[systemsettings.cpp:208]: System memory: 16110MB [systemsettings.cpp:215]: CPU speed: 0MHz [systemsettings.cpp:220]: Number of processors: 20 [systemsettings.cpp:226]: CPU type: x64 [systemsettings.cpp:281]: OS: Windows 8 Build: 9200 [gfx_dx9.cpp:4080]: Loading settings for adapter -1, fullscreen=0, multisample=15 [gfx_dx9.cpp:4112]: Graphic Adapters: [gfx_dx9.cpp:4120]: 0: Intel(R) Iris(R) Xe Graphics [gfx_dx9.cpp:4142]: Using Adapter [0] to check for multi-sampling support: [gfx_dx9.cpp:4161]: Using Adapter [0]: [gfx_dx9.cpp:4170]: Graphics device: Intel(R) Iris(R) Xe Graphics [gfx_dx9.cpp:4171]: Graphics driver: igdumdim64.dll [gfx_dx9.cpp:4172]: Driver version: 6449 [gfx_dx9.cpp:4215]: Attempting to Create Device for Adapter 0 ... [gfx_dx9.cpp:4222]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_dx9.cpp:4275]: Dumping all gfx info: DeviceIdentifier: {D7B78E66-05E6-11CF-6463-3D1EA3C2ED35} VendorId: 32902 DeviceId: 18086 SubSysId: 1045961189 Revision: 12 DriverVersion.HighPart: 2097152 DriverVersion.LowPart: 6625585 [gfx_dx9.cpp:4294]: Instancing supported. [gfx_dx9.cpp:4304]: Video memory amount: 128MB [gfx_dx9.cpp:4305]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4306]: MaxVertexBlendMatrices: 4 [gfx_dx9.cpp:4307]: MaxVertexBlendMatrixIndex: 8 [gfx_dx9.cpp:4308]: MaxSimultaneousTextures: 8 [gfx_dx9.cpp:4309]: MaxTextureBlendStages: 8 [gfx_dx9.cpp:4310]: MaxTextureWidth: 16384 [gfx_dx9.cpp:4311]: MaxTextureHeight: 16384 [gfx_dx9.cpp:4314]: Vertex Shader version: 3.0 [gfx_dx9.cpp:4320]: Pixel Shader version: 3.0 [graphicssettings.cpp:153]: 2 samples supported. [graphicssettings.cpp:153]: 4 samples supported. [graphicssettings.cpp:153]: 8 samples supported. [graphicssettings.cpp:191]: Support for Anisotropic filtering found. [graphicssettings.cpp:195]: Max Anisotropic filtering supported: 16 [graphicssettings.cpp:196]: Anisotropic filtering set to: 4 [main.cpp:1548]: The graphics card detected does not have 512MB of video memory. Europa Universalis IV require at least 512MB of video memory to work properly. [main.cpp:1563]: EU4 Version Oct 3 2024 : 09:26:40 [main.cpp:1572]: Creating application... [main.cpp:1618]: Initializing application... [main.cpp:1619]: Language: l_english [eu4application.cpp:643]: Initializing application... [eu4application.cpp:650]: Done initializing application [eu4application.cpp:657]: Loading cursor... [eu4application.cpp:731]: Done loading cursor [eu4application.cpp:733]: Initializing sound... [eu4application.cpp:748]: Done initializing sound [eu4application.cpp:750]: Initializing graphics... [graphicssettings.cpp:730]: Using multisampling: 4 [graphics.cpp:797]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1200 [graphicssettings.cpp:698]: Usable res: 1920 1200 60 [graphicssettings.cpp:698]: Usable res: 1920 1200 48 [graphicssettings.cpp:698]: Usable res: 640 480 60 [graphicssettings.cpp:698]: Usable res: 640 480 48 [graphicssettings.cpp:698]: Usable res: 800 600 60 [graphicssettings.cpp:698]: Usable res: 800 600 48 [graphicssettings.cpp:698]: Usable res: 1024 768 60 [graphicssettings.cpp:698]: Usable res: 1024 768 48 [graphicssettings.cpp:698]: Usable res: 1152 864 60 [graphicssettings.cpp:698]: Usable res: 1152 864 48 [graphicssettings.cpp:698]: Usable res: 1280 600 60 [graphicssettings.cpp:698]: Usable res: 1280 600 48 [graphicssettings.cpp:698]: Usable res: 1280 720 60 [graphicssettings.cpp:698]: Usable res: 1280 720 48 [graphicssettings.cpp:698]: Usable res: 1280 768 60 [graphicssettings.cpp:698]: Usable res: 1280 768 48 [graphicssettings.cpp:698]: Usable res: 1280 800 60 [graphicssettings.cpp:698]: Usable res: 1280 800 48 [graphicssettings.cpp:698]: Usable res: 1280 960 60 [graphicssettings.cpp:698]: Usable res: 1280 960 48 [graphicssettings.cpp:698]: Usable res: 1280 1024 60 [graphicssettings.cpp:698]: Usable res: 1280 1024 48 [graphicssettings.cpp:698]: Usable res: 1360 768 60 [graphicssettings.cpp:698]: Usable res: 1360 768 48 [graphicssettings.cpp:698]: Usable res: 1366 768 60 [graphicssettings.cpp:698]: Usable res: 1366 768 48 [graphicssettings.cpp:698]: Usable res: 1400 1050 60 [graphicssettings.cpp:698]: Usable res: 1400 1050 48 [graphicssettings.cpp:698]: Usable res: 1440 900 60 [graphicssettings.cpp:698]: Usable res: 1440 900 48 [graphicssettings.cpp:698]: Usable res: 1600 900 60 [graphicssettings.cpp:698]: Usable res: 1600 900 48 [graphicssettings.cpp:698]: Usable res: 1600 1200 60 [graphicssettings.cpp:698]: Usable res: 1600 1200 48 [graphicssettings.cpp:698]: Usable res: 1680 1050 60 [graphicssettings.cpp:698]: Usable res: 1680 1050 48 [graphicssettings.cpp:698]: Usable res: 1920 1080 60 [graphicssettings.cpp:698]: Usable res: 1920 1080 48 [graphics.cpp:831]: Done creating device. [eu4application.cpp:876]: Done initializing graphics [main.cpp:1721]: Running application...