Please just let us play bishoprics and the papal state, I wanna be the pope
thank you
Ain't gonna happen whilst they keep the dynastic focus.
Thats one way of looking at it, could they have put 2 or 3 together into one update, probably, and disguising updates as DLC and charging for it looks bad, I do love CK II and apart from Holy Fury, Jade dragon,and Sunset Invasion I have purchased every DLC, when I dip my toe back in I will get those to 2 recent ones but that said overall I've paid a lot of money for this game and it tempers my enjoyment, I played the hell out of Ck and Deus Vult and recommended it and other titles to a lot of friends who enjoyed strategy titles, these days I don't bother because I always find myself saying yeah it's a great game, but, and that but is the amount of DLC, and it's not cheap either.
I appreciate they're a business but seriously the amount and cost of the DLC is high.
The thing is, if you compare the amount you've spent to the time you've played, you'll usually find it's well worth the cost.
I'm "only" at a few hundred hours, and I consider my roughly £1/hour rate to be perfectly reasonable.
Creating updates isn't something that comes free, and needs to be funded from somewhere, and I'm not sure which DLC you consider to be "updates disguised as DLC", since all of them seem to have had substantial changes to game play for at least some areas of the game.
Cool, cool... glad to know that it sounds like you guys are in fact going the Sims series system of making players have to wind up buying the same content for the new game. Cool cool, this is fine, just fine...
Wait, no it's frakking not.
Those are not comparable.
A more apt comparison is that of the Sims Franchise. Each game has had content that was added in an expansion pack, and really, all that's basically down is some fine tuning and graphical updates and basically meaning that your spending money to get something into your game that for the previous game was already there.
It's a money grabbing technique to make those of us who really liked those features have to shell out more cash for the same stuff we already had, and part of the reason it works often enough sadly is because many of us are suckered in by the fact that we like say the base game aspects but really enjoyed say, playing the pagans. Now to do so again, we're going to fucking have to sink more money in.
They should instead make it so that from the very beginning the playstyle options from CK2 as it is now are available, and then take the longer time to go ahead and work on updating or adding new features.
Remember, this thing is slated to come out next fucking year. This if anything makes me wonder if this is somewhat being rushed so they can start making more money of this particular franchise.
EDIT: I was actually looking forward to this, now I'm actually planning on holding off and sticking to CK2.
A lot of the content from the old game seems to be being brought across.
Some areas that weren't done well, or didn't play nicely with the rest of the game (Merchant republics breaking succession for other parts of the same family, sometimes completely forgetting members of the dynasty exist, having problems if you ended up with two branches of the same family being in different merchant republics) *have* to be redone, and are worth being the focus of an expansion when they have a working, smooth, functional version.
It's on a new version of the engine, so it's not just "some fine tuning and graphical updates" - especially if they want to make them work properly, and not just carry over the same problems, with the same blocks on other development.
If *everything* from CKII made it across, then there'd be a lot of the same problems also come across - especially if they're essentially just copying across the old code (even if that were possible) - and they'd be stuck with many of the same problems that will have caused them to be considering a new version of the game.
CKIII has been in development for a couple of years now, so your suggestion that it's being "rushed" is probably groundless. They'll have kept what worked, and can be coded cleanly, and rewritten what they consider to be baseline required parts of the game that have to be worked from scratch. But ultimately to recode 3 years of initial development plus 7 years of development in the 2-3 years of development CKIII has had would be difficult, even without them adding the new features that have been mentioned for the new release.
There is important exception in this list with land. With baronies on the map (so no variable slot number to expand) it seems that "rebuilding my kingdom to greatness" gameplay may suffer.
Would there be (at least in parts of the Europe) wilderness, forests, barren land that could be cultivated, places for cities to be settled, exiles to be invited (like Jews or escaped servants and criminals), monuments to be rised, holy places to be funded, books to be written, culture produced that would astonish civilized world and make people of higher class learn your language?
I hope You won't forgot about players that build up and strengthen their land
What do You mean "months"???? I hope I won't have to wait "months" for this game to came out. Actually I already reserved money from my Christmas funds so I hope it is just some kind of blunder or terrible miscalculation...
They did mention that some areas may be uninhabited, and open to colonisation, so this kind of replaces the "build new barony slots" thing. It's also possible you may be able to create new baronies on the map in a given province - we'll have to wait for that diary.
And as for taking "months", even a mid year release would be 6-7 months away. I'm almost expecting it to be Christmas 2020 though.