[22:29:44][gameapplication.cpp:118]: 1222 defines loaded
[22:29:45][provincetemplate.cpp:159]: Province 8741 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8742 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8743 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8744 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8745 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8746 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8747 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8748 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8749 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8750 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8751 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8752 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8753 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8754 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8755 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8756 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8757 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8758 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8759 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8760 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8761 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8762 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8763 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8764 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8765 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8766 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8767 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8768 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8769 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8770 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8771 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8772 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8773 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8774 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8775 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8776 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8777 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8778 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8779 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8780 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8781 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8782 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8783 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8784 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8785 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8786 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8787 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8788 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8789 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8790 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8791 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8792 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8793 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8794 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8795 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8796 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8797 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8798 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8799 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8800 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8801 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8802 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8803 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8804 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8805 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8806 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8807 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8808 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8809 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8810 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8811 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8812 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8813 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8814 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8815 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8816 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8817 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8818 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8819 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8820 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8821 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8822 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8823 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8824 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8825 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8826 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8827 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8828 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8829 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8830 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8831 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8832 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8833 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8834 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8835 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8836 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8837 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8838 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8839 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8840 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8841 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8842 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8843 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8844 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8845 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8846 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8847 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8848 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8849 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8850 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8851 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8852 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8853 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8854 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8855 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8856 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8857 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8858 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8859 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8860 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8861 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8862 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8863 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8864 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8865 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8866 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8867 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8868 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8869 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8870 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8871 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8872 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8873 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8874 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8875 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8876 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8877 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8878 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8879 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8880 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8881 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8882 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8883 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8884 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8885 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8886 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8887 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8888 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8889 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8890 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8891 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8892 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8893 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8894 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8895 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8896 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8897 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8898 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8899 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8900 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8901 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8902 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8903 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8904 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8905 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8906 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8907 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8908 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8909 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8910 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8911 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8912 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8913 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8914 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8915 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8916 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8917 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8918 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8919 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8920 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8921 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8922 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8923 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8924 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8925 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8926 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8927 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8928 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8929 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8930 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8931 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8932 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8933 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8934 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8935 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8936 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8937 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8938 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8939 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8940 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8941 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8942 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8943 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8944 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8945 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8946 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8947 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8948 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8949 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8950 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8951 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8952 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8953 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8954 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8955 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8956 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8957 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8958 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8959 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8960 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8961 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8962 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8963 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8964 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8965 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8966 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8967 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8968 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8969 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8970 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8971 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8972 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8973 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8974 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8975 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8976 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8977 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8978 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8979 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8980 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8981 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8982 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8983 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8984 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8985 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8986 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8987 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8988 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8989 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8990 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8991 has no pixels!
[22:29:45][provincetemplate.cpp:159]: Province 8992 has no pixels!
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'birth' is set to #1000000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'blackmail' is set to #1010000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bookmark' is set to #1020000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coa' is set to #1030000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_maintenance' is set to #1040000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'error_suppression' is set to #1050000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'game_rule' is set to #1060000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/error_suppression_events.txt' #1
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_culture' is set to #1070000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/court_maintenance_events.txt' #3
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'global_religion' is set to #1080000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/blackmail_events.txt' #4
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'health' is set to #1090000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/coa_events.txt' #3
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_effect' is set to #1100000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/global_religion_events.txt' #1
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pregnancy' is set to #1110000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/marriage_effect_events.txt' #10
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'realm_maintenance' is set to #1120000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/global_culture_events.txt' #17
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'siege' is set to #1130000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/siege_events.txt' #12
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'varangian' is set to #1140000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/realm_maintenance_events.txt' #3
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'witch' is set to #1150000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/bookmark_events.txt' #5
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast' is set to #1160000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/feast_events.txt' #13
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_default' is set to #1170000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/varangian_events.txt' #20
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_lifestyle' is set to #1180000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/game_rule_events.txt' #6
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_befriend' is set to #1190000
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_live_fowl' is set to #1200000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/birth_events.txt' #31
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stable_breakin' is set to #1210000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'feast_main_stew_flood' is set to #1220000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt' is set to #1230000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hajj' is set to #1240000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt' #12
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pilgrimage' is set to #1250000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'chancellor_task' is set to #1260000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/hajj_events.txt' #3
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_background' is set to #1270000
[22:29:49][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_background_events.txt' #1
[22:29:49][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_chaplain_task' is set to #1280000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/court_chaplain_task_events.txt' #19
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marshal_task' is set to #1290000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/chancellor_task_events.txt' #19
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spymaster_task' is set to #1300000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/marshal_task_events.txt' #18
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'steward_task' is set to #1310000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/steward_task_events.txt' #16
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_diplomacy' is set to #1320000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/spymaster_task_events.txt' #44
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_intrigue' is set to #1330000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/activities/hunt_activity/hunt_events.txt' #34
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_learning' is set to #1340000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/pregnancy_events.txt' #28
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_martial' is set to #1350000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_events.txt' #13
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'councillor_spouse_stewardship' is set to #1360000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_events.txt' #13
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'courtier_guest_management' is set to #1370000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'death_management' is set to #1380000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/witch_events.txt' #34
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'british_isles' is set to #1390000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/british_isles_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'central_asia' is set to #1400000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardship_events.txt' #16
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'culture_conversion' is set to #1410000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/central_asia_events.txt' #6
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'east_europe' is set to #1420000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/culture_conversion_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'iberia_north_africa' is set to #1430000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/iberia_north_africa_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'major_decisions' is set to #1440000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/death_events/death_management_events.txt' #32
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_east_decisions' is set to #1450000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/major_decisions_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'middle_europe_decisions' is set to #1460000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/east_europe_events.txt' #34
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'minor_decisions' is set to #1470000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_east_decisions_events.txt' #17
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'roman_restoration' is set to #1480000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/minor_decision_events.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'south_asia' is set to #1490000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/middle_europe_decisions_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'child_personality' is set to #1500000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/south_asia_events.txt' #7
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood_education' is set to #1510000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_events.txt' #16
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'childhood' is set to #1520000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_education_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'coming_of_age' is set to #1530000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/decisions_events/roman_restoration_events.txt' #54
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_demand' is set to #1540000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/activities/pilgrimage_activity/pilgrimage_events.txt' #58
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faction_invitation' is set to #1550000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_invitations.txt' #3
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'insult_poetry' is set to #1560000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/insult_poetry.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'poetry' is set to #1570000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/generator_events/poetry_events.txt' #3
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'clan' is set to #1580000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/factions/faction_demands.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'tribal' is set to #1590000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/government_events/clan_events.txt' #5
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'call_ally' is set to #1600000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/alliance_interaction_events.txt' #3
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bastard_interaction' is set to #1610000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/bastard_interaction_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'char_interaction' is set to #1620000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/activities/feast_activity/main_events/feast_default_events.txt' #58
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'council_interaction' is set to #1630000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/council_interaction_events.txt' #5
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'marriage_interaction' is set to #1640000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/marriage_interaction_events.txt' #15
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'perk_interaction' is set to #1650000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/perk_interaction_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal_interaction' is set to #1660000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/vassal_interaction_events.txt' #17
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dynasty_legacy' is set to #1670000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/legacy_events/dynasty_legacy_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commission_epic' is set to #1680000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/interaction_events/character_interaction_events.txt' #46
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mystic_lifestyle' is set to #1690000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/courtier_guest_management_events/courtier_guest_management_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sell_titles' is set to #1700000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/government_events/tribal_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'subject_extortion' is set to #1710000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/subject_extortion_events.txt' #7
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain' is set to #1720000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/sell_titles_events.txt' #13
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty' is set to #1730000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/coming_of_age_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general' is set to #1740000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/child_personality_events.txt' #109
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth' is set to #1750000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_domain_special' is set to #1760000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/mystic_lifestyle_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread' is set to #1770000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_dread_special' is set to #1780000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/education_and_childhood/childhood_events.txt' #44
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming' is set to #1790000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheming_special' is set to #1800000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_general_special' is set to #1810000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #5
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation' is set to #1820000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_temptation_special' is set to #1830000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_wealth_special' is set to #1840000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/commission_epic_events.txt' #24
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine' is set to #1850000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_medicine_special' is set to #1860000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stewardship_duty_special' is set to #1870000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #25
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship' is set to #1880000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_scholarship_special' is set to #1890000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology' is set to #1900000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learning_theology_special' is set to #1910000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family' is set to #1920000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #23
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign' is set to #1930000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_foreign_special' is set to #1940000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_family_special' is set to #1950000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #58
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_generic' is set to #1960000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty' is set to #1970000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'historical_commander_trait' is set to #1980000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'learn_commander_trait' is set to #1990000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #23
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority' is set to #2000000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_authority_special' is set to #2010000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #55
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry' is set to #2020000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy' is set to #2030000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomacy_majesty_special' is set to #2040000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'warhorse' is set to #2050000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_strategy_special' is set to #2060000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lifestyle_nicknames' is set to #2070000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'dungeon_ongoing' is set to #2080000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/nickname_events/nickname_events.txt' #11
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'house_arrest_ongoing' is set to #2090000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/dungeon_ongoing_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison' is set to #2100000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'prison_notification' is set to #2110000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/house_arrest_ongoing_events.txt' #5
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'adultery' is set to #2120000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'bishop' is set to #2130000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_notification_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'friendship' is set to #2140000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'martial_chivalry_special' is set to #2150000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #30
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'lover' is set to #2160000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mentor_student' is set to #2170000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/mentor_student_events.txt' #3
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'parent' is set to #2180000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'relation_upgrade' is set to #2190000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/prison_events/prison_events.txt' #20
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'rivalry' is set to #2200000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/friendship_events.txt' #44
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sibling' is set to #2210000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/parent_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'spouse' is set to #2220000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/bishop_events.txt' #6
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'vassal' is set to #2230000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/spouse_events.txt' #41
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_conversion' is set to #2240000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_conversion_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'faith_creation' is set to #2250000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/faith_creation_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'false_conversion' is set to #2260000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/sibling_events.txt' #17
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fervor' is set to #2270000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/false_conversion_events.txt' #6
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'great_holy_war' is set to #2280000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/rivalry_events.txt' #36
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'heresy' is set to #2290000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/fervor_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'holy_order' is set to #2300000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/heresy_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'human_sacrifice' is set to #2310000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/human_sacrifice_events.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_decision' is set to #2320000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/lover_events.txt' #72
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'religious_interaction' is set to #2330000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/great_holy_war_events.txt' #45
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'diplomatic_scheme_lifestyle' is set to #2340000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/holy_order_events.txt' #17
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hostile_scheme_discovery' is set to #2350000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_lifestyle' is set to #2360000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/hostile_scheme_discovery_events.txt' #6
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'intrigue_scheme_ongoing' is set to #2370000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'abduct_outcome' is set to #2380000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_decision_events.txt' #11
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_dislike' is set to #2390000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing' is set to #2400000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_ongoing_rival' is set to #2410000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'befriend_outcome' is set to #2420000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/religion_events/religious_interaction_events.txt' #33
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_ongoing' is set to #2430000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #6
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'claim_throne_outcome' is set to #2440000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/intrigue_scheme_ongoing_events.txt' #40
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_ongoing' is set to #2450000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'court_outcome' is set to #2460000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'elope' is set to #2470000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/relation_upgrade_events.txt' #12
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_ongoing' is set to #2480000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'fabricate_hook_outcome' is set to #2490000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/vassal_events.txt' #33
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_ongoing' is set to #2500000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_outcome' is set to #2510000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_scheme_maintenance' is set to #2520000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murder_save' is set to #2530000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_ongoing' is set to #2540000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/relations_events/adultery_events.txt' #24
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'seduce_outcome' is set to #2550000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/elope_scheme/elope_scheme_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_ongoing' is set to #2560000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/health_events.txt' #94
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'sway_outcome' is set to #2570000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_outcome_events.txt' #7
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secret_bastard' is set to #2580000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #25
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'secrets' is set to #2590000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'almohad' is set to #2600000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_almohad_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'hunt_mystical_animal' is set to #2610000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'infidelity_confrontation' is set to #2620000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'mongol_invasion' is set to #2630000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_mongol_invasion_events.txt' #15
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'party_baron' is set to #2640000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'pet_animal' is set to #2650000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/murder_scheme/murder_outcome_events.txt' #49
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'murders_at_court' is set to #2660000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_party_baron_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'peasant_affair' is set to #2670000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #154
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold' is set to #2680000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/story_cycle_pet_animal_events.txt' #50
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_prison' is set to #2690000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_threshold_special' is set to #2700000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #19
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_coping_decisions' is set to #2710000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_coping_decisions_events.txt' #21
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_prison_events.txt' #12
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'stress_trait_ongoing' is set to #2720000
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'debug' is set to #2730000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_special_events.txt' #2
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific' is set to #2740000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/test_events/debug.txt' #7
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'trait_specific_ongoing' is set to #2750000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_events.txt' #18
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'combat_event' is set to #2760000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_trait_ongoing_events.txt' #8
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'commanders' is set to #2770000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/war_events/combat_events.txt' #15
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'knights' is set to #2780000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/war_events/commander_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'raiding' is set to #2790000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/war_events/knight_events.txt' #1
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'war_event' is set to #2800000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/war_events/raid_events.txt' #10
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly' is set to #2810000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/war_events/war_events.txt' #9
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/trait_specific_events/trait_specific_ongoing_events.txt' #43
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_4.txt' #13
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_3.txt' #16
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_persian' is set to #2820000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_persia.txt' #3
[22:29:50][jomini_eventmanager.cpp:331]: >=== NAMESPACE > 'yearly_saharan' is set to #2830000
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_sahara.txt' #8
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events.txt' #4
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/stress_events/stress_threshold_events.txt' #34
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_5.txt' #33
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secret_bastard_events.txt' #18
[22:29:50][jomini_eventmanager.cpp:354]: Events loaded events/yearly_events/yearly_events_2.txt' #31
[22:29:51][jomini_eventmanager.cpp:354]: Events loaded events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #46
[22:29:51][jomini_eventmanager.cpp:354]: Events loaded events/secret_events/secrets_events.txt' #42
[22:29:51][jomini_eventmanager.cpp:295]: >>> Total of : 3483
[22:29:51][onaction.cpp:259]: >>> Total of : 364
[22:29:54][characterhistory.cpp:226]: ----- Character Base History Entries use the following:
[22:29:54][characterhistory.cpp:178]: --- Character history uses the following tokens:
[22:29:54][characterhistory.cpp:185]: --- missing tokens:
[22:29:54][characterhistory.cpp:228]: ----- Date entries use the following:
[22:29:54][characterhistory.cpp:178]: --- Character history uses the following tokens:
[22:29:54][characterhistory.cpp:185]: --- missing tokens:
[22:29:55][religionmanager.cpp:127]: recalculating religion cached data, 101
[22:29:55][gamestate.cpp:1107]: CGameState::InitPostRead
[22:29:55][gamestate.cpp:1178]: Clear and recalc cached data
[22:29:55][religionmanager.cpp:127]: recalculating religion cached data, 101
[22:32:10][character_window.cpp:820]: Open character 17166
[22:32:50][gamestate.cpp:2044]: September 1067
[22:32:50][gamestate.cpp:759]: Writing game state members
[22:32:50][gamestate.cpp:410]: Savegame time 0.001045
[22:32:50][gamestate.cpp:759]: Writing game state members
[22:32:50][gamestate.cpp:701]: wrote section provinces
[22:32:50][gamestate.cpp:702]: written size 4.54 Mb (reserved 32.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.10
[22:32:50][gamestate.cpp:701]: wrote section deleted_characters
[22:32:50][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.00
[22:32:50][gamestate.cpp:701]: wrote section living
[22:32:50][gamestate.cpp:702]: written size 9.98 Mb (reserved 32.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.24
[22:32:50][gamestate.cpp:701]: wrote section dead_unprunable
[22:32:50][gamestate.cpp:702]: written size 3.18 Mb (reserved 32.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.12
[22:32:50][gamestate.cpp:701]: wrote section characters
[22:32:50][gamestate.cpp:702]: written size 0.35 Mb (reserved 4.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.01
[22:32:50][gamestate.cpp:701]: wrote section character_lookup
[22:32:50][gamestate.cpp:702]: written size 0.90 Mb (reserved 8.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.03
[22:32:50][gamestate.cpp:701]: wrote section armies
[22:32:50][gamestate.cpp:702]: written size 7.66 Mb (reserved 16.00 Mb)
[22:32:50][gamestate.cpp:705]: write task time: 0.21
[22:32:50][gamestate.cpp:410]: Savegame time 0.282880
[22:33:17][gamestate.cpp:2044]: October 1067
[22:33:17][gamestate.cpp:759]: Writing game state members
[22:33:17][gamestate.cpp:410]: Savegame time 0.001004
[22:33:17][gamestate.cpp:759]: Writing game state members
[22:33:17][gamestate.cpp:701]: wrote section provinces
[22:33:17][gamestate.cpp:702]: written size 4.54 Mb (reserved 32.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.11
[22:33:17][gamestate.cpp:701]: wrote section deleted_characters
[22:33:17][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.00
[22:33:17][gamestate.cpp:701]: wrote section living
[22:33:17][gamestate.cpp:702]: written size 10.00 Mb (reserved 32.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.22
[22:33:17][gamestate.cpp:701]: wrote section dead_unprunable
[22:33:17][gamestate.cpp:702]: written size 3.18 Mb (reserved 32.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.12
[22:33:17][gamestate.cpp:701]: wrote section characters
[22:33:17][gamestate.cpp:702]: written size 0.38 Mb (reserved 4.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.02
[22:33:17][gamestate.cpp:701]: wrote section character_lookup
[22:33:17][gamestate.cpp:702]: written size 0.93 Mb (reserved 8.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.04
[22:33:17][gamestate.cpp:701]: wrote section armies
[22:33:17][gamestate.cpp:702]: written size 7.70 Mb (reserved 16.00 Mb)
[22:33:17][gamestate.cpp:705]: write task time: 0.20
[22:33:17][gamestate.cpp:410]: Savegame time 0.232793
[22:33:34][gamestate.cpp:2044]: November 1067
[22:33:34][gamestate.cpp:759]: Writing game state members
[22:33:34][gamestate.cpp:410]: Savegame time 0.000666
[22:33:34][gamestate.cpp:759]: Writing game state members
[22:33:34][gamestate.cpp:701]: wrote section provinces
[22:33:34][gamestate.cpp:702]: written size 4.55 Mb (reserved 32.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.12
[22:33:34][gamestate.cpp:701]: wrote section deleted_characters
[22:33:34][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.00
[22:33:34][gamestate.cpp:701]: wrote section living
[22:33:34][gamestate.cpp:702]: written size 10.00 Mb (reserved 32.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.22
[22:33:34][gamestate.cpp:701]: wrote section dead_unprunable
[22:33:34][gamestate.cpp:702]: written size 3.18 Mb (reserved 32.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.12
[22:33:34][gamestate.cpp:701]: wrote section characters
[22:33:34][gamestate.cpp:702]: written size 0.40 Mb (reserved 4.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.02
[22:33:34][gamestate.cpp:701]: wrote section character_lookup
[22:33:34][gamestate.cpp:702]: written size 0.96 Mb (reserved 8.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.05
[22:33:34][gamestate.cpp:701]: wrote section armies
[22:33:34][gamestate.cpp:702]: written size 7.71 Mb (reserved 16.00 Mb)
[22:33:34][gamestate.cpp:705]: write task time: 0.21
[22:33:34][gamestate.cpp:410]: Savegame time 0.229926
[22:35:15][character_window.cpp:820]: Open character 16160
[22:35:52][character_window.cpp:820]: Open character 16160
[22:36:43][character_window.cpp:820]: Open character 15851
[22:37:02][character_window.cpp:820]: Open character 15853
[22:37:09][character_window.cpp:820]: Open character 16161
[22:37:56][character_window.cpp:820]: Open character 16161
[22:38:01][character_window.cpp:820]: Open character 16160
[22:38:04][character_window.cpp:820]: Open character 16161
[22:38:26][character_window.cpp:820]: Open character 15480
[22:39:08][character_window.cpp:820]: Open character 15480
[22:39:11][character_window.cpp:820]: Open character 15480
[22:39:14][character_window.cpp:820]: Open character 16161
[22:40:13][gamestate.cpp:2044]: December 1067
[22:40:13][gamestate.cpp:759]: Writing game state members
[22:40:13][gamestate.cpp:410]: Savegame time 0.001248
[22:40:13][gamestate.cpp:759]: Writing game state members
[22:40:13][gamestate.cpp:701]: wrote section provinces
[22:40:13][gamestate.cpp:702]: written size 4.55 Mb (reserved 32.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.11
[22:40:13][gamestate.cpp:701]: wrote section deleted_characters
[22:40:13][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.00
[22:40:13][gamestate.cpp:701]: wrote section living
[22:40:13][gamestate.cpp:702]: written size 10.01 Mb (reserved 32.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.22
[22:40:13][gamestate.cpp:701]: wrote section dead_unprunable
[22:40:13][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.12
[22:40:13][gamestate.cpp:701]: wrote section characters
[22:40:13][gamestate.cpp:702]: written size 0.43 Mb (reserved 4.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.02
[22:40:13][gamestate.cpp:701]: wrote section character_lookup
[22:40:13][gamestate.cpp:702]: written size 0.99 Mb (reserved 8.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.04
[22:40:13][gamestate.cpp:701]: wrote section armies
[22:40:13][gamestate.cpp:702]: written size 7.72 Mb (reserved 16.00 Mb)
[22:40:13][gamestate.cpp:705]: write task time: 0.20
[22:40:13][gamestate.cpp:410]: Savegame time 0.236280
[22:40:37][gamestate.cpp:2044]: January 1068
[22:40:37][gamestate.cpp:759]: Writing game state members
[22:40:37][gamestate.cpp:410]: Savegame time 0.000691
[22:40:37][gamestate.cpp:759]: Writing game state members
[22:40:37][gamestate.cpp:701]: wrote section provinces
[22:40:37][gamestate.cpp:702]: written size 4.56 Mb (reserved 32.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.12
[22:40:37][gamestate.cpp:701]: wrote section deleted_characters
[22:40:37][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.00
[22:40:37][gamestate.cpp:701]: wrote section living
[22:40:37][gamestate.cpp:702]: written size 10.01 Mb (reserved 32.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.22
[22:40:37][gamestate.cpp:701]: wrote section dead_unprunable
[22:40:37][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.12
[22:40:37][gamestate.cpp:701]: wrote section characters
[22:40:37][gamestate.cpp:702]: written size 0.45 Mb (reserved 4.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.02
[22:40:37][gamestate.cpp:701]: wrote section character_lookup
[22:40:37][gamestate.cpp:702]: written size 1.02 Mb (reserved 8.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.04
[22:40:37][gamestate.cpp:701]: wrote section armies
[22:40:37][gamestate.cpp:702]: written size 7.71 Mb (reserved 16.00 Mb)
[22:40:37][gamestate.cpp:705]: write task time: 0.20
[22:40:37][gamestate.cpp:410]: Savegame time 0.233845
[22:41:05][gamestate.cpp:2044]: February 1068
[22:41:05][gamestate.cpp:759]: Writing game state members
[22:41:05][gamestate.cpp:410]: Savegame time 0.000655
[22:41:05][gamestate.cpp:759]: Writing game state members
[22:41:05][gamestate.cpp:701]: wrote section provinces
[22:41:05][gamestate.cpp:702]: written size 4.56 Mb (reserved 32.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.13
[22:41:05][gamestate.cpp:701]: wrote section deleted_characters
[22:41:05][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.00
[22:41:05][gamestate.cpp:701]: wrote section living
[22:41:05][gamestate.cpp:702]: written size 10.05 Mb (reserved 32.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.23
[22:41:05][gamestate.cpp:701]: wrote section dead_unprunable
[22:41:05][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.12
[22:41:05][gamestate.cpp:701]: wrote section characters
[22:41:05][gamestate.cpp:702]: written size 0.48 Mb (reserved 4.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.01
[22:41:05][gamestate.cpp:701]: wrote section character_lookup
[22:41:05][gamestate.cpp:702]: written size 1.05 Mb (reserved 8.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.04
[22:41:05][gamestate.cpp:701]: wrote section armies
[22:41:05][gamestate.cpp:702]: written size 7.78 Mb (reserved 16.00 Mb)
[22:41:05][gamestate.cpp:705]: write task time: 0.21
[22:41:05][gamestate.cpp:410]: Savegame time 0.243975
[22:41:20][gamestate.cpp:2044]: March 1068
[22:41:20][gamestate.cpp:759]: Writing game state members
[22:41:20][gamestate.cpp:410]: Savegame time 0.000730
[22:41:20][gamestate.cpp:759]: Writing game state members
[22:41:20][gamestate.cpp:701]: wrote section provinces
[22:41:20][gamestate.cpp:702]: written size 4.56 Mb (reserved 32.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.12
[22:41:20][gamestate.cpp:701]: wrote section deleted_characters
[22:41:20][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.00
[22:41:20][gamestate.cpp:701]: wrote section living
[22:41:20][gamestate.cpp:702]: written size 10.04 Mb (reserved 32.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.23
[22:41:20][gamestate.cpp:701]: wrote section dead_unprunable
[22:41:20][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.13
[22:41:20][gamestate.cpp:701]: wrote section characters
[22:41:20][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.02
[22:41:20][gamestate.cpp:701]: wrote section character_lookup
[22:41:20][gamestate.cpp:702]: written size 1.08 Mb (reserved 8.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.05
[22:41:20][gamestate.cpp:701]: wrote section armies
[22:41:20][gamestate.cpp:702]: written size 7.80 Mb (reserved 16.00 Mb)
[22:41:20][gamestate.cpp:705]: write task time: 0.21
[22:41:20][gamestate.cpp:410]: Savegame time 0.242716
[22:41:26][gamestate.cpp:759]: Writing game state members
[22:41:26][gamestate.cpp:410]: Savegame time 0.001251
[22:41:26][gamestate.cpp:759]: Writing game state members
[22:41:26][gamestate.cpp:701]: wrote section provinces
[22:41:26][gamestate.cpp:702]: written size 4.56 Mb (reserved 32.00 Mb)
[22:41:26][gamestate.cpp:705]: write task time: 0.12
[22:41:26][gamestate.cpp:701]: wrote section deleted_characters
[22:41:26][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:41:26][gamestate.cpp:705]: write task time: 0.00
[22:41:27][gamestate.cpp:701]: wrote section living
[22:41:27][gamestate.cpp:702]: written size 10.04 Mb (reserved 32.00 Mb)
[22:41:27][gamestate.cpp:705]: write task time: 0.23
[22:41:27][gamestate.cpp:701]: wrote section dead_unprunable
[22:41:27][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:41:27][gamestate.cpp:705]: write task time: 0.12
[22:41:27][gamestate.cpp:701]: wrote section characters
[22:41:27][gamestate.cpp:702]: written size 0.51 Mb (reserved 4.00 Mb)
[22:41:27][gamestate.cpp:705]: write task time: 0.03
[22:41:27][gamestate.cpp:701]: wrote section character_lookup
[22:41:27][gamestate.cpp:702]: written size 1.08 Mb (reserved 8.00 Mb)
[22:41:27][gamestate.cpp:705]: write task time: 0.04
[22:41:27][gamestate.cpp:701]: wrote section armies
[22:41:27][gamestate.cpp:702]: written size 7.80 Mb (reserved 16.00 Mb)
[22:41:27][gamestate.cpp:705]: write task time: 0.21
[22:41:27][gamestate.cpp:410]: Savegame time 0.266495
[22:42:17][character_window.cpp:820]: Open character 13635
[22:42:43][gamestate.cpp:2044]: April 1068
[22:42:43][gamestate.cpp:759]: Writing game state members
[22:42:43][gamestate.cpp:410]: Savegame time 0.000871
[22:42:43][gamestate.cpp:759]: Writing game state members
[22:42:44][gamestate.cpp:701]: wrote section provinces
[22:42:44][gamestate.cpp:702]: written size 4.57 Mb (reserved 32.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.13
[22:42:44][gamestate.cpp:701]: wrote section deleted_characters
[22:42:44][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.00
[22:42:44][gamestate.cpp:701]: wrote section living
[22:42:44][gamestate.cpp:702]: written size 10.04 Mb (reserved 32.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.22
[22:42:44][gamestate.cpp:701]: wrote section dead_unprunable
[22:42:44][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.13
[22:42:44][gamestate.cpp:701]: wrote section characters
[22:42:44][gamestate.cpp:702]: written size 0.54 Mb (reserved 4.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.03
[22:42:44][gamestate.cpp:701]: wrote section character_lookup
[22:42:44][gamestate.cpp:702]: written size 1.12 Mb (reserved 8.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.06
[22:42:44][gamestate.cpp:701]: wrote section armies
[22:42:44][gamestate.cpp:702]: written size 7.84 Mb (reserved 16.00 Mb)
[22:42:44][gamestate.cpp:705]: write task time: 0.20
[22:42:44][gamestate.cpp:410]: Savegame time 0.241127
[22:43:18][gamestate.cpp:2044]: May 1068
[22:43:18][gamestate.cpp:759]: Writing game state members
[22:43:18][gamestate.cpp:410]: Savegame time 0.000694
[22:43:18][gamestate.cpp:759]: Writing game state members
[22:43:18][gamestate.cpp:701]: wrote section provinces
[22:43:18][gamestate.cpp:702]: written size 4.57 Mb (reserved 32.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.12
[22:43:18][gamestate.cpp:701]: wrote section deleted_characters
[22:43:18][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.00
[22:43:18][gamestate.cpp:701]: wrote section living
[22:43:18][gamestate.cpp:702]: written size 10.05 Mb (reserved 32.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.22
[22:43:18][gamestate.cpp:701]: wrote section dead_unprunable
[22:43:18][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.12
[22:43:18][gamestate.cpp:701]: wrote section characters
[22:43:18][gamestate.cpp:702]: written size 0.56 Mb (reserved 4.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.03
[22:43:18][gamestate.cpp:701]: wrote section character_lookup
[22:43:18][gamestate.cpp:702]: written size 1.15 Mb (reserved 8.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.05
[22:43:18][gamestate.cpp:701]: wrote section armies
[22:43:18][gamestate.cpp:702]: written size 7.84 Mb (reserved 16.00 Mb)
[22:43:18][gamestate.cpp:705]: write task time: 0.20
[22:43:18][gamestate.cpp:410]: Savegame time 0.240592
[22:43:48][gamestate.cpp:2044]: June 1068
[22:43:48][gamestate.cpp:759]: Writing game state members
[22:43:48][gamestate.cpp:410]: Savegame time 0.001037
[22:43:48][gamestate.cpp:759]: Writing game state members
[22:43:48][gamestate.cpp:701]: wrote section provinces
[22:43:48][gamestate.cpp:702]: written size 4.58 Mb (reserved 32.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.12
[22:43:48][gamestate.cpp:701]: wrote section deleted_characters
[22:43:48][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.00
[22:43:48][gamestate.cpp:701]: wrote section living
[22:43:48][gamestate.cpp:702]: written size 10.05 Mb (reserved 32.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.22
[22:43:48][gamestate.cpp:701]: wrote section dead_unprunable
[22:43:48][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.13
[22:43:48][gamestate.cpp:701]: wrote section characters
[22:43:48][gamestate.cpp:702]: written size 0.58 Mb (reserved 4.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.02
[22:43:48][gamestate.cpp:701]: wrote section character_lookup
[22:43:48][gamestate.cpp:702]: written size 1.19 Mb (reserved 8.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.05
[22:43:48][gamestate.cpp:701]: wrote section armies
[22:43:48][gamestate.cpp:702]: written size 7.86 Mb (reserved 16.00 Mb)
[22:43:48][gamestate.cpp:705]: write task time: 0.21
[22:43:48][gamestate.cpp:410]: Savegame time 0.242253
[22:44:23][gamestate.cpp:2044]: July 1068
[22:44:23][gamestate.cpp:759]: Writing game state members
[22:44:23][gamestate.cpp:410]: Savegame time 0.001092
[22:44:23][gamestate.cpp:759]: Writing game state members
[22:44:23][gamestate.cpp:701]: wrote section provinces
[22:44:23][gamestate.cpp:702]: written size 4.58 Mb (reserved 32.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.12
[22:44:23][gamestate.cpp:701]: wrote section deleted_characters
[22:44:23][gamestate.cpp:702]: written size 0.00 Mb (reserved 2.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.00
[22:44:23][gamestate.cpp:701]: wrote section living
[22:44:23][gamestate.cpp:702]: written size 10.04 Mb (reserved 32.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.23
[22:44:23][gamestate.cpp:701]: wrote section dead_unprunable
[22:44:23][gamestate.cpp:702]: written size 3.19 Mb (reserved 32.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.13
[22:44:23][gamestate.cpp:701]: wrote section characters
[22:44:23][gamestate.cpp:702]: written size 0.61 Mb (reserved 4.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.03
[22:44:23][gamestate.cpp:701]: wrote section character_lookup
[22:44:23][gamestate.cpp:702]: written size 1.22 Mb (reserved 8.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.06
[22:44:23][gamestate.cpp:701]: wrote section armies
[22:44:23][gamestate.cpp:702]: written size 7.87 Mb (reserved 16.00 Mb)
[22:44:23][gamestate.cpp:705]: write task time: 0.21
[22:44:23][gamestate.cpp:410]: Savegame time 0.244075