[20:14:41][gfx_dx9.cpp:4485]: Loading settings for adapter -1, fullscreen=0, multisample=15
[20:14:41][gfx_dx9.cpp:4526]: Graphic Adapters: 
[20:14:41][gfx_dx9.cpp:4534]: 	0: Intel(R) Iris(R) Xe Graphics
[20:14:41][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support:
[20:14:41][gfx_dx9.cpp:4579]: Using Adapter [0]:
[20:14:41][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[20:14:41][gfx_dx9.cpp:4640]: Graphics device: Intel(R) Iris(R) Xe Graphics
[20:14:41][gfx_dx9.cpp:4641]: Graphics driver: igdumdim64.dll
[20:14:41][gfx_dx9.cpp:4642]: Driver version: 9268
[20:14:41][gfx_dx9.cpp:4657]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B78E66-D909-11CF-C757-A835BAC2D635}
VendorId:	32902
DeviceId:	39497
SubSysId:	365695043
Revision:	1
DriverVersion.HighPart:	1769492
DriverVersion.LowPart:	6562868


[20:14:41][gfx_dx9.cpp:4680]: Instancing supported.
[20:14:41][gfx_dx9.cpp:4730]: Video memory amount: 4071MB
[20:14:41][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8
[20:14:41][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4
[20:14:41][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8
[20:14:41][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8
[20:14:41][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8
[20:14:41][gfx_dx9.cpp:4736]: MaxTextureWidth: 8192
[20:14:41][gfx_dx9.cpp:4737]: MaxTextureHeight: 8192
[20:14:41][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0
[20:14:41][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0
[20:14:41][graphicssettings.cpp:165]: 	2 samples supported.
[20:14:41][graphicssettings.cpp:165]: 	4 samples supported.
[20:14:41][graphicssettings.cpp:165]: 	8 samples supported.
[20:14:41][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[20:14:41][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[20:14:41][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[20:14:45][gfx_dx9.cpp:4485]: Loading settings for adapter -1, fullscreen=0, multisample=15
[20:14:45][gfx_dx9.cpp:4526]: Graphic Adapters: 
[20:14:45][gfx_dx9.cpp:4534]: 	0: Intel(R) Iris(R) Xe Graphics
[20:14:45][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support:
[20:14:45][gfx_dx9.cpp:4579]: Using Adapter [0]:
[20:14:45][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[20:14:45][gfx_dx9.cpp:4640]: Graphics device: Intel(R) Iris(R) Xe Graphics
[20:14:45][gfx_dx9.cpp:4641]: Graphics driver: igdumdim64.dll
[20:14:45][gfx_dx9.cpp:4642]: Driver version: 9268
[20:14:45][gfx_dx9.cpp:4657]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B78E66-D909-11CF-C757-A835BAC2D635}
VendorId:	32902
DeviceId:	39497
SubSysId:	365695043
Revision:	1
DriverVersion.HighPart:	1769492
DriverVersion.LowPart:	6562868


[20:14:45][gfx_dx9.cpp:4680]: Instancing supported.
[20:14:45][gfx_dx9.cpp:4730]: Video memory amount: 4071MB
[20:14:45][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8
[20:14:45][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4
[20:14:45][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8
[20:14:45][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8
[20:14:45][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8
[20:14:45][gfx_dx9.cpp:4736]: MaxTextureWidth: 8192
[20:14:45][gfx_dx9.cpp:4737]: MaxTextureHeight: 8192
[20:14:45][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0
[20:14:45][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0
[20:14:45][graphicssettings.cpp:165]: 	2 samples supported.
[20:14:45][graphicssettings.cpp:165]: 	4 samples supported.
[20:14:45][graphicssettings.cpp:165]: 	8 samples supported.
[20:14:45][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[20:14:45][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[20:14:45][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[20:14:45][pdx_audio_sdl.cpp:111]: [0] Audio device: Speakers (Realtek(R) Audio)
[20:14:45][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi
[20:14:45][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound
[20:14:45][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm
[20:14:45][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk
[20:14:45][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy
[20:14:46][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi
[20:14:46][pdx_audio_sdl.cpp:150]: 
	Frequency: 44100
	Format: 32784
	Channels: 2
	Samples: 1024
[20:14:47][graphicssettings.cpp:774]: Using multisampling: 4
[20:14:47][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1536x864
[20:14:47][graphicssettings.cpp:741]: Usable res: 640 480 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 800 600 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1024 768 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1152 864 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 600 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 720 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 768 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 800 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 960 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1280 1024 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1360 768 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1366 768 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1400 1050 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1440 900 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1600 900 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1680 1050 60
[20:14:47][graphicssettings.cpp:741]: Usable res: 1920 1080 60
[20:14:47][graphics.cpp:857]: Done creating device.