[systemsettings.cpp:212]: System memory:   16256MB
[systemsettings.cpp:219]: Number of processors: 8
[systemsettings.cpp:224]: CPU type: x64
[systemsettings.cpp:262]: OS: Unknown     Build: 9200
[gfx_settings.cpp:21]: Loading settings for adapter 0, fullscreen=1, multisample=15
[gfx_settings.cpp:49]: Graphic Adapters: 
[gfx_settings.cpp:54]: 	0: NVIDIA GeForce GTX 980M
[gfx_settings.cpp:68]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:79]: 	2 samples supported.
[gfx_settings.cpp:79]: 	4 samples supported.
[gfx_settings.cpp:79]: 	8 samples supported.
[gfx_settings.cpp:94]: Using Adapter [0]:
[gfx_settings.cpp:100]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GTX 980M
[gfx_settings.cpp:145]: Graphics driver: nvldumdx.dll
[gfx_settings.cpp:146]: Driver version: 9882
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-5097-11CF-0255-05271BC2D535}
VendorId:	4318
DeviceId:	5079
SubSysId:	117968936
Revision:	161
DriverVersion.HighPart:	1572885
DriverVersion.LowPart:	861850


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:196]: Video memory amount: 4095MB
[gfx_settings.cpp:197]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:198]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:199]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:200]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:201]: MaxTextureBlendStages: 8
[gfx_settings.cpp:202]: Support for Anisotropic filtering found.
[gfx_settings.cpp:205]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:206]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:210]: Vertex Shader version: 3.0
[gfx_settings.cpp:215]: Pixel Shader version: 3.0
[internationalizedtext.cpp:1873]: Create table
[internationalizedtext.cpp:1875]: Create text database
[gfx_settings.cpp:21]: Loading settings for adapter 0, fullscreen=0, multisample=15
[gfx_settings.cpp:49]: Graphic Adapters: 
[gfx_settings.cpp:54]: 	0: NVIDIA GeForce GTX 980M
[gfx_settings.cpp:68]: Using Adapter [0] to check for multi-sampling support:
[gfx_settings.cpp:79]: 	2 samples supported.
[gfx_settings.cpp:79]: 	4 samples supported.
[gfx_settings.cpp:79]: 	8 samples supported.
[gfx_settings.cpp:94]: Using Adapter [0]:
[gfx_settings.cpp:100]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:144]: Graphics device: NVIDIA GeForce GTX 980M
[gfx_settings.cpp:145]: Graphics driver: nvldumdx.dll
[gfx_settings.cpp:146]: Driver version: 9882
[gfx_settings.cpp:161]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71E3E-5097-11CF-0255-05271BC2D535}
VendorId:	4318
DeviceId:	5079
SubSysId:	117968936
Revision:	161
DriverVersion.HighPart:	1572885
DriverVersion.LowPart:	861850


[gfx_settings.cpp:181]: Instancing supported.
[gfx_settings.cpp:196]: Video memory amount: 4095MB
[gfx_settings.cpp:197]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:198]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:199]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:200]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:201]: MaxTextureBlendStages: 8
[gfx_settings.cpp:202]: Support for Anisotropic filtering found.
[gfx_settings.cpp:205]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:206]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:210]: Vertex Shader version: 3.0
[gfx_settings.cpp:215]: Pixel Shader version: 3.0
[graphicssettings.cpp:519]: Not using multisampling.
[graphics.cpp:176]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=no
	Resolution=1000x600
[graphicssettings.cpp:484]: Usable res: 1024 768 48
[graphicssettings.cpp:484]: Usable res: 1024 768 60
[graphicssettings.cpp:484]: Usable res: 1152 864 48
[graphicssettings.cpp:484]: Usable res: 1152 864 60
[graphicssettings.cpp:484]: Usable res: 1280 720 48
[graphicssettings.cpp:484]: Usable res: 1280 720 60
[graphicssettings.cpp:484]: Usable res: 1280 768 48
[graphicssettings.cpp:484]: Usable res: 1280 768 60
[graphicssettings.cpp:484]: Usable res: 1280 800 48
[graphicssettings.cpp:484]: Usable res: 1280 800 60
[graphicssettings.cpp:484]: Usable res: 1280 960 48
[graphicssettings.cpp:484]: Usable res: 1280 960 60
[graphicssettings.cpp:484]: Usable res: 1280 1024 48
[graphicssettings.cpp:484]: Usable res: 1280 1024 60
[graphicssettings.cpp:484]: Usable res: 1360 768 48
[graphicssettings.cpp:484]: Usable res: 1360 768 60
[graphicssettings.cpp:484]: Usable res: 1366 768 48
[graphicssettings.cpp:484]: Usable res: 1366 768 60
[graphicssettings.cpp:484]: Usable res: 1400 1050 48
[graphicssettings.cpp:484]: Usable res: 1400 1050 60
[graphicssettings.cpp:484]: Usable res: 1440 900 48
[graphicssettings.cpp:484]: Usable res: 1440 900 60
[graphicssettings.cpp:484]: Usable res: 1600 900 48
[graphicssettings.cpp:484]: Usable res: 1600 900 60
[graphicssettings.cpp:484]: Usable res: 1600 1200 48
[graphicssettings.cpp:484]: Usable res: 1600 1200 60
[graphicssettings.cpp:484]: Usable res: 1680 1050 48
[graphicssettings.cpp:484]: Usable res: 1680 1050 60
[graphicssettings.cpp:484]: Usable res: 1792 1344 48
[graphicssettings.cpp:484]: Usable res: 1792 1344 60
[graphicssettings.cpp:484]: Usable res: 1856 1392 48
[graphicssettings.cpp:484]: Usable res: 1856 1392 60
[graphicssettings.cpp:484]: Usable res: 1920 1080 48
[graphicssettings.cpp:484]: Usable res: 1920 1080 60
[graphicssettings.cpp:484]: Usable res: 1920 1200 48
[graphicssettings.cpp:484]: Usable res: 1920 1200 60
[graphicssettings.cpp:484]: Usable res: 1920 1440 48
[graphicssettings.cpp:484]: Usable res: 1920 1440 60
[graphicssettings.cpp:484]: Usable res: 2048 1152 48
[graphicssettings.cpp:484]: Usable res: 2048 1152 60
[graphicssettings.cpp:484]: Usable res: 2048 1536 48
[graphicssettings.cpp:484]: Usable res: 2048 1536 60
[graphicssettings.cpp:484]: Usable res: 2560 1600 48
[graphicssettings.cpp:484]: Usable res: 2560 1600 60
[graphicssettings.cpp:484]: Usable res: 2560 1920 48
[graphicssettings.cpp:484]: Usable res: 2560 1920 60
[graphicssettings.cpp:484]: Usable res: 2560 2048 48
[graphicssettings.cpp:484]: Usable res: 2560 2048 60
[graphicssettings.cpp:484]: Usable res: 3840 2160 48
[graphicssettings.cpp:484]: Usable res: 3840 2160 60
[graphics.cpp:217]: Done creating device.
[main.cpp:1092]: CK2 Version Oct 15 2019 : 09:34:36
[main.cpp:1093]: Commandline: 
[main.cpp:1131]: Creating application...
[internationalizedtext.cpp:1873]: Create table
[main.cpp:1164]: Initializing application...
[ck_application.cpp:433]: Initializing application...
[internationalizedtext.cpp:1875]: Create text database
[ck_application.cpp:440]: Done initializing application
[ck_application.cpp:445]: Loading cursor...
[ck_application.cpp:488]: Done loading cursor
[ck_application.cpp:490]: Loading Music
[ck_application.cpp:521]: Done loading music
[ck_application.cpp:523]: Initializing sound...
[ck_application.cpp:563]: Done initializing sound
[ck_application.cpp:565]: Initializing graphics...
[graphicssettings.cpp:509]: Using multisampling: 8
[graphics.cpp:176]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=yes
	RefreshRate=48
	Resolution=1920x1080
[graphicssettings.cpp:484]: Usable res: 1024 768 48
[graphicssettings.cpp:484]: Usable res: 1024 768 60
[graphicssettings.cpp:484]: Usable res: 1152 864 48
[graphicssettings.cpp:484]: Usable res: 1152 864 60
[graphicssettings.cpp:484]: Usable res: 1280 720 48
[graphicssettings.cpp:484]: Usable res: 1280 720 60
[graphicssettings.cpp:484]: Usable res: 1280 768 48
[graphicssettings.cpp:484]: Usable res: 1280 768 60
[graphicssettings.cpp:484]: Usable res: 1280 800 48
[graphicssettings.cpp:484]: Usable res: 1280 800 60
[graphicssettings.cpp:484]: Usable res: 1280 960 48
[graphicssettings.cpp:484]: Usable res: 1280 960 60
[graphicssettings.cpp:484]: Usable res: 1280 1024 48
[graphicssettings.cpp:484]: Usable res: 1280 1024 60
[graphicssettings.cpp:484]: Usable res: 1360 768 48
[graphicssettings.cpp:484]: Usable res: 1360 768 60
[graphicssettings.cpp:484]: Usable res: 1366 768 48
[graphicssettings.cpp:484]: Usable res: 1366 768 60
[graphicssettings.cpp:484]: Usable res: 1400 1050 48
[graphicssettings.cpp:484]: Usable res: 1400 1050 60
[graphicssettings.cpp:484]: Usable res: 1440 900 48
[graphicssettings.cpp:484]: Usable res: 1440 900 60
[graphicssettings.cpp:484]: Usable res: 1600 900 48
[graphicssettings.cpp:484]: Usable res: 1600 900 60
[graphicssettings.cpp:484]: Usable res: 1600 1200 48
[graphicssettings.cpp:484]: Usable res: 1600 1200 60
[graphicssettings.cpp:484]: Usable res: 1680 1050 48
[graphicssettings.cpp:484]: Usable res: 1680 1050 60
[graphicssettings.cpp:484]: Usable res: 1792 1344 48
[graphicssettings.cpp:484]: Usable res: 1792 1344 60
[graphicssettings.cpp:484]: Usable res: 1856 1392 48
[graphicssettings.cpp:484]: Usable res: 1856 1392 60
[graphicssettings.cpp:484]: Usable res: 1920 1080 48
[graphicssettings.cpp:484]: Usable res: 1920 1080 60
[graphicssettings.cpp:484]: Usable res: 1920 1200 48
[graphicssettings.cpp:484]: Usable res: 1920 1200 60
[graphicssettings.cpp:484]: Usable res: 1920 1440 48
[graphicssettings.cpp:484]: Usable res: 1920 1440 60
[graphicssettings.cpp:484]: Usable res: 2048 1152 48
[graphicssettings.cpp:484]: Usable res: 2048 1152 60
[graphicssettings.cpp:484]: Usable res: 2048 1536 48
[graphicssettings.cpp:484]: Usable res: 2048 1536 60
[graphicssettings.cpp:484]: Usable res: 2560 1600 48
[graphicssettings.cpp:484]: Usable res: 2560 1600 60
[graphicssettings.cpp:484]: Usable res: 2560 1920 48
[graphicssettings.cpp:484]: Usable res: 2560 1920 60
[graphicssettings.cpp:484]: Usable res: 2560 2048 48
[graphicssettings.cpp:484]: Usable res: 2560 2048 60
[graphicssettings.cpp:484]: Usable res: 3840 2160 48
[graphicssettings.cpp:484]: Usable res: 3840 2160 60
[graphics.cpp:217]: Done creating device.
[ck_application.cpp:605]: Done initializing graphics
[main.cpp:1167]: Running application...