[17:00:43][gfx_dx9.cpp:4485]: Loading settings for adapter -1, fullscreen=1, multisample=15 [17:00:43][gfx_dx9.cpp:4526]: Graphic Adapters: [17:00:43][gfx_dx9.cpp:4534]: 0: NVIDIA GeForce RTX 4060 Laptop GPU [17:00:43][gfx_dx9.cpp:4556]: Using Adapter [0] to check for multi-sampling support: [17:00:43][gfx_dx9.cpp:4579]: Using Adapter [0]: [17:00:44][gfx_dx9.cpp:4590]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [17:00:44][gfx_dx9.cpp:4640]: Graphics device: NVIDIA GeForce RTX 4060 Laptop GPU [17:00:44][gfx_dx9.cpp:4641]: Graphics driver: nvldumdx.dll [17:00:44][gfx_dx9.cpp:4642]: Driver version: 6081 [17:00:44][gfx_dx9.cpp:4657]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-6BA0-11CF-DB63-1B1D0EC2ED35} VendorId: 4318 DeviceId: 10464 SubSysId: 1024726954 Revision: 161 DriverVersion.HighPart: 2097152 DriverVersion.LowPart: 989121 [17:00:44][gfx_dx9.cpp:4680]: Instancing supported. [17:00:44][gfx_dx9.cpp:4730]: Video memory amount: 4095MB [17:00:44][gfx_dx9.cpp:4731]: MaxSimultaneousTextures: 8 [17:00:44][gfx_dx9.cpp:4732]: MaxVertexBlendMatrices: 4 [17:00:44][gfx_dx9.cpp:4733]: MaxVertexBlendMatrixIndex: 8 [17:00:44][gfx_dx9.cpp:4734]: MaxSimultaneousTextures: 8 [17:00:44][gfx_dx9.cpp:4735]: MaxTextureBlendStages: 8 [17:00:44][gfx_dx9.cpp:4736]: MaxTextureWidth: 16384 [17:00:44][gfx_dx9.cpp:4737]: MaxTextureHeight: 16384 [17:00:44][gfx_dx9.cpp:4740]: Vertex Shader version: 3.0 [17:00:44][gfx_dx9.cpp:4746]: Pixel Shader version: 3.0 [17:00:44][graphicssettings.cpp:165]: 2 samples supported. [17:00:44][graphicssettings.cpp:165]: 4 samples supported. [17:00:44][graphicssettings.cpp:165]: 8 samples supported. [17:00:44][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [17:00:44][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [17:00:44][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [17:00:46][gfx_dx11.cpp:3735]: GetGraphicsSettings for Adapter: 0 [17:00:46][gfx_dx11.cpp:3768]: Found Adapter: NVIDIA GeForce RTX 4060 Laptop GPU [17:00:46][gfx_dx11.cpp:3794]: Using Adapter [0] to check for multi-sampling support: [17:00:46][gfx_dx11.cpp:3832]: Found available multisampling mode: 2 at Quality: 0 [17:00:46][gfx_dx11.cpp:3832]: Found available multisampling mode: 4 at Quality: 0 [17:00:46][gfx_dx11.cpp:3832]: Found available multisampling mode: 8 at Quality: 0 [17:00:46][graphicssettings.cpp:165]: 2 samples supported. [17:00:46][graphicssettings.cpp:165]: 4 samples supported. [17:00:46][graphicssettings.cpp:165]: 8 samples supported. [17:00:46][graphicssettings.cpp:201]: Support for Anisotropic filtering found. [17:00:46][graphicssettings.cpp:205]: Max Anisotropic filtering supported: 16 [17:00:46][graphicssettings.cpp:206]: Anisotropic filtering set to: 16 [17:00:47][pdx_audio_sdl.cpp:111]: [0] Audio device: Динамики (Steam Streaming Microphone) [17:00:47][pdx_audio_sdl.cpp:111]: [1] Audio device: Динамики (Realtek(R) Audio) [17:00:47][pdx_audio_sdl.cpp:111]: [2] Audio device: Динамики (Steam Streaming Speakers) [17:00:47][pdx_audio_sdl.cpp:111]: [3] Audio device: Ðаушники (Realtek(R) Audio) [17:00:47][pdx_audio_sdl.cpp:118]: [0] Audio driver: wasapi [17:00:47][pdx_audio_sdl.cpp:118]: [1] Audio driver: directsound [17:00:47][pdx_audio_sdl.cpp:118]: [2] Audio driver: winmm [17:00:47][pdx_audio_sdl.cpp:118]: [3] Audio driver: disk [17:00:47][pdx_audio_sdl.cpp:118]: [4] Audio driver: dummy [17:00:47][pdx_audio_sdl.cpp:143]: Current audio driver: wasapi [17:00:47][pdx_audio_sdl.cpp:150]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [17:00:47][graphicssettings.cpp:774]: Using multisampling: 4 [17:00:47][graphics.cpp:800]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=yes RefreshRate=60 Resolution=1920x1080 [17:00:47][graphicssettings.cpp:741]: Usable res: 640 480 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 640 480 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 800 600 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 800 600 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1024 768 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1024 768 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1128 634 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1128 634 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1280 720 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1280 720 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1280 1024 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1280 1024 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1366 768 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1366 768 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1600 900 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1600 900 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1680 1050 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1680 1050 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1760 990 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1760 990 144 [17:00:47][graphicssettings.cpp:741]: Usable res: 1920 1080 60 [17:00:47][graphicssettings.cpp:741]: Usable res: 1920 1080 144 [17:00:47][graphics.cpp:857]: Done creating device.