[systemsettings.cpp:202]: System memory: 0MB [systemsettings.cpp:204]: CPU speed: 4008MHz [systemsettings.cpp:211]: Number of processors: 8 [systemsettings.cpp:222]: CPU type: x86 [systemsettings.cpp:254]: OS: Unknown Build: 9200 [gfx_settings.cpp:22]: Loading settings for adapter 0, fullscreen=1, multisample=15 [gfx_settings.cpp:50]: Graphic Adapters: [gfx_settings.cpp:55]: 0: NVIDIA GeForce RTX 2070 SUPER [gfx_settings.cpp:69]: Using Adapter [0] to check for multi-sampling support: [gfx_settings.cpp:80]: 2 samples supported. [gfx_settings.cpp:80]: 4 samples supported. [gfx_settings.cpp:80]: 8 samples supported. [gfx_settings.cpp:95]: Using Adapter [0]: [gfx_settings.cpp:101]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_settings.cpp:145]: Graphics device: NVIDIA GeForce RTX 2070 SUPER [gfx_settings.cpp:146]: Graphics driver: nvldumd.dll [gfx_settings.cpp:147]: Driver version: 4614 [gfx_settings.cpp:162]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-5DC4-11CF-F561-29A71BC2D735} VendorId: 4318 DeviceId: 7812 SubSysId: -2027483069 Revision: 161 DriverVersion.HighPart: 1703957 DriverVersion.LowPart: 922118 [gfx_settings.cpp:182]: Instancing supported. [gfx_settings.cpp:197]: Video memory amount: 4095MB [gfx_settings.cpp:198]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:199]: MaxVertexBlendMatrices: 4 [gfx_settings.cpp:200]: MaxVertexBlendMatrixIndex: 8 [gfx_settings.cpp:201]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:202]: MaxTextureBlendStages: 8 [gfx_settings.cpp:203]: Support for Anisotropic filtering found. [gfx_settings.cpp:206]: Max Anisotropic filtering: 16 [gfx_settings.cpp:207]: Anisotropic filtering set to: 0 [gfx_settings.cpp:211]: Vertex Shader version: 3.0 [gfx_settings.cpp:216]: Pixel Shader version: 3.0 [main.cpp:498]: CK2 Version Jan 16 2014 : 10:50:32 [main.cpp:499]: Commandline: -exclude_dlc=dlc/dlc002.dlc [internationalizedtext.cpp:1234]: Create table [internationalizedtext.cpp:1236]: Create text database [main.cpp:526]: Text database created [main.cpp:544]: Creating application... [main.cpp:577]: Initializing application... [ck_application.cpp:576]: Initializing application... [ck_application.cpp:580]: Done initializing application [ck_application.cpp:588]: Loading cursor... [ck_application.cpp:638]: Done loading cursor [ck_application.cpp:641]: Initializing sound... [ck_application.cpp:676]: Done initializing sound [ck_application.cpp:678]: Initializing graphics... [graphicssettings.cpp:422]: Not using multisampling. [graphics.cpp:169]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=yes RefreshRate=60 Resolution=1920x1080 [graphicssettings.cpp:387]: Usable res: 1024 768 60 [graphicssettings.cpp:387]: Usable res: 1152 864 60 [graphicssettings.cpp:387]: Usable res: 1280 720 60 [graphicssettings.cpp:387]: Usable res: 1280 768 60 [graphicssettings.cpp:387]: Usable res: 1280 800 60 [graphicssettings.cpp:387]: Usable res: 1280 960 60 [graphicssettings.cpp:387]: Usable res: 1280 1024 60 [graphicssettings.cpp:387]: Usable res: 1360 768 60 [graphicssettings.cpp:387]: Usable res: 1366 768 60 [graphicssettings.cpp:387]: Usable res: 1600 900 60 [graphicssettings.cpp:387]: Usable res: 1600 1024 60 [graphicssettings.cpp:387]: Usable res: 1600 1200 60 [graphicssettings.cpp:387]: Usable res: 1680 1050 60 [graphicssettings.cpp:387]: Usable res: 2715 1527 60 [graphicssettings.cpp:387]: Usable res: 3840 2160 60 [graphicssettings.cpp:387]: Usable res: 1920 1080 60 [graphicssettings.cpp:387]: Usable res: 1440 900 60 [graphics.cpp:210]: Done creating device. [ck_application.cpp:708]: Done initializing graphics