[22:28:00][gfx_dx9.cpp:4485]: Loading settings for adapter 0, fullscreen=0, multisample=15
[22:28:00][gfx_dx9.cpp:4526]: Graphic Adapters: 
[22:28:00][gfx_dx9.cpp:4534]: 	0: NVIDIA GeForce RTX 2080 Ti
[22:28:00][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support:
[22:28:00][gfx_dx9.cpp:4579]: Using Adapter [0]:
[22:28:00][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[22:28:00][gfx_dx9.cpp:4640]: Graphics device: NVIDIA GeForce RTX 2080 Ti
[22:28:00][gfx_dx9.cpp:4641]: Graphics driver: nvldumdx.dll
[22:28:00][gfx_dx9.cpp:4642]: Driver version: 5244
[22:28:00][gfx_dx9.cpp:4657]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-5D47-11CF-E467-17170EC2D235}
VendorId:	4318
DeviceId:	7687
SubSysId:	924323880
Revision:	161
DriverVersion.HighPart:	2031616
DriverVersion.LowPart:	988284


[22:28:00][gfx_dx9.cpp:4680]: Instancing supported.
[22:28:00][gfx_dx9.cpp:4730]: Video memory amount: 4095MB
[22:28:00][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8
[22:28:00][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4
[22:28:00][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8
[22:28:00][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8
[22:28:00][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8
[22:28:00][gfx_dx9.cpp:4736]: MaxTextureWidth: 16384
[22:28:00][gfx_dx9.cpp:4737]: MaxTextureHeight: 16384
[22:28:00][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0
[22:28:00][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0
[22:28:00][graphicssettings.cpp:165]: 	2 samples supported.
[22:28:00][graphicssettings.cpp:165]: 	4 samples supported.
[22:28:00][graphicssettings.cpp:165]: 	8 samples supported.
[22:28:00][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[22:28:00][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[22:28:00][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[22:28:01][gfx_dx11.cpp:3735]: GetGraphicsSettings for Adapter: 0
[22:28:01][gfx_dx11.cpp:3768]: Found Adapter: NVIDIA GeForce RTX 2080 Ti
[22:28:01][gfx_dx11.cpp:3794]: Using Adapter [0] to check for multi-sampling support:
[22:28:01][gfx_dx11.cpp:3832]: Found available multisampling mode: 2 at Quality: 0
[22:28:01][gfx_dx11.cpp:3832]: Found available multisampling mode: 4 at Quality: 0
[22:28:01][gfx_dx11.cpp:3832]: Found available multisampling mode: 8 at Quality: 0
[22:28:01][graphicssettings.cpp:165]: 	2 samples supported.
[22:28:01][graphicssettings.cpp:165]: 	4 samples supported.
[22:28:01][graphicssettings.cpp:165]: 	8 samples supported.
[22:28:01][graphicssettings.cpp:201]: Support for Anisotropic filtering found.
[22:28:01][graphicssettings.cpp:205]: 	Max Anisotropic filtering supported: 16
[22:28:01][graphicssettings.cpp:206]: 	Anisotropic filtering set to: 16
[22:28:01][pdx_audio_sdl.cpp:111]: [0] Audio device: Casque (Oculus Virtual Audio Device)
[22:28:01][pdx_audio_sdl.cpp:111]: [1] Audio device: DELL S3220DGF (NVIDIA High Definition Audio)
[22:28:01][pdx_audio_sdl.cpp:111]: [2] Audio device: Realtek Digital Output (Realtek(R) Audio)
[22:28:01][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi
[22:28:01][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound
[22:28:01][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm
[22:28:01][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk
[22:28:01][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy
[22:28:01][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi
[22:28:01][pdx_audio_sdl.cpp:150]: 
	Frequency: 44100
	Format: 32784
	Channels: 2
	Samples: 1024
[22:28:02][graphicssettings.cpp:774]: Using multisampling: 8
[22:28:02][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=2560x1440
[22:28:02][graphicssettings.cpp:741]: Usable res: 640 480 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 640 480 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 640 480 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 640 480 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 720 480 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 720 480 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 720 480 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 720 576 50
[22:28:02][graphicssettings.cpp:741]: Usable res: 720 576 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 800 600 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 800 600 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 800 600 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1024 768 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1024 768 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 1024 768 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1152 864 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 1152 864 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1176 664 50
[22:28:02][graphicssettings.cpp:741]: Usable res: 1176 664 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1176 664 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 720 50
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 720 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 720 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 720 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 768 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 768 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 800 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 800 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 960 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 960 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 960 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 1024 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 1024 75
[22:28:02][graphicssettings.cpp:741]: Usable res: 1280 1024 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1360 768 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1360 768 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1366 768 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1366 768 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1440 1080 50
[22:28:02][graphicssettings.cpp:741]: Usable res: 1440 1080 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1440 1080 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1440 1080 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1600 1200 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1600 1200 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1680 1050 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1680 1050 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1080 50
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1080 60
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1080 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1080 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1200 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1200 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1440 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 1920 1440 164
[22:28:02][graphicssettings.cpp:741]: Usable res: 2560 1440 59
[22:28:02][graphicssettings.cpp:741]: Usable res: 2560 1440 164
[22:28:02][graphics.cpp:857]: Done creating device.