[22:30:29][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15 [22:30:29][gfx_dx9.cpp:4520]: Graphic Adapters: [22:30:29][gfx_dx9.cpp:4528]: 0: AMD Radeon(TM) Graphics [22:30:29][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support: [22:30:29][gfx_dx9.cpp:4573]: Using Adapter [0]: [22:30:30][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:30:30][gfx_dx9.cpp:4634]: Graphics device: AMD Radeon(TM) Graphics [22:30:30][gfx_dx9.cpp:4635]: Graphics driver: aticfx64.dll [22:30:30][gfx_dx9.cpp:4636]: Driver version: 0 [22:30:30][gfx_dx9.cpp:4651]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-5698-11CF-8C73-F29562C2D335} VendorId: 4098 DeviceId: 5592 SubSysId: -2029645764 Revision: 205 DriverVersion.HighPart: 1966080 DriverVersion.LowPart: 854851584 [22:30:30][gfx_dx9.cpp:4674]: Instancing supported. [22:30:30][gfx_dx9.cpp:4724]: Video memory amount: 4095MB [22:30:30][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [22:30:30][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4 [22:30:30][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8 [22:30:30][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8 [22:30:30][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8 [22:30:30][gfx_dx9.cpp:4730]: MaxTextureWidth: 16384 [22:30:30][gfx_dx9.cpp:4731]: MaxTextureHeight: 16384 [22:30:30][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0 [22:30:30][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0 [22:30:30][graphicssettings.cpp:165]: 2 samples supported. [22:30:30][graphicssettings.cpp:165]: 4 samples supported. [22:30:30][graphicssettings.cpp:165]: 8 samples supported. [22:30:30][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [22:30:30][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [22:30:30][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [22:30:34][gfx_dx9.cpp:4479]: Loading settings for adapter -1, fullscreen=0, multisample=15 [22:30:35][gfx_dx9.cpp:4520]: Graphic Adapters: [22:30:35][gfx_dx9.cpp:4528]: 0: AMD Radeon(TM) Graphics [22:30:35][gfx_dx9.cpp:4550]: Using Adapter [0] to check for multi-sampling support: [22:30:35][gfx_dx9.cpp:4573]: Using Adapter [0]: [22:30:35][gfx_dx9.cpp:4584]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [22:30:35][gfx_dx9.cpp:4634]: Graphics device: AMD Radeon(TM) Graphics [22:30:35][gfx_dx9.cpp:4635]: Graphics driver: aticfx64.dll [22:30:35][gfx_dx9.cpp:4636]: Driver version: 0 [22:30:35][gfx_dx9.cpp:4651]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-5698-11CF-8C73-F29562C2D335} VendorId: 4098 DeviceId: 5592 SubSysId: -2029645764 Revision: 205 DriverVersion.HighPart: 1966080 DriverVersion.LowPart: 854851584 [22:30:35][gfx_dx9.cpp:4674]: Instancing supported. [22:30:35][gfx_dx9.cpp:4724]: Video memory amount: 4095MB [22:30:35][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [22:30:35][gfx_dx9.cpp:4726]: MaxVertexBlendMatrices: 4 [22:30:35][gfx_dx9.cpp:4727]: MaxVertexBlendMatrixIndex: 8 [22:30:35][gfx_dx9.cpp:4728]: MaxSimultaneousTextures: 8 [22:30:35][gfx_dx9.cpp:4729]: MaxTextureBlendStages: 8 [22:30:35][gfx_dx9.cpp:4730]: MaxTextureWidth: 16384 [22:30:35][gfx_dx9.cpp:4731]: MaxTextureHeight: 16384 [22:30:35][gfx_dx9.cpp:4734]: Vertex Shader version: 3.0 [22:30:35][gfx_dx9.cpp:4740]: Pixel Shader version: 3.0 [22:30:35][graphicssettings.cpp:165]: 2 samples supported. [22:30:35][graphicssettings.cpp:165]: 4 samples supported. [22:30:35][graphicssettings.cpp:165]: 8 samples supported. [22:30:35][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [22:30:35][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [22:30:35][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [22:30:35][pdx_audio_sdl.cpp:111]: [0] Audio device: Speaker (2- Realtek(R) Audio) [22:30:35][pdx_audio_sdl.cpp:111]: [1] Audio device: Headphone (2- Realtek(R) Audio) [22:30:35][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi [22:30:35][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound [22:30:35][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm [22:30:35][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk [22:30:35][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy [22:30:35][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi [22:30:35][pdx_audio_sdl.cpp:150]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [22:30:37][graphicssettings.cpp:774]: Using multisampling: 4 [22:30:37][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [22:30:38][graphicssettings.cpp:741]: Usable res: 640 480 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 640 480 59 [22:30:38][graphicssettings.cpp:741]: Usable res: 720 480 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 720 480 59 [22:30:38][graphicssettings.cpp:741]: Usable res: 720 576 50 [22:30:38][graphicssettings.cpp:741]: Usable res: 720 576 59 [22:30:38][graphicssettings.cpp:741]: Usable res: 800 600 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1024 768 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 50 [22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1280 720 59 [22:30:38][graphicssettings.cpp:741]: Usable res: 1280 800 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1280 1024 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1366 768 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1440 900 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1600 900 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1680 1050 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 50 [22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 60 [22:30:38][graphicssettings.cpp:741]: Usable res: 1920 1080 59 [22:30:38][graphics.cpp:857]: Done creating device.