[22:30:29][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15
[22:30:29][gfx_dx9.cpp:4520]: Graphic Adapters: 
[22:30:29][gfx_dx9.cpp:4528]: 	0: AMD Radeon(TM) Graphics
[22:30:29][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support:
[22:30:29][gfx_dx9.cpp:4573]: Using Adapter [0]:
[22:30:30][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[22:30:30][gfx_dx9.cpp:4634]: Graphics device: AMD Radeon(TM) Graphics
[22:30:30][gfx_dx9.cpp:4635]: Graphics driver: aticfx64.dll
[22:30:30][gfx_dx9.cpp:4636]: Driver version: 0
[22:30:30][gfx_dx9.cpp:4651]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-5698-11CF-8C73-F29562C2D335}
VendorId:	4098
DeviceId:	5592
SubSysId:	-2029645764
Revision:	205
DriverVersion.HighPart:	1966080
DriverVersion.LowPart:	854851584


[22:30:30][gfx_dx9.cpp:4674]: Instancing supported.
[22:30:30][gfx_dx9.cpp:4724]: Video memory amount: 4095MB
[22:30:30][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8
[22:30:30][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4
[22:30:30][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8
[22:30:30][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8
[22:30:30][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8
[22:30:30][gfx_dx9.cpp:4730]: MaxTextureWidth: 16384
[22:30:30][gfx_dx9.cpp:4731]: MaxTextureHeight: 16384
[22:30:30][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0
[22:30:30][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0
[22:30:30][graphicssettings.cpp:165]: 	2 samples supported.
[22:30:30][graphicssettings.cpp:165]: 	4 samples supported.
[22:30:30][graphicssettings.cpp:165]: 	8 samples supported.
[22:30:30][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[22:30:30][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[22:30:30][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[22:30:34][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15
[22:30:35][gfx_dx9.cpp:4520]: Graphic Adapters: 
[22:30:35][gfx_dx9.cpp:4528]: 	0: AMD Radeon(TM) Graphics
[22:30:35][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support:
[22:30:35][gfx_dx9.cpp:4573]: Using Adapter [0]:
[22:30:35][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[22:30:35][gfx_dx9.cpp:4634]: Graphics device: AMD Radeon(TM) Graphics
[22:30:35][gfx_dx9.cpp:4635]: Graphics driver: aticfx64.dll
[22:30:35][gfx_dx9.cpp:4636]: Driver version: 0
[22:30:35][gfx_dx9.cpp:4651]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-5698-11CF-8C73-F29562C2D335}
VendorId:	4098
DeviceId:	5592
SubSysId:	-2029645764
Revision:	205
DriverVersion.HighPart:	1966080
DriverVersion.LowPart:	854851584


[22:30:35][gfx_dx9.cpp:4674]: Instancing supported.
[22:30:35][gfx_dx9.cpp:4724]: Video memory amount: 4095MB
[22:30:35][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8
[22:30:35][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4
[22:30:35][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8
[22:30:35][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8
[22:30:35][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8
[22:30:35][gfx_dx9.cpp:4730]: MaxTextureWidth: 16384
[22:30:35][gfx_dx9.cpp:4731]: MaxTextureHeight: 16384
[22:30:35][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0
[22:30:35][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0
[22:30:35][graphicssettings.cpp:165]: 	2 samples supported.
[22:30:35][graphicssettings.cpp:165]: 	4 samples supported.
[22:30:35][graphicssettings.cpp:165]: 	8 samples supported.
[22:30:35][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[22:30:35][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[22:30:35][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[22:30:35][pdx_audio_sdl.cpp:111]: [0] Audio device: Speaker (2- Realtek(R) Audio)
[22:30:35][pdx_audio_sdl.cpp:111]: [1] Audio device: Headphone (2- Realtek(R) Audio)
[22:30:35][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi
[22:30:35][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound
[22:30:35][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm
[22:30:35][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk
[22:30:35][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy
[22:30:35][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi
[22:30:35][pdx_audio_sdl.cpp:150]: 
	Frequency: 44100
	Format: 32784
	Channels: 2
	Samples: 1024
[22:30:37][graphicssettings.cpp:774]: Using multisampling: 4
[22:30:37][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1920x1080
[22:30:38][graphicssettings.cpp:741]: Usable res: 640 480 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 640 480 59
[22:30:38][graphicssettings.cpp:741]: Usable res: 720 480 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 720 480 59
[22:30:38][graphicssettings.cpp:741]: Usable res: 720 576 50
[22:30:38][graphicssettings.cpp:741]: Usable res: 720 576 59
[22:30:38][graphicssettings.cpp:741]: Usable res: 800 600 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1024 768 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 50
[22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 59
[22:30:38][graphicssettings.cpp:741]: Usable res: 1280 800 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1280 1024 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1366 768 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1440 900 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1600 900 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1680 1050 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 50
[22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 60
[22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 59
[22:30:38][graphics.cpp:857]: Done creating device.