Mono path[0] = 'G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'G:/SteamLibrary/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' [Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers. Initialize engine version: 2022.3.29f1 (8d510ca76d2b) [Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684) Vendor: NVIDIA VRAM: 24142 MB Driver: 32.0.15.6070 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.077 seconds - Finished resetting the current domain, in 0.001 seconds <RI> Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.686500 ms Logs at C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Curl error 6: Could not resolve host: events.backtrace.io Curl error 6: Could not resolve host: events.backtrace.io Game version: 1.1.7f1 (505.28355) [5507.15729] 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001f2193e0928 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001f2193e06db (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001f2183c2fb3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext () 0x000001f2183c297b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__59> (Game.SceneFlow.GameManager/<Awake>d__59&) 0x000001f2183c24f3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a5b3355 (UnityPlayer) 0x00007ff84a54d744 (UnityPlayer) 0x00007ff84a54dc0f (UnityPlayer) 0x00007ff84a54d681 (UnityPlayer) 0x00007ff84a5c746f (UnityPlayer) 0x00007ff84a3a932b (UnityPlayer) 0x00007ff84a3a8da7 (UnityPlayer) 0x00007ff84a3aa2e1 (UnityPlayer) 0x00007ff84a3aa6e5 (UnityPlayer) 0x00007ff84a398950 (UnityPlayer) 0x00007ff84a398a7f (UnityPlayer) 0x00007ff84a5e29a6 (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.22631) 64bit System memory: 63.817 GB Graphics device: NVIDIA GeForce RTX 4090 (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 23.576 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: 13th Gen Intel(R) Core(TM) i5-13600KF Core count: 20 Platform: WindowsPlayer Screen resolution: 3840x2160x144 Window resolution: 3840x2160 DPI: 144 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001f2193e0928 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000001f2193e06fb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x000001f2183c2fb3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext () 0x000001f2183c297b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__59> (Game.SceneFlow.GameManager/<Awake>d__59&) 0x000001f2183c24f3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a5b3355 (UnityPlayer) 0x00007ff84a54d744 (UnityPlayer) 0x00007ff84a54dc0f (UnityPlayer) 0x00007ff84a54d681 (UnityPlayer) 0x00007ff84a5c746f (UnityPlayer) 0x00007ff84a3a932b (UnityPlayer) 0x00007ff84a3a8da7 (UnityPlayer) 0x00007ff84a3aa2e1 (UnityPlayer) 0x00007ff84a3aa6e5 (UnityPlayer) 0x00007ff84a398950 (UnityPlayer) 0x00007ff84a398a7f (UnityPlayer) 0x00007ff84a5e29a6 (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Curl error 6: Could not resolve host: submit.backtrace.io [Discord] [WARN] Could not initialize Discord Discord.ResultException: InternalError at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <c3002be977984ad8b076878120f01445>:0 at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <36ccd7e0de124ceb8d84585f035e5dc6>:0 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a3925a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f24269ff6b (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object) 0x000001f24269a526 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken) 0x000001f242699888 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass117_0:<Initialize>b__1 (Colossal.PSI.Common.IPlatformServiceIntegration) 0x000001f21cb1319c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2<TSource_REF, TResult_REF>:MoveNext () 0x000001f2426991a2 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll<bool> (System.Collections.Generic.IEnumerable`1<System.Threading.Tasks.Task`1<bool>>) 0x000001f242620313 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<Initialize>d__117:MoveNext () 0x000001f23b94fb73 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<bool>:Start<Colossal.PSI.Common.PlatformManager/<Initialize>d__117> (Colossal.PSI.Common.PlatformManager/<Initialize>d__117&) 0x000001f23b94f88b (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken) 0x000001f23b947c0b (Mono JIT Code) Game.SceneFlow.GameManager/<InitializePlatformManager>d__108:MoveNext () 0x000001f23b946b9b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<InitializePlatformManager>d__108> (Game.SceneFlow.GameManager/<InitializePlatformManager>d__108&) 0x000001f23b946a3b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager () 0x000001f21cb32efb (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__60:MoveNext () 0x000001f21cb32a2b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Initialize>d__60> (Game.SceneFlow.GameManager/<Initialize>d__60&) 0x000001f21cb32903 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize () 0x000001f2183c334b (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>) 0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x000001f21cad9c8b (Mono JIT Code) Colossal.PSI.Environment.EnvPath/<WipeTempPath>d__25:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a5e99c9 (UnityPlayer) UnityMain 0x00007ff84a39a647 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [Backtrace]::Reponse code: 0, Response text: Cannot resolve destination host Please check provided url to Backtrace service or learn more from our integration guide: https://support.backtrace.io/hc/en-us/articles/360040515991-Unity-Integration-Guide 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x000001f294ae3158 (Mono JIT Code) UnityEngine.Debug:LogWarning (object) 0x000001f294ae232b (Mono JIT Code) Backtrace.Unity.Services.BacktraceApi:PrintLog (UnityEngine.Networking.UnityWebRequest) 0x000001f21cb16e6b (Mono JIT Code) Backtrace.Unity.Services.BacktraceApi/<Send>d__27:MoveNext () 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a373693 (UnityPlayer) 0x00007ff84a9fe4c2 (UnityPlayer) UnityMain 0x00007ff84a9ffd4f (UnityPlayer) UnityMain 0x00007ff84a33f1ce (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Curl error 6: Could not resolve host: telemetry.paradox-interactive.com Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 [FileSystem] [WARN] Collision detected with new Asset C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache/Mods/mods_subscribed/84524_6/assets/SmallIndustrialFirehouse01AssetPack/Small Industrial Fire House 01/Small Industrial Fire House 01.Prefab: (bb5099b1d5afd2b700158aa62e92d1a8) in data source 'ParadoxModsDataSource' (Last: C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache/Mods/mods_subscribed/84524_6/assets/SmallIndustrialFirehouse01AssetPack/Small Industrial Fire House 01/Small Industrial Fire House 01.Prefab:Small Industrial Fire House 01.Prefab) 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f1ca209763 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object[]) 0x000001f2479f18c0 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:AddEntry (Colossal.IO.AssetDatabase.DataSourceModification,bool,string,System.Type,long,long,Colossal.Hash128,Colossal.Hash128,string,bool,System.Collections.Generic.List`1<System.ValueTuple`2<System.Type, Colossal.Hash128>>) 0x000001f247a2bdb3 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:PopulateFromDirectory (string,bool,System.Threading.CancellationToken,System.Collections.Generic.List`1<System.ValueTuple`2<System.Type, Colossal.Hash128>>) 0x000001f1ca1e5f33 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16:MoveNext () 0x000001f1ca1e520b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16> (Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16&) 0x000001f1ca1e50ab (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource:OnActivePlaysetChanged () 0x000001f1ca1e4beb (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12:MoveNext () 0x000001f1ca1e49b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12> (Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12&) 0x000001f1ca1e4873 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource:Populate () 0x000001f1ca1e1f43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d:MoveNext () 0x000001f1ca1e16cb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d> (Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d&) 0x000001f1ca1e158b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1:<RegisterPdxSdk>g__RegisterDatabase|9 () 0x000001f2e674ef43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>b__4>d:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>) 0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x000001f2e674fc73 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/<SyncMods>d__146:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a5e99c9 (UnityPlayer) UnityMain 0x00007ff84a39a647 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CA280.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9957010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C92B4010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A90B51F0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9374110.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D13890.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1CA0901A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D15CC0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A944C250.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D168D0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9466A60.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8F960C0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A904E010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C85D90.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2E37C77E0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CB490.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9A6A0F0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A924C830.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D12070.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C7E530.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8DCD010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A96DB010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A921C010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A94C1C60.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9337970.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9252590.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877C9070.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A99D9020.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D12C80.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D144A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98304F0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9831100.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9837D90.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98389A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9831D10.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D20F0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CAFE1010.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2930BC030.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D3300.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2930BDA40.dll [Traffic.Mod] [WARN] (ApplySettings) game locale en-US UseGameLocale: True mod locale: en-US 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x000001f1ca736f33 (Mono JIT Code) Traffic.Logger:Warning (string) (at D:/Modding/Cities Skylines II/Traffic/Code/Logger.cs:57) 0x000001f1ca7368db (Mono JIT Code) Traffic.Localization/LocaleManager:ApplySettings (string,bool,string) (at D:/Modding/Cities Skylines II/Traffic/Code/Localization.LocaleManager.cs:182) 0x000001f1ca735b3b (Mono JIT Code) Traffic.ModSettings:ApplyLoadedSettings () (at D:/Modding/Cities Skylines II/Traffic/Code/ModSettings.cs:200) 0x000001f1ca72cfeb (Mono JIT Code) Traffic.Mod:OnLoad (Game.UpdateSystem) (at D:/Modding/Cities Skylines II/Traffic/Code/Mod.cs:63) 0x000001f1ca287c35 (Mono JIT Code) Game.Modding.ModManager/ModInfo:OnLoad (Game.UpdateSystem) 0x000001f1ca280f3b (Mono JIT Code) Game.Modding.ModManager/ModInfo:Load (Game.UpdateSystem) 0x000001f1ca280303 (Mono JIT Code) Game.Modding.ModManager:InitializeMods (Game.UpdateSystem) 0x000001f1ca20e043 (Mono JIT Code) Game.Modding.ModManager:Initialize (Game.UpdateSystem) 0x000001f2e1ebe2eb (Mono JIT Code) Game.SceneFlow.GameManager:InitializeModManager (bool) 0x000001f1ca1e20db (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d:MoveNext () 0x000001f1ca1e16cb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d> (Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d&) 0x000001f1ca1e158b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1:<RegisterPdxSdk>g__RegisterDatabase|9 () 0x000001f2e674ef43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>b__4>d:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult) 0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>) 0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x000001f2e674fc73 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/<SyncMods>d__146:MoveNext () 0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a5e99c9 (UnityPlayer) UnityMain 0x00007ff84a39a647 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2937308E0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D4510.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293748700.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9832920.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A983A1C0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293939020.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CA1D78B0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939A51A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9837180.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939D5440.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A91E36A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C871A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939D1290.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CC6A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293ABC020.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293BAB260.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98395B0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9833530.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C13280.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C1D0F0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D5720.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C35390.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C885B0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C899C0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CA1D9EC0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C80D50.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CD8B0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D7B40.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877DC380.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877DD590.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293DA15A0.dll Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293DB8480.dll Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 169102. Total: 57.360000 ms (FindLiveObjects: 3.927500 ms CreateObjectMapping: 3.482600 ms MarkObjects: 49.359900 ms DeleteObjects: 0.589800 ms) [UI] [WARN] Unable to parse declaration: justify-content - space-evenly @coui://ui-mods/ZoneColorChanger.css:2:80 While executing JS coui://GameUI/index.js:1:714425 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x000001f2ad967e83 (Mono JIT Code) Colossal.UI.LogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x000001f2ad967778 (Mono JIT Code) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x000001f2ad961df3 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ff840d95a35 (cohtml_Unity3DPlugin) CSharp_CommonRenderingLibraryParams_DeveloperOptions_get 0x00007ff840d9e934 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ff840d9b3d3 (cohtml_Unity3DPlugin) CSharp_UnityPlugin_ProcessResources 0x000001f2ad365c1e (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:UnityPlugin_ProcessResources (System.Runtime.InteropServices.HandleRef,uint) 0x000001f2ad365b1b (Mono JIT Code) cohtml.Net.UnityPlugin:ProcessResources (uint) 0x000001f2ad365a6b (Mono JIT Code) Colossal.UI.UISystem:OnBeginFrame (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) 0x000001f2ad3656d9 (Mono JIT Code) (wrapper delegate-invoke) System.Action`2<UnityEngine.Rendering.ScriptableRenderContext, UnityEngine.Camera[]>:invoke_void_T1_T2 (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) 0x000001f24d03ece8 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d03ec23 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d039dd3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d039654 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f2479ebea3 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object) 0x000001f2479ec183 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr_object (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a31eb53 (UnityPlayer) 0x00007ff84a1ba33d (UnityPlayer) 0x00007ff84a1baa4a (UnityPlayer) 0x00007ff84a3999cf (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [UI] [WARN] Unable to parse declaration: coh-font-fit-mode - shrink5 @coui://ui-mods/ZoneColorChanger.css:3:269 While executing JS coui://GameUI/index.js:1:714425 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x000001f2ad967e83 (Mono JIT Code) Colossal.UI.LogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x000001f2ad967778 (Mono JIT Code) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x000001f2ad961df3 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ff840d95a35 (cohtml_Unity3DPlugin) CSharp_CommonRenderingLibraryParams_DeveloperOptions_get 0x00007ff840d9e934 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ff840d9b3d3 (cohtml_Unity3DPlugin) CSharp_UnityPlugin_ProcessResources 0x000001f2ad365c1e (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:UnityPlugin_ProcessResources (System.Runtime.InteropServices.HandleRef,uint) 0x000001f2ad365b1b (Mono JIT Code) cohtml.Net.UnityPlugin:ProcessResources (uint) 0x000001f2ad365a6b (Mono JIT Code) Colossal.UI.UISystem:OnBeginFrame (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) 0x000001f2ad3656d9 (Mono JIT Code) (wrapper delegate-invoke) System.Action`2<UnityEngine.Rendering.ScriptableRenderContext, UnityEngine.Camera[]>:invoke_void_T1_T2 (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) 0x000001f24d03ece8 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d03ec23 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d039dd3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f24d039654 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>) 0x000001f2479ebea3 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object) 0x000001f2479ec183 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr_object (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a31eb53 (UnityPlayer) 0x00007ff84a1ba33d (UnityPlayer) 0x00007ff84a1baa4a (UnityPlayer) 0x00007ff84a3999cf (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:Cargo_Harbor_01 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [ERROR] Unknown coverage service type: WaterTowerPark 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aaacd3 (Mono JIT Code) Colossal.Logging.UnityLogger:ErrorFormat (UnityEngine.Object,string,object) 0x000001f2e1fbb54b (Mono JIT Code) Game.Prefabs.ServiceCoverage:Initialize (Unity.Entities.EntityManager,Unity.Entities.Entity) 0x000001f2e1fa65d8 (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:InitializePrefab (Unity.Entities.Entity,Game.Prefabs.PrefabBase,System.Collections.Generic.Queue`1<Game.Prefabs.PrefabInitializeSystem/QueueItem>,System.Collections.Generic.HashSet`1<Game.Prefabs.PrefabBase>,System.Collections.Generic.List`1<Game.Prefabs.PrefabBase>,System.Collections.Generic.List`1<Game.Prefabs.ComponentBase>) 0x000001f2e1fa4feb (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Curl error 6: Could not resolve host: submit.backtrace.io [SceneFlow] [WARN] Duplicate prefab ID: BuildingExtensionPrefab:Wind_Turbine_01_Ext_02 Solar Assisted 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:medclbyMrSandcrfat test 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f2e1fa50db (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:Playground02 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:Small Industrial FireHouse 01 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [Simulation] [WARN] Building geometry doesn't fit inside the lot (2x1SubwayStation): 22.80394m x 9.823984m (2x1) 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f29ca8af43 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object,object,object,object) 0x000001f2e20bcd0f (Mono JIT Code) Game.Prefabs.BuildingInitializeSystem:InitializeLotSize (Game.Prefabs.BuildingPrefab,Game.Prefabs.BuildingTerraformOverride,Game.Prefabs.ObjectGeometryData&,Game.Prefabs.BuildingTerraformData&,Game.Prefabs.BuildingData&) 0x000001f2e20b194b (Mono JIT Code) Game.Prefabs.BuildingInitializeSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:Cargo_Harbor_01 Warehouses 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Duplicate prefab ID: BuildingPrefab:Sports Field 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object) 0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object) 0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467) 0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a547697 (UnityPlayer) 0x00007ff84a21913d (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 173062. Total: 62.789800 ms (FindLiveObjects: 7.604300 ms CreateObjectMapping: 3.512600 ms MarkObjects: 51.414400 ms DeleteObjects: 0.258300 ms) Not serializable type: Game.Buildings.GroundPolluter, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Buildings.HappinessAdjuster, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Citizens.HappinessEffect, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Buildings.Property, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.Landlord, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&) 0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator) 0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.CountFreeWorkplacesSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&) 0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context) 0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.PropertyRenterSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&) 0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context) 0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.LandValueToGridSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&) 0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context) 0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Not serializable type: Game.Simulation.ForestResourceSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[]) 0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&) 0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context) 0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[]) 0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: ExpenseStatistic:Expenses 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: IncomeStatistic:Income 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:WellbeingLevel 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:HealthLevel 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart Curl error 6: Could not resolve host: submit.backtrace.io Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188960. Total: 73.977500 ms (FindLiveObjects: 5.549900 ms CreateObjectMapping: 6.269400 ms MarkObjects: 61.876600 ms DeleteObjects: 0.281500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 188939. Total: 76.125600 ms (FindLiveObjects: 5.961000 ms CreateObjectMapping: 6.045500 ms MarkObjects: 63.815400 ms DeleteObjects: 0.303500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188936. Total: 67.974300 ms (FindLiveObjects: 6.728700 ms CreateObjectMapping: 4.526300 ms MarkObjects: 56.422500 ms DeleteObjects: 0.296600 ms) [SceneFlow] [WARN] Unknown prefab ID: [Missing]:[Missing] 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: [Missing]:[Missing] 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart [SceneFlow] [CRITICAL] System update error during Deserialize->PostDeserialize`1: System.NullReferenceException: Object reference not set to an instance of an object at Game.Simulation.ClimateSystem.PostDeserialize (Colossal.Serialization.Entities.Context context) [0x00070] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 at Game.Serialization.PostDeserialize`1[T].OnUpdate () [0x00016] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 at Unity.Entities.SystemBase.Update () [0x0004e] in <ddcd3907f2354f4dba7399da4b0a5375>:0 at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 0x00007ff84a7dc20d (UnityPlayer) UnityMain 0x00007ff84a7dbf88 (UnityPlayer) UnityMain 0x00007ff84a7c31a9 (UnityPlayer) UnityMain 0x00007ff84ae611c1 (UnityPlayer) UnityMain 0x00007ff849e4a8d5 (UnityPlayer) 0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a3925a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000001f2522aa3eb (Mono JIT Code) Colossal.Logging.UnityLogger:CriticalFormat (System.Exception,string,object,object) 0x000001f2e1f2dc9d (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ff84a54aaa6 (UnityPlayer) 0x00007ff84a54abd1 (UnityPlayer) 0x00007ff84a21df30 (UnityPlayer) 0x00007ff84a389c48 (UnityPlayer) 0x00007ff84a389e34 (UnityPlayer) 0x00007ff84a38a352 (UnityPlayer) 0x00007ff84a5dcd8b (UnityPlayer) 0x00007ff84a5df78b (UnityPlayer) 0x00007ff84a5e2b3b (UnityPlayer) 0x00007ff84a5e2ddb (UnityPlayer) UnityMain 0x00007ff7751311f2 (Cities2) 0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk 0x00007ff9015eaf28 (ntdll) RtlUserThreadStart