[18:34:08][dlc.cpp:338]: Invalid supported_version in file: mod/ugc_2448788091.mod line: 12 [18:34:08][dlc.cpp:338]: Invalid supported_version in file: mod/ugc_2532715348.mod line: 10 [18:34:12][mapgenerator.cpp:115]: The province map can be exported as 8bpc RGB, saving on size [18:34:14][pdx_gui_factory.cpp:1197]: gui/shared/gui_base.gui:4889 - Type 'cpt_button' already registered at 'gui/shared/Bloodlines_templates.gui'(4) [18:34:14][pdx_gui_factory.cpp:1197]: gui/shared/gui_base.gui:5131 - Type 'cpt_button_large' already registered at 'gui/shared/Bloodlines_templates.gui'(451) [18:34:17][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_diffuse.dds' [18:34:17][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_diffuse.dds' [18:34:17][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_properties.dds' [18:34:17][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_properties.dds' [18:34:17][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_normal.dds' [18:34:17][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_normal.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_diffuse.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_diffuse.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_properties.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_properties.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_normal.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_normal.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_diffuse.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_diffuse.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_properties.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_properties.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_normal.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_normal.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_diffuse.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_diffuse.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_properties.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_properties.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_port_normal.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_port_normal.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_diffuse.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_diffuse.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_properties.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_properties.dds' [18:34:18][pdxassetutil.cpp:1013]: Failed to find texture 'greek_fort_normal.dds' [18:34:18][gfx_texture_loader.cpp:431]: Could not find texture 'gfx/models/buildings/hellenistic_buildings/greek_fort_normal.dds' [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [oscan_legion_heavy_infantry_01_entity] [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: oscan_legion_heavy_infantry_01_entity.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "epirus_infantry_01_mesh" (or epirus_infantry_01_mesh is not of 'pdxmesh' type) [argos_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "epirus_infantry_01_mesh" (or epirus_infantry_01_mesh is not of 'pdxmesh' type) [argos_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: argos_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [bithynia_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [bithynia_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bithynia_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [bosphorus_levies_infantry_spear] [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [bosphorus_levies_infantry_sword] [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: bosphorus_levies_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [cyrene_spear_legion] [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_spear_legion.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [cyrene_sword_legion] [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: cyrene_sword_legion.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [delphe_levies_infantry_spear] [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [delphe_levies_infantry_sword] [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: delphe_levies_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [eolide_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [eolide_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eolide_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [eubee_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [eubee_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: eubee_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "epirus_infantry_01_mesh" (or epirus_infantry_01_mesh is not of 'pdxmesh' type) [HCP_light_infantry] [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_light_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "epirus_infantry_01_mesh" (or epirus_infantry_01_mesh is not of 'pdxmesh' type) [HCP_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: HCP_heavy_infantry.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [illyrian_gfx_levy_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_levy_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [illyrian_gfx_legion_light_infantry] [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_light_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "cretan_infantry_01_mesh" (or cretan_infantry_01_mesh is not of 'pdxmesh' type) [illyrian_gfx_legion_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: illyrian_gfx_legion_heavy_infantry.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [judea_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "athens_infantry_01_mesh" (or athens_infantry_01_mesh is not of 'pdxmesh' type) [judea_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: judea_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [MAC_levy_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_levy_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [MAC_legion_light_infantry] [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: MAC_legion_light_infantry.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [megara_levies_infantry_spear] [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [megara_levies_infantry_sword] [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: megara_levies_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "cretan_infantry_01_mesh" (or cretan_infantry_01_mesh is not of 'pdxmesh' type) [messenia_heavy_infantry_spear] [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_spear.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "cretan_infantry_01_mesh" (or cretan_infantry_01_mesh is not of 'pdxmesh' type) [messenia_heavy_infantry_sword] [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: messenia_heavy_infantry_sword.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [PRY_levies_light_infantry] [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_light_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [PRY_levies_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_levies_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "cretan_infantry_01_mesh" (or cretan_infantry_01_mesh is not of 'pdxmesh' type) [PRY_legion_light_infantry] [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.idle uses [animation = idle_2_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.idle uses [animation = idle_2_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.move uses [animation = moving_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.force_march uses [animation = force_march_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.retreat uses [animation = retreat_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.raiding uses [animation = raiding_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.combat_ready uses [animation = combat_ready_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.army_drill uses [animation = army_drill_2_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_successful uses [animation = weapon_2_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_dodge uses [animation = weapon_2_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_block uses [animation = weapon_2_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_counter uses [animation = weapon_2_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_successful uses [animation = weapon_2_alt_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_dodge uses [animation = weapon_2_alt_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_block uses [animation = weapon_2_alt_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_counter uses [animation = weapon_2_alt_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_sequence_1 uses [animation = weapon_2_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_sequence_2 uses [animation = weapon_2_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_sequence_3 uses [animation = weapon_2_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_sequence_4 uses [animation = weapon_2_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.offensive_sequence_5 uses [animation = weapon_2_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_hit uses [animation = weapon_2_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_dodge uses [animation = weapon_2_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_block uses [animation = weapon_2_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_counter uses [animation = weapon_2_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_sequence_1 uses [animation = weapon_2_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_sequence_2 uses [animation = weapon_2_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_sequence_3 uses [animation = weapon_2_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_sequence_4 uses [animation = weapon_2_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: PRY_legion_light_infantry.defensive_sequence_5 uses [animation = weapon_2_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [EGY_levies_light_infantry] [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_light_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "cretan_infantry_01_mesh" (or cretan_infantry_01_mesh is not of 'pdxmesh' type) [EGY_levies_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: EGY_levies_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "syracuse_infantry_01_mesh" (or syracuse_infantry_01_mesh is not of 'pdxmesh' type) [SEL_levies_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_levies_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:2966]: Couldn't find mesh "epirus_infantry_01_mesh" (or epirus_infantry_01_mesh is not of 'pdxmesh' type) [SEL_legion_heavy_infantry] [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.idle uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.idle uses [animation = idle_1_var_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.move uses [animation = moving_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.force_march uses [animation = force_march_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.retreat uses [animation = retreat_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.raiding uses [animation = raiding_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.recruiting uses [animation = recruiting_loop_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.recruit uses [animation = recruiting_action_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.build_road_2 uses [animation = build_road_shoveling_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.build_road_2 uses [animation = build_road_pre_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.build_road uses [animation = build_road_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.build_road uses [animation = build_road_post_moving_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.combat_ready uses [animation = combat_ready_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.army_drill uses [animation = army_drill_1_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.cheer uses [animation = idle_1_base_animation] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_successful uses [animation = weapon_1_offensive_successful] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_dodge uses [animation = weapon_1_offensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_block uses [animation = weapon_1_offensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_counter uses [animation = weapon_1_offensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_sequence_1 uses [animation = weapon_1_offensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_sequence_2 uses [animation = weapon_1_offensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_sequence_3 uses [animation = weapon_1_offensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_sequence_4 uses [animation = weapon_1_offensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.offensive_sequence_5 uses [animation = weapon_1_offensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_hit uses [animation = weapon_1_defensive_hit] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_dodge uses [animation = weapon_1_defensive_dodge] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_block uses [animation = weapon_1_defensive_block] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_counter uses [animation = weapon_1_defensive_counter] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_sequence_1 uses [animation = weapon_1_defensive_sequence_1] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_sequence_2 uses [animation = weapon_1_defensive_sequence_2] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_sequence_3 uses [animation = weapon_1_defensive_sequence_3] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_sequence_4 uses [animation = weapon_1_defensive_sequence_4] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:491]: SEL_legion_heavy_infantry.defensive_sequence_5 uses [animation = weapon_1_defensive_sequence_5] but the entity does not have an animated mesh! [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "raiding" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity cretan_shield_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_drill_post_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "spartan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "epirus_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "syracuse_helmet_01_entity" for attachment in [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_hit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "idle" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "retreat" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "combat_ready" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "force_march" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_successful" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_dodge" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_2" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_3" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_block" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruit" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_1" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "offensive_sequence_4" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_sequence_5" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "recruiting" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "move" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "defensive_counter" [18:34:21][pdx_entity.cpp:329]: Unable to find entity epirus_spear_01_entity referred to in "army_drill" [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:21][pdx_entity.cpp:659]: Failed to find entity "cretan_helmet_01_entity" for attachment in helmet [18:34:24][jomini_trigger.cpp:1352]: Illegal use of operator > at file: events/mission_events/me_subject_independence.txt line: 263 [18:34:24][jomini_trigger.cpp:1352]: Illegal use of operator > at file: events/mission_events/me_subject_independence.txt line: 271 [18:34:27][dnamodifier.cpp:173]: could not find template [horn_crown_top_layer]. gfx/portraits/portrait_modifiers/00_clothes.txt:916-920 [18:34:27][lexer.cpp:332]: File 'common/province_names/achaean.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aegean.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aeolian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aestian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aetolian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/agathyrsian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/alans.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][dynamic_province_names.cpp:42]: Province name file alans.txt matches neither culture, culturegroup nor countrytag [18:34:27][lexer.cpp:332]: File 'common/province_names/albanian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/anglian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aquitani.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aramaic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/arcadian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aremorican.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/argolian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/armenian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/arverni.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/assyrian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/athenian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/aulercian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/babylonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bactrian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bangli.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bastarnae.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/belgae.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/berber.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/berberian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/biephi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bithynian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/biturigan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/blemmyan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/boeotian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/boian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bosporan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/brigantic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/britannic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/bruttian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/buridavensi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/caledonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/callaecian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cantian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cappadocian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/carian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/carnian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/carnuti.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/carthaginian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/caucoensi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/celtiberian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/celtic_pannonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cimbrian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cimmerian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/coritani.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cornovian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/corsian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/costoboci.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cretan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cypriot.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/cyrenaican.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/dacian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/damnonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/demetian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/derbiccan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/dhivehi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/dobunnian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/dumnonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/durotrigan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/egyptian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/elamite.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/epirote.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/eravisci.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/etruscan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/euboean.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/frisian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/getian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/gothonic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/greco_illyrian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/greco_indian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/greco_pontic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/gutones.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/hadhrami.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/haedui.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/harpii.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/hebrew.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/hellenistic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/helveconian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/helvetian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/herulian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/hibernian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/hyrcanian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/iceni.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ingvaeonic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ioa.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ionian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/irminonic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/isaurian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/istvaeonic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/kamarupi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/kannadan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/kharesmian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/khotanese.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/kranaoi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][dynamic_province_names.cpp:42]: Province name file kranaoi.txt matches neither culture, culturegroup nor countrytag [18:34:27][lexer.cpp:332]: File 'common/province_names/lankan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lemovian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lemovician.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lepontic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/letobician.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/libyan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ligurian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lower_nubian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lucanian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lycaonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lycian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/lydian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/macedonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/maeotian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/magadhi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/maharashtran.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/manavian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/mariandynian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/massalian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/massylian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/median.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/meroitic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/messapian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/middle_egyptian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/milyadian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/minaean.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/moesi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/mon.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/mysian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/nabatean.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/noric.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/nubian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/numidian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/nuragic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/odrysi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ordovitian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/paeonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/pamphylian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/paphlagonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/parthian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/peloponnesian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/phoenician.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/phrygian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/pictonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/pisidian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/pyu.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/qatabanian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/ratacensi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/raumarician.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/reudingian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/rhaetian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/roman.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/rugian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/saka.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sakan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/salluvian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/samnite.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/santonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sarmatian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/saurashtran.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/saxonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/scythian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/shan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/shauraseni.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sheban.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/siculian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sindhi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/socossian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sogdian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/suebian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/suiones.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/sumpa.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/syracusan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/taexalian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/tamil.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/telugu.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/teutonian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/thessalian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/thracian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/thyssagetae.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][dynamic_province_names.cpp:42]: Province name file thyssagetae.txt matches neither culture, culturegroup nor countrytag [18:34:27][lexer.cpp:332]: File 'common/province_names/thyssagetaen.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/tocharian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/triballoi.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/trinovantian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/troan.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/tsang.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/turdetanian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/umbrian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/upper_egyptian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/vandal.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/vasconian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/venetic.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/vindelician.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/volcae.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/votadinian.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/wusun.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/yarlung.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:27][lexer.cpp:332]: File 'common/province_names/zhangzhung.txt' should be in utf8-bom encoding (will try to use it anyways) [18:34:28][jomini_effect.cpp:318]: List target 'this' is used but is never set [18:34:28][jomini/modifiers/modifier.h:1251]: Missing Icon for Modifier : MODIFIER_HAPPINESS_FOR_WRONG_RELIGION_MODIFIER [18:34:28][jomini/modifiers/modifier.h:1251]: Missing Icon for Modifier : MODIFIER_LOCAL_HAPPINESS_FOR_WRONG_RELIGION_MODIFIER [18:34:28][jomini/modifiers/modifier.h:1251]: Missing Icon for Modifier : MODIFIER_CULTURAL_ASSIMILATION_SPEED_MODIFIER [18:34:35][gameobjectlocators.cpp:179]: map object locator "port" is incomplete! [18:34:35][gameobjectlocators.cpp:351]: Map object locator [vfx:9311] is too far outside of its province's bounding box [18:34:35][gameobjectlocators.cpp:351]: Map object locator [vfx:9312] is too far outside of its province's bounding box [18:34:35][gameobjectlocators.cpp:351]: Map object locator [vfx:9313] is too far outside of its province's bounding box [18:34:35][gameobjectlocators.cpp:351]: Map object locator [vfx:9673] is too far outside of its province's bounding box [18:34:35][gameobjectlocators.cpp:351]: Map object locator [vfx:9763] is too far outside of its province's bounding box [18:34:45][road_manager.cpp:99]: Road specified between 868 & 863 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 886 & 892 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 893 & 895 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 895 & 898 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 915 & 918 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 933 & 934 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 810 & 817 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 809 & 810 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 814 & 847 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 814 & 847 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 847 & 804 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 828 & 829 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 829 & 908 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 902 & 909 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 909 & 910 but they are not adjacent. [18:34:45][road_manager.cpp:99]: Road specified between 7393 & 7177 but they are not adjacent. [18:34:47][road_manager.cpp:99]: Road specified between 895 & 896 but they are not adjacent. [18:34:47][road_manager.cpp:99]: Road specified between 862 & 861 but they are not adjacent. [18:35:05][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 4428 and 4432 [18:35:05][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 901 and 902 [18:35:05][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 828 and 908 [18:36:02][road_manager.cpp:99]: Road specified between 868 & 863 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 886 & 892 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 893 & 895 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 895 & 898 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 915 & 918 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 933 & 934 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 810 & 817 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 809 & 810 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 814 & 847 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 814 & 847 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 847 & 804 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 828 & 829 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 829 & 908 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 902 & 909 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 909 & 910 but they are not adjacent. [18:36:02][road_manager.cpp:99]: Road specified between 7393 & 7177 but they are not adjacent. [18:36:03][road_manager.cpp:99]: Road specified between 895 & 896 but they are not adjacent. [18:36:03][road_manager.cpp:99]: Road specified between 862 & 861 but they are not adjacent. [18:36:23][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 4428 and 4432 [18:36:23][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 901 and 902 [18:36:23][jomini_spline_network_graphics.cpp:703]: Could not find spline network strip of type 0 between anchors 828 and 908 [18:36:30][pdx_nakama_wrapper.cpp:450]: [PDX NAKAMA] Unable to update Match Status - not hosting match! [18:47:55][jomini_script_system.cpp:169]: Script system error! Error: transfer_treasure_to_province effect [ Province cannot accept more treasures ] Script location: file: events/interesting_treasures_events.txt line: 20 [18:47:55][jomini_script_system.cpp:169]: Script system error! Error: transfer_treasure_to_province effect [ Province cannot accept more treasures ] Script location: file: events/interesting_treasures_events.txt line: 42 [18:49:18][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:18][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:19][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:19][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:19][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:21][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:21][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:22][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:22][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:23][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:23][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:23][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:23][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:23][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:36][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:38][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:39][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:39][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:41][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:41][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:41][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:42][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:49:52][pdx_gui_container.cpp:51]: gui/select_new_idea_window.gui:90 - You should not set a size on a container! Containers resize to contain all of their children. [18:50:43][pdx_gui_widget.h:920]: [ObsoleteCppFunction] Widget not found: decline_button [18:50:46][pdx_gui_widget.h:920]: [ObsoleteCppFunction] Widget not found: decline_button [18:52:48][great_work_utilities.cpp:228]: Invalid material [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Failed to fetch variable for 'samnium_war_rep_var' due to not being set Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Event target link 'local_var' returned an unset scope Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_scriptvalue.cpp:939]: Value of wrong type in ' file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 81'. Got value of type 'none' [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Failed to fetch variable for 'samnium_war_rep_var' due to not being set Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Event target link 'local_var' returned an unset scope Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_scriptvalue.cpp:939]: Value of wrong type in ' file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 81'. Got value of type 'none' [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Failed to fetch variable for 'samnium_war_rep_var' due to not being set Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_script_system.cpp:169]: Script system error! Error: Event target link 'local_var' returned an unset scope Script location: file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 83 [18:54:38][jomini_scriptvalue.cpp:939]: Value of wrong type in ' file: file: file: events/mission_events/me_messapia.txt line: 1354; lucania_surrenders_peace_effect line: 6; samnium_separate_peace_effect line: 81'. Got value of type 'none' [18:57:43][pdx_gui_widget.h:920]: [ObsoleteCppFunction] Widget not found: message_settings