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Adoption seems like a mechanism that is ideally suited to expanding on/adjusting. It makes sense for it to be relatively simple/straightforward/constrained initially. Then if it's working as intended, further options for it can be added in down the line.
Yeah exactly, this is not at all the last time we'll touch upon the subject of adoption.
Does Noble Adoption tradition affect AI's adopting tendency?
Not as such, but it being available to everyone makes it more common.
Also hopefully this will finally stop the constant community bickering over "silly" events.
It is a shame, I think. In my view some people are assuming that Medieval times were humorless, and everyone was a stuck-up prude... Whereas, no. Not really. People told jokes, enjoyed comedic performances, and laughed about farts and poo.
This will be a problem forever and ever. Everyone has a different tone they want for CK, there's even a vocal part of the community that wants magic and monsters. Not every event is going to satisfy everyone and I've already explained at length several times why I don't believe game rules are the answer. As well as being a lot of work to audit old events and add game rule triggers, it would add extra considerations for any tone of event that we make.

What I will say is the theory that Eccentric will lead to more events is not really true. For Wards and Wardens, there was an effort to explore eccentricity in other ways, as demonstrated with the toy reincarnation event in the included screenshots.
Is the eccentric trait an explanation for characters acting silly as the above answer to my post says, meaning that even if your character isn't eccentric you will still see eccentric events due to other eccentric characters?

Or is it a gate to eccentric events as the blog post and the second answer seem to imply where if you make sure to educate your heir to not have that trait then you won't see eccentric events?
People most often complain that they found characters behaving silly or immature or breaking taboo very immersion breaking, so the trait acts as a way to gate that content to characters who are likely to behave silly, immature, eccentric. It varies on the event, I can't say solidly we've 100% gated all content you personally may find immersion breaking behind the trait, it's highly subjective and we have a lot of events in CK.
I’m still reading the diary, but am posting this now as otherwise I’ll forget: in the adoption example, the letter is both addressed to and signed by “Abd al-Aziz.” Do both characters have the same name, or is there a mistake here?

Skimmed the comments and didn’t see this question; sorry if I missed it!
That... would be a mistake, good catch.
I know I'll sound annoying, but I'd still very much rather the catapult event was made less... nonsensical. Yes, I get Eccentric is the lol so randum xD trait, but the event still feels too wacky.
We have the data on how often that event fires, it is extremely rare and really not worth the pages and pages of discussion it's triggered on the forums. Move on.
And not mention custom faiths should be able to allow for it, as much more out there possibilities already exist in game.
Not a bad idea!
Now same-sex concubines, that there is good historical precedent for it among certain nobility. Hellenism and Taoism (or alternatively Han culture) I think are good candidates for allowing same-sex concubines (with obviously not every ruler choosing to partaking in them).
We've talked about having a "court favourite" court position on the team before, someone just has to put the work in at some point. It would be nice to make same-sex concubines have some kind of mechanical benefit or flavour before we look into making it a default game-rules feature.
The new pictured mental break event ("A Visitor") is an obvious (and well-done) reference to The Raven, and we already have a The Cask of Amontillado reference as a murder scheme. Clearly one of the devs is a fellow Edgar Allen Poe fan.
There may be more than you think.
Is it possible someone maaaaybe has a bit of an issue with cats?
@PDS_Noodle has contempt for all living things, I think.
Guys wait, so the adopted kids won't be in the family tree? I believe we need to see more representation for our roleplays.
They will be in the tree.
 
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Correct me if I am wrong, but this eliminates the last way to go game over in this game too, right?
You still need to fulfil the criteria necessary to adopt. It is quite possible to die before you become infertile, and it's quite possible to struggle to even find a child willing to be adopted by your shambling skeleton ruler. Plus as has already been mentioned, losing all your land is another possibility.
 
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In example, the graverobbing Royal Court event is also silly for different reasons
I'd quite like to revisit RoCo events in general to be honest. It would be nice to bring them in line with our current expectations for CK events, but alas, we don't really get the time to revisit old content often.
but it doesn't really fit Eccentric, and I very much doubt you'd add a new trait just for it
Correct, Eccentric is not meant to catch all events that people on the forums dislike or complain about. It is more to provide an RP-friendly way to have characters behave a bit cooky, something that was lost between CK2 and CK3 due to the changes with the Lunatic trait.
 
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