[06:19:07][gfx_dx11_swapchain.cpp:209]: D3D error: DeviceRemoveReason returned: Błąd wewnętrzny uniemożliwił wykonanie określonej operacji przez sterownik. Sterownik jest prawdopodobnie w stanie podejrzanym. Aplikacja nie powinna kontynuować działania. [06:19:07][pdx_assert.cpp:568]: Assertion failed: DeviceRemoveReason returned: Błąd wewnętrzny uniemożliwił wykonanie określonej operacji przez sterownik. Sterownik jest prawdopodobnie w stanie podejrzanym. Aplikacja nie powinna kontynuować działania. [06:19:08][gfx_dx11_base_buffer.cpp:62]: D3D error: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][pdx_assert.cpp:568]: Assertion failed: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][gfx_dx11_master_context.cpp:445]: Failed creating constant buffer [06:19:08][gfx_dx11_master_context.cpp:445]: Failed creating constant buffer [06:19:08][gfx_dx11_master_context.cpp:445]: Failed creating constant buffer [06:19:08][gfx_dx11_master_context.cpp:445]: Failed creating constant buffer [06:19:08][gfx_dx11_master_context.cpp:421]: Failed creating vertex buffer [06:19:08][gfx_dx11_master_context.cpp:421]: Failed creating vertex buffer [06:19:08][gfx_dx11_master_context.cpp:433]: Failed creating index buffer [06:19:08][gfx_dx11_master_context.cpp:421]: Failed creating vertex buffer [06:19:08][gfx_dx11_master_context.cpp:445]: Failed creating constant buffer [06:19:08][gfx_dx11_shaderstate.cpp:57]: D3D error: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][pdx_assert.cpp:568]: Assertion failed: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][pdx_assert.cpp:568]: Assertion failed: Failed creating shader [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_pushbutton.shader:Up' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_pushbutton.shader:Up' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_pushbutton.shader:Up' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_pushbutton.shader:Over' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_pushbutton.shader:Over' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_pushbutton.shader:Over' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_pushbutton.shader:Down' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_pushbutton.shader:Down' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_pushbutton.shader:Down' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_pushbutton.shader:Disabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_pushbutton.shader:Disabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_pushbutton.shader:Disabled' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefault' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefault' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefault' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefaultDisabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefaultDisabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_default.shader:PdxGuiDefaultDisabled' for gui [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:131 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBar' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBar' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBar' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBarDisabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBarDisabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_progressbar.shader:PdxProgressBarDisabled' for gui [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:181 - Failed creating effects for gfxtype 'progressbargfx' (widget 'progressbar'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:121 - Failed creating effects for gfxtype 'editboxgfx' (widget 'editbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:141 - Failed creating effects for gfxtype 'icongfx' (widget 'icon'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:148 - Failed creating effects for gfxtype 'propstretchedicongfx' (widget 'icon'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:169 - Failed creating effects for gfxtype 'windowgfx' (widget 'window'). See previous errors for details. [06:19:08][gfx_dx11_pixelbuffer.cpp:177]: D3D error: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][pdx_assert.cpp:568]: Assertion failed: hr returned: Wystąpienie urządzenia GPU zostało zawieszone. Użyj obiektu GetDeviceRemovedReason, aby określić odpowiednią akcję. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_coatofarmsbutton.shader:Up' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_coatofarmsbutton.shader:Up' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_coatofarmsbutton.shader:Up' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_coatofarmsbutton.shader:Over' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_coatofarmsbutton.shader:Over' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_coatofarmsbutton.shader:Over' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_coatofarmsbutton.shader:Down' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_coatofarmsbutton.shader:Down' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_coatofarmsbutton.shader:Down' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_coatofarmsbutton.shader:Disabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_coatofarmsbutton.shader:Disabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_coatofarmsbutton.shader:Disabled' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPie' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPie' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPie' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShader [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPieDisabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPieDisabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/gui_progresspie.shader:PdxGuiProgressPieDisabled' for gui [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:228 - Failed creating effects for gfxtype 'progresspiegfx' (widget 'progressbar'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/defaults.gui:253 - Failed creating effects for gfxtype 'webwindowgfx' (widget 'webwindow'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:6 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:20 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:43 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:36 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:72 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:64 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:103 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/labels.gui:95 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:15 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:27 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBar' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBar' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBar' for gui [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][gfx_dx11_master_context.cpp:695]: Failed creating shader [06:19:08][gfx_dx11_shaderstate.cpp:140]: Failed getting shader for VertexShaderFramed [06:19:08][gfx_dx11_master_context.cpp:557]: Failed creating shader state [06:19:08][pdx_gui_effect.cpp:146]: Failed creating default effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBarDisabled' for gui [06:19:08][pdx_gui_effect.cpp:151]: Failed creating sprite effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBarDisabled' for gui [06:19:08][pdx_gui_effect.cpp:156]: Failed creating frame blend effect 'gfx/FX/pdxgui_progressbar.shader:PdxFramedProgressBarDisabled' for gui [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:36 - Failed creating effects for gfxtype 'framedprogressbargfx' (widget 'progressbar'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:44 - Failed creating effects for gfxtype 'icongfx' (widget 'icon'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:52 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:63 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:126 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:126 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:26 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:48 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:71 - Failed creating effects for gfxtype 'icongfx' (widget 'icon'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:155 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:26 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:48 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:71 - Failed creating effects for gfxtype 'icongfx' (widget 'icon'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:104 - Failed creating effects for gfxtype 'progresspiegfx' (widget 'progressbar'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:179 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/shared/tooltip.gui:189 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:15 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:27 - Failed creating effects for gfxtype 'untyped' (widget 'background'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:36 - Failed creating effects for gfxtype 'framedprogressbargfx' (widget 'progressbar'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:44 - Failed creating effects for gfxtype 'icongfx' (widget 'icon'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:52 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:63 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][pdx_gui_gfxtype.cpp:27]: gui/frontend_loadingscreen.gui:126 - Failed creating effects for gfxtype 'textboxgfx' (widget 'textbox'). See previous errors for details. [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer [06:19:08][gfx_dx11_master_context.cpp:421]: Failed creating vertex buffer [06:19:08][gfx_dx11_master_context.cpp:468]: Failed creating pixel buffer