[20:14:41][gfx_dx9.cpp:4485]: Loading settings for adapter -1, fullscreen=0, multisample=15 [20:14:41][gfx_dx9.cpp:4526]: Graphic Adapters: [20:14:41][gfx_dx9.cpp:4534]: 0: Intel(R) Iris(R) Xe Graphics [20:14:41][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support: [20:14:41][gfx_dx9.cpp:4579]: Using Adapter [0]: [20:14:41][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [20:14:41][gfx_dx9.cpp:4640]: Graphics device: Intel(R) Iris(R) Xe Graphics [20:14:41][gfx_dx9.cpp:4641]: Graphics driver: igdumdim64.dll [20:14:41][gfx_dx9.cpp:4642]: Driver version: 9268 [20:14:41][gfx_dx9.cpp:4657]: Dumping all gfx info: DeviceIdentifier: {D7B78E66-D909-11CF-C757-A835BAC2D635} VendorId: 32902 DeviceId: 39497 SubSysId: 365695043 Revision: 1 DriverVersion.HighPart: 1769492 DriverVersion.LowPart: 6562868 [20:14:41][gfx_dx9.cpp:4680]: Instancing supported. [20:14:41][gfx_dx9.cpp:4730]: Video memory amount: 4071MB [20:14:41][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8 [20:14:41][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4 [20:14:41][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8 [20:14:41][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8 [20:14:41][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8 [20:14:41][gfx_dx9.cpp:4736]: MaxTextureWidth: 8192 [20:14:41][gfx_dx9.cpp:4737]: MaxTextureHeight: 8192 [20:14:41][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0 [20:14:41][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0 [20:14:41][graphicssettings.cpp:165]: 2 samples supported. [20:14:41][graphicssettings.cpp:165]: 4 samples supported. [20:14:41][graphicssettings.cpp:165]: 8 samples supported. [20:14:41][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [20:14:41][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [20:14:41][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [20:14:45][gfx_dx9.cpp:4485]: Loading settings for adapter -1, fullscreen=0, multisample=15 [20:14:45][gfx_dx9.cpp:4526]: Graphic Adapters: [20:14:45][gfx_dx9.cpp:4534]: 0: Intel(R) Iris(R) Xe Graphics [20:14:45][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support: [20:14:45][gfx_dx9.cpp:4579]: Using Adapter [0]: [20:14:45][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [20:14:45][gfx_dx9.cpp:4640]: Graphics device: Intel(R) Iris(R) Xe Graphics [20:14:45][gfx_dx9.cpp:4641]: Graphics driver: igdumdim64.dll [20:14:45][gfx_dx9.cpp:4642]: Driver version: 9268 [20:14:45][gfx_dx9.cpp:4657]: Dumping all gfx info: DeviceIdentifier: {D7B78E66-D909-11CF-C757-A835BAC2D635} VendorId: 32902 DeviceId: 39497 SubSysId: 365695043 Revision: 1 DriverVersion.HighPart: 1769492 DriverVersion.LowPart: 6562868 [20:14:45][gfx_dx9.cpp:4680]: Instancing supported. [20:14:45][gfx_dx9.cpp:4730]: Video memory amount: 4071MB [20:14:45][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8 [20:14:45][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4 [20:14:45][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8 [20:14:45][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8 [20:14:45][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8 [20:14:45][gfx_dx9.cpp:4736]: MaxTextureWidth: 8192 [20:14:45][gfx_dx9.cpp:4737]: MaxTextureHeight: 8192 [20:14:45][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0 [20:14:45][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0 [20:14:45][graphicssettings.cpp:165]: 2 samples supported. [20:14:45][graphicssettings.cpp:165]: 4 samples supported. [20:14:45][graphicssettings.cpp:165]: 8 samples supported. [20:14:45][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [20:14:45][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [20:14:45][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [20:14:45][pdx_audio_sdl.cpp:111]: [0] Audio device: Speakers (Realtek(R) Audio) [20:14:45][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi [20:14:45][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound [20:14:45][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm [20:14:45][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk [20:14:45][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy [20:14:46][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi [20:14:46][pdx_audio_sdl.cpp:150]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [20:14:47][graphicssettings.cpp:774]: Using multisampling: 4 [20:14:47][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1536x864 [20:14:47][graphicssettings.cpp:741]: Usable res: 640 480 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 800 600 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1024 768 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1152 864 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 600 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 720 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 768 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 800 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 960 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1280 1024 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1360 768 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1366 768 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1400 1050 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1440 900 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1600 900 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1680 1050 60 [20:14:47][graphicssettings.cpp:741]: Usable res: 1920 1080 60 [20:14:47][graphics.cpp:857]: Done creating device.