: 1450 [20:48:03][eventmanager.cpp:369]: an event with id [crime.41] already exists! file: events/crime_events.txt line: 672 [20:48:03][eventmanager.cpp:369]: an event with id [crime.52] already exists! file: events/crime_events.txt line: 1089 [20:48:03][eventmanager.cpp:369]: an event with id [crime.53] already exists! file: events/crime_events.txt line: 1112 [20:48:03][eventmanager.cpp:369]: an event with id [crime.1000] already exists! file: events/crime_events.txt line: 1805 [20:48:03][eventmanager.cpp:369]: an event with id [distar.58] already exists! file: events/distant_stars_events_1.txt line: 2087 [20:48:03][eventmanager.cpp:369]: an event with id [distar.340] already exists! file: events/distant_stars_events_1.txt line: 2121 [20:48:03][eventmanager.cpp:369]: an event with id [distar.59] already exists! file: events/distant_stars_events_1.txt line: 2180 [20:48:03][eventmanager.cpp:369]: an event with id [distar.170] already exists! file: events/distant_stars_events_1.txt line: 5061 [20:48:03][eventmanager.cpp:369]: an event with id [distar.212] already exists! file: events/distant_stars_events_1.txt line: 6216 [20:48:03][eventmanager.cpp:369]: an event with id [distar.218] already exists! file: events/distant_stars_events_1.txt line: 6716 [20:48:03][eventmanager.cpp:369]: an event with id [distar.2033] already exists! file: events/distant_stars_events_2.txt line: 4138 [20:48:03][eventmanager.cpp:369]: an event with id [distar.2038] already exists! file: events/distant_stars_events_2.txt line: 4489 [20:48:03][eventmanager.cpp:369]: an event with id [distar.5009] already exists! file: events/distant_stars_events_3.txt line: 806 [20:48:03][eventmanager.cpp:369]: an event with id [distar.5016] already exists! file: events/distant_stars_events_3.txt line: 962 [20:48:03][eventmanager.cpp:369]: an event with id [factions.1] already exists! file: events/faction_events.txt line: 12 [20:48:03][eventmanager.cpp:369]: an event with id [factions.2000] already exists! file: events/faction_events.txt line: 241 [20:48:03][eventmanager.cpp:369]: an event with id [federations.10220] already exists! file: events/federations_events_1.txt line: 731 [20:48:03][eventmanager.cpp:369]: an event with id [federations.10230] already exists! file: events/federations_events_1.txt line: 831 [20:48:03][localization_util.cpp:26]: Missing localization key [cmb.002_n] events/federations_events_4_cmb.txt:103 [20:48:03][localization_util.cpp:26]: Missing localization key [cmb.014_i] events/federations_events_4_cmb.txt:913 [20:48:03][localization_util.cpp:26]: Missing localization key [cmb.015_i] events/federations_events_4_cmb.txt:952 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact_critters.25] already exists! file: events/first_contact_NPC_country_types_events.txt line: 338 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact_critters.35] already exists! file: events/first_contact_NPC_country_types_events.txt line: 490 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.1] already exists! file: events/first_contact_events.txt line: 12 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.5] already exists! file: events/first_contact_events.txt line: 117 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.10] already exists! file: events/first_contact_events.txt line: 253 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.15] already exists! file: events/first_contact_events.txt line: 591 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.60] already exists! file: events/first_contact_events.txt line: 1020 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.100] already exists! file: events/first_contact_events.txt line: 1113 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.103] already exists! file: events/first_contact_events.txt line: 1281 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.104] already exists! file: events/first_contact_events.txt line: 1365 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.105] already exists! file: events/first_contact_events.txt line: 1496 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.250] already exists! file: events/first_contact_events.txt line: 1920 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.252] already exists! file: events/first_contact_events.txt line: 2222 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.253] already exists! file: events/first_contact_events.txt line: 2328 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.254] already exists! file: events/first_contact_events.txt line: 2501 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.262] already exists! file: events/first_contact_events.txt line: 2739 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.380] already exists! file: events/first_contact_events.txt line: 4956 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.385] already exists! file: events/first_contact_events.txt line: 5023 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.390] already exists! file: events/first_contact_events.txt line: 5084 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.395] already exists! file: events/first_contact_events.txt line: 5199 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.397] already exists! file: events/first_contact_events.txt line: 5293 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.405] already exists! file: events/first_contact_events.txt line: 5478 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.406] already exists! file: events/first_contact_events.txt line: 5545 [20:48:03][eventmanager.cpp:369]: an event with id [first_contact.1061] already exists! file: events/first_contact_events.txt line: 6751 [20:48:03][eventmanager.cpp:369]: an event with id [galcom.210] already exists! file: events/galactic_community_events.txt line: 1575 [20:48:03][eventmanager.cpp:369]: an event with id [game_start.60] already exists! file: events/game_start.txt line: 2249 [20:48:03][eventmanager.cpp:369]: an event with id [akx.10020] already exists! file: events/horizonsignal_events.txt line: 3650 [20:48:03][eventmanager.cpp:369]: an event with id [leviathans.670] already exists! file: events/leviathans_events_1.txt line: 7904 [20:48:03][eventmanager.cpp:369]: an event with id [leviathans.675] already exists! file: events/leviathans_events_1.txt line: 8049 [20:48:03][eventmanager.cpp:369]: an event with id [mega.200] already exists! file: events/megacorp_events.txt line: 215 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.1] already exists! file: events/necroids_events_1.txt line: 12 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.2] already exists! file: events/necroids_events_1.txt line: 184 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.3] already exists! file: events/necroids_events_1.txt line: 226 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.4] already exists! file: events/necroids_events_1.txt line: 352 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.5] already exists! file: events/necroids_events_1.txt line: 478 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.6] already exists! file: events/necroids_events_1.txt line: 596 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.15] already exists! file: events/necroids_events_1.txt line: 723 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.200] already exists! file: events/necroids_events_2.txt line: 15 [20:48:03][eventmanager.cpp:369]: an event with id [necroids.305] already exists! file: events/necroids_events_2.txt line: 426 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4120] already exists! file: events/nemesis_crisis_events.txt line: 572 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4125] already exists! file: events/nemesis_crisis_events.txt line: 628 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4130] already exists! file: events/nemesis_crisis_events.txt line: 684 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4135] already exists! file: events/nemesis_crisis_events.txt line: 740 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4140] already exists! file: events/nemesis_crisis_events.txt line: 796 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4145] already exists! file: events/nemesis_crisis_events.txt line: 861 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4150] already exists! file: events/nemesis_crisis_events.txt line: 920 [20:48:03][eventmanager.cpp:369]: an event with id [crisis.4155] already exists! file: events/nemesis_crisis_events.txt line: 979 [20:48:03][eventmanager.cpp:369]: an event with id [emperor.2] already exists! file: events/nemesis_emperor_events.txt line: 167 [20:48:03][eventmanager.cpp:369]: an event with id [emperor.2] already exists! file: events/neuer_emperor_events.txt line: 12 [20:48:03][eventmanager.cpp:369]: an event with id [emperor.400] already exists! file: events/neuer_emperor_events.txt line: 153 [20:48:03][eventmanager.cpp:369]: an event with id [action.1] already exists! file: events/on_action_events_1.txt line: 10 [20:48:03][eventmanager.cpp:369]: an event with id [action.2] already exists! file: events/on_action_events_1.txt line: 2780 [20:48:03][eventmanager.cpp:369]: an event with id [action.11] already exists! file: events/on_action_events_1.txt line: 3349 [20:48:03][eventmanager.cpp:369]: an event with id [action.13] already exists! file: events/on_action_events_1.txt line: 3642 [20:48:03][eventmanager.cpp:369]: an event with id [action.14] already exists! file: events/on_action_events_1.txt line: 3720 [20:48:03][eventmanager.cpp:369]: an event with id [action.140] already exists! file: events/on_action_events_1.txt line: 3786 [20:48:03][eventmanager.cpp:369]: an event with id [action.19] already exists! file: events/on_action_events_1.txt line: 4088 [20:48:03][eventmanager.cpp:369]: an event with id [action.22] already exists! file: events/on_action_events_1.txt line: 4176 [20:48:03][eventmanager.cpp:369]: an event with id [action.30] already exists! file: events/on_action_events_1.txt line: 4258 [20:48:03][eventmanager.cpp:369]: an event with id [action.37] already exists! file: events/on_action_events_1.txt line: 4412 [20:48:03][eventmanager.cpp:369]: an event with id [action.38] already exists! file: events/on_action_events_1.txt line: 4570 [20:48:03][eventmanager.cpp:369]: an event with id [action.39] already exists! file: events/on_action_events_1.txt line: 4681 [20:48:03][eventmanager.cpp:369]: an event with id [action.40] already exists! file: events/on_action_events_1.txt line: 4756 [20:48:04][eventmanager.cpp:369]: an event with id [action.48] already exists! file: events/on_action_events_1.txt line: 5255 [20:48:04][eventmanager.cpp:369]: an event with id [action.56] already exists! file: events/on_action_events_1.txt line: 5554 [20:48:04][eventmanager.cpp:369]: an event with id [action.64] already exists! file: events/on_action_events_1.txt line: 5753 [20:48:04][eventmanager.cpp:369]: an event with id [action.65] already exists! file: events/on_action_events_1.txt line: 5990 [20:48:04][eventmanager.cpp:369]: an event with id [action.68] already exists! file: events/on_action_events_1.txt line: 6114 [20:48:04][eventmanager.cpp:369]: an event with id [action.81] already exists! file: events/on_action_events_1.txt line: 6471 [20:48:04][eventmanager.cpp:369]: an event with id [action.85] already exists! file: events/on_action_events_1.txt line: 6590 [20:48:04][eventmanager.cpp:369]: an event with id [action.89] already exists! file: events/on_action_events_1.txt line: 6721 [20:48:04][eventmanager.cpp:369]: an event with id [action.96] already exists! file: events/on_action_events_2.txt line: 15 [20:48:04][eventmanager.cpp:369]: an event with id [action.97] already exists! file: events/on_action_events_2.txt line: 73 [20:48:04][eventmanager.cpp:369]: an event with id [action.98] already exists! file: events/on_action_events_2.txt line: 131 [20:48:04][eventmanager.cpp:369]: an event with id [action.1005] already exists! file: events/on_action_events_2.txt line: 202 [20:48:04][eventmanager.cpp:369]: an event with id [action.104] already exists! file: events/on_action_events_2.txt line: 255 [20:48:04][eventmanager.cpp:369]: an event with id [action.101] already exists! file: events/on_action_events_2.txt line: 390 [20:48:04][eventmanager.cpp:369]: an event with id [action.115] already exists! file: events/on_action_events_2.txt line: 704 [20:48:04][eventmanager.cpp:369]: an event with id [action.121] already exists! file: events/on_action_events_2.txt line: 901 [20:48:04][eventmanager.cpp:369]: an event with id [action.223] already exists! file: events/on_action_events_2.txt line: 1717 [20:48:04][eventmanager.cpp:369]: an event with id [action.229] already exists! file: events/on_action_events_2.txt line: 1877 [20:48:04][eventmanager.cpp:369]: an event with id [action.230] already exists! file: events/on_action_events_2.txt line: 1924 [20:48:04][eventmanager.cpp:369]: an event with id [action.405] already exists! file: events/on_action_events_2.txt line: 2253 [20:48:04][eventmanager.cpp:369]: an event with id [action.406] already exists! file: events/on_action_events_2.txt line: 2289 [20:48:04][eventmanager.cpp:369]: an event with id [action.410] already exists! file: events/on_action_events_2.txt line: 2323 [20:48:04][eventmanager.cpp:369]: an event with id [action.504] already exists! file: events/on_action_events_2.txt line: 2785 [20:48:04][eventmanager.cpp:369]: an event with id [origin.55] already exists! file: events/origin_events_1.txt line: 1291 [20:48:04][eventmanager.cpp:369]: an event with id [origin.80] already exists! file: events/origin_events_1.txt line: 2054 [20:48:04][eventmanager.cpp:369]: an event with id [origin.100] already exists! file: events/origin_events_1.txt line: 2420 [20:48:04][eventmanager.cpp:369]: an event with id [origin.3001] already exists! file: events/origin_events_3.txt line: 11 [20:48:04][eventmanager.cpp:369]: an event with id [origin.3002] already exists! file: events/origin_events_3.txt line: 31 [20:48:04][eventmanager.cpp:369]: an event with id [origin.3003] already exists! file: events/origin_events_3.txt line: 51 [20:48:04][eventmanager.cpp:369]: an event with id [origin.3004] already exists! file: events/origin_events_3.txt line: 84 [20:48:04][eventmanager.cpp:369]: an event with id [origin.3010] already exists! file: events/origin_events_3.txt line: 129 [20:48:04][eventmanager.cpp:369]: an event with id [origin.6165] already exists! file: events/origin_events_3.txt line: 4773 [20:48:04][eventmanager.cpp:369]: an event with id [specialist.800] already exists! file: events/overlord_specialist_events.txt line: 205 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.50] already exists! file: events/paragon_events.txt line: 815 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.405] already exists! file: events/paragon_events.txt line: 2628 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.501] already exists! file: events/paragon_events.txt line: 2717 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.549] already exists! file: events/paragon_events.txt line: 2750 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.550] already exists! file: events/paragon_events.txt line: 2922 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.551] already exists! file: events/paragon_events.txt line: 3373 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.552] already exists! file: events/paragon_events.txt line: 3398 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.553] already exists! file: events/paragon_events.txt line: 3423 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.554] already exists! file: events/paragon_events.txt line: 3448 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.555] already exists! file: events/paragon_events.txt line: 3473 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.556] already exists! file: events/paragon_events.txt line: 3498 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.557] already exists! file: events/paragon_events.txt line: 3523 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.558] already exists! file: events/paragon_events.txt line: 3548 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.559] already exists! file: events/paragon_events.txt line: 3573 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.560] already exists! file: events/paragon_events.txt line: 3598 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.561] already exists! file: events/paragon_events.txt line: 3623 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.562] already exists! file: events/paragon_events.txt line: 3648 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.563] already exists! file: events/paragon_events.txt line: 3673 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.570] already exists! file: events/paragon_events.txt line: 3709 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.571] already exists! file: events/paragon_events.txt line: 3735 [20:48:04][eventmanager.cpp:369]: an event with id [paragon.600] already exists! file: events/paragon_events.txt line: 3778 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.1135] already exists! file: events/paragon_events_2.txt line: 810 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.1140] already exists! file: events/paragon_events_2.txt line: 852 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.1145] already exists! file: events/paragon_events_2.txt line: 887 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2050] already exists! file: events/paragon_events_2.txt line: 1331 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2055] already exists! file: events/paragon_events_2.txt line: 1361 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2060] already exists! file: events/paragon_events_2.txt line: 1401 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2071] already exists! file: events/paragon_events_2.txt line: 1469 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2090] already exists! file: events/paragon_events_2.txt line: 1569 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2110] already exists! file: events/paragon_events_2.txt line: 1745 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2115] already exists! file: events/paragon_events_2.txt line: 1773 [20:48:04][eventmanager.cpp:369]: an event with id [paragon_2.2120] already exists! file: events/paragon_events_2.txt line: 1910 [20:48:04][eventmanager.cpp:369]: an event with id [pop.1] already exists! file: events/pd_pop_events_overwrite.txt line: 12 [20:48:04][eventmanager.cpp:369]: an event with id [planet_destruction.500] already exists! file: events/planet_destruction_events.txt line: 1360 [20:48:04][eventmanager.cpp:369]: an event with id [planet_destruction.501] already exists! file: events/planet_destruction_events.txt line: 1576 [20:48:04][eventmanager.cpp:369]: an event with id [planet_destruction.700] already exists! file: events/planet_destruction_events.txt line: 1883 [20:48:04][eventmanager.cpp:369]: an event with id [planet_destruction.701] already exists! file: events/planet_destruction_events.txt line: 2190 [20:48:04][eventmanager.cpp:369]: an event with id [plant.100] already exists! file: events/plantoid_events.txt line: 4 [20:48:04][eventmanager.cpp:369]: an event with id [plant.105] already exists! file: events/plantoid_events.txt line: 54 [20:48:04][eventmanager.cpp:369]: an event with id [plant.110] already exists! file: events/plantoid_events.txt line: 111 [20:48:04][eventmanager.cpp:369]: an event with id [pop.1] already exists! file: events/pop_events.txt line: 12 [20:48:04][eventmanager.cpp:369]: an event with id [pop.2] already exists! file: events/pop_events.txt line: 264 [20:48:04][eventmanager.cpp:369]: an event with id [pop.3] already exists! file: events/pop_events.txt line: 321 [20:48:04][eventmanager.cpp:369]: an event with id [pop.5] already exists! file: events/pop_events.txt line: 352 [20:48:04][eventmanager.cpp:369]: an event with id [pop.6] already exists! file: events/pop_events.txt line: 405 [20:48:04][eventmanager.cpp:369]: an event with id [pop.7] already exists! file: events/pop_events.txt line: 426 [20:48:04][eventmanager.cpp:369]: an event with id [pop.8] already exists! file: events/pop_events.txt line: 477 [20:48:04][eventmanager.cpp:369]: an event with id [pop.9] already exists! file: events/pop_events.txt line: 493 [20:48:04][eventmanager.cpp:369]: an event with id [pop.10] already exists! file: events/pop_events.txt line: 542 [20:48:04][eventmanager.cpp:369]: an event with id [pop.11] already exists! file: events/pop_events.txt line: 559 [20:48:04][eventmanager.cpp:369]: an event with id [pop.12] already exists! file: events/pop_events.txt line: 610 [20:48:04][eventmanager.cpp:369]: an event with id [pop.13] already exists! file: events/pop_events.txt line: 625 [20:48:04][eventmanager.cpp:369]: an event with id [pop.14] already exists! file: events/pop_events.txt line: 684 [20:48:04][eventmanager.cpp:369]: an event with id [progress.2] already exists! file: events/progress_events.txt line: 57 [20:48:04][eventmanager.cpp:369]: an event with id [progress.3] already exists! file: events/progress_events.txt line: 315 [20:48:04][eventmanager.cpp:369]: an event with id [syndaw.1] already exists! file: events/synthetic_dawn_events.txt line: 16 [20:48:04][eventmanager.cpp:369]: an event with id [syndaw.400] already exists! file: events/synthetic_dawn_events.txt line: 580 [20:48:04][eventmanager.cpp:369]: an event with id [syndaw.401] already exists! file: events/synthetic_dawn_events.txt line: 616 [20:48:04][eventmanager.cpp:369]: an event with id [syndaw.1020] already exists! file: events/synthetic_dawn_events.txt line: 1804 [20:48:04][eventmanager.cpp:369]: an event with id [toxoids.1] already exists! file: events/toxoids_events.txt line: 10 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2703] already exists! file: events/utopia_on_action_events.txt line: 209 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2508] already exists! file: events/utopia_on_action_events.txt line: 634 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2510] already exists! file: events/utopia_on_action_events.txt line: 679 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2551] already exists! file: events/utopia_on_action_events.txt line: 738 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2555] already exists! file: events/utopia_on_action_events.txt line: 1046 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2556] already exists! file: events/utopia_on_action_events.txt line: 1093 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2557] already exists! file: events/utopia_on_action_events.txt line: 1148 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2558] already exists! file: events/utopia_on_action_events.txt line: 1162 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2560] already exists! file: events/utopia_on_action_events.txt line: 1182 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2665] already exists! file: events/utopia_on_action_events.txt line: 2055 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.2682] already exists! file: events/utopia_on_action_events.txt line: 3068 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3000] already exists! file: events/utopia_shroud_events.txt line: 15 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3010] already exists! file: events/utopia_shroud_events.txt line: 427 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3023] already exists! file: events/utopia_shroud_events.txt line: 608 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3041] already exists! file: events/utopia_shroud_events.txt line: 1194 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3150] already exists! file: events/utopia_shroud_events.txt line: 3236 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3151] already exists! file: events/utopia_shroud_events.txt line: 3297 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3152] already exists! file: events/utopia_shroud_events.txt line: 3333 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3153] already exists! file: events/utopia_shroud_events.txt line: 3370 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3160] already exists! file: events/utopia_shroud_events.txt line: 3408 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3161] already exists! file: events/utopia_shroud_events.txt line: 3463 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3162] already exists! file: events/utopia_shroud_events.txt line: 3504 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3170] already exists! file: events/utopia_shroud_events.txt line: 3540 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3171] already exists! file: events/utopia_shroud_events.txt line: 3592 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3172] already exists! file: events/utopia_shroud_events.txt line: 3633 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3180] already exists! file: events/utopia_shroud_events.txt line: 3669 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3181] already exists! file: events/utopia_shroud_events.txt line: 3720 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3182] already exists! file: events/utopia_shroud_events.txt line: 3761 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3190] already exists! file: events/utopia_shroud_events.txt line: 3811 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3191] already exists! file: events/utopia_shroud_events.txt line: 4146 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3192] already exists! file: events/utopia_shroud_events.txt line: 4184 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3193] already exists! file: events/utopia_shroud_events.txt line: 4219 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3200] already exists! file: events/utopia_shroud_events.txt line: 4257 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3300] already exists! file: events/utopia_shroud_events.txt line: 4595 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3301] already exists! file: events/utopia_shroud_events.txt line: 4726 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3302] already exists! file: events/utopia_shroud_events.txt line: 4758 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3304] already exists! file: events/utopia_shroud_events.txt line: 5115 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3305] already exists! file: events/utopia_shroud_events.txt line: 5204 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3306] already exists! file: events/utopia_shroud_events.txt line: 5281 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3307] already exists! file: events/utopia_shroud_events.txt line: 5390 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3331] already exists! file: events/utopia_shroud_events.txt line: 6285 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3332] already exists! file: events/utopia_shroud_events.txt line: 6321 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3333] already exists! file: events/utopia_shroud_events.txt line: 6355 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3334] already exists! file: events/utopia_shroud_events.txt line: 6406 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3341] already exists! file: events/utopia_shroud_events.txt line: 6772 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3345] already exists! file: events/utopia_shroud_events.txt line: 6912 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3346] already exists! file: events/utopia_shroud_events.txt line: 6946 [20:48:04][eventmanager.cpp:369]: an event with id [utopia.3400] already exists! file: events/utopia_shroud_events.txt line: 7013 [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:248(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:341(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:421(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:10(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt:5(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:18(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt:5(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:26(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt:5(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][effect_impl.cpp:647]: tec_country_fragment_aiauth_node_cost effect at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:34(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt:5(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_refragment_option.txt line: 9 accepts only yes or no as values [20:48:04][eventmanager.cpp:369]: an event with id [tec_synth_path.10012] already exists! file: events/zz_evolved_ascension_events.txt line: 4988 [20:48:04][localization_util.cpp:26]: Missing localization key [tec_synth_path.305.desc] events/zz_evolved_ascension_events.txt:5243 [20:48:04][localization_util.cpp:26]: Missing localization key [tec_synth_path.305.a] events/zz_evolved_ascension_events.txt:5256 [20:48:04][triggered_event_description.inl:22]: Duplicate triggered localization string tec_psionic_path.205.desc.fast at file: events/zz_evolved_ascension_events.txt line: 6694 [20:48:04][localization_util.cpp:26]: Missing localization key [tec_cyberpsionic_path.30080.desc] events/zz_evolved_ascension_events.txt:9992 [20:48:04][localization_util.cpp:26]: Missing localization key [tec_cyberpsionic_path.30080.a] events/zz_evolved_ascension_events.txt:10012 [20:48:04][localization_util.cpp:26]: Missing localization key [tec_tradition.21.desc] events/zz_evolved_tradition_events.txt:29 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_ecogarden already exists, using the one at file: common/deposits/pd_arc_deposits.txt line: 11 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_milarc already exists, using the one at file: common/deposits/pd_arc_deposits.txt line: 65 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_pd_industrial_sector already exists, using the one at file: common/deposits/pd_arc_deposits.txt line: 1646 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_ecogarden already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 11 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_milarc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 66 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_pd_broken_drydocks already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 131 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_pd_repaired_drydocks already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 158 [20:48:04][inline_script_database.cpp:51]: Unknown inline_script "jobs/inline_evolved_cadet" in file: " file: common/deposits/zze_tec_pd_arc_deposits.txt line: 200 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_corpoarc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 207 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_pd_capital_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 273 [20:48:04][game_singleobjectdatabase.h:153]: Object with key: d_pd_palace_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 433 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_boardroom_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 591 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_biohivecap_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 750 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_industrial_sector already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 879 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_florahivecap_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 936 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_machinecap_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1070 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_verticalfarm_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1156 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_necro_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1215 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_shroud_arc already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1245 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_capital_spot already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1307 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_pd_techno_arc_farm already exists, using the one at file: common/deposits/zze_tec_pd_arc_deposits.txt line: 1344 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 27 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:21(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 52 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 27 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:40(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 52 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 23 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:55(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:22(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 44 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 26 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:75(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 50 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 26 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:93(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 50 [20:48:05][persistent.cpp:46]: Error: "Unexpected token: triggered_desc, near line: 25 " in file: "common/deposits/zze_tec_pd_arc_deposits.txt:1365(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:113(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:24(inline_script) common/inline_scripts/jobs/inline_evolved_job_per_pop.txt" near line: 48 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_arcane_generator already exists, using the one at file: common/deposits/zzzzzzzz_evolved_replace_special_deposits.txt line: 147 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_segment_rubble_1 already exists, using the one at file: common/deposits/zzzzzzzz_evolved_replace_special_deposits.txt line: 443 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_segment_rubble_2 already exists, using the one at file: common/deposits/zzzzzzzz_evolved_replace_special_deposits.txt line: 481 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_segment_rubble_3 already exists, using the one at file: common/deposits/zzzzzzzz_evolved_replace_special_deposits.txt line: 519 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_lithoid_crater already exists, using the one at file: common/deposits/zzzzzzzz_evolved_replace_special_deposits.txt line: 559 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_rushing_waterfalls already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 29 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_bountiful_plains already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 64 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_rugged_woods already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 103 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_green_hills already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 131 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_fungal_caves already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 173 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_lush_jungle already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 216 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_fertile_lands already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 256 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_great_river already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 297 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_marvelous_oasis already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 336 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_tropical_island already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 376 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_fungal_forest already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 417 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_crystal_forest already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 453 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_hyperfertile_valley already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 498 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_savage_wildlands already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 518 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_alien_pets_deposit already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 546 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_migrating_forests already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 580 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_migrating_forest_reserve already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 606 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_wandering_forests already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 640 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_titanic_life_blocker already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 669 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_dangerous_wildlife_blocker already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 697 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_mountain_range already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 884 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_active_volcano already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1050 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_dense_jungle already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1236 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_toxic_kelp already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1418 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_deep_sinkhole already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1580 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_quicksand_basin already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1748 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_noxious_swamp already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 1921 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: d_massive_glacier already exists, using the one at file: common/deposits/zzzzzzzzz_overwrite_deposits.txt line: 2093 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_baol_life_seed already exists, using the one at file: common/decisions/pd_baol_replace_decisions.txt line: 8 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_arcology_project_relic already exists, using the one at file: common/decisions/pd_cityworldreplaces 2.txt line: 2 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_arcology_project already exists, using the one at file: common/decisions/pd_cityworldreplaces.txt line: 2 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_prospect already exists, using the one at file: common/decisions/pd_hiveprospect_replace_decisions.txt line: 8 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_expand_planetary_sea already exists, using the one at file: common/decisions/pd_replace_expand_planetary_sea.txt line: 3 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_flood_habitat already exists, using the one at file: common/decisions/pd_replace_expand_planetary_sea.txt line: 222 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_resort_colony already exists, using the one at file: common/decisions/pd_resort_overwrite.txt line: 2 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_penal_colony already exists, using the one at file: common/decisions/pd_resort_overwrite.txt line: 70 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_arcology_project already exists, using the one at file: common/decisions/zz_evolved_ecu_decisions.txt line: 14 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_arcology_project_relic already exists, using the one at file: common/decisions/zz_evolved_ecu_decisions.txt line: 103 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_upgrade_habitat already exists, using the one at file: common/decisions/zz_evolved_megastructure_decisions.txt line: 11 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_upgrade_habitat_2 already exists, using the one at file: common/decisions/zz_evolved_megastructure_decisions.txt line: 85 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_shattered_ring_project already exists, using the one at file: common/decisions/zz_evolved_megastructure_decisions.txt line: 932 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_market_nomination already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 9 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_boost_market_nomination already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 222 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_negotiate_with_crime_lords already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 378 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_end_crime_lord_deal already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 417 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_lithoid_swarm_consume_world already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 445 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_flood_habitat already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 807 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_museum_exhibits already exists, using the one at file: common/decisions/zz_vanilla_overwrite_decisions.txt line: 1026 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_ecoarcology_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 6 [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger any_owned_planet in common/decisions/zze_tec_pd_arc_decisions.txt line : 86. Got planet [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_ecoarcology_project_relic already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 94 [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger has_ascension_perk in common/decisions/zze_tec_pd_arc_decisions.txt line : 141. Got planet [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger any_owned_planet in common/decisions/zze_tec_pd_arc_decisions.txt line : 229. Got planet [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger has_ascension_perk in common/decisions/zze_tec_pd_arc_decisions.txt line : 285. Got planet [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_corpoarcology_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 295 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_corpoarcology_project_relic already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 353 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_milarcology_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 531 [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger any_owned_planet in common/decisions/zze_tec_pd_arc_decisions.txt line : 616. Got planet [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_milarc_project_relic already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 624 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_milarc_project_regrelic already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 678 [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger has_ascension_perk in common/decisions/zze_tec_pd_arc_decisions.txt line : 727. Got planet [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger any_owned_planet in common/decisions/zze_tec_pd_arc_decisions.txt line : 816. Got planet [20:48:05][trigger.cpp:606]: Invalid Scope type for trigger has_ascension_perk in common/decisions/zze_tec_pd_arc_decisions.txt line : 924. Got planet [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_bioforge_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 934 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_biofort_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 990 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_floraforge_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1045 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_florafort_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1111 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_machinefactory_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1168 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_machine_fort_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1224 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_technoarcology_project already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1280 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_necro_arc_spot already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1447 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_necro_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1490 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_necrohive_arc_spot already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1591 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_necrohive_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1636 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_necro_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1741 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_pd_shroud_arc_spot already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1782 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_pd_shroud_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1824 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_shroud_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1923 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_capital_spot already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 1965 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_capital_spot already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2010 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_capital_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2042 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_capital_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2361 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_palace_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2409 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_palace_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2728 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_boardroom_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 2780 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_remove_boardroom_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 3159 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_biohivecap_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 3207 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_florahivecap_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 3301 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_machinecap_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 3369 [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_rogue_cap_arc already exists, using the one at file: common/decisions/zze_tec_pd_arc_decisions.txt line: 3464 [20:48:05][decision.cpp:75]: Decision "decision_military_habitat" has invalid technology "tech_military_habitats". [20:48:05][game_singleobjectdatabase.h:153]: Object with key: decision_psi_inoculate_pops already exists, using the one at file: common/decisions/zzzz_overwrite_paragon_decisions.txt line: 6 [20:48:07][game_singleobjectdatabase.h:153]: Object with key: life_toxic_category already exists, using the one at file: common/anomalies/fix_anomaly_categories.txt line: 9 [20:48:07][inline_script_database.cpp:51]: Unknown inline_script "trait/subtitle/paragonplanet_districts_rw_farming_society_research_produces_add_trait" in file: " file: common/traits/00_scientist_traits.txt:3083(inline_script) common/inline_scripts/trait/icon.txt:5(inline_script) common/inline_scripts/trait/subtitle/council_no.txt line: 4 [20:48:07][inline_script_database.cpp:71]: Unknown inline_script "trait/icon_element/rarity_paragonplanet_districts_rw_farming_society_research_produces_add" in file: " file: common/traits/00_scientist_traits.txt:3083(inline_script) common/inline_scripts/trait/icon.txt line: 11 [20:48:07][persistent.cpp:46]: Error: "Malformed token: @trait_sorting_priority_paragonplanet_districts_rw_farming_society_research_produces_add_no_none, near line: 23 " in file: "common/traits/00_scientist_traits.txt:3083(inline_script) common/inline_scripts/trait/icon.txt" near line: 23 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/04_species_traits.txt:1561(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 29 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/04_species_traits.txt:1561(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 109 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/04_species_traits.txt:1561(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 118 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:1138(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 29 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:1138(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 109 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:1138(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 118 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:2766(inline_script) common/inline_scripts/traits/inline_evolved_trait_replicant.txt line: 161 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:2766(inline_script) common/inline_scripts/traits/inline_evolved_trait_replicant.txt line: 170 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt line: 3797 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt line: 3798 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:4410(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 29 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:4410(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 109 [20:48:08][pdxmodifier.h:542]: Modifier has entry not allowed by category: file: common/traits/zz_evolved_feature_traits.txt:4410(inline_script) common/inline_scripts/traits/inline_evolved_trait_cybernetic.txt line: 118 [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_biogenic_main.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_bionic_main.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_psychic_main.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_ethereal_main.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_ascendant_main.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_vigorous.dds] [20:48:08][layered_icon.cpp:102]: Did not find icon [gfx/interface/icons/traits/trait_tec_delicate.dds] [20:48:09][game_singleobjectdatabase.h:153]: Object with key: state_policy_slider already exists, using the one at file: common/policies/!00_a_policies_organized.txt line: 1519 [20:48:09][policy.cpp:26]: Missing Policy Localization Key: medicare_for_all_name [20:48:09][policy.cpp:26]: Missing Policy Localization Key: public_healthcarep_name [20:48:09][policy.cpp:26]: Missing Policy Localization Key: health_no_focus_name [20:48:09][policy.cpp:26]: Missing Policy Localization Key: private_healthcarep_name [20:48:09][policy.cpp:26]: Missing Policy Localization Key: pay_to_heal_name [20:48:09][game_singleobjectdatabase.h:153]: Object with key: diplomatic_stance already exists, using the one at file: common/policies/00_policies.txt line: 14 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: war_philosophy already exists, using the one at file: common/policies/00_policies.txt line: 807 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: war_doctrine already exists, using the one at file: common/policies/00_policies.txt line: 975 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: subjugation_war_terms already exists, using the one at file: common/policies/00_policies.txt line: 1071 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: orbital_bombardment already exists, using the one at file: common/policies/00_policies.txt line: 1448 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: orbital_bombardment_accept_surrender already exists, using the one at file: common/policies/00_policies.txt line: 1550 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: interference already exists, using the one at file: common/policies/00_policies.txt line: 1582 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: enlightenment already exists, using the one at file: common/policies/00_policies.txt line: 1808 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: resettlement already exists, using the one at file: common/policies/00_policies.txt line: 1888 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: appropriation already exists, using the one at file: common/policies/00_policies.txt line: 1922 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: leader_enhancement already exists, using the one at file: common/policies/00_policies.txt line: 1960 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: first_contact_protocol already exists, using the one at file: common/policies/00_policies.txt line: 2068 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: border_policy already exists, using the one at file: common/policies/00_policies.txt line: 2171 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: food_policy already exists, using the one at file: common/policies/00_policies.txt line: 2242 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: food_policy_gestalt already exists, using the one at file: common/policies/00_policies.txt line: 2290 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: economic_policy already exists, using the one at file: common/policies/00_policies.txt line: 2493 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: trade_policy already exists, using the one at file: common/policies/00_policies.txt line: 2557 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: drone_policy already exists, using the one at file: common/policies/00_policies.txt line: 2663 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: artificial_intelligence_policy already exists, using the one at file: common/policies/00_policies.txt line: 2705 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: robot_pop_policy already exists, using the one at file: common/policies/00_policies.txt line: 2861 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: pre_sapients already exists, using the one at file: common/policies/00_policies.txt line: 2936 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: debris already exists, using the one at file: common/policies/00_policies.txt line: 3086 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: refugees already exists, using the one at file: common/policies/00_policies.txt line: 3132 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: population_controls already exists, using the one at file: common/policies/00_policies.txt line: 3211 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: slavery already exists, using the one at file: common/policies/00_policies.txt line: 3255 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: purge already exists, using the one at file: common/policies/00_policies.txt line: 3356 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: knightly_duties already exists, using the one at file: common/policies/00_policies.txt line: 3480 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: relentless_industrialists_policy already exists, using the one at file: common/policies/00_policies.txt line: 3549 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: roboticist_output already exists, using the one at file: common/policies/00_policies.txt line: 3619 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: empire_stance_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 16 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: diplomatic_stance already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 67 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: evangelism_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1049 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: empire_warfare_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1210 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: first_contact_protocol already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1261 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: war_philosophy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1364 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: war_doctrine already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1532 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: subjugation_war_terms already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 1628 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: militarist_targeting already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2006 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: orbital_bombardment already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2116 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: orbital_bombardment_accept_surrender already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2222 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: border_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2254 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: empire_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2330 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: trade_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2381 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: research_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2653 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: economic_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2814 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: goods_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2888 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: drone_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2956 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: tec_drone_overclock already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 2998 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: food_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3255 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: food_policy_gestalt already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3313 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: researchfocus_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3355 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: debris already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3515 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: knightly_duties already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3561 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: relentless_industrialists_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3630 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: roboticist_output already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3700 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: population_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3731 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: resettlement already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3782 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: appropriation already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3823 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: population_controls already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3861 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: refugees already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3912 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: leader_enhancement already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 3986 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: purge already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4097 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: tec_replicant_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4212 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: tec_replicant_assimilation_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4257 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: interference_a_primitives_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4300 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: interference already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4361 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: enlightenment already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4587 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: pre_sapients already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4668 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: slave_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4818 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: slavery already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4870 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: enslavement_rate already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 4964 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: assembly_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5160 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: tec_assembly_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5217 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: AI_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5353 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: artificial_intelligence_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5410 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: robot_pop_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5628 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: bioservant_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5715 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: bioservant_intelligence_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5771 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: bioservant_pop_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 5912 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: instrospective_gestalt_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6003 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: researchfocus_introspective_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6055 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: dronemaintenance_introspective_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6139 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: spacemining_introspective_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6356 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: architecture_introspective_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6429 [20:48:09][game_singleobjectdatabase.h:153]: Object with key: fleetlogistics_introspective_policy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 6498 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: state_policy_slider already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7361 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: economic_stance already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7416 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: bureaucracy already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7547 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: education already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7752 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: industrial already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7854 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: recycling already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 7948 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: transportation_logistics already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8041 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: gun_rights already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8133 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: drug_rights already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8231 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: minimal_wage already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8328 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: interstellar_telecom already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8430 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: interstellar_media already exists, using the one at file: common/policies/zzzzb_evolved_policies.txt line: 8513 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_ethic_policy_slider already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 3 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_egalitarian_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 55 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_authoritarian_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 154 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_xenophobe_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 215 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_xenophile_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 299 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_militarist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 368 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_pacifist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 437 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_materialist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 528 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_spiritualist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 785 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_competitive_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 932 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_cooperative_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1023 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_cooperative_state_workers_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1095 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_industrialist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1141 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_ecologist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1213 [20:48:10][game_singleobjectdatabase.h:153]: Object with key: tec_elitist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1300 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_pluralist_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1365 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_empathy_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1445 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_apathy_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1492 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_preservation_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1540 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_disregard_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1587 [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_introspective_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1635 [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_A_name [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_B_name [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_C_name [20:48:11][game_singleobjectdatabase.h:153]: Object with key: tec_gestalt_extrospective_ethic_policy already exists, using the one at file: common/policies/zzzzzz_evolved_ethic_policies.txt line: 1682 [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_A_name [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_B_name [20:48:11][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_C_name [20:48:11][prescripted_systems.cpp:885]: An initializer called "lost_colony_1" already exists. file: common/solar_system_initializers/federations_initializers.txt line: 1060 [20:48:11][prescripted_systems.cpp:885]: An initializer called "msi_home_system" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 13 [20:48:11][prescripted_systems.cpp:885]: An initializer called "slavers_neighbor_t1" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 262 [20:48:11][prescripted_systems.cpp:885]: An initializer called "slavers_neighbor_t1_first_colony" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 342 [20:48:11][prescripted_systems.cpp:885]: An initializer called "slavers_neighbor_t2_second_colony" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 476 [20:48:11][prescripted_systems.cpp:885]: An initializer called "fear_of_the_dark_system" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 584 [20:48:11][prescripted_systems.cpp:885]: An initializer called "hunter_of_the_dark_system" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 717 [20:48:11][prescripted_systems.cpp:885]: An initializer called "broken_shackles_parent_system" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 816 [20:48:11][prescripted_systems.cpp:885]: An initializer called "solarpunk_01" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 1105 [20:48:11][prescripted_systems.cpp:885]: An initializer called "solarpunk_02" already exists. file: common/solar_system_initializers/first_contact_initializers.txt line: 1230 [20:48:11][prescripted_systems.cpp:885]: An initializer called "overlord_system_init" already exists. file: common/solar_system_initializers/overlord_initializers.txt line: 1415 [20:48:11][prescripted_systems.cpp:885]: An initializer called "overlord_system_4_init" already exists. file: common/solar_system_initializers/overlord_initializers.txt line: 2477 [20:48:11][prescripted_systems.cpp:885]: An initializer called "overlord_system_5_init" already exists. file: common/solar_system_initializers/overlord_initializers.txt line: 2813 [20:48:11][prescripted_systems.cpp:885]: An initializer called "overlord_system_6_init" already exists. file: common/solar_system_initializers/overlord_initializers.txt line: 3124 [20:48:11][prescripted_systems.cpp:885]: An initializer called "overlord_system_7_init" already exists. file: common/solar_system_initializers/overlord_initializers.txt line: 3406 [20:48:11][prescripted_systems.cpp:885]: An initializer called "the_chosen_home_initializer" already exists. file: common/solar_system_initializers/special_system_initializers.txt line: 2928 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_bankers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_bankers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_bankers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_bankers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_conservatives.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_conservatives.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_conservatives.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_conservatives.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_environmentalists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_environmentalists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_environmentalists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_environmentalists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_labourites.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_labourites.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_labourites.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_labourites.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_manufacturers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_manufacturers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_manufacturers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_manufacturers.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_socialists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_socialists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_evolved_socialists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_evolved_socialists.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: imperialist already exists, using the one at file: common/pop_faction_types/zz_vanilla_imperialist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_imperialist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_imperialist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_imperialist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_imperialist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: isolationist already exists, using the one at file: common/pop_faction_types/zz_vanilla_isolationist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_isolationist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_isolationist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_isolationist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_isolationist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: progressive already exists, using the one at file: common/pop_faction_types/zz_vanilla_progressive.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_progressive.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_progressive.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_progressive.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_progressive.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: prosperity already exists, using the one at file: common/pop_faction_types/zz_vanilla_prosperity.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_prosperity.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_prosperity.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_prosperity.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_prosperity.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: supremacist already exists, using the one at file: common/pop_faction_types/zz_vanilla_supremacist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_supremacist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_supremacist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_supremacist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_supremacist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: technologist already exists, using the one at file: common/pop_faction_types/zz_vanilla_technologist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_technologist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_technologist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_technologist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_technologist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: totalitarian already exists, using the one at file: common/pop_faction_types/zz_vanilla_totalitarian.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_totalitarian.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_totalitarian.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_totalitarian.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_totalitarian.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: traditionalist already exists, using the one at file: common/pop_faction_types/zz_vanilla_traditionalist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_traditionalist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_traditionalist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_traditionalist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_traditionalist.txt:26(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][game_singleobjectdatabase.h:153]: Object with key: xenoist already exists, using the one at file: common/pop_faction_types/zz_vanilla_xenoist.txt line: 4 [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_xenoist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 6. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_xenoist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 10. Got country [20:48:12][eventtarget.cpp:2977]: Invalid scope for event target 'pop_faction' at file: common/pop_faction_types/zz_vanilla_xenoist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line: 21. Got country [20:48:12][trigger.cpp:606]: Invalid Scope type for trigger pop_faction in common/pop_faction_types/zz_vanilla_xenoist.txt:27(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_political_virtue.txt line : 26. Got country [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 10 " in file: "common/governments/cmbu_governments.txt" near line: 12 [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 28 " in file: "common/governments/cmbu_governments.txt" near line: 30 [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 46 " in file: "common/governments/cmbu_governments.txt" near line: 48 [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 64 " in file: "common/governments/cmbu_governments.txt" near line: 66 [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 82 " in file: "common/governments/cmbu_governments.txt" near line: 84 [20:48:12][persistent.cpp:46]: Error: "Unexpected token: potential, near line: 100 " in file: "common/governments/cmbu_governments.txt" near line: 102 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_despotic_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 4 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_constitutional_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 23 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_plutocratic_oligarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 37 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_representative_democracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 57 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_theocratic_monarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 213 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_theocratic_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 237 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_theocratic_oligarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 262 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_theocratic_republic already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 280 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_divine_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 302 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_holy_tribunal already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 333 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_megachurch already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 351 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_star_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 378 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_military_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 412 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_military_junta already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 441 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_military_commissariat already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 479 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_martial_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 511 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_martial_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 533 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_war_council already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 550 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_assembly_of_clans already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 567 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_citizen_stratocracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 587 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_citizen_republic already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 632 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_irenic_monarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 650 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_irenic_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 681 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_irenic_bureaucracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 709 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_moral_democracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 737 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_celestial_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 768 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_despotic_hegemony already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 793 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_totalitarian_regime already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 824 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_executive_committee already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 850 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_direct_democracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 876 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_illuminated_autocracy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 903 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_technocratic_dictatorship already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 925 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_science_directorate already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 947 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_rational_consensus already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 973 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_blood_court already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 999 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_purity_order already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1021 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_purification_committee already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1038 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_purity_assembly already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1055 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_feudal_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1074 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_megacorporation already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1096 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_trade_league already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1146 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_criminal_syndicate already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1186 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_subversive_cult already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1203 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_enlightened_monarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1221 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_elective_monarchy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1246 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_communal_parity already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1263 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_bandit_kingdom already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1278 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_bandit_commune already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1297 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_mortal_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1318 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_grim_council already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1335 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_band_blood already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1351 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_sacrificial_megachurch already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1367 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_hive_mind already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1385 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_devouring_swarm already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1408 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_parasitic_overmind already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1425 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_empire already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1445 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_terminator already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1460 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_servitor already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1476 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_assimilator already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1492 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_research already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1508 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_machine_industrial already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1556 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_stagnant_ascendancy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1606 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_awakened_ascendancy already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1623 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_custodian_matrix already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1640 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_berserker_machine already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1657 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_galactic_defense_unit already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1674 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_tribal_society already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1691 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_feudal_realms already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1708 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_fragmented_nation_states already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1725 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_curator_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1742 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_trader_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1757 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_artist_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1772 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_marauder_clans already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1787 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_marauder_khanate already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1802 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_diadochi already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1817 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_successor_khanate already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1832 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_military_order already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1847 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_ancient_machine_intelligence already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1862 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_imperial_domain already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1878 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_imperial_domain_machines already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1900 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_imperial_domain_hives already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1916 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_imperial_domain_megacorp already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1932 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_mercenary_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1952 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_salvager_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1964 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_shroudwalker_enclave already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1976 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gov_fallback already exists, using the one at file: common/governments/zz_evolved_governments.txt line: 1988 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: hive_minds already exists, using the one at file: common/country_customization/zz_evolved_country_customization.txt line: 7 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: machines already exists, using the one at file: common/country_customization/zz_evolved_country_customization.txt line: 77 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_anchorage already exists, using the one at file: common/starbase_modules/zz_ow_00_orbital_ring_modules.txt line: 2 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_gun_battery already exists, using the one at file: common/starbase_modules/zz_ow_00_orbital_ring_modules.txt line: 45 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_missile_battery already exists, using the one at file: common/starbase_modules/zz_ow_00_orbital_ring_modules.txt line: 76 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: orbital_ring_hangar_bay already exists, using the one at file: common/starbase_modules/zz_ow_00_orbital_ring_modules.txt line: 109 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: shipyard already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 5 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: trading_hub already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 84 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: anchorage already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 145 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: gun_battery already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 201 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: missile_battery already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 251 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: hangar_bay already exists, using the one at file: common/starbase_modules/zz_ow_00_starbase_modules.txt line: 297 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cordyceptic_reanimation_facility already exists, using the one at file: common/starbase_buildings/pd_starbase_buildings_overwrite.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_minerals_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 3 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_energy_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 52 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_food_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 101 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_consumer_goods_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 151 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_alloys_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 193 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_psi_corps already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 230 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: ring_trade_hub already exists, using the one at file: common/starbase_buildings/zz_ow_00_orbital_ring_buildings.txt line: 298 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: offworld_trading_company already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 3 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: hydroponics_bay already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 124 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: crew_quarters already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 183 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: naval_logistics_office already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 242 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: curator_think_tank already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 297 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: resource_silo already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 387 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cordyceptic_reanimation_facility already exists, using the one at file: common/starbase_buildings/zz_ow_00_starbase_buildings.txt line: 440 [20:48:12][effect.cpp:437]: Error: "Unexpected token: add_awareness, near line: 193 " in file: "common/megastructures/zz_evolved_elisianrings.txt" near line: 194 [20:48:12][effect.cpp:437]: Error: "Unexpected token: add_awareness, near line: 201 " in file: "common/megastructures/zz_evolved_elisianrings.txt" near line: 202 [20:48:12][effect.cpp:437]: Error: "Unexpected token: add_awareness, near line: 209 " in file: "common/megastructures/zz_evolved_elisianrings.txt" near line: 210 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: habitat_0 already exists, using the one at file: common/megastructures/zzz_evolved_habitats.txt line: 4 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cb_ideology already exists, using the one at file: common/casus_belli/zz_overwritten_casus_belli.txt line: 10 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cb_megacorp_subjugate already exists, using the one at file: common/casus_belli/zz_overwritten_casus_belli.txt line: 95 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cb_hostile_takeover already exists, using the one at file: common/casus_belli/zz_overwritten_casus_belli.txt line: 121 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: cb_expel_corp already exists, using the one at file: common/casus_belli/zz_overwritten_casus_belli.txt line: 145 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_subjugation already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 34 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_tribute already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 271 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_megacorp_subjugate already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 410 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_force_ideology already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 598 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_scion already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 833 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: wg_hegemon already exists, using the one at file: common/war_goals/zz_overwrite_war_goals.txt line: 954 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_disharmonious_unity already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 197 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_unification_wars already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 402 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_technological_unity already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 454 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_megacorp_unification already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 483 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_one_religion already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 504 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_way_to_peacefulness already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 532 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_psionic_abilities already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 780 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_resort_world already exists, using the one at file: common/governments/civics/NDO_origins.txt line: 868 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_hive already exists, using the one at file: common/governments/civics/pd_base_origins.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_tree_of_life already exists, using the one at file: common/governments/civics/pd_base_origins.txt line: 24 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_radiotrophic_mutants already exists, using the one at file: common/governments/civics/pd_exotic_origins.txt line: 17 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_hycean_aquatic already exists, using the one at file: common/governments/civics/pd_exotic_origins.txt line: 102 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_techno_world already exists, using the one at file: common/governments/civics/pd_origins_unique.txt line: 69 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_scrapyard_world already exists, using the one at file: common/governments/civics/pd_origins_unique.txt line: 156 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_pd_shroud already exists, using the one at file: common/governments/civics/pd_shroud_origins.txt line: 18 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corvee_system already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 8 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_imperial_cult already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 56 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_beacon_of_liberty already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 115 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_exalted_priesthood already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 181 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_philosopher_king already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 257 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_meritocracy already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 310 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_citizen_service already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 376 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_technocracy already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 450 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_feudal_realm already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 514 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_police_state already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 566 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_idealistic_foundation already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 625 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_environmentalist already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 683 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_slaver_guilds already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 749 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_inwards_perfection already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 814 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_warrior_culture already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 899 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_distinguished_admiralty already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 974 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_free_haven already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1042 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_cutthroat_politics already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1112 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_dominion already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1165 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_agrarian_idyll already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1221 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_shadow_council already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1329 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_mining_guilds already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1387 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_parliamentary_system already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1419 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_efficient_bureaucracy already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1471 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_nationalistic_zeal already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1521 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_functional_architecture already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1577 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_aristocratic_elite already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1615 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_shared_burden already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1687 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_fanatic_purifiers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1756 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_barbaric_despoilers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1835 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_byzantine_bureaucracy already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1908 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_merchant_guilds already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 1960 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_reanimated_armies already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2035 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_diplomatic_corps already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2096 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_death_cult already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2159 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_memorialist already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2231 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_catalytic_processing already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2289 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_crafters already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2326 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_pleasure_seekers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2365 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_idyllic_bloom already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2430 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_anglers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2462 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_pompous_purists already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2516 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_toxic_baths already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2592 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_relentless_industrialists already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2634 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_scavengers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2704 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_ascensionists already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2754 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_eager_explorers already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2800 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_memory_vault already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2839 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_crusader_spirit already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2862 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_heroic_tales already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2917 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_dystopian_society already exists, using the one at file: common/governments/civics/zz_vanilla_civics.txt line: 2935 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_franchising already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 5 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_trading_posts already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 37 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_media_conglomerate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 67 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_naval_contractors already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 95 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_free_traders already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 162 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_private_prospectors already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 206 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_gospel_of_the_masses already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 249 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_ruthless_competition already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 297 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_criminal_heritage already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 362 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_private_military_companies already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 394 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_indentured_assets already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 460 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_brand_loyalty already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 518 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_public_relations_specialists already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 554 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_death_cult_corporate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 594 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_catalytic_processing already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 665 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_hedonism already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 699 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_anglers already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 760 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_crafters already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 808 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_permanent_employment already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 853 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_relentless_industrialists already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 908 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_toxic_baths already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 967 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_scavengers already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1016 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_corporate_ascensionists already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1057 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_privatized_exploration already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1105 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_crusader_spirit_corporate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1138 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_task_delegation_corporate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1186 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_private_healthcare_corporate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1204 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_memory_vault_corporate already exists, using the one at file: common/governments/civics/zz_vanilla_corporate_civics.txt line: 1228 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_subspace_ephapse already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 5 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_natural_neural_network already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 33 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_ascetic already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 54 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_one_mind already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 72 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_divided_attention already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 96 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_strength_of_legions already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 113 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_subsumed_will already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 140 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_pooled_knowledge already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 159 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_devouring_swarm already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 183 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_empath already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 240 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_memorialist already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 273 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_catalytic_processing already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 295 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_idyllic_bloom already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 324 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_toxic_baths already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 353 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_ascensionists already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 374 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_cordyceptic_drones already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 400 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_stargazers already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 423 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_memory_vault_hive already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 454 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_hive_upkeep_twister already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 473 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_servitor already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 494 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_terminator already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 532 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_assimilator already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 583 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_builder already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 632 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_factory_overclock already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 650 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_unitary_cohesion already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 670 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_rockbreakers already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 688 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_zero_waste_protocols already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 704 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_built_to_last already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 721 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_ota_updates already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 738 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_warbots already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 758 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_introspective already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 790 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_delegated_functions already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 817 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_predictive_analysis already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 847 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_replication already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 864 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_maintenance_protocols already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 886 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_memorialist already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 905 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_catalytic_processing already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 930 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_toxic_baths already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 961 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_ascensionists already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 988 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_exploration_protocol already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 1017 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_memory_vault_machine already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 1053 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: civic_machine_upkeep_twister already exists, using the one at file: common/governments/civics/zz_vanilla_gestalt_civics.txt line: 1072 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_mechanists already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 6 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_syncretic_evolution already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 53 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_life_seeded already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 96 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_post_apocalyptic already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 129 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_shattered_ring already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 165 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_void_dwellers already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 203 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_tree_of_life already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 242 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_necrophage already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 270 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_clone_army already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 323 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_subterranean already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 360 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_progenitor_hive already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 398 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_payback already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 428 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: origin_broken_shackles already exists, using the one at file: common/governments/civics/zz_vanilla_origins.txt line: 474 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_democratic already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 16 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_oligarchic already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 28 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_dictatorial already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 40 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_imperial already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 64 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_corporate already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 76 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_hive_mind already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 124 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_ruler_machine_intelligence already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_authorities.txt line: 160 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_indentured_assets already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_corporate.txt line: 4 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_corporate_toxic_baths already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_corporate.txt line: 15 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_merchant_guilds already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_regular.txt line: 6 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_reanimated_armies already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_regular.txt line: 17 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_toxic_baths already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_regular.txt line: 32 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_warrior_culture already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_civics_regular.txt line: 47 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_gestalt_governor already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_gestalt.txt line: 8 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_gestalt_scientist already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_gestalt.txt line: 24 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_gestalt_admiral already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_gestalt.txt line: 39 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_gestalt_general already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_gestalt.txt line: 54 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_research already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_standard.txt line: 4 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: councilor_defense already exists, using the one at file: common/governments/councilors/zz_evolved_councilors_standard.txt line: 29 [20:48:12][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_tec_cybernetics_produces_mult.dds" [20:48:12][government_authority_type.cpp:94]: Failed to read key reference councilor_ruler_auth_tec_hive_biomechanic from database file: common/governments/authorities/00_authorities.txt line: 550 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_penal_planet already exists, using the one at file: common/colony_automation/01_mow_00_penal_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_research_planet already exists, using the one at file: common/colony_automation/01_mow_00_research_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_ringworld_planet already exists, using the one at file: common/colony_automation/01_mow_00_ringworld_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_ringworld_hive_planet already exists, using the one at file: common/colony_automation/01_mow_00_ringworld_hive_automation.txt line: 2 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_ringworld_machine_planet already exists, using the one at file: common/colony_automation/01_mow_00_ringworld_machine_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_slave_planet already exists, using the one at file: common/colony_automation/01_mow_00_slave_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_planet already exists, using the one at file: common/colony_automation/02_mow_00_capital_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_hive_planet already exists, using the one at file: common/colony_automation/02_mow_00_capital_hive_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_machine_planet already exists, using the one at file: common/colony_automation/02_mow_00_capital_machine_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_machine_servitor_planet already exists, using the one at file: common/colony_automation/02_mow_00_capital_machine_servitor_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_colony_planet already exists, using the one at file: common/colony_automation/02_mow_00_colony_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_colony_machine_planet already exists, using the one at file: common/colony_automation/02_mow_00_colony_machine_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_factory_planet already exists, using the one at file: common/colony_automation/02_mow_00_factory_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_farming_planet already exists, using the one at file: common/colony_automation/02_mow_00_farming_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_fortress_planet already exists, using the one at file: common/colony_automation/02_mow_00_fortress_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_foundry_planet already exists, using the one at file: common/colony_automation/02_mow_00_foundry_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_generator_planet already exists, using the one at file: common/colony_automation/02_mow_00_generator_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_industrial_planet already exists, using the one at file: common/colony_automation/02_mow_00_industrial_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_mining_planet already exists, using the one at file: common/colony_automation/02_mow_00_mining_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_refinery_planet already exists, using the one at file: common/colony_automation/02_mow_00_refinery_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_resort_planet already exists, using the one at file: common/colony_automation/02_mow_00_resort_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_rural_planet already exists, using the one at file: common/colony_automation/02_mow_00_rural_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_trade_planet already exists, using the one at file: common/colony_automation/02_mow_00_trade_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_bureau_planet already exists, using the one at file: common/colony_automation/02_mow_00_unity_automation.txt line: 1 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_urban_hive_planet already exists, using the one at file: common/colony_automation/02_mow_00_urban_automation.txt line: 2 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_crime_management already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 8 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_crime_management_gestalt already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 41 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_building_housing already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 73 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_building_slot_management already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 137 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_biotrophy_management_servitor_ecu already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 191 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_biotrophy_management_servitor_hab already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 196 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_biotrophy_management_servitor already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 201 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_amenity_management already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 249 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_hive_amenity_management already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 325 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_amenity_management_ecu already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 403 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_psi_corps_building already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 418 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_building already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 434 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_building_machine already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 458 [20:48:12][game_singleobjectdatabase.h:153]: Object with key: automate_capital_building_hive already exists, using the one at file: common/colony_automation_exceptions/zz_ow_00_crisis_exceptions.txt line: 486 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: operation_smear_campaign already exists, using the one at file: common/espionage_operation_types/zz_evolved_operations.txt line: 18 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_adopt already exists, using the one at file: common/traditions/pd_biosynth.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_adopt_finish already exists, using the one at file: common/traditions/pd_biosynth.txt line: 13 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_perk_1 already exists, using the one at file: common/traditions/pd_biosynth.txt line: 25 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_perk_2a already exists, using the one at file: common/traditions/pd_biosynth.txt line: 32 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_perk_2b already exists, using the one at file: common/traditions/pd_biosynth.txt line: 39 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_perk_3a already exists, using the one at file: common/traditions/pd_biosynth.txt line: 48 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tr_biosynth_perk_3b already exists, using the one at file: common/traditions/pd_biosynth.txt line: 57 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_adopt already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 7 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_finish already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 64 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_transubstantiation_synthesis already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 92 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_metabolic_reprocessing already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 113 [20:48:13][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_tec_cybernetics_upkeep_mult.dds" [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_integrated_anatomy already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 132 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assembly_standards already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 160 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_modular_cybernetics already exists, using the one at file: common/traditions/z_vanilla_cybernetics.txt line: 184 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_adopt already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_finish already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 11 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_inevitable_assimilation already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 19 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_metabolic_reprocessing already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 26 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_integrated_anatomy already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 35 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_crucible already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 46 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_cybernetics_assimilator_modular_cybernetics already exists, using the one at file: common/traditions/z_vanilla_cybernetics_assimilator.txt line: 55 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_adopt already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 7 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_finish already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 39 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_resequencing already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 106 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_creation already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 121 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_enhanced_expression already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 139 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_efficient_cloning already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 163 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_genetics_retrovirus already exists, using the one at file: common/traditions/z_vanilla_genetics.txt line: 170 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_adopt already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 7 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_finish already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 58 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_psi_corps already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 110 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_mind_readers already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 133 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_psionic_assimilation already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 143 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_breach_shroud already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 172 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_psionics_shrouded_encryption already exists, using the one at file: common/traditions/z_vanilla_psionics.txt line: 193 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_adopt already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 6 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_finish already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 55 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_maintenance_protocols already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 103 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_optimization_algorithms already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 115 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_synthetic_age already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 129 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_prefabricated_components already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 158 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synthetics_solid_state_actuators already exists, using the one at file: common/traditions/z_vanilla_synthetics.txt line: 172 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_adaptability_environmental_diversification already exists, using the one at file: common/traditions/zz_overwrite_adaptability.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_adaptability_appropriation already exists, using the one at file: common/traditions/zz_overwrite_adaptability.txt line: 14 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_aptitude_adopt already exists, using the one at file: common/traditions/zz_overwrite_aptitude.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_aptitude_finish already exists, using the one at file: common/traditions/zz_overwrite_aptitude.txt line: 12 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_diplomacy_finish already exists, using the one at file: common/traditions/zz_overwrite_diplomacy.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_discovery_finish already exists, using the one at file: common/traditions/zz_overwrite_discovery.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_discovery_databank_uplinks already exists, using the one at file: common/traditions/zz_overwrite_discovery.txt line: 26 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_discovery_polytechnic_education already exists, using the one at file: common/traditions/zz_overwrite_discovery.txt line: 45 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_discovery_faith_in_science already exists, using the one at file: common/traditions/zz_overwrite_discovery.txt line: 88 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_discovery_science_division already exists, using the one at file: common/traditions/zz_overwrite_discovery.txt line: 130 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_domination_finish already exists, using the one at file: common/traditions/zz_overwrite_domination.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_domination_grand_council already exists, using the one at file: common/traditions/zz_overwrite_domination.txt line: 28 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_domination_judgment_corps already exists, using the one at file: common/traditions/zz_overwrite_domination.txt line: 68 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_expansion_finish already exists, using the one at file: common/traditions/zz_overwrite_expansion.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_expansion_a_new_life already exists, using the one at file: common/traditions/zz_overwrite_expansion.txt line: 28 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_expansion_galactic_ambition already exists, using the one at file: common/traditions/zz_overwrite_expansion.txt line: 113 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_harmony_finish already exists, using the one at file: common/traditions/zz_overwrite_harmony.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_harmony_harmonious_directives already exists, using the one at file: common/traditions/zz_overwrite_harmony.txt line: 28 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_mercantile_finish already exists, using the one at file: common/traditions/zz_overwrite_mercantile.txt line: 4 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_mercantile_trickle_up_economics already exists, using the one at file: common/traditions/zz_overwrite_mercantile.txt line: 29 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_mercantile_commercial_enterprise already exists, using the one at file: common/traditions/zz_overwrite_mercantile.txt line: 53 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_prosperity_finish already exists, using the one at file: common/traditions/zz_overwrite_prosperity.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synchronicity_finish already exists, using the one at file: common/traditions/zz_overwrite_synchronicity.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_synchronicity_harmonious_directives already exists, using the one at file: common/traditions/zz_overwrite_synchronicity.txt line: 28 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_unyielding_finish already exists, using the one at file: common/traditions/zz_overwrite_unyielding.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_unyielding_fortress_doctrine already exists, using the one at file: common/traditions/zz_overwrite_unyielding.txt line: 30 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_adopt already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_finish already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 30 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_universal_compatibility already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 39 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_adaptive_programming already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 50 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_spatial_optimization already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 65 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_material_analysis already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 74 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tr_versatility_operational_proxies already exists, using the one at file: common/traditions/zz_overwrite_versatility.txt line: 89 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: pd_tradition_biosynth already exists, using the one at file: common/tradition_categories/z_evolved_overwrite_pd_traditions.txt line: 4 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_adaptability already exists, using the one at file: common/tradition_categories/z_evolved_vanilla_adaptability.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_cybernetics already exists, using the one at file: common/tradition_categories/z_evolved_vanilla_cybernetics.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_genetics already exists, using the one at file: common/tradition_categories/z_evolved_vanilla_genetics.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_psionics already exists, using the one at file: common/tradition_categories/z_evolved_vanilla_psionics.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_synthetics already exists, using the one at file: common/tradition_categories/z_evolved_vanilla_synthetics.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_discovery already exists, using the one at file: common/tradition_categories/zz_overwrite_discovery.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_expansion already exists, using the one at file: common/tradition_categories/zz_overwrite_expansion.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_mercantile already exists, using the one at file: common/tradition_categories/zz_overwrite_mercantile.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: tradition_versatility already exists, using the one at file: common/tradition_categories/zz_overwrite_versatility.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_engineered_evolution already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 5 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_the_flesh_is_weak already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 79 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_evolution already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 225 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mind_over_matter already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 331 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_age already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 398 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_transcendence already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 448 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_evolutionary_mastery already exists, using the one at file: common/ascension_perks/00_ascension_paths.txt line: 509 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_lord_of_war already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 98 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_become_the_crisis already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 147 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_enigmatic_engineering already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 281 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_nihilistic_acquisition already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 344 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_colossus already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 387 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_world_shaper already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 455 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_force_projection already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 519 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_defender_of_the_galaxy already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 562 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_interstellar_dominion already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 638 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_grasp_the_void already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 677 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_eternal_vigilance already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 712 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_contender already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 754 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_technological_ascendancy already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 803 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_one_vision already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 831 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_consecrated_worlds already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 866 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mastery_of_nature already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 887 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_imperial_prerogative already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 924 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_executive_vigor already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 946 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_transcendent_learning already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 962 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_shared_destiny already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 980 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_voidborn already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1020 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_master_builders already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1082 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_utopia already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1122 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_megacorp already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1181 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_utopia_and_megacorp already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1231 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_machine_worlds already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1301 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_hive_worlds already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1342 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_arcology_project already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1382 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_xeno_compatibility already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1432 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_universal_transactions already exists, using the one at file: common/ascension_perks/00_ascension_perks.txt line: 1485 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mastery_of_nature already exists, using the one at file: common/ascension_perks/00_pd_overwrite.txt line: 4 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_hydrocentric already exists, using the one at file: common/ascension_perks/00_pd_overwrite.txt line: 47 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_world_shaper already exists, using the one at file: common/ascension_perks/00_pd_overwrite.txt line: 117 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_hive_worlds already exists, using the one at file: common/ascension_perks/00_pd_overwrite.txt line: 184 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_engineered_evolution already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 5 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_the_flesh_is_weak already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 79 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 140 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing_assimilator already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 181 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_evolution already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 225 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mind_over_matter already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 328 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_age already exists, using the one at file: common/ascension_perks/12_ascension_paths.txt line: 395 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_engineered_evolution already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 5 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_the_flesh_is_weak already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 92 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 169 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing_assimilator already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 210 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_evolution already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 254 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mind_over_matter already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 367 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_age already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 438 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_detox already exists, using the one at file: common/ascension_perks/pd1_overwrites_ascension_perks.txt line: 487 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mind_over_matter already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 36 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_psionic_ascendance already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 215 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_engineered_evolution already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 324 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_genetic_perfection already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 527 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_the_flesh_is_weak already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 656 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_cybernetic_revolution already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 892 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_evolution already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1016 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_synthetic_singularity already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1209 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_synthetic_age already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1317 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_machine_mechanic_3 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1399 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_replicant already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1461 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_biopsionic already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 1777 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_cyberpsionic already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2066 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_hive_psionic_1 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2256 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_hive_psionic_3 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2273 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_hive_psionic_shatter already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2291 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_transcendence already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2312 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_evolutionary_mastery already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2433 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_cybernetic_fascination already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2566 [20:48:13][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_pops_tec_cybernetics_upkeep_mult.dds" [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_machine_mechanic_2 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2686 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_hive_psionic_2 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2766 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_machine_psi_2 already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2783 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2869 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_organo_machine_interfacing_assimilator already exists, using the one at file: common/ascension_perks/zz_evolved_ascension_paths.txt line: 2877 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_future_society already exists, using the one at file: common/ascension_perks/zz_evolved_new_ascension_perks.txt line: 5 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_one_mind already exists, using the one at file: common/ascension_perks/zz_evolved_new_ascension_perks.txt line: 33 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_influential already exists, using the one at file: common/ascension_perks/zz_evolved_new_ascension_perks.txt line: 114 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_sidereal_arcologies already exists, using the one at file: common/ascension_perks/zz_evolved_new_ascension_perks.txt line: 391 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_tec_ethical_shift already exists, using the one at file: common/ascension_perks/zz_evolved_new_ascension_perks.txt line: 528 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_archaeoengineers already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 6 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_become_the_crisis already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 125 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_lord_of_war already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 253 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_hydrocentric already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 320 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_enigmatic_engineering already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 394 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_nihilistic_acquisition already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 468 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_colossus already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 553 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_force_projection already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 624 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_defender_of_the_galaxy already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 694 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_interstellar_dominion already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 786 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_grasp_the_void already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 841 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_eternal_vigilance already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 941 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_contender already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1060 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_technological_ascendancy already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1128 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_one_vision already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1239 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_consecrated_worlds already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1330 [20:48:13][meantimetohappen.cpp:298]: script_value/weight field: operation at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt:1348(inline_script) common/inline_scripts/ascension_perks/weights/inline_evolved_force_main_path.txt line: 3 will always be 0 as it is modifying a base value of 0 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_imperial_prerogative already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1354 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_executive_vigor already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1385 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_transcendent_learning already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1436 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_shared_destiny already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1510 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_voidborn already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1588 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_master_builders already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1696 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_utopia already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1740 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_megacorp already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1810 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_galactic_wonders_utopia_and_megacorp already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1872 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_world_shaper already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 1952 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_machine_worlds already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2120 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_hive_worlds already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2241 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_universal_transactions already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2358 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_detox already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2436 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_arcology_project already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2483 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_mastery_of_nature already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2598 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_xeno_compatibility already exists, using the one at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 2692 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_florahive_worlds already exists, using the one at file: common/ascension_perks/zze_tec_pd_arc_ascension_perks_overwrite.txt line: 4 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: ap_arcology_project already exists, using the one at file: common/ascension_perks/zze_tec_pd_hab_ascension_perks.txt line: 1 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: concept_tec_specialist_job_death_chronicler already exists, using the one at file: common/game_concepts/zz_evolved_jobs_game_concepts.txt:563(inline_script) common/inline_scripts/concepts/inline_evolved_specialist_job_concept.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: concept_tec_specialist_job_catalytic_technician already exists, using the one at file: common/game_concepts/zz_evolved_jobs_game_concepts.txt:923(inline_script) common/inline_scripts/concepts/inline_evolved_specialist_job_concept.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: concept_tec_specialist_job_catalytic_drone already exists, using the one at file: common/game_concepts/zz_evolved_jobs_game_concepts.txt:930(inline_script) common/inline_scripts/concepts/inline_evolved_specialist_job_concept.txt line: 3 [20:48:13][game_singleobjectdatabase.h:153]: Object with key: concept_tec_specialist_job_artificer already exists, using the one at file: common/game_concepts/zz_evolved_jobs_game_concepts.txt:947(inline_script) common/inline_scripts/concepts/inline_evolved_specialist_job_concept.txt line: 3 [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: planet_cultivators [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: megastructures_protoworlds [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_production_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_food_production_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_minerals_production_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_energy_production_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_research_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_physics_research_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_society_research_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: starbase_engineering_research_modules [20:48:13][economic_category.cpp:410]: Missing economic category Localization Key: planet_tec_state_workers [20:48:13][planet_class.cpp:268]: Failed to find texture "gfx/portraits/environments/pc_tec_dummy_sky.dds" for planet pc_tec_dummy [20:48:13][planet_class.cpp:248]: Failed to find entity "dyson_sphere_phase_05_entity_xx_entity" for planet pc_dyson_habitable [20:48:13][planet_class.cpp:248]: Failed to find entity "snowball_planet_xx_entity" for planet pc_snowball [20:48:13][planet_class.cpp:268]: Failed to find texture "gfx/portraits/environments/pc_tec_arkship_sky.dds" for planet pc_tec_arkship [20:48:13][planet_class.cpp:268]: Failed to find texture "gfx/portraits/environments/pc_tec_gene_sky.dds" for planet pc_tec_gene [20:48:13][planet_class.cpp:268]: Failed to find texture "gfx/portraits/environments/pc_tec_replicant_sky.dds" for planet pc_tec_replicant [20:48:13][technology.cpp:861]: Failed to find icon for technology: giga_tech_the_vat (gfx/interface/icons/technologies/giga_tech_the_vat.dds) [20:48:13][technology.cpp:861]: Failed to find icon for technology: gpm_tech_arcane_research (gfx/interface/icons/technologies/gpm_tech_arcane_research.dds) [20:48:14][technology.cpp:861]: Failed to find icon for technology: tech_tec_bt_1_bioprocessors (gfx/interface/icons/technologies/tech_tec_bt_1_bioprocessors.dds) [20:48:14][technology.cpp:861]: Failed to find icon for technology: tech_tec_bt_2_bioalloys (gfx/interface/icons/technologies/tech_tec_bt_2_bioalloys.dds) [20:48:14][district_type.cpp:386]: District district_tec_decadent_generator is missing texture gfx/interface/icons/districts/district_tec_decadent_generator.dds [20:48:14][district_type.cpp:397]: District district_tec_decadent_generator is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_generator.dds [20:48:14][district_type.cpp:408]: District district_tec_decadent_generator is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_generator_big.dds [20:48:14][district_type.cpp:386]: District district_tec_decadent_mining is missing texture gfx/interface/icons/districts/district_tec_decadent_mining.dds [20:48:14][district_type.cpp:397]: District district_tec_decadent_mining is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_mining.dds [20:48:14][district_type.cpp:408]: District district_tec_decadent_mining is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_mining_big.dds [20:48:14][district_type.cpp:386]: District district_tec_decadent_farming is missing texture gfx/interface/icons/districts/district_tec_decadent_farming.dds [20:48:14][district_type.cpp:397]: District district_tec_decadent_farming is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_farming.dds [20:48:14][district_type.cpp:408]: District district_tec_decadent_farming is missing texture gfx/interface/icons/districts/grid_box/district_tec_decadent_farming_big.dds [20:48:14][district_type.cpp:397]: District district_tec_eco_farming is missing texture gfx/interface/icons/districts/grid_box/district_tec_eco_farming.dds [20:48:14][district_type.cpp:386]: District district_tec_ark_control is missing texture gfx/interface/icons/districts/district_tec_ark_control.dds [20:48:14][district_type.cpp:397]: District district_tec_ark_control is missing texture gfx/interface/icons/districts/grid_box/district_tec_ark_control.dds [20:48:14][district_type.cpp:408]: District district_tec_ark_control is missing texture gfx/interface/icons/districts/grid_box/district_tec_ark_control_big.dds [20:48:14][building_type.cpp:674]: No category assigned to building type building_fe_xeno_zoo [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_corp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_corp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_crimecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_crimecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_hivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_hivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_biohivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_biohivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_ciberhivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_ciberhivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_machinecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type AI_building_tec_machinecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type ai_building_tec_machinecorp_carebots_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_corp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_corp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_corp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_crimecorp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_crimecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_crimecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_hivecorp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_hivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_hivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_biohivecorp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_biohivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_biohivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_ciberhivecorp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_ciberhivecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_ciberhivecorp_capital_3 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_machinecorp_capital_1 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_machinecorp_capital_2 [20:48:14][building_type.cpp:674]: No category assigned to building type building_tec_machinecorp_capital_3 [20:48:14][building_type.cpp:686]: Building building_tec_cyberhive_imperial_capital is missing texture gfx/interface/icons/buildings/building_tec_cyberhive_imperial_capital.dds [20:48:14][building_type.cpp:686]: Building building_tec_scifi_imperial_capital is missing texture gfx/interface/icons/buildings/building_tec_scifi_imperial_capital.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_mat_celestial_database is missing texture gfx/interface/icons/buildings/building_tec_tr_mat_celestial_database.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_mat_celestial_array is missing texture gfx/interface/icons/buildings/building_tec_tr_mat_celestial_array.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_spi_manifesto_faith is missing texture gfx/interface/icons/buildings/building_tec_tr_spi_manifesto_faith.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_phile_tribute_unity is missing texture gfx/interface/icons/buildings/building_tec_tr_phile_tribute_unity.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_phobe_monument_purity is missing texture gfx/interface/icons/buildings/building_tec_tr_phobe_monument_purity.dds [20:48:14][building_type.cpp:686]: Building building_tec_tr_pac_garden_peace is missing texture gfx/interface/icons/buildings/building_tec_tr_pac_garden_peace.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_mil_comisariat is missing texture gfx/interface/icons/buildings/building_tec_tr_mil_comisariat.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_aut_throne is missing texture gfx/interface/icons/buildings/building_tec_tr_aut_throne.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_egal_parliament is missing texture gfx/interface/icons/buildings/building_tec_tr_egal_parliament.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_eco_sculptor is missing texture gfx/interface/icons/buildings/building_tec_tr_eco_sculptor.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_eco_sculptor_hab is missing texture gfx/interface/icons/buildings/building_tec_tr_eco_sculptor_hab.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_ind_mohole is missing texture gfx/interface/icons/buildings/building_tec_tr_ind_mohole.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_ind_mohole_hab is missing texture gfx/interface/icons/buildings/building_tec_tr_ind_mohole_hab.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_comp_hypermall is missing texture gfx/interface/icons/buildings/building_tec_tr_comp_hypermall.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_coop_distribution is missing texture gfx/interface/icons/buildings/building_tec_tr_coop_distribution.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_eli_academy is missing texture gfx/interface/icons/buildings/building_tec_tr_eli_academy.dds [20:48:15][building_type.cpp:686]: Building building_tec_tr_ega_repository is missing texture gfx/interface/icons/buildings/building_tec_tr_ega_repository.dds [20:48:15][building_type.cpp:621]: Missing building Localization Key: building_tec_empathic_factory_1 [20:48:15][building_type.cpp:621]: Missing building Localization Key: building_tec_empathic_factory_1_desc [20:48:15][building_type.cpp:686]: Building building_tec_empathic_factory_1 is missing texture gfx/interface/icons/buildings/building_tec_empathic_factory_1.dds [20:48:15][building_type.cpp:697]: Building building_tec_empathic_factory_1 Upgrades Into Inexistent Building: building_tec_empathic_factory_2 [20:48:15][building_type.cpp:686]: Building building_tec_biohive_food_processing_facility is missing texture gfx/interface/icons/buildings/building_tec_biohive_food_processing_facility.dds [20:48:15][building_type.cpp:686]: Building building_tec_biohive_food_processing_center is missing texture gfx/interface/icons/buildings/building_tec_biohive_food_processing_center.dds [20:48:15][building_type.cpp:686]: Building building_tec_biohive_food_processing_complex is missing texture gfx/interface/icons/buildings/building_tec_biohive_food_processing_complex.dds [20:48:15][building_type.cpp:686]: Building building_tec_biohive_mining_1 is missing texture gfx/interface/icons/buildings/building_tec_biohive_mining_1.dds [20:48:15][building_type.cpp:686]: Building building_tec_biohive_mining_2 is missing texture gfx/interface/icons/buildings/building_tec_biohive_mining_2.dds [20:48:15][building_type.cpp:686]: Building building_tec_biohive_mining_3 is missing texture gfx/interface/icons/buildings/building_tec_biohive_mining_3.dds [20:48:15][building_type.cpp:686]: Building building_tec_biomass_farm_1 is missing texture gfx/interface/icons/buildings/building_tec_biomass_farm_1.dds [20:48:15][building_type.cpp:686]: Building building_tec_biomass_farm_2 is missing texture gfx/interface/icons/buildings/building_tec_biomass_farm_2.dds [20:48:15][building_type.cpp:686]: Building building_tec_biomass_farm_3 is missing texture gfx/interface/icons/buildings/building_tec_biomass_farm_3.dds [20:48:15][building_type.cpp:686]: Building building_tec_vault_of_plenty is missing texture gfx/interface/icons/buildings/building_tec_vault_of_plenty.dds [20:48:15][building_type.cpp:686]: Building building_tec_vault_of_acquisition is missing texture gfx/interface/icons/buildings/building_tec_vault_of_acquisition.dds [20:48:15][building_type.cpp:686]: Building building_tec_vault_of_unity is missing texture gfx/interface/icons/buildings/building_tec_vault_of_unity.dds [20:48:15][building_type.cpp:686]: Building building_tec_vault_of_wealth is missing texture gfx/interface/icons/buildings/building_tec_vault_of_wealth.dds [20:48:15][building_type.cpp:686]: Building building_tec_exocolonyship is missing texture gfx/interface/icons/buildings/building_tec_exocolonyship.dds [20:48:15][building_type.cpp:686]: Building building_tec_exocolonyship_machine is missing texture gfx/interface/icons/buildings/building_tec_exocolonyship_machine.dds [20:48:15][building_type.cpp:686]: Building building_tec_exocolonyship_hive is missing texture gfx/interface/icons/buildings/building_tec_exocolonyship_hive.dds [20:48:15][building_type.cpp:686]: Building building_tec_hive_spire is missing texture gfx/interface/icons/buildings/building_tec_hive_spire.dds [20:48:15][building_type.cpp:686]: Building building_tec_hive_spire_2 is missing texture gfx/interface/icons/buildings/building_tec_hive_spire_2.dds [20:48:15][building_type.cpp:686]: Building building_tec_nanite_assembler_2 is missing texture gfx/interface/icons/buildings/building_tec_nanite_assembler_2.dds [20:48:15][building_type.cpp:686]: Building building_tec_mechadendrite_assembler_1 is missing texture gfx/interface/icons/buildings/building_tec_mechadendrite_assembler_1.dds [20:48:15][building_type.cpp:686]: Building building_tec_cybernetic_hospital_gestalt_1 is missing texture gfx/interface/icons/buildings/building_tec_cybernetic_hospital_gestalt_1.dds [20:48:15][building_type.cpp:686]: Building building_tec_cybernetic_hospital_gestalt_2 is missing texture gfx/interface/icons/buildings/building_tec_cybernetic_hospital_gestalt_2.dds [20:48:15][building_type.cpp:686]: Building building_tec_cybernetic_hospital_gestalt_3 is missing texture gfx/interface/icons/buildings/building_tec_cybernetic_hospital_gestalt_3.dds [20:48:15][building_type.cpp:686]: Building building_tec_private_patents_initiative is missing texture gfx/interface/icons/buildings/building_tec_private_patents_initiative.dds [20:48:15][building_type.cpp:686]: Building building_tec_omniguard_branch is missing texture gfx/interface/icons/buildings/building_tec_omniguard_branch.dds [20:48:15][building_type.cpp:686]: Building gpm_precursor_research_center is missing texture gfx/interface/icons/buildings/gpm_precursor_research_center.dds [20:48:15][building_type.cpp:686]: Building tec_supertestbuilding is missing texture gfx/interface/icons/buildings/tec_supertestbuilding.dds [20:48:15][modifier.cpp:1584]: Modifier `building_mote_harvesters_max` already exists! [20:48:15][modifier.cpp:1584]: Modifier `building_gas_extractors_max` already exists! [20:48:15][modifier.cpp:1584]: Modifier `building_crystal_mines_max` already exists! [20:48:15][modifier.cpp:1584]: Modifier `building_betharian_power_plant_max` already exists! [20:48:15][meantimetohappen.cpp:374]: script_value/weight field: missing specified localization key: gov_supporting_civics [20:48:15][meantimetohappen.cpp:374]: script_value/weight field: missing specified localization key: gov_opposing_civics [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_academician [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_academician_desc [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_state_specialist [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_state_specialist_desc [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_corpo_TEMPLATE [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_corpo_TEMPLATE_desc [20:48:15][job_type.cpp:704]: Job tec_overmind_drone is missing texture gfx/interface/icons/jobs/job_tec_overmind_drone.dds [20:48:15][job_type.cpp:704]: Job tec_zealot_drone is missing texture gfx/interface/icons/jobs/job_tec_zealot_drone.dds [20:48:15][job_type.cpp:704]: Job tec_prime_derivator_drone is missing texture gfx/interface/icons/jobs/job_tec_prime_derivator_drone.dds [20:48:15][job_type.cpp:704]: Job tec_podtender_drone is missing texture gfx/interface/icons/jobs/job_tec_podtender_drone.dds [20:48:15][job_type.cpp:704]: Job tec_geneticist_drone is missing texture gfx/interface/icons/jobs/job_tec_geneticist_drone.dds [20:48:15][job_type.cpp:704]: Job tec_spliced is missing texture gfx/interface/icons/jobs/job_tec_spliced.dds [20:48:15][job_type.cpp:704]: Job tec_composed is missing texture gfx/interface/icons/jobs/job_tec_composed.dds [20:48:15][job_type.cpp:704]: Job tec_encased is missing texture gfx/interface/icons/jobs/job_tec_encased.dds [20:48:15][job_type.cpp:704]: Job tec_metamorphed is missing texture gfx/interface/icons/jobs/job_tec_metamorphed.dds [20:48:15][job_type.cpp:704]: Job tec_nurturer_drone is missing texture gfx/interface/icons/jobs/job_tec_nurturer_drone.dds [20:48:15][job_type.cpp:704]: Job ai_unobtainium_job is missing texture gfx/interface/icons/jobs/job_ai_unobtainium_job.dds [20:48:15][job_type.cpp:704]: Job tec_procurator is missing texture gfx/interface/icons/jobs/job_tec_procurator.dds [20:48:15][job_type.cpp:704]: Job tec_diplomat is missing texture gfx/interface/icons/jobs/job_tec_diplomat.dds [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_chemical_baron [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_chemical_baron_desc [20:48:15][job_type.cpp:704]: Job tec_chemical_baron is missing texture gfx/interface/icons/jobs/job_tec_chemical_baron.dds [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_corpo_parabellum [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_tec_corpo_parabellum_desc [20:48:15][job_type.cpp:704]: Job tec_corpo_procurator is missing texture gfx/interface/icons/jobs/job_tec_corpo_procurator.dds [20:48:15][job_type.cpp:704]: Job tec_corpo_chancellor is missing texture gfx/interface/icons/jobs/job_tec_corpo_chancellor.dds [20:48:15][job_type.cpp:704]: Job tec_state_academic is missing texture gfx/interface/icons/jobs/job_tec_state_academic.dds [20:48:15][job_type.cpp:704]: Job tec_state_administrator is missing texture gfx/interface/icons/jobs/job_tec_state_administrator.dds [20:48:15][job_type.cpp:704]: Job tec_state_functionary is missing texture gfx/interface/icons/jobs/job_tec_state_functionary.dds [20:48:15][job_type.cpp:704]: Job tec_pathfinder is missing texture gfx/interface/icons/jobs/job_tec_pathfinder.dds [20:48:15][job_type.cpp:704]: Job tec_state_worker is missing texture gfx/interface/icons/jobs/job_tec_state_worker.dds [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_acot_roboman [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_acot_roboman_desc [20:48:15][job_type.cpp:704]: Job acot_roboman is missing texture gfx/interface/icons/jobs/job_acot_roboman.dds [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_acot_robodrone [20:48:15][job_type.cpp:633]: Missing job Localization Key: job_acot_robodrone_desc [20:48:15][job_type.cpp:704]: Job acot_robodrone is missing texture gfx/interface/icons/jobs/job_acot_robodrone.dds [20:48:15][council_agenda.cpp:57]: Missing sprite for council agenda, expected sprite "GFX_council_agenda_icon_agenda_tec_aiauth_restructuring" [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_strong_currents for deposit type d_sulfur_arid_highlands [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_powerful_geyser for deposit type d_sulfur_searing_desert [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_underwater_jets for deposit type d_sulfur_searing_desert [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_coral_deposit for deposit type d_sulfur_mineral_fields [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_submerged_caves for deposit type d_sulfur_ore_rich_caverns [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_sea_grass for deposit type d_sulfur_nutritious_mudland [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_kelp_forests for deposit type d_sulfur_fertile_lands [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_hydrocarbon_lakes for deposit type d_sulfur_black_soil [20:48:15][deposit_type.cpp:275]: Invalid blocker swap type d_ammonia_seas for deposit type d_sulfur_black_soil [20:48:15][deposit_type.cpp:290]: Colonizable-type deposit d_snowball_wasteland_1 is missing texture gfx/interface/icons/deposits/d_frozen_wasteland.dds [20:48:15][deposit_type.cpp:290]: Colonizable-type deposit d_snowball_wasteland_2 is missing texture gfx/interface/icons/deposits/d_frozen_wasteland.dds [20:48:15][deposit_type.cpp:290]: Colonizable-type deposit d_snowball_wasteland_3 is missing texture gfx/interface/icons/deposits/d_frozen_wasteland.dds [20:48:15][deposit_type.cpp:290]: Colonizable-type deposit d_scorched_plain is missing texture gfx/interface/icons/deposits/d_scorched_plain.dds [20:48:15][deposit_type.cpp:307]: Missing name localisation for deposit rs_d_dark_matter_deposit_1 [20:48:15][deposit_type.cpp:307]: Missing name localisation for deposit rs_d_dark_matter_deposit_2 [20:48:15][deposit_type.cpp:307]: Missing name localisation for deposit rs_d_dark_matter_deposit_3 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_gene_path_t1_stage_minus_3 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_gene_path_t1_stage_minus_2 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_gene_path_t1_stage_minus_1 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_cybernetic_path_t1_stage_5 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_synth_path_t1_stage_5 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_synth_path_t1_stage_6 [20:48:15][situation_type.cpp:305]: Missing situation localization key: situation_tec_machine_path_t1_stage_0 [20:48:15][situation_type.cpp:374]: on_complete in situation type situation_tec_test is probably lacking a description of what it does [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_A [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_A_desc [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_B [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_B_desc [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_C [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_introspective_C_desc [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_A [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_A_desc [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_B [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_B_desc [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_C [20:48:15][policy.cpp:26]: Missing Policy Localization Key: policy_option_tec_gestalt_extrospective_C_desc [20:48:15][megastructure_type.cpp:30]: Missing localization key [tec_elysium_ruined_MEGASTRUCTURE_DETAILS] for mega structure [20:48:15][megastructure_type.cpp:885]: Megastructure dyson_sphere_6 is missing outliner icon sprite GFX_dyson_sphere_6_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure strategic_coordination_center_4 is missing outliner icon sprite GFX_strategic_coordination_center_4_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure spy_orb_5 is missing outliner icon sprite GFX_spy_orb_5_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure matter_decompressor_5 is missing outliner icon sprite GFX_matter_decompressor_5_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure mega_art_installation_5 is missing outliner icon sprite GFX_mega_art_installation_5_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure interstellar_assembly_5 is missing outliner icon sprite GFX_interstellar_assembly_5_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure mega_shipyard_4 is missing outliner icon sprite GFX_mega_shipyard_4_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_elysian_ring_0 is missing outliner icon sprite GFX_tec_elysian_ring_0_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_elysian_ring_1 is missing outliner icon sprite GFX_tec_elysian_ring_1_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_elysian_ring_2 is missing outliner icon sprite GFX_tec_elysian_ring_2_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_elysium_ruined is missing outliner icon sprite GFX_tec_elysium_ruined_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_elysium_restored is missing outliner icon sprite GFX_tec_elysium_restored_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_protoworld_0 is missing outliner icon sprite GFX_tec_protoworld_0_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_protoworld_1 is missing outliner icon sprite GFX_tec_protoworld_1_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_protoworld_2 is missing outliner icon sprite GFX_tec_protoworld_2_outliner_icon [20:48:15][megastructure_type.cpp:885]: Megastructure tec_arkship_0 is missing outliner icon sprite GFX_tec_arkship_0_outliner_icon [20:48:15][war_goal_type.cpp:116]: War Goal `wg_gestalt_rebellion` lacks a valid icon [20:48:15][government_civic_type.cpp:35]: Missing localization key origin_tec_dummy for government civic type [20:48:15][government_civic_type.cpp:35]: Missing localization key origin_tec_dummy_desc for government civic type [20:48:15][government_restrictions.cpp:51]: Invalid government authority reference [auth_corporate_imperial] in government restriction [20:48:15][government_restrictions.cpp:51]: Invalid government authority reference [auth_cooperative] in government restriction [20:48:15][government_restrictions.cpp:51]: Invalid government authority reference [auth_corporate_fiefdom] in government restriction [20:48:15][government_restrictions.cpp:51]: Invalid government authority reference [auth_strict_democratic] in government restriction [20:48:15][government_restrictions.cpp:51]: Invalid government authority reference [auth_dict_democratic] in government restriction [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_regular_hoarder [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_corporate_overseers [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_corporate_diplomats [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_corporate_procurators [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_corporate_chancellors [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_corporate_hoarder [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_hive_hoarder [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_acquisition_cluster [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_industrial_cluster [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_signal_cluster [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_umbral_cluster [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_adaptable_cluster [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_zeta_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_iota_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_omicron_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_rho_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_upsilon_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_omega_directive [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_machine_hoarder [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_regular_vaultdwellers [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: civic_tec_origin_decadent_arcology [20:48:16][government_civic_type.cpp:233]: Did not find an icon for civic: origin_tec_hive_biomorph [20:48:16][government_civic_type.cpp:35]: Missing localization key civic_tec_force_debug for government civic type [20:48:16][government_civic_type.cpp:35]: Missing localization key civic_tec_force_debug_desc for government civic type [20:48:16][government_authority_type.cpp:115]: Did not find an icon for government authority: auth_tec_hive_biomechanical [20:48:16][government_authority_type.cpp:30]: Missing localization key auth_tec_hive_biomechanical for government authority type [20:48:16][government_authority_type.cpp:30]: Missing localization key auth_tec_hive_biomechanical_desc for government authority type [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_tec_planets_t1, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_tec_planets_t2a, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_tec_planets_t2b, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_tec_machine_psi_2, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_omnipresence, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition xvcv_mdlc_ap_abyss, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_organo_machine_interfacing, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][tradition_type.cpp:171]: Missing effects tradition ap_organo_machine_interfacing_assimilator, expected either custom_tooltip or custom_tooltip_with_modifiers or modifier or on_enabled or unlocks_agenda [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_job_merchant [20:48:16][game_concept_type.cpp:134]: Missing Desc Loc for game concept: concept_tec_job_merchant_desc [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_specialist_job_catalytic_drone_machine [20:48:16][game_concept_type.cpp:134]: Missing Desc Loc for game concept: concept_tec_specialist_job_catalytic_drone_machine_desc [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_job_merchant_plural [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_job_merchant_icon [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_job_merchant_plural_icon [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_specialist_job_catalytic_drone_machine_plural [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_specialist_job_catalytic_drone_machine_icon [20:48:16][game_concept_type.cpp:126]: Missing Loc for game concept: concept_tec_specialist_job_catalytic_drone_machine_plural_icon [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_resource_sr_tec_biomass_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_resource_giga_sr_amb_megaconstruction_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_resource_acot_sr_dark_energy_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_op_cat_tec_counterespionage.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_op_cat_tec_intrusion.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_op_cat_tec_heist.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_produces_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_produces_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_produces_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_cost_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_cost_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_cost_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_produces_add.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_produces_add.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_produces_add.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_upkeep_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_upkeep_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_upkeep_mult.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_upkeep_add.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_upkeep_add.dds" [20:48:16][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_upkeep_add.dds" [20:48:17][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_country_mult.dds" [20:48:17][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_menace_cost_add.dds" [20:48:17][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_sr_tec_biomass_cost_add.dds" [20:48:17][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_giga_sr_amb_megaconstruction_cost_add.dds" [20:48:17][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_acot_sr_dark_energy_cost_add.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_jobs_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_labour_hero_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_labour_hero_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_peasant_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_peasant_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_transcendent_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_transcendent_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_techno_priest_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_techno_priest_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_planet_tec_grand_occultist_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_minor_archivist_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_minor_archivist_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_druid_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_druid_upkeep_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_necromancer_produces_mult.dds" [20:48:18][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_necromancer_upkeep_mult.dds" [20:48:19][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_geneticist_drone_add.dds" [20:48:19][modifier.cpp:1678]: Missing modifier icon "gfx/interface/icons/modifiers/mod_job_tec_geneticist_add.dds" [20:48:25][modifier.cpp:2860]: Invalid modifier mult at file: common/buildings/zz_evolved_military_buildings.txt:130(inline_script) common/inline_scripts/buildings/effects/inline_evolved_tec_mortgage_edict.txt line: 13 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_compound_empire_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1311 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_dormant_aeternum_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1313 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_blokkat_stripminers_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1314 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_compound_empire_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1338 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_dormant_aeternum_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1340 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_blokkat_stripminers_mult at file: common/static_modifiers/zz_evolved_static_modifiers.txt line: 1341 [20:48:25][modifier.cpp:2860]: Invalid modifier job_tec_ordinator_add at file: common/deposits/zze_tec_pd_arc_deposits.txt:261(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:22(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 17 [20:48:25][modifier.cpp:2860]: Invalid modifier = at file: common/traits/00_scientist_traits.txt line: 3012 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_compound_empire_mult at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 716 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_dormant_aeternum_mult at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 718 [20:48:25][modifier.cpp:2860]: Invalid modifier damage_vs_country_type_blokkat_stripminers_mult at file: common/ascension_perks/zz_evolved_vanilla_ascension_perks.txt line: 719 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:118(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:161(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:204(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:204(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:229(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:48(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 88 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 11 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 504 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_is_reeducation_empire is invalid at file: common/buildings/zz_evolved_civic_unique_buildings.txt line: 696 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:96(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:50(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:143(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:92(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:50(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:165(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:161(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:91(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:118(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 505 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:251(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:143(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 56 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:67(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:183(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:229(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:26][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 33 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 133 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:272(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:112(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_is_reeducation_empire is invalid at file: common/buildings/zz_evolved_civic_unique_buildings.txt line: 688 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:187(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:187(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 33 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:113(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 56 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 12 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:46(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:46(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:183(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:112(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:165(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 12 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:138(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 20 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:137(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 32 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 11 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:251(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 110 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:138(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 43 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/912_soc_tech_repeatable.txt line: 28 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:92(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/00_tech_fix.txt line: 65 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger $trigger$ is invalid at file: common/buildings/zz_evolved_special_buildings.txt:849(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:16(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 10 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:96(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger area is invalid at file: common/technology/912_soc_tech_repeatable.txt line: 24 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 408 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 57 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_machine_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 57 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger $trigger$ is invalid at file: common/buildings/zz_evolved_special_buildings.txt:948(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:16(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 10 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_extra_menial_district_job is invalid at file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:272(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 407 [20:48:27][trigger_impl.cpp:1676]: Scripted Trigger tec_has_robotic_buildings is invalid at file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 32 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_complex_drone_category at file: script value job_weights_manual_corrections at file: script value job_weights_research_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1024 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:118(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/districts/zze_tec_pd_habitat_districts.txt line: 1209 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:161(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_worker_category at file: script value job_weights_manual_corrections at file: script value job_weights_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1025 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 148 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:204(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:47(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_simple_drone_category at file: script value job_weights_manual_corrections at file: script value job_weights_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1025 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 349 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:48(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 88]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 11]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 504]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:20856]: has_job trigger uses inexistent job tec_transcend at file: script value tec_ethic_job_value at file: common/ethics/00_ethics.txt line: 956 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 140 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:96(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 236 [20:48:29][trigger.cpp:557]: Invalid Scope type for trigger 'has_authority'. file: in scripted trigger is_hive_empire at file: in scripted trigger tec_is_regular_hive at file: common/pop_jobs/zz_evolved_gestalt_jobs.txt line: 2801 line: 1 line: 1. Current Scope: pop Supported Scopes: country dlc_recommendation [20:48:29][trigger.cpp:557]: Invalid Scope type for trigger 'has_authority'. file: in scripted trigger tec_is_biohive at file: in scripted trigger tec_is_regular_hive at file: common/pop_jobs/zz_evolved_gestalt_jobs.txt line: 2801 line: 1 line: 1. Current Scope: pop Supported Scopes: country dlc_recommendation [20:48:29][trigger.cpp:557]: Invalid Scope type for trigger 'has_authority'. file: in scripted trigger tec_is_cyberhive at file: in scripted trigger tec_is_regular_hive at file: common/pop_jobs/zz_evolved_gestalt_jobs.txt line: 2801 line: 1 line: 1. Current Scope: pop Supported Scopes: country dlc_recommendation [20:48:29][trigger.cpp:557]: Invalid Scope type for trigger 'has_civic'. file: in scripted trigger tec_is_cyberhive at file: in scripted trigger tec_is_regular_hive at file: common/pop_jobs/zz_evolved_gestalt_jobs.txt line: 2801 line: 1 line: 1. Current Scope: pop Supported Scopes: country dlc_recommendation [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:50(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 53 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:92(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:50(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 253 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 346 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:161(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 50 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 52 [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_CAN_BE_CONVERTED_INTO_CG] for custom_tooltip trigger at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 790 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:118(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_complex_drone_category at file: script value job_weights_manual_corrections at file: script value job_weights_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1025 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 505]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 809 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 136 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 1021 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 146 [20:48:29][trigger_impl.cpp:9437]: Invalid job type tec_transcend at file: script value job_weights_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1025 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:133(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:24416]: Invalid government civic type [civic_tec_corporate_chemical_barons]! file: in scripted trigger tec_is_chemical_baron_empire at file: common/species_rights/living_standards/zzzzzzzz_evolved_living_standards.txt line: 37 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 51 [20:48:29][trigger_impl.cpp:3943]: Invalid technology "tech_pdhabitat_2" for "has_technology" trigger. file: in scripted trigger tec_ai_should_allocate_habitat_upgrade_t3_budget at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 277 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 56]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:67(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 586 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 24 [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_WILL_BECOME_ZOMBIE] for custom_tooltip trigger at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 968 [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_ALREADY_ZOMBIE] for custom tooltip fail_text at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 968 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:152(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:68(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:183(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhablevel2 file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 94 [20:48:29][trigger_impl.cpp:21046]: num_assigned_jobs trigger uses inexistent job tec_transcend at file: script value tec_jobs_value at file: script value tec_priest_jobs_value at file: script value tec_conclave_election_priest_percentage_value at file: script value conclave_election_value at file: events/federations_election_events.txt line: 3671 line: 1 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:3943]: Invalid technology "tech_pdhabitat_2" for "has_technology" trigger. file: in scripted trigger tec_ai_should_allocate_habitat_upgrade_t3_budget at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 213 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 33]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 133]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:112(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 696 [20:48:29][trigger_impl.cpp:1647]: [ file: common/buildings/zz_evolved_civic_unique_buildings.txt line: 688]: Error in scripted trigger, cannot find: tec_is_reeducation_empire [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 921 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_worker_category at file: script value job_weights_manual_corrections at file: script value job_weights_research_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1024 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:187(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:187(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 233 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:113(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 926 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 12]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 31 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 476 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:46(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/districts/zze_tec_pd_habitat_districts.txt line: 922 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/districts/zze_tec_pd_habitat_districts.txt line: 1018 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 257 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 141 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 30 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:165(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 474 [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 20]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 135 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:137(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 1208 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 475 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 258 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_specialist_category at file: script value job_weights_manual_corrections at file: script value job_weights_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1025 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 585 [20:48:29][trigger_impl.cpp:3943]: Invalid technology "tech_pdhabitat_1" for "has_technology" trigger. file: in scripted trigger tec_ai_should_allocate_habitat_upgrade_t2_budget at file: common/ai_budget/zz_ow_vanilla_decisions_budgets.txt line: 212 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 271 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 811 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 1213 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:171(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 206 [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/912_soc_tech_repeatable.txt line: 28]: Error in scripted trigger, cannot find: area [20:48:29][localization_util.cpp:26]: Missing localization key [requires_more_pops] for custom tooltip fail_text at file: common/megastructures/zzz_evolved_habitats.txt line: 137 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 273 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 808 [20:48:29][trigger_impl.cpp:21046]: num_assigned_jobs trigger uses inexistent job tec_transcend at file: script value tec_jobs_value at file: script value tec_priest_jobs_value at file: script value tec_conclave_election_priest_percentage_value at file: script value conclave_election_value at file: events/federations_election_events.txt line: 3575 line: 1 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 150 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 408]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:14077]: exists trigger at file: events/cmbu_unifications.txt line: 595 is checking against an undefined scope [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 1020 [20:48:29][trigger_impl.cpp:1647]: [ file: common/buildings/zz_evolved_special_buildings.txt:948(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:16(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 10]: Error in scripted trigger, cannot find: $trigger$ [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:272(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt line: 407]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 259 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 23 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhablevel1 file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 42 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_specialist_category at file: script value job_weights_manual_corrections at file: script value job_weights_research_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1024 line: 1 line: 1 line: 1 [20:48:29][localization_util.cpp:26]: Missing localization key [count_owned_pop_species_trigger] for trigger tooltip [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:111(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 237 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 584 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 138 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:204(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 347 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 33 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:229(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 587 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 274 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 812 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 276 [20:48:29][trigger_impl.cpp:1647]: [ file: common/buildings/zz_evolved_civic_unique_buildings.txt line: 696]: Error in scripted trigger, cannot find: tec_is_reeducation_empire [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 275 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 163 [20:48:29][trigger_impl.cpp:2476]: Error in has_trait trigger, cannot find trait with key: xvcv_mdlc_trait_bio_robot file: common/economic_categories/zzz_evolved_common_categories.txt:2756(inline_script) common/inline_scripts/economic_categories/inline_evolved_xvcv_pop_category_bio_robot.txt line: 10 [20:48:29][trigger_impl.cpp:12730]: is_job_of_pop_category trigger referring to a non-existent job tec_transcend at file: in scripted trigger tec_is_job_of_simple_drone_category at file: script value job_weights_manual_corrections at file: script value job_weights_research_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1024 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:143(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 810 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 1212 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:165(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 256 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 478 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:91(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 47 [20:48:29][trigger_impl.cpp:3943]: Invalid technology "tech_pdhabitat_1" for "has_technology" trigger. file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 36 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 270 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 923 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 348 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:251(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:143(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 26 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 924 [20:48:29][localization_util.cpp:26]: Missing localization key [requires_more_systems] for custom tooltip fail_text at file: common/megastructures/zzz_evolved_habitats.txt line: 153 [20:48:29][trigger_impl.cpp:24416]: Invalid government civic type [civic_tec_hive_chemical_barons]! file: in scripted trigger tec_is_chemical_baron_empire at file: common/species_rights/living_standards/zzzzzzzz_evolved_living_standards.txt line: 47 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 48 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 1019 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 254 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 695 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:532(inline_script) common/inline_scripts/jobs/inline_evolved_farmer.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_CAN_BE_DIGITALIZED] for custom_tooltip trigger at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 782 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 350 [20:48:29][trigger_impl.cpp:27010]: Invalid origin with key [BOO_origin_heavy_industrialization] file: events/zzzzz_BOO_origins_events.txt line: 156 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:229(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 698 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 147 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:272(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 583 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 33]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:21046]: num_assigned_jobs trigger uses inexistent job tec_transcend at file: script value tec_jobs_value at file: script value tec_priest_jobs_value at file: script value country_assigned_priests at file: common/council_agendas/00_council_agendas_ethics.txt line: 243 line: 1 line: 1 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 56]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:2476]: Error in has_trait trigger, cannot find trait with key: xvcv_mdlc_trait_bio_robot file: common/economic_categories/zzz_evolved_common_categories.txt:2784(inline_script) common/inline_scripts/economic_categories/inline_evolved_xvcv_pop_category_bio_robot.txt line: 10 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:3943]: Invalid technology "tech_pdhabitat_2" for "has_technology" trigger. file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 88 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 1017 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:46(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: penal_habitat file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 213 [20:48:29][trigger_impl.cpp:24416]: Invalid government civic type [civic_tec_hive_chemical_barons]! file: in scripted trigger tec_is_chemical_baron_empire at file: common/species_rights/living_standards/zzzzzzzz_evolved_living_standards.txt line: 37 line: 1 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 32 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 149 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:183(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:26(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:31(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:112(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_WILL_GAIN_PSIONIC_TRAIT_HIVE] for custom_tooltip trigger at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 1455 [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_ALREADY_PSIONIC_HIVE] for custom tooltip fail_text at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 1455 [20:48:29][localization_util.cpp:26]: Missing localization key [TEC_ASSIMILATION_INVALID_SERVITOR_LOVE_BIO] for custom tooltip fail_text at file: common/species_rights/citizenship_types/zzzzzzzz_overwrite_citizenship_types.txt line: 827 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 12]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:138(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 139 [20:48:29][trigger_impl.cpp:9437]: Invalid job type tec_transcend at file: script value job_weights_research_modifier at file: common/pop_jobs/zz_evolved_specialist_jobs.txt line: 1024 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 32]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 204 [20:48:29][trigger_impl.cpp:27010]: Invalid origin with key [origin_pd_sol_hab_start] file: events/pd_engine.txt line: 2842 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:25(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 11]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 234 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:251(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 110]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:602(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:138(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 43]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:2476]: Error in has_trait trigger, cannot find trait with key: xvcv_mdlc_trait_bio_robot file: common/economic_categories/zzz_evolved_common_categories.txt:2729(inline_script) common/inline_scripts/economic_categories/inline_evolved_xvcv_pop_category_bio_robot.txt line: 10 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg file: common/districts/zze_tec_pd_habitat_districts.txt line: 1210 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 235 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:127(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:70(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:29(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:24416]: Invalid government civic type [civic_tec_corporate_chemical_barons]! file: in scripted trigger tec_is_chemical_baron_empire at file: common/species_rights/living_standards/zzzzzzzz_evolved_living_standards.txt line: 47 line: 1 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_exotic_rural_districts.txt:398(inline_script) common/inline_scripts/jobs/inline_evolved_miner.txt:92(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:27(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/00_tech_fix.txt line: 65]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:1647]: [ file: common/buildings/zz_evolved_special_buildings.txt:849(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:16(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 10]: Error in scripted trigger, cannot find: $trigger$ [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 27 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 25 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 1022 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 697 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: resort_colony_pd_hab file: common/districts/zze_tec_pd_habitat_districts.txt line: 694 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 925 [20:48:29][trigger_impl.cpp:2476]: Error in has_trait trigger, cannot find trait with key: xvcv_mdlc_trait_bio_robot file: common/economic_categories/zzz_evolved_common_categories.txt:2665(inline_script) common/inline_scripts/economic_categories/inline_evolved_xvcv_pop_category_bio_robot.txt line: 10 [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: pdhabvolcanicminerals file: common/districts/zze_tec_pd_habitat_districts.txt:208(inline_script) common/inline_scripts/jobs/inline_evolved_foundry.txt:91(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:28(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 13 [20:48:29][trigger_impl.cpp:1647]: [ file: common/districts/zze_tec_pd_unique_districts.txt:717(inline_script) common/inline_scripts/jobs/inline_evolved_technician.txt:96(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:30(inline_script) common/inline_scripts/jobs/inline_evolved_job_no_desc.txt line: 14]: Error in scripted trigger, cannot find: tec_has_extra_menial_district_job [20:48:29][trigger_impl.cpp:1647]: [ file: common/technology/912_soc_tech_repeatable.txt line: 24]: Error in scripted trigger, cannot find: area [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_reg_asteroid file: common/districts/zze_tec_pd_habitat_districts.txt line: 477 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:382(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 57]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 57]: Error in scripted trigger, cannot find: tec_has_machine_buildings [20:48:29][trigger_impl.cpp:27010]: Invalid origin with key [origin_pd_sol_hab_start] file: events/pd_engine.txt line: 2861 [20:48:29][trigger_impl.cpp:1647]: [ file: common/pop_jobs/zze_tec_pd_unique_jobs.txt:479(inline_script) common/inline_scripts/modifiers/inline_evolved_assembly_robotic.txt line: 32]: Error in scripted trigger, cannot find: tec_has_robotic_buildings [20:48:29][trigger_impl.cpp:4072]: Error in has_modifier trigger, cannot find modifier with key: military_pd_habitat_ges file: common/districts/zze_tec_pd_habitat_districts.txt line: 1211 [20:48:32][metascript.cpp:152]: Compiling source for failed for missing args: SIMPLE [20:48:35][effect.cpp:89]: CRITICAL: Max effects post init recursive depth of 5 reached and there is atleast 991965 effects left! (total instances that has been inited: 998532) If you are using scripted effects in scripted effects: flatten your structure or pre init the inner scripted effects before actual usage. Running the game with potentially uninitialized effects IS unstable and might lead to undefined behaviour! [20:48:35][government_restrictions_solver.cpp:1256]: create_country/create_rebels at file: events/!!_anomaly_events_1.txt line: 295: Required civic [civic_tec_regular_scientific_belief] is excluded by other restrictions === Debug Data === Country Type: default Origin: origin_default Authority: auth_direct_democratic Civics: civic_technocracy civic_tec_regular_scientific_belief civic_tec_regular_research_council Ethics: ethic_xenophile ethic_fanatic_materialist ethic_fanatic_industrial [20:48:35][government_restrictions_solver.cpp:1256]: create_country/create_rebels at file: events/!!_anomaly_events_1.txt line: 295: Required civic [civic_tec_regular_research_council] is excluded by other restrictions === Debug Data === Country Type: default Origin: origin_default Authority: auth_direct_democratic Civics: civic_technocracy civic_tec_regular_scientific_belief civic_tec_regular_research_council Ethics: ethic_xenophile ethic_fanatic_materialist ethic_fanatic_industrial [20:48:35][effect_impl.cpp:11281]: change_government effect at file: events/!!_anomaly_events_1.txt line: 480 does not specify any changes [20:48:35][government_restrictions_solver.cpp:1256]: create_country/create_rebels at file: events/!!_anomaly_events_1.txt line: 626: Required civic [civic_tec_regular_scientific_belief] is excluded by other restrictions === Debug Data === Country Type: default Origin: origin_default Authority: auth_direct_democratic Civics: civic_technocracy civic_tec_regular_scientific_belief civic_tec_regular_research_council Ethics: ethic_xenophile ethic_fanatic_materialist ethic_fanatic_industrial [20:48:35][government_restrictions_solver.cpp:1256]: create_country/create_rebels at file: events/!!_anomaly_events_1.txt line: 626: Required civic [civic_tec_regular_research_council] is excluded by other restrictions === Debug Data === Country Type: default Origin: origin_default Authority: auth_direct_democratic Civics: civic_technocracy civic_tec_regular_scientific_belief civic_tec_regular_research_council Ethics: ethic_xenophile ethic_fanatic_materialist ethic_fanatic_industrial [20:48:35][effect_impl.cpp:11281]: change_government effect at file: events/!!_anomaly_events_1.txt line: 787 does not specify any changes [20:48:35][effect_impl.cpp:11281]: change_government effect at file: events/!!_origin_events_3.txt line: 210 does not specify any changes [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 91, could not find event: cmbu.92 [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 203, could not find event: cmbu.93 [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 315, could not find event: cmbu.99 [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 418, could not find event: cmbu.79 [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 522, could not find event: cmbu.74 [20:48:35][script_lists.h:655]: Empty every_playable_country effect at file: events/cmbu_unifications.txt line: 593, no effects are executed [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/cmbu_unifications.txt line: 630, could not find event: cmbu.75 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcalmwinds. file: events/pd_engine.txt line: 2026 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcavesystem. file: events/pd_engine.txt line: 2039 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel1. file: events/pd_engine.txt line: 2061 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel2. file: events/pd_engine.txt line: 2062 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel3. file: events/pd_engine.txt line: 2063 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdgasgianthab. file: events/pd_engine.txt line: 2064 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabvolcanicminerals. file: events/pd_engine.txt line: 2072 [20:48:35][localization_util.cpp:26]: Missing localization key [tec_cyberpsionic_path.30080.a.tooltip] for custom tooltip at file: events/zz_evolved_ascension_events.txt line: 10013 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_artificial_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2693 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_artificial_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2705 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_artificial_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2711 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_artificial_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2721 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_regular_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2730 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_add_artificial_natural_blocker at file: events/zz_evolved_civic_events.txt line: 2736 [20:48:35][effect_impl.cpp:1806]: Error in fire event effect at file: events/zzzzz_BOO_origins_events.txt line: 157, could not find event: boo_origins.31 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcavesystem. file: common/decisions/pd_decisions.txt line: 447 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcalmwinds. file: common/decisions/pd_decisions.txt line: 448 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabvolcanicminerals. file: common/decisions/pd_decisions.txt line: 450 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcavesystem. file: common/decisions/pd_decisions.txt line: 491 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabcalmwinds. file: common/decisions/pd_decisions.txt line: 492 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhabvolcanicminerals. file: common/decisions/pd_decisions.txt line: 494 [20:48:35][localization_util.cpp:26]: Missing localization key [district_solar_power_plant_add] for custom tooltip at file: common/decisions/planetarystations_decisions.txt line: 243 [20:48:35][localization_util.cpp:26]: Missing localization key [decision_tec_exocolonist_awake_1.tooltip] for custom tooltip at file: common/decisions/zz_evolved_origin_decisions.txt line: 50 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_ecu_faction_demands at file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 63 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_ecu_faction_demands at file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 270 [20:48:35][effect_impl.cpp:5344]: invalid modifier "pdhablevel2". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 46 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel1. file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 51 [20:48:35][effect_impl.cpp:5344]: invalid modifier "pdhablevel3". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 100 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel2. file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 105 [20:48:35][effect_impl.cpp:5344]: invalid modifier "resort_colony_pd_hab". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 170 [20:48:35][effect_impl.cpp:5344]: invalid modifier "penal_habitat". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 229 [20:48:35][effect_impl.cpp:5344]: invalid modifier "military_pd_habitat_reg". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 294 [20:48:35][effect_impl.cpp:5344]: invalid modifier "military_pd_habitat_ges". file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 304 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdhablevel1. file: common/decisions/zze_tec_pd_hab_overrides_decisions.txt line: 312 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 238 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 240 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 242 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 244 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 246 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 248 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 250 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 252 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 254 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 256 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 258 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 260 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 262 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 264 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 266 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 268 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 270 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 272 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 274 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 276 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 280 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 282 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 284 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 286 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 288 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 290 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 294 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 296 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 298 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 300 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 302 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 304 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 306 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 308 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 310 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 312 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 314 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 316 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 318 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 326 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 335 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 344 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 347 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 349 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 351 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 353 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 355 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 357 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 359 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 361 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 363 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 365 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 367 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 369 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 371 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 373 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 375 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 377 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 379 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 381 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 383 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 385 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 387 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 389 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 391 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 393 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 395 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 397 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 399 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 401 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 403 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 405 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 407 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 409 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 411 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 413 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 415 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 417 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 419 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 421 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 423 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 425 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 1087 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2492 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 2555 line: 1 [20:48:35][effect_impl.cpp:5344]: invalid modifier "pdhablevel1". file: scripted effect pdhabitat_sol_system_setup at file: events/pd_engine.txt line: 2849 line: 1 [20:48:35][effect_impl.cpp:5344]: invalid modifier "pdhablevel1". file: scripted effect pdhabitat_sol_system_setup at file: events/pd_engine.txt line: 2867 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4463 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4477 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4491 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4505 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4519 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4533 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4547 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4561 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4575 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4589 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4603 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4617 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4624 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4638 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4666 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4680 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4694 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4708 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4722 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4736 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4750 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4764 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4778 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4792 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4806 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4820 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4834 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4841 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4848 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4855 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4862 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4869 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4876 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 4883 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5436 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5652 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 5658 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6462 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6677 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 6683 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8747 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_engine.txt line: 8816 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_powerful_geyser]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_strong_currents]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_underwater_jets]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_coral_deposit]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_submerged_caves]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_sea_grass]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:17365]: invalid deposit type [d_kelp_forests]. file: scripted effect generate_pd_start_deposits_and_blockers at file: events/pd_shroud_events.txt line: 1292 line: 1 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdterra_tidallocked. file: scripted effect tec_pdplanethab_remove_terraforming_modifiers at file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 71 line: 1 [20:48:35][effect_impl.cpp:5561]: Error in remove_planet_modifier, could not find modifier by key: pdterra_tidallocked. file: scripted effect tec_pdplanethab_remove_terraforming_modifiers at file: common/decisions/zze_tec_pd_hab_arcology_habitat.txt line: 278 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: common/council_agendas/zz_evolved_council_agendas.txt line: 413 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_councilor at file: scripted effect tec_country_refragment_aiauth_councilor at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt line: 253 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt line: 426 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:10(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt line: 18 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:18(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt line: 18 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:26(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt line: 18 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:35][effect_impl.cpp:908]: Script Error: Invalid scripted effect: tec_create_fake_robot_species at file: scripted effect tec_country_get_robot_species at file: scripted effect tec_country_aiauth_prepare_ai_species at file: scripted effect tec_country_create_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_ruler at file: scripted effect tec_country_refragment_aiauth_node at file: events/zz_evolved_aiauth_events.txt:444(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_all_class_options.txt:34(inline_script) common/inline_scripts/events/inline_evolved_tec_aiauth_node_class_option.txt line: 18 line: 1 line: 1 line: 1 line: 1 line: 1 [20:48:36][modifier.cpp:1392]: mod_shipclass_constructor_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_shipclass_colonizer_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_shipclass_science_ship_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_cultivators_produces_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_country_base_alloys_produces_add modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_country_base_minor_artifacts_produces_add modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_jobs_tec_cybernetics_upkeep_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_damage_vs_country_type_katzenartig_imperium_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_tec_eco_arcology_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_energy_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_energy_unlimited_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_mining_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_mining_unlimited_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_food_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_planet_district_pdhab_food_unlimited_build_speed_mult modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_job_starnet_spice_melange_antifarmer_add modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_job_starnet_spice_melange_farmer_add modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_job_angler_per_pop modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_job_fe_acolyte_farm_per_pop modifier is used but not localized! [20:48:36][modifier.cpp:1392]: mod_job_ai_unobtainium_job_add modifier is used but not localized! [20:48:36][economic_category.cpp:676]: Economic Category: country. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: country. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: country. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: country. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: country. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: country. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: country. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: country. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: rare_edicts. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: rare_edicts. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: campaigns. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: decisions. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: decisions. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures_habitat. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_habitat. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures_habitat. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_habitat. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures_hyper_relay. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_hyper_relay. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_hyper_relay. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_hyper_relay. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: ships. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: ships. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #9 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_cost_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: ships. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: ships. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: colonies. 'triggered_cost_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: ship_components. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: station_gatherers. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: station_gatherers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: station_researchers. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: station_researchers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: station_observers. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: station_observers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: station_observers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: starbase_stations. 'triggered_cost_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_constructions. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_constructions. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_constructions. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_buildings. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_buildings. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_buildings. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_buildings. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_buildings. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_modules. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: terraforming_ocean. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_structures. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_structures. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_structures. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_structures. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_strongholds. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_strongholds. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_strongholds. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_strongholds. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_strongholds. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_strongholds. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_branch_offices. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_branch_offices. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_branch_offices. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_branch_offices. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_hab_capital. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_hab_capital. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_hab_capital. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_farming. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_farming. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_farming. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_farming. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_farming. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_mining. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_mining. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_mining. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_mining. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_mining. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_generator. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_generator. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_generator. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_generator. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_generator. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_cities. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_cities. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_cities. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_cities. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_cities. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_cities. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_industrial. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_industrial. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_industrial. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_industrial. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_industrial. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_industrial. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_energy. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_energy. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_energy. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_energy. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_energy. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_research. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_research. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_research. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_research. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_research. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_research. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_mining. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_mining. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_mining. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_mining. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_mining. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_trade. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_trade. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_trade. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_trade. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_trade. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_trade. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_leisure. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_leisure. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_leisure. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_leisure. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_leisure. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_leisure. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_orders_demesne. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_orders_demesne. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_orders_demesne. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_orders_demesne. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_orders_demesne. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_orders_demesne. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_generator. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_generator. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_generator. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_generator. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_generator. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_farming. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_farming. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_farming. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_farming. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_farming. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_jobs. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_jobs. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_jobs. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_jobs. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #9 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #11 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #11 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #12 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #13 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #14 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #15 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #16 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #17 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #17 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #18 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #19 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #19 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #20 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #21 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #22 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #23 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #24 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #25 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #25 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #26 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #27 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #28 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #29 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #30 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #31 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #31 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #32 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #32 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #33 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #33 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_produces_modifier' #34 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_produces_modifier' #34 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #9 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #11 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #11 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #12 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #12 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #13 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #13 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #14 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #14 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #15 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #15 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #16 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #16 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #17 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #17 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #18 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #19 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #19 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #20 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #20 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #21 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #21 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #22 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #22 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #23 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #23 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #24 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #25 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #25 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #26 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #26 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #27 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #27 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #28 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #29 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #29 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #30 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #30 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #31 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #31 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #32 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #32 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #33 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #33 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_jobs. 'triggered_upkeep_modifier' #34 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_jobs_productive. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_jobs_productive. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bio_trophies. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bio_trophies. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bio_trophies. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_pop_assemblers. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_pop_assemblers. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_pop_assemblers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_farmers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_miners. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_sr_miners. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_sr_miners. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_livestock. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_livestock. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_livestock. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_livestock. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_livestock. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_technician. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_politicians. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_politicians. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_politicians. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_executives. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_executives. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_executives. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_managers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_managers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_culture_workers. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_culture_workers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_culture_workers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_culture_workers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_evaluators. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_evaluators. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_evaluators. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_evaluators. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_nobles. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_nobles. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_nobles. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_nobles. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_necro_apprentices. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_necro_apprentices. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_necro_apprentices. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_necro_apprentices. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_merchants. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_merchants. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_merchants. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_entertainers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_entertainers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_soldiers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_soldiers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_enforcers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_enforcers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_enforcers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_clerks. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_clerks. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_telepaths. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_telepaths. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_telepaths. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_doctors. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_doctors. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bath_attendants. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bath_attendants_hive. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants_hive. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bath_attendants_hive. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants_hive. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bath_attendants_machine. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants_machine. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_bath_attendants_machine. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_bath_attendants_machine. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_pops. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_pops. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_pops. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_produces_modifier' #9 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_produces_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_pops. 'triggered_upkeep_modifier' #9 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_precursor. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_precursor. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_precursor. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_precursor. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_precursor. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_precursor. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_precursor. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_precursor. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_xeno_ward. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_xeno_ward. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_xeno_ward. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_xeno_ward. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_xeno_ward. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_xeno_ward. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_xeno_ward. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_pre_sapients. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_pre_sapients. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_pre_sapients. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_pre_sapients. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_pre_sapients. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_purge. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_purge. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_purge. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_purge. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_purge. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_purge. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_purge. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_bio_trophy. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_bio_trophy. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_bio_trophy. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_bio_trophy. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_bio_trophy. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_slave. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_slave. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_slave. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_slave. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_robot. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_robot. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_robot. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_robot. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_robot. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_robot. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_drones. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_drones. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_drones. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_workers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_workers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_workers. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_specialists. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_specialists. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_specialists. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_rulers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_rulers. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_assimilation. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_assimilation. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_category_assimilation. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_assimilation. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_assimilation. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_assimilation. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: pop_category_assimilation. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_assimilation. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_deposits. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: armies. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: armies. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: armies. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: armies. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leaders. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leaders. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leaders. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_admirals. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_admirals. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_admirals. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_produces_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_produces_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_admirals. 'triggered_upkeep_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_generals. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_generals. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_generals. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_produces_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_produces_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_generals. 'triggered_upkeep_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_scientists. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_scientists. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_scientists. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_produces_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_produces_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_scientists. 'triggered_upkeep_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_governors. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_governors. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_governors. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #4 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #5 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #6 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #7 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #9 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_produces_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_produces_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #1 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #5 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #6 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #7 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #8 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #8 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #10 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: leader_governors. 'triggered_upkeep_modifier' #10 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: diplomacy. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: country_civics. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: country_civics. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: country_traditions. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: country_traditions. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: country_traditions. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: country_traditions. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: country_traditions. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: pop_factions. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: research_agreements. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: research_agreements. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: sector. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: sector. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: sector. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: sector. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: traditions. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: traditions. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: traditions. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: traditions. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: traditions. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: traditions. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: decisions_arcologies. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: decisions_ecoworld. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: decisions_ecoworld. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: decisions_ecu. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_protoworlds. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures_protoworlds. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_protoworlds. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: megastructures_protoworlds. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: megastructures_protoworlds. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_production_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_production_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_production_modules. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_production_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_production_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_food_production_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_food_production_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_food_production_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_food_production_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_food_production_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_minerals_production_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_minerals_production_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_minerals_production_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_minerals_production_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_minerals_production_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_energy_production_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_energy_production_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_energy_production_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_energy_production_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_energy_production_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_research_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_research_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_research_modules. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_research_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_research_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_physics_research_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_physics_research_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_physics_research_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_physics_research_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_physics_research_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_society_research_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_society_research_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_society_research_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_society_research_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_society_research_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_engineering_research_modules. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_engineering_research_modules. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_engineering_research_modules. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: starbase_engineering_research_modules. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: starbase_engineering_research_modules. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_bastions. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_bastions. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_bastions. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_bastions. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_buildings_bastions. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_buildings_bastions. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_food. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_food. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_food. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_hab_food. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_hab_food. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_replicator. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_replicator. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_replicator. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_districts_rw_replicator. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_districts_rw_replicator. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_criminals. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_criminals. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_criminals. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_free_agents. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_free_agents. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_free_agents. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_free_agents. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_integrated. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_integrated. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_integrated. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_integrated. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_labour_heroes. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_labour_heroes. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_labour_heroes. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_labour_heroes. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_labour_heroes. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_labour_heroes. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_peasants. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_peasants. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_peasants. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_peasants. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_peasants. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_peasants. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_peasants. 'triggered_upkeep_modifier' #3 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_transcendents. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_transcendents. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_transcendents. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_transcendents. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_tec_transcendents. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_transcendents. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_techno_priests. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_techno_priests. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_techno_priests. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_techno_priests. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_techno_priests. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_occultists. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_occultists. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_occultists. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_tec_occultists. 'triggered_produces_modifier' #3 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_druids. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_druids. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_necromancers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_necromancers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_necromancers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_necromancers. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_necromancers. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_labrats. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_labrats. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_labrats. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_labrats. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_labrats. 'triggered_produces_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:676]: Economic Category: planet_tec_labrats. 'triggered_upkeep_modifier' #2 generates 'add' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: planet_tec_labrats. 'triggered_upkeep_modifier' #2 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_batteries. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_batteries. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_batteries. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_colonists. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_colonists. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_colonists. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_trade_drones. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_trade_drones. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_trade_drones. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_state_workers. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_tec_state_workers. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_tec_state_workers. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_maintenancedrones. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: planet_maintenancedrones. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: planet_maintenancedrones. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_tec_free_agent. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: pop_category_tec_free_agent. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_tec_free_agent. 'triggered_produces_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:683]: Economic Category: pop_category_tec_free_agent. 'triggered_upkeep_modifier' #1 generates 'mult' modifiers that is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_envoys. Generated 'add' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_envoys. Generated 'mult' modifiers for table 'cost' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_envoys. Generated 'add' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_envoys. Generated 'mult' modifiers for table 'produces' is never used from script. [20:48:36][economic_category.cpp:645]: Economic Category: leader_envoys. Generated 'add' modifiers for table 'upkeep' is never used from script. [20:48:36][economic_category.cpp:661]: Economic Category: leader_envoys. Generated 'mult' modifiers for table 'upkeep' is never used from script. [20:49:24][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3991148998 } random_allowed=no [20:49:24][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3991148998 } random_allowed=no [20:49:32][meantimetohappen.cpp:552]: Invalid Scope type for trigger count_owned_pop_species in a complex_trigger_modifier at file: script value tec_faction_free_haven_mult at file: common/pop_faction_types/zz_vanilla_xenoist.txt:29(inline_script) common/inline_scripts/pop_faction_types/inline_evolved_tec_free_haven.txt line: 11 line: 1, got pop_faction [20:50:42][trigger_impl.cpp:1191]: Script Error: Invalid context switch [ruler] from United Thalltruian Worlds [country], file: common/edicts/zze_ow_01_campaigns.txt line: 34, Scope: type=country id=76 random={ 0 3991148998 } random_allowed=no [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/federation/solidarity_federation_bg.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/federation/solidarity_federation_bg.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_passive.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_passive.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_passive_2.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_passive_2.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_1.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_1.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_happiness.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_happiness.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_worker_jobs_1.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_worker_jobs_1.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_2.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_2.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_society_research.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_society_research.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_pop_growth.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_pop_growth.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_3.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_3.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_1.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_1.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_worker_jobs_2.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_worker_jobs_2.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_4.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_4.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_2.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_2.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_3.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_defenders_3.dds. [20:50:43][texturehandler.cpp:174]: Texture Handler encountered missing texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_5.dds [20:50:43][texturehandler.cpp:227]: Couldn't find texture file: gfx/interface/icons/federation/federation_perks/gal_diplo_solidarity_federation_shared_burdens_5.dds. [20:50:44][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2606434233 } random_allowed=yes [20:50:44][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 796844575 } random_allowed=yes [20:50:45][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 538395928 } random_allowed=yes [20:50:45][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3178155452 } random_allowed=yes [20:50:46][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2993266156 } random_allowed=yes [20:50:46][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2664716553 } random_allowed=yes [20:50:46][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3556060314 } random_allowed=yes [20:50:46][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3572116480 } random_allowed=yes [20:50:47][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2504330653 } random_allowed=yes [20:50:47][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1159392524 } random_allowed=yes [20:50:47][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 4118992736 } random_allowed=yes [20:50:47][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1439990817 } random_allowed=yes [20:50:48][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3786659922 } random_allowed=yes [20:50:48][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3219253729 } random_allowed=yes [20:50:48][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 4279613219 } random_allowed=yes [20:50:48][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2851812689 } random_allowed=yes [20:50:48][planet.cpp:3987]: NDefines::NGraphics::PLANET_SCALE_SYSTEM does not match in size with NDefines::NCamera::ZOOM_STEPS_SYSTEM [20:50:49][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1572989450 } random_allowed=yes [20:50:49][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1015111207 } random_allowed=yes [20:50:49][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 81732370 } random_allowed=yes [20:50:49][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3421386130 } random_allowed=yes [20:50:50][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 488284343 } random_allowed=yes [20:50:50][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2419344104 } random_allowed=yes [20:50:50][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1599448557 } random_allowed=yes [20:50:50][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1455758112 } random_allowed=yes [20:50:52][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3602096430 } random_allowed=yes [20:50:52][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2705117032 } random_allowed=yes [20:50:52][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1513919811 } random_allowed=yes [20:50:52][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1921707899 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1503113723 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3251419707 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3586816733 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 833572360 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1284768260 } random_allowed=yes [20:50:53][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 157063606 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2263268374 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3940171547 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 4292243029 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 515066887 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2837514743 } random_allowed=yes [20:50:54][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1776035433 } random_allowed=yes [20:50:55][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 931051998 } random_allowed=yes [20:50:55][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 4005916877 } random_allowed=yes [20:50:55][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3770754709 } random_allowed=yes [20:50:55][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1767160118 } random_allowed=yes [20:50:56][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3827875759 } random_allowed=yes [20:50:56][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2363078648 } random_allowed=yes [20:50:56][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 877982946 } random_allowed=yes [20:50:56][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 562059676 } random_allowed=yes [20:50:57][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2696178766 } random_allowed=yes [20:50:57][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1069740960 } random_allowed=yes [20:50:57][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2003227596 } random_allowed=yes [20:50:57][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 531768931 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2718233581 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2629052873 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3949272760 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1022461073 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2858740051 } random_allowed=yes [20:50:58][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3277424455 } random_allowed=yes [20:50:59][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3694934461 } random_allowed=yes [20:50:59][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 908021668 } random_allowed=yes [20:51:00][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2963803983 } random_allowed=yes [20:51:00][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 4157006537 } random_allowed=yes [20:51:01][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2293300848 } random_allowed=yes [20:51:01][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3786920464 } random_allowed=yes [20:51:01][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1318443912 } random_allowed=yes [20:51:01][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1016139660 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2198482071 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1182121527 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1390594343 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1282943955 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 386172077 } random_allowed=yes [20:51:02][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2325180645 } random_allowed=yes [20:51:05][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 605736560 } random_allowed=yes [20:51:05][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2446773710 } random_allowed=yes [20:51:05][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1348579015 } random_allowed=yes [20:51:05][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 788294915 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2558714418 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1343297261 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3390174646 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 4242788447 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2708969180 } random_allowed=yes [20:51:06][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3807937204 } random_allowed=yes [20:51:07][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3876231839 } random_allowed=yes [20:51:07][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1188831569 } random_allowed=yes [20:51:07][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1941930495 } random_allowed=yes [20:51:07][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 687919438 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1309893410 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 257194239 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 4231335079 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 886593983 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1453404116 } random_allowed=yes [20:51:08][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1863461714 } random_allowed=yes [20:51:09][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1160681768 } random_allowed=yes [20:51:09][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3395006354 } random_allowed=yes [20:51:09][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3211270695 } random_allowed=yes [20:51:09][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2306004948 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 838913451 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2985370826 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3561258395 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1438050819 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1836316619 } random_allowed=yes [20:51:10][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3549856644 } random_allowed=yes [20:51:11][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3238383786 } random_allowed=yes [20:51:11][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1810807511 } random_allowed=yes [20:51:11][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1600987152 } random_allowed=yes [20:51:11][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1310796144 } random_allowed=yes [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3650250584 } random_allowed=yes [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 4186902084 } random_allowed=yes [20:51:12][effect_impl.cpp:21800]: Error in create message effect at file: events/paragon_events.txt line: 2664, "name" variable THIS returning no name [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1097267289 } random_allowed=yes [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1178171519 } random_allowed=yes [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 3903189671 } random_allowed=yes [20:51:12][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2777575338 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2536955071 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3524935846 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1838801731 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1688055612 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3337342541 } random_allowed=yes [20:51:13][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 553255721 } random_allowed=yes [20:51:15][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1096604303 } random_allowed=yes [20:51:15][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 3658026320 } random_allowed=yes [20:51:21][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 527303052 } random_allowed=yes [20:51:21][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 695247146 } random_allowed=yes [20:51:22][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 4227754392 } random_allowed=yes [20:51:22][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 2697419883 } random_allowed=yes [20:51:22][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 2751719798 } random_allowed=yes [20:51:22][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1793612874 } random_allowed=yes [20:51:23][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Turcoir [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=230 random={ 0 1343886352 } random_allowed=yes [20:51:23][trigger_impl.cpp:1191]: Script Error: Invalid context switch [owner] from Qrueen [planet], file: common/buildings/zzz_evolved_branch_office_buildings.txt:568(inline_script) common/inline_scripts/jobs/inline_evolved_job.txt:20(inline_script) common/inline_scripts/jobs/inline_evolved_job_with_desc.txt line: 9, Scope: type=planet id=11976 random={ 0 1314157062 } random_allowed=yes