[04:21:56][lexer.cpp:363]: File 'music/main_themes/music.txt' should be in utf8-bom encoding (will try to use it anyways) [04:21:56][lexer.cpp:363]: File 'music/AMP.txt' should be in utf8-bom encoding (will try to use it anyways) [04:21:56][lexer.cpp:363]: File 'music/classical_music.txt' should be in utf8-bom encoding (will try to use it anyways) [04:21:57][gfx_dds_loader.cpp:442]: Block compressed texture 'gfx/interface/illustrations/music_player/v2_songs_of_the_civil_war_soundtrack_name.dds' does not have a height and width that are a multiple of 4, which will cause edge pixels to be incorrect. Either re-export the texture, or, for very small textures, change the format to uncompressed. [04:21:57][gfx_dds_loader.cpp:535]: Expected more data in the texture mipmaps than was actually present in file: gfx/interface/illustrations/music_player/v2_songs_of_the_civil_war_soundtrack_name.dds [04:40:22][audio2_fmod_sound.cpp:90]: [FMOD] couldn't check isPlaying channel (An invalid object handle was used.). [04:43:07][jomini_script_system.cpp:265]: Script system error! Error: this.interest_group trigger [ Failed context switch ] Script location: file: common/laws/00_distribution_of_power.txt line: 1015 [04:43:07][jomini_script_system.cpp:265]: Script system error! Error: this.interest_group trigger [ Failed context switch ] Script location: file: common/laws/00_distribution_of_power.txt line: 1015 [04:43:07][jomini_script_system.cpp:265]: Script system error! Error: this.interest_group trigger [ Failed context switch ] Script location: file: common/laws/00_distribution_of_power.txt line: 1015