Mono path[0] = 'G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/Managed'
Mono config path = 'G:/SteamLibrary/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc'
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
[Subsystems] Discovering subsystems at path G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
    Vendor:   NVIDIA
    VRAM:     24142 MB
    Driver:   32.0.15.6070
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.077 seconds
- Finished resetting the current domain, in  0.001 seconds
<RI> Initializing input.

New input system (experimental) initialized
Using Windows.Gaming.Input
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.686500 ms
Logs at C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs
Curl error 6: Could not resolve host: events.backtrace.io
Curl error 6: Could not resolve host: events.backtrace.io
Game version: 1.1.7f1 (505.28355) [5507.15729]
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001f2193e0928 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x000001f2193e06db (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace ()
0x000001f2183c2fb3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext ()
0x000001f2183c297b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__59> (Game.SceneFlow.GameManager/<Awake>d__59&)
0x000001f2183c24f3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a5b3355 (UnityPlayer) 
0x00007ff84a54d744 (UnityPlayer) 
0x00007ff84a54dc0f (UnityPlayer) 
0x00007ff84a54d681 (UnityPlayer) 
0x00007ff84a5c746f (UnityPlayer) 
0x00007ff84a3a932b (UnityPlayer) 
0x00007ff84a3a8da7 (UnityPlayer) 
0x00007ff84a3aa2e1 (UnityPlayer) 
0x00007ff84a3aa6e5 (UnityPlayer) 
0x00007ff84a398950 (UnityPlayer) 
0x00007ff84a398a7f (UnityPlayer) 
0x00007ff84a5e29a6 (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Type: Desktop
OS: Windows 11  (10.0.22631) 64bit
System memory: 63.817 GB
Graphics device: NVIDIA GeForce RTX 4090 (Version: Direct3D 11.0 [level 11.1])
Graphics memory: 23.576 GB
Max texture size: 16384
Shader level: 50
3D textures: True
Shadows: True
Compute: True
CPU: 13th Gen Intel(R) Core(TM) i5-13600KF
Core count: 20
Platform: WindowsPlayer
Screen resolution: 3840x2160x144
Window resolution: 3840x2160
DPI: 144
Rendering Threading Mode: LegacyJobified
CLR: 4.0.30319.42000
Modding runtime: Builtin
Scripting runtime: Mono 6.13.0 (Visual Studio built mono)
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001f2193e0928 (Mono JIT Code) UnityEngine.Debug:Log (object)
0x000001f2193e06fb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace ()
0x000001f2183c2fb3 (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext ()
0x000001f2183c297b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Awake>d__59> (Game.SceneFlow.GameManager/<Awake>d__59&)
0x000001f2183c24f3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a5b3355 (UnityPlayer) 
0x00007ff84a54d744 (UnityPlayer) 
0x00007ff84a54dc0f (UnityPlayer) 
0x00007ff84a54d681 (UnityPlayer) 
0x00007ff84a5c746f (UnityPlayer) 
0x00007ff84a3a932b (UnityPlayer) 
0x00007ff84a3a8da7 (UnityPlayer) 
0x00007ff84a3aa2e1 (UnityPlayer) 
0x00007ff84a3aa6e5 (UnityPlayer) 
0x00007ff84a398950 (UnityPlayer) 
0x00007ff84a398a7f (UnityPlayer) 
0x00007ff84a5e29a6 (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Curl error 6: Could not resolve host: submit.backtrace.io
[Discord] [WARN]  Could not initialize Discord Discord.ResultException: InternalError
  at Discord.Discord..ctor (System.Int64 clientId, System.UInt64 flags) [0x00327] in <c3002be977984ad8b076878120f01445>:0 
  at Colossal.PSI.Discord.DiscordRichPresence.Initialize (System.Threading.CancellationToken token) [0x00020] in <36ccd7e0de124ceb8d84585f035e5dc6>:0 
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a3925a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f24269ff6b (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (System.Exception,object)
0x000001f24269a526 (Mono JIT Code) Colossal.PSI.Discord.DiscordRichPresence:Initialize (System.Threading.CancellationToken)
0x000001f242699888 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<>c__DisplayClass117_0:<Initialize>b__1 (Colossal.PSI.Common.IPlatformServiceIntegration)
0x000001f21cb1319c (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2<TSource_REF, TResult_REF>:MoveNext ()
0x000001f2426991a2 (Mono JIT Code) System.Threading.Tasks.Task:WhenAll<bool> (System.Collections.Generic.IEnumerable`1<System.Threading.Tasks.Task`1<bool>>)
0x000001f242620313 (Mono JIT Code) Colossal.PSI.Common.PlatformManager/<Initialize>d__117:MoveNext ()
0x000001f23b94fb73 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<bool>:Start<Colossal.PSI.Common.PlatformManager/<Initialize>d__117> (Colossal.PSI.Common.PlatformManager/<Initialize>d__117&)
0x000001f23b94f88b (Mono JIT Code) Colossal.PSI.Common.PlatformManager:Initialize (System.Threading.CancellationToken)
0x000001f23b947c0b (Mono JIT Code) Game.SceneFlow.GameManager/<InitializePlatformManager>d__108:MoveNext ()
0x000001f23b946b9b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<InitializePlatformManager>d__108> (Game.SceneFlow.GameManager/<InitializePlatformManager>d__108&)
0x000001f23b946a3b (Mono JIT Code) Game.SceneFlow.GameManager:InitializePlatformManager ()
0x000001f21cb32efb (Mono JIT Code) Game.SceneFlow.GameManager/<Initialize>d__60:MoveNext ()
0x000001f21cb32a2b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start<Game.SceneFlow.GameManager/<Initialize>d__60> (Game.SceneFlow.GameManager/<Initialize>d__60&)
0x000001f21cb32903 (Mono JIT Code) Game.SceneFlow.GameManager:Initialize ()
0x000001f2183c334b (Mono JIT Code) Game.SceneFlow.GameManager/<Awake>d__59:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x000001f21cad9c8b (Mono JIT Code) Colossal.PSI.Environment.EnvPath/<WipeTempPath>d__25:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a5e99c9 (UnityPlayer) UnityMain
0x00007ff84a39a647 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[Backtrace]::Reponse code: 0, Response text: Cannot resolve destination host
 Please check provided url to Backtrace service or learn more from our integration guide: https://support.backtrace.io/hc/en-us/articles/360040515991-Unity-Integration-Guide
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f2193e0a00 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000001f294ae3158 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
0x000001f294ae232b (Mono JIT Code) Backtrace.Unity.Services.BacktraceApi:PrintLog (UnityEngine.Networking.UnityWebRequest)
0x000001f21cb16e6b (Mono JIT Code) Backtrace.Unity.Services.BacktraceApi/<Send>d__27:MoveNext ()
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a373693 (UnityPlayer) 
0x00007ff84a9fe4c2 (UnityPlayer) UnityMain
0x00007ff84a9ffd4f (UnityPlayer) UnityMain
0x00007ff84a33f1ce (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Curl error 6: Could not resolve host: telemetry.paradox-interactive.com
Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7
Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7
[FileSystem] [WARN]  Collision detected with new Asset C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache/Mods/mods_subscribed/84524_6/assets/SmallIndustrialFirehouse01AssetPack/Small Industrial Fire House 01/Small Industrial Fire House 01.Prefab: (bb5099b1d5afd2b700158aa62e92d1a8) in data source 'ParadoxModsDataSource' (Last: C:/Users/patri/AppData/LocalLow/Colossal Order/Cities Skylines II/.cache/Mods/mods_subscribed/84524_6/assets/SmallIndustrialFirehouse01AssetPack/Small Industrial Fire House 01/Small Industrial Fire House 01.Prefab:Small Industrial Fire House 01.Prefab)
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f1ca209763 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object[])
0x000001f2479f18c0 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:AddEntry (Colossal.IO.AssetDatabase.DataSourceModification,bool,string,System.Type,long,long,Colossal.Hash128,Colossal.Hash128,string,bool,System.Collections.Generic.List`1<System.ValueTuple`2<System.Type, Colossal.Hash128>>)
0x000001f247a2bdb3 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:PopulateFromDirectory (string,bool,System.Threading.CancellationToken,System.Collections.Generic.List`1<System.ValueTuple`2<System.Type, Colossal.Hash128>>)
0x000001f1ca1e5f33 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16:MoveNext ()
0x000001f1ca1e520b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16> (Colossal.IO.AssetDatabase.ParadoxModsDataSource/<OnActivePlaysetChanged>d__16&)
0x000001f1ca1e50ab (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource:OnActivePlaysetChanged ()
0x000001f1ca1e4beb (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12:MoveNext ()
0x000001f1ca1e49b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12> (Colossal.IO.AssetDatabase.ParadoxModsDataSource/<Populate>d__12&)
0x000001f1ca1e4873 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource:Populate ()
0x000001f1ca1e1f43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d:MoveNext ()
0x000001f1ca1e16cb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d> (Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d&)
0x000001f1ca1e158b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1:<RegisterPdxSdk>g__RegisterDatabase|9 ()
0x000001f2e674ef43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>b__4>d:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x000001f2e674fc73 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/<SyncMods>d__146:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a5e99c9 (UnityPlayer) UnityMain
0x00007ff84a39a647 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CA280.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9957010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C92B4010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A90B51F0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9374110.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D13890.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1CA0901A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D15CC0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A944C250.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D168D0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9466A60.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8F960C0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A904E010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C85D90.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2E37C77E0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CB490.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9A6A0F0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A924C830.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D12070.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C7E530.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8DCD010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A96DB010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A921C010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A94C1C60.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9337970.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F1C9252590.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877C9070.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A99D9020.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D12C80.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F215D144A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98304F0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9831100.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9837D90.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98389A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9831D10.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D20F0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CAFE1010.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2930BC030.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D3300.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2930BDA40.dll
[Traffic.Mod] [WARN]  (ApplySettings) game locale en-US UseGameLocale: True mod locale: en-US
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object)
0x000001f1ca736f33 (Mono JIT Code) Traffic.Logger:Warning (string) (at D:/Modding/Cities Skylines II/Traffic/Code/Logger.cs:57)
0x000001f1ca7368db (Mono JIT Code) Traffic.Localization/LocaleManager:ApplySettings (string,bool,string) (at D:/Modding/Cities Skylines II/Traffic/Code/Localization.LocaleManager.cs:182)
0x000001f1ca735b3b (Mono JIT Code) Traffic.ModSettings:ApplyLoadedSettings () (at D:/Modding/Cities Skylines II/Traffic/Code/ModSettings.cs:200)
0x000001f1ca72cfeb (Mono JIT Code) Traffic.Mod:OnLoad (Game.UpdateSystem) (at D:/Modding/Cities Skylines II/Traffic/Code/Mod.cs:63)
0x000001f1ca287c35 (Mono JIT Code) Game.Modding.ModManager/ModInfo:OnLoad (Game.UpdateSystem)
0x000001f1ca280f3b (Mono JIT Code) Game.Modding.ModManager/ModInfo:Load (Game.UpdateSystem)
0x000001f1ca280303 (Mono JIT Code) Game.Modding.ModManager:InitializeMods (Game.UpdateSystem)
0x000001f1ca20e043 (Mono JIT Code) Game.Modding.ModManager:Initialize (Game.UpdateSystem)
0x000001f2e1ebe2eb (Mono JIT Code) Game.SceneFlow.GameManager:InitializeModManager (bool)
0x000001f1ca1e20db (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d:MoveNext ()
0x000001f1ca1e16cb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d> (Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>g__RegisterDatabase|9>d&)
0x000001f1ca1e158b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1:<RegisterPdxSdk>g__RegisterDatabase|9 ()
0x000001f2e674ef43 (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass106_1/<<RegisterPdxSdk>b__4>d:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2a0ba (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object)
0x000001f21cb103d5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&)
0x000001f21cb10133 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool)
0x000001f21cb0f73b (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations ()
0x000001f21cb0ec23 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree ()
0x000001f21cb29f63 (Mono JIT Code) System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>:TrySetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29db3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.VoidTaskResult)
0x000001f21cb29cb3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1<System.Threading.Tasks.VoidTaskResult>:SetResult (System.Threading.Tasks.Task`1<System.Threading.Tasks.VoidTaskResult>)
0x000001f21cb29c0b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult ()
0x000001f2e674fc73 (Mono JIT Code) Colossal.PSI.PdxSdk.PdxSdkPlatform/<SyncMods>d__146:MoveNext ()
0x000001f21cb29a32 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object)
0x000001f217ebbf6e (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f217ebba5b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
0x000001f21cb2989b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run ()
0x000001f21cb2974a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object)
0x000001f21cb29654 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke ()
0x000001f21cb28b43 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec ()
0x000001f21cb2893b (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks ()
0x000001f022d21575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a5e99c9 (UnityPlayer) UnityMain
0x00007ff84a39a647 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2937308E0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D4510.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293748700.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9832920.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A983A1C0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293939020.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CA1D78B0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939A51A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9837180.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939D5440.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A91E36A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C871A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2939D1290.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CC6A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293ABC020.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293BAB260.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A98395B0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A9833530.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C13280.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C1D0F0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D5720.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293C35390.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C885B0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C899C0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2CA1D9EC0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2A8C80D50.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877CD8B0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877D7B40.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877DC380.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F2877DD590.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293DA15A0.dll
Fallback handler could not load library G:/SteamLibrary/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000001F293DB8480.dll
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 365 unused Assets to reduce memory usage. Loaded Objects now: 169102.
Total: 57.360000 ms (FindLiveObjects: 3.927500 ms CreateObjectMapping: 3.482600 ms MarkObjects: 49.359900 ms  DeleteObjects: 0.589800 ms)

[UI] [WARN]  Unable to parse declaration: justify-content - space-evenly @coui://ui-mods/ZoneColorChanger.css:2:80
 While executing JS coui://GameUI/index.js:1:714425
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object)
0x000001f2ad967e83 (Mono JIT Code) Colossal.UI.LogHandler:WriteLog (cohtml.Net.Severity,string,ulong)
0x000001f2ad967778 (Mono JIT Code) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,string,ulong,intptr)
0x000001f2ad961df3 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr)
0x00007ff840d95a35 (cohtml_Unity3DPlugin) CSharp_CommonRenderingLibraryParams_DeveloperOptions_get
0x00007ff840d9e934 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping
0x00007ff840d9b3d3 (cohtml_Unity3DPlugin) CSharp_UnityPlugin_ProcessResources
0x000001f2ad365c1e (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:UnityPlugin_ProcessResources (System.Runtime.InteropServices.HandleRef,uint)
0x000001f2ad365b1b (Mono JIT Code) cohtml.Net.UnityPlugin:ProcessResources (uint)
0x000001f2ad365a6b (Mono JIT Code) Colossal.UI.UISystem:OnBeginFrame (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
0x000001f2ad3656d9 (Mono JIT Code) (wrapper delegate-invoke) System.Action`2<UnityEngine.Rendering.ScriptableRenderContext, UnityEngine.Camera[]>:invoke_void_T1_T2 (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
0x000001f24d03ece8 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d03ec23 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d039dd3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d039654 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f2479ebea3 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object)
0x000001f2479ec183 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr_object (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a31eb53 (UnityPlayer) 
0x00007ff84a1ba33d (UnityPlayer) 
0x00007ff84a1baa4a (UnityPlayer) 
0x00007ff84a3999cf (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[UI] [WARN]  Unable to parse declaration: coh-font-fit-mode - shrink5 @coui://ui-mods/ZoneColorChanger.css:3:269
 While executing JS coui://GameUI/index.js:1:714425
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f1ca736fb3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object)
0x000001f2ad967e83 (Mono JIT Code) Colossal.UI.LogHandler:WriteLog (cohtml.Net.Severity,string,ulong)
0x000001f2ad967778 (Mono JIT Code) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,string,ulong,intptr)
0x000001f2ad961df3 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.ILogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr)
0x00007ff840d95a35 (cohtml_Unity3DPlugin) CSharp_CommonRenderingLibraryParams_DeveloperOptions_get
0x00007ff840d9e934 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping
0x00007ff840d9b3d3 (cohtml_Unity3DPlugin) CSharp_UnityPlugin_ProcessResources
0x000001f2ad365c1e (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:UnityPlugin_ProcessResources (System.Runtime.InteropServices.HandleRef,uint)
0x000001f2ad365b1b (Mono JIT Code) cohtml.Net.UnityPlugin:ProcessResources (uint)
0x000001f2ad365a6b (Mono JIT Code) Colossal.UI.UISystem:OnBeginFrame (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
0x000001f2ad3656d9 (Mono JIT Code) (wrapper delegate-invoke) System.Action`2<UnityEngine.Rendering.ScriptableRenderContext, UnityEngine.Camera[]>:invoke_void_T1_T2 (UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
0x000001f24d03ece8 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d03ec23 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:BeginContextRendering (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d039dd3 (Mono JIT Code) UnityEngine.Rendering.HighDefinition.HDRenderPipeline:Render (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f24d039654 (Mono JIT Code) UnityEngine.Rendering.RenderPipeline:InternalRender (UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
0x000001f2479ebea3 (Mono JIT Code) UnityEngine.Rendering.RenderPipelineManager:DoRenderLoop_Internal (UnityEngine.Rendering.RenderPipelineAsset,intptr,UnityEngine.Object)
0x000001f2479ec183 (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr_object (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a31eb53 (UnityPlayer) 
0x00007ff84a1ba33d (UnityPlayer) 
0x00007ff84a1baa4a (UnityPlayer) 
0x00007ff84a3999cf (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:Cargo_Harbor_01
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [ERROR]  Unknown coverage service type: WaterTowerPark
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aaacd3 (Mono JIT Code) Colossal.Logging.UnityLogger:ErrorFormat (UnityEngine.Object,string,object)
0x000001f2e1fbb54b (Mono JIT Code) Game.Prefabs.ServiceCoverage:Initialize (Unity.Entities.EntityManager,Unity.Entities.Entity)
0x000001f2e1fa65d8 (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:InitializePrefab (Unity.Entities.Entity,Game.Prefabs.PrefabBase,System.Collections.Generic.Queue`1<Game.Prefabs.PrefabInitializeSystem/QueueItem>,System.Collections.Generic.HashSet`1<Game.Prefabs.PrefabBase>,System.Collections.Generic.List`1<Game.Prefabs.PrefabBase>,System.Collections.Generic.List`1<Game.Prefabs.ComponentBase>)
0x000001f2e1fa4feb (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Curl error 6: Could not resolve host: submit.backtrace.io
[SceneFlow] [WARN]  Duplicate prefab ID: BuildingExtensionPrefab:Wind_Turbine_01_Ext_02 Solar Assisted
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:medclbyMrSandcrfat test
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f2e1fa50db (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:Playground02
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:Small Industrial FireHouse 01
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[Simulation] [WARN]  Building geometry doesn't fit inside the lot (2x1SubwayStation): 22.80394m x 9.823984m (2x1)
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f29ca8af43 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object,object,object,object)
0x000001f2e20bcd0f (Mono JIT Code) Game.Prefabs.BuildingInitializeSystem:InitializeLotSize (Game.Prefabs.BuildingPrefab,Game.Prefabs.BuildingTerraformOverride,Game.Prefabs.ObjectGeometryData&,Game.Prefabs.BuildingTerraformData&,Game.Prefabs.BuildingData&)
0x000001f2e20b194b (Mono JIT Code) Game.Prefabs.BuildingInitializeSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2e1f91bb3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:Cargo_Harbor_01 Warehouses
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Duplicate prefab ID: BuildingPrefab:Sports Field
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa98b2 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f294aa9826 (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception,UnityEngine.Object)
0x000001f294aa9693 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (UnityEngine.Object,string,object)
0x000001f2ad81e93c (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase)
0x000001f1cb194393 (Mono JIT Code) AssetPacksManager.AssetPackLoaderSystem/<LoadAssets>d__30:MoveNext () (at C:/Users/Konsi/Documents/CS2-Modding/CS2-AssetPacksManager/AssetPackLoaderSystem.cs:467)
0x000001f21cae3cc0 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
0x000001f21cae3def (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_object_intptr (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a547697 (UnityPlayer) 
0x00007ff84a21913d (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 173062.
Total: 62.789800 ms (FindLiveObjects: 7.604300 ms CreateObjectMapping: 3.512600 ms MarkObjects: 51.414400 ms  DeleteObjects: 0.258300 ms)

Not serializable type: Game.Buildings.GroundPolluter, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&)
0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator)
0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Buildings.HappinessAdjuster, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&)
0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator)
0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Citizens.HappinessEffect, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&)
0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator)
0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Buildings.Property, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&)
0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator)
0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Simulation.Landlord, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad126053 (Mono JIT Code) Colossal.Serialization.Entities.ComponentSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,Unity.Entities.ComponentType&,Colossal.Serialization.Entities.ComponentSerializerType&,int&)
0x000001f2ad124eab (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeComponentTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context,Unity.Collections.Allocator)
0x000001f2ad1201db (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Simulation.CountFreeWorkplacesSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&)
0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context)
0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Simulation.PropertyRenterSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&)
0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context)
0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Simulation.LandValueToGridSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&)
0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context)
0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Not serializable type: Game.Simulation.ForestResourceSystem, Game, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38c93 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f2ad127a5d (Mono JIT Code) UnityEngine.Debug:LogWarningFormat (string,object[])
0x000001f2ad12e5c3 (Mono JIT Code) Colossal.Serialization.Entities.SystemSerializer:DeserializeType<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.ReaderData,System.Collections.Generic.Dictionary`2<string, System.Type>,System.Type&,int&)
0x000001f2ad12de5b (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:DeserializeSystemTypes<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context)
0x000001f2ad120263 (Mono JIT Code) Colossal.Serialization.Entities.EntityDeserializer`1<Game.Serialization.ReadBuffer>:Deserialize<Colossal.Serialization.Entities.BinaryReader> (Colossal.Serialization.Entities.Context&,Unity.Entities.ComponentType[])
0x000001f2ad0a92e3 (Mono JIT Code) Game.Serialization.SerializerSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: ExpenseStatistic:Expenses
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: IncomeStatistic:Income
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: LevelStatistic:WellbeingLevel
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: LevelStatistic:HealthLevel
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

Curl error 6: Could not resolve host: submit.backtrace.io
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188960.
Total: 73.977500 ms (FindLiveObjects: 5.549900 ms CreateObjectMapping: 6.269400 ms MarkObjects: 61.876600 ms  DeleteObjects: 0.281500 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 188939.
Total: 76.125600 ms (FindLiveObjects: 5.961000 ms CreateObjectMapping: 6.045500 ms MarkObjects: 63.815400 ms  DeleteObjects: 0.303500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 188936.
Total: 67.974300 ms (FindLiveObjects: 6.728700 ms CreateObjectMapping: 4.526300 ms MarkObjects: 56.422500 ms  DeleteObjects: 0.296600 ms)

[SceneFlow] [WARN]  Unknown prefab ID: [Missing]:[Missing]
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [WARN]  Unknown prefab ID: [Missing]:[Missing]
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a392f2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2e2441843 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object)
0x000001f2e244143d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID)
0x000001f2e23da7d3 (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart

[SceneFlow] [CRITICAL]  System update error during Deserialize->PostDeserialize`1: System.NullReferenceException: Object reference not set to an instance of an object
  at Game.Simulation.ClimateSystem.PostDeserialize (Colossal.Serialization.Entities.Context context) [0x00070] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 
  at Game.Serialization.PostDeserialize`1[T].OnUpdate () [0x00016] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 
  at Unity.Entities.SystemBase.Update () [0x0004e] in <ddcd3907f2354f4dba7399da4b0a5375>:0 
  at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <b32c7d7e7ca9498a8ce0ea5e934fb7a7>:0 
0x00007ff84a7dc20d (UnityPlayer) UnityMain
0x00007ff84a7dbf88 (UnityPlayer) UnityMain
0x00007ff84a7c31a9 (UnityPlayer) UnityMain
0x00007ff84ae611c1 (UnityPlayer) UnityMain
0x00007ff849e4a8d5 (UnityPlayer) 
0x000001f2193e0f33 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000001f2193e0e4b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a3925a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception)
0x000001f217a38a73 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000001f217a38741 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[])
0x000001f217a380fd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception)
0x000001f2522aa3eb (Mono JIT Code) Colossal.Logging.UnityLogger:CriticalFormat (System.Exception,string,object,object)
0x000001f2e1f2dc9d (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad099003 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate ()
0x000001f2e1f331fb (Mono JIT Code) Unity.Entities.SystemBase:Update ()
0x000001f2e1f2dbcf (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase)
0x000001f2ad3e3393 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld ()
0x000001f21cb275db (Mono JIT Code) Game.SceneFlow.GameManager:Update ()
0x000001f1b7f12bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007ff849604c1e (mono-2.0-bdwgc) mono_jit_set_domain
0x00007ff84953d254 (mono-2.0-bdwgc) mono_object_get_virtual_method
0x00007ff84953d3cc (mono-2.0-bdwgc) mono_runtime_invoke
0x00007ff84a54aaa6 (UnityPlayer) 
0x00007ff84a54abd1 (UnityPlayer) 
0x00007ff84a21df30 (UnityPlayer) 
0x00007ff84a389c48 (UnityPlayer) 
0x00007ff84a389e34 (UnityPlayer) 
0x00007ff84a38a352 (UnityPlayer) 
0x00007ff84a5dcd8b (UnityPlayer) 
0x00007ff84a5df78b (UnityPlayer) 
0x00007ff84a5e2b3b (UnityPlayer) 
0x00007ff84a5e2ddb (UnityPlayer) UnityMain
0x00007ff7751311f2 (Cities2) 
0x00007ff900b3257d (KERNEL32) BaseThreadInitThunk
0x00007ff9015eaf28 (ntdll) RtlUserThreadStart