[2024-12-01 15:01:46,339] [INFO]  Wiping temp data
[2024-12-01 15:01:48,048] [INFO]  Registered 'Game' database
[2024-12-01 15:01:48,050] [INFO]  Registered 'User' database
[2024-12-01 15:01:48,184] [INFO]  Storage info:
  User data path: C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II
  Game data path: C:/game/CitiesSkylines/Cities Skylines 2/Cities2_Data
  Streaming data path: C:/Users/leju/AppData/Local/Temp/Colossal Order/Cities Skylines II
  Assets data path: C:/game/CitiesSkylines/Cities Skylines 2/Cities2_Data/StreamingAssets/StreamingData~
  VT data path: C:/game/CitiesSkylines/Cities Skylines 2/Cities2_Data/StreamingAssets/StreamingData~/VT
  Temp data path: C:/game/CitiesSkylines/Cities Skylines 2/Cities2_Data/StreamingAssets
  Console log path: C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/Player.log
  User tooling data path: C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache/Modding
  Game tooling data path: C:/game/CitiesSkylines/Cities Skylines 2/Cities2_Data/StreamingAssets/~Tooling~
  Cache data path: C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache
  Special path SaveGameMetadata: Saves/76561197960271872
  Special path SaveGameData: Saves/76561197960271872
  Special path MapMetadata: Maps/76561197960271872
  Special path MapData: Maps/76561197960271872
  Special path CinematicCameraAsset: CinematicCamera/76561197960271872

[2024-12-01 15:01:48,185] [INFO]  Registered 'SteamCloud' database
[2024-12-01 15:01:48,553] [INFO]  MipBias 0 active
[2024-12-01 15:02:23,727] [INFO]  Registered 'ParadoxMods' database
[2024-12-01 15:02:24,330] [INFO]  Loaded additional Burst code C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/Mods/Anarchy/Anarchy_win_x86_64.dll
[2024-12-01 15:02:24,677] [INFO]  Loaded additional Burst code C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/Mods/Traffic Lights Enhancement Alpha/C2VM.TrafficLightsEnhancement_win_x86_64.dll
[2024-12-01 15:02:24,726] [INFO]  Loaded additional Burst code C:/Users/leju/AppData/LocalLow/Colossal Order/Cities Skylines II/Mods/Traffic/Traffic_win_x86_64.dll
[2024-12-01 15:02:24,735] [ERROR]  Error loading assembly Traffic, Version=0.2.5.0, Culture=neutral, PublicKeyToken=null
TypeLoadException: Could not load type of field 'Traffic.ModSettings+<>c__DisplayClass58_0:deviceType' (0) due to: Could not resolve type with token 01000054 from typeref (expected class 'DeviceType' in assembly '') assembly: type:DeviceType member:(null)
  at (wrapper managed-to-native) System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type)
  at System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0 
  at System.RuntimeType.IsAssignableFrom (System.Type c) [0x00020] in <467a840a914a47078e4ae9b0b1e8779e>:0 
  at Unity.Entities.TypeManager.InitializeAdditionalComponentTypes (System.Reflection.Assembly assembly) [0x0002f] in <ddcd3907f2354f4dba7399da4b0a5375>:0 
  at Game.Modding.ModManager+ModInfo.AfterLoadAssembly (System.Reflection.Assembly assembly) [0x00000] in <5dcada891d704ef8a8e809ebaa9ab35a>:0 
  at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssemblyImpl (System.Action`1[T] afterLoadAction) [0x00185] in <710b80139fc14570aed29b63f9971b7b>:0