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EU4 - Development Diary - 14th of May 2019

Welcome again to another EU4 Dev Diary. This week, I will be presenting a few of the German mission trees we have been working on that will come as paid content for those who buy the expansion that will accompany the large European update planned at the end of the year.

Our aim with the expansion is to provide the major powers of continental Europe (from Brest to Constantinople) with sizeable mission trees (15+ missions), adding to each country’s unique experience. These will be paid content. We also hope to (time permitting) add smaller, free mission trees of around 5-10 missions to various other interesting countries that, for one reason or another, we were unable to give full mission trees.

In the context of Germany (today, I speak of Germany in the modern sense of the word), Brandenburg-Prussia, Bavaria and Saxony have been given full mission trees, and we hope to add a few missions for the other regional formables (Franconia etc) and electors. I also hear @neondt has a soft spot for Dithmarschen, and certain other beloved minors may get some additions.

Now, onto those missions we’ve made.

NB: Most new missions presented have wip mission icons and will receive new ones before release.

Bavaria (available to Munich, Landshut, Ingolstadt and Bavaria)

Bavarian Missions.png


Bavaria already has a few free missions. These have been reworked a bit to reflect Bavaria’s new starting position and supplemented by a further 15 missions. In terms of conquests, the existing missions broadly focus on Bavaria’s historical gains over our time period, so the new missions go a bit further and represent the aims that a more successful Bavarian state may have had, giving you the chance to reclaim lands owned by the Bavarian stem duchy at its height (c. 975 AD) and various other territories the Wittelsbachs had once held (e.g. Brandenburg and the Netherlands). Furthermore, the new conquest mission tree includes the opportunity to request that the Emperor grant you the Palatinate’s elector status if you PU them (it also gives the appropriate CB to do so) and lets you set up your dynasty in Cologne.

Further branches of the new mission tree focus on developing your homelands and your nation’s capabilities, dealing with new ideas that might emerge among your subjects over the course of the game, and of course, assuming Bavaria’s rightful position among the states of Germany.


Saxony (available to Saxony and Thuringia)

Saxon Missions.png


Saxony had no country-unique missions. As one of the key powers of the HRE in the first half of our period, we decided to correct this and have added 16 new missions. The conquest missions focus, on the one hand, on avoiding the fragmentation with which they were beset in history and conquering lands that had once been part of the Saxon stem duchy (e.g. Brunswick, Westphalia), and on the other, on replicating the exploits of the likes of Frederick Augustus I, also known as Augustus II the Strong, who became the King of Poland-Lithuania as well as Prince-Elector of Saxony.

A further branch focuses on the prestige of the Prince-Elector and entails the foundation of Wittenberg University, winning the religious wars, spreading the dynasty far and wide (a branch of it still rules Britain under the name “Windsor”), and taking on the title of King.

Finally, the economic branch gives you the opportunity to change Dresden/Meissen’s trade good to porcelain, make Leipzig a centre of trade (it became an important commercial centre over this period) and industrialise Saxony.


Brandenburg-Prussia (available to Brandenburg and Prussia)

Brandenburg Missions.png


Like Bavaria, Brandenburg and Prussia already had a few missions. These have been incorporated into their new, larger mission tree, which focuses on the one hand on Prussia establishing itself as the preeminent German state, the unification Germany under them, and their conquests in the east; and on the other on replicating the feats of military organisation the Prussian state achieved in the 18th century, and generally on Prussia having the appearance as well as the military of a great power of Europe. Furthermore, in a tribute to alt-history, a couple of missions were dedicated to making a success of Brandenburg’s (historically abortive) colonial ambitions.

Note: The missions Army Reforms and An Army with a State only become available once Prussia is formed.

That’s it for today. Next week we’ll be back to map changes, with @Ofaloaf presenting the new-look Italy.
 
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Mission trees suck! Bring back the old, never ending mission system!
They would certainly be much better for the game. Repeatable and dynamic missions could be integrated with other game elements like for speeding up institution spread (we already had that for manufactories) and so on.

But mission trees look nice on screenshots and Paradox uses them to replace real, work intensive content with easy to make mission trees in their DLCs, so repeatable missions won't come back no matter how much that would improve the game.
 
AFAIK the 2. Edict 1664 was more important. The Protestant / Calvinist issue was just solved 1817. Brandenburg/Prussia should be Calvinist state with a huge Protestant majority. Phps.

At which point should it be Calvinist/Reformed? Just to recap the historical chronology:

1. Beginning in 1539, Joachim Nestor established a Lutheran Landeskirche - and he also personally adopted the Confessio Augustana. Unequivocally Brandenburg became Protestant, not Reformed at that time.
2. After 1577, Brandenburg's clergymen and teachers were required to subscribe to the Formula of Concord, which was part of the Lutheran confession. By explicitly rejecting Calvinist teachings on the Eucharist, the Formula declared Calvinism incompatible with the official religion. Brandenburg remained a protestant country that was not particularly tolerant of Calvinists.
3. In 1613, Johann Sigismund personally converted to Calvinism. Despite the principle of cuius regio, eius religio, neither when discussing history nor when discussing the representation of EU4 is it necessarily correct to equate the religion of a ruler with the state religion of the country he ruled. Sweden did not become Catholic under Sigismund III or under Christina, Holstein-Gottorp did not become orthodox under Czar Peter III, Hanover did not become Anglican under George I and Saxony did not become catholic under August the Strong. Neither does Johann Sigismund's personal conversion to Calvinism mean that the electorate of Brandenburg became protestant. Since all clergymen remained obligated to subscribe to the Formula of Concord, the legal, official confession was still the Lutheran one
4. The first Edict of Tolerance of 1662 forbade "polemic" against Calvinism and required all clergymen to adopt the principle of Irenicism (stressing the similarities between the Lutheran and Calvinist confession rather than the differences). The Formula of Concord remained in full effect. The legal, official confession of Brandenburg was still the Lutheran.
5. The second Edict of Tolerance of 1664 was enacted after fierce resistance by Lutheran theologians against the first one, and the quite intense and heated Berliner Religionsgespräch (Religious Conversation of Berlin). It forbade both Lutheran and Calvinist preachers all criticism towards the other confession and basically suspended the article of the Formula of Concord that rejected Calvinist teachings. The remainder of the Formula of Concord remained in effect. At this point, both the Lutheran and Calvinist confession were legal and official. There were also two Landeskirchen (state churches) under the administration of the Brandenburg-Prussian state. Should the second Edict of Tolerance be considered a "conversion" of the state religion to Calvinism when it actually just made Calvinism a second legal confession for clergymen and teachers besides Lutheranism and when the majority of the population, nobility and army of Brandenburg remained Lutheran? I think not.

EDIT: And remember that EU4 does represent the religion of the monarch as a separate thing from the state religion.
 
Reichskreise of the Holy Roman Empire, as of 1560:

1046px-Map_of_the_Imperial_Circles_%281560%29-en.svg.png


Generally, the territories that were part of the Reichskreis were also part of one of the Kingdom of Germany as one of the segments of the Holy Roman Empire.

As you can see, Prussia is not part of the Reichskreis and thus not part of Germany. And no, it wasn't added to a Reichskries after 1618 when it fell in personal union with Brandenburg.
First of, no there is no such definition of the territorial extent of Germany, and secondly even if there was the game does not only take place in 1560.
 
When will we see DDs with features?
My guess is August. I think the next one is Italy, then Italian missions, then France, then some more missions, then Balkans and finally Balkan missions. That would be 6 weeks. At that point, Summer vacations should start for PDS.
 
My guess is August. I think the next one is Italy, then Italian missions, then France, then some more missions, then Balkans and finally Balkan missions. That would be 6 weeks. At that point, Summer vacations should start for PDS.
Probably, yes. We'll likely start seeing features around July and or August.
 
Ok thx. Forgot this. Then there should be an Event:)

Well they do have an event and system in game for having a Ruler have a different religion than the nation. Since I ran into that while playing in Japan. Having a "Christian" Ruler over a Shinto nation. And events that popped up because of that.

So baseline the framework for something like that seems to exist in some format. Maybe an expansion of that for particular nations/cases as Dynamic History Events of some sort?
 
Isn't that a bit late though ? I feel events which are that close to the end date might not be worth the effort to put in.
I understand what you are saying, but I am proposing adding this is a decision, not an event. Something along the lines of "If Prussia exists and state religion is Protestant or Reformed and date is after 1650, then trigger this event to gain +2 heretic tolerance." This is all just a rough idea, mind.
 
Brandenburg has an event to form a PU with Prussia if they have 100 opinion of Brandenburg.
Edit: It has a mean time to happen of only 12 months, so it is almost guaranteed to happen if the conditions are met.
Assuming that the AI even forms Prussia.
 
Could you make playing as horde more comfortable? As for crimea the new ideas almost the same as hordes and you need waiting for 5 reform.Could you make some new decision for crimea,as uniting the region and making Bosporus kingdom or something else
 
Could you make playing as horde more comfortable? As for crimea the new ideas almost the same as hordes and you need waiting for 5 reform.Could you make some new decision for crimea,as uniting the region and making Bosporus kingdom or something else
Bosporus kingdom Sounds ridiculous but maybe some other name with same idea will work (sorry about the horrible grammar)