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EU4 - Development Diary - 18th of June 2019

Hello and good morning. Today we will finally unveil our long-anticipated changes to the map and political setup of the Balkans, as well as taking a look at Austria. This will be our final dev diary on map changes for the European update.

As befits the fragmented nature of the Balkans, today’s dev diary will be divided into three parts, each written by a member of the Content Design team who personally worked on each region.

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I’ll begin with my own work on Greece and Bulgaria. You’ll notice that province density has noticeably increased, but rest assured we have taken care to avoid adding a net development boost to the Ottomans. We feel that their current level of development makes them a sufficiently powerful force, and any further advantages would harm the experience for players in their vicinity.

We’ve split the Bulgaria area in two, with most of Bulgaria remaining in “Bulgaria” but with the east in the new Silistria area. Bulgaria in total has gained 3 new provinces: Tolcu, split from Silistre, allows for a more accurate Ottoman-Moldavian border. Tirnovo, once a major cultural, military, and economic center for the Bulgarian Empire, declined under Ottoman rule but remained a thorn in the side of the Turks as it was a hotbed for Bulgarian resistance. Finally, Kyustendil/Kostendil was the center of an Ottoman sanjak and an exploitable mining site.

Thrace and Macedonia have also been updated with new provinces. Edirne has lost its access to the sea to the new province of Gelibolu/Gallipoli, home to a mighty fortress and naval arsenal. Parts of the former Edirne have also been added to the new Gumulcine province. Lastly, Selanik is now confined to the area around the city of Thessaloniki, as Siroz now occupies the outer reaches.

Moving down into Greece proper, a new nation has appeared while another is notable by its absence. Epirus, with its capital in the new province of Arta, is ruled by the Tocco dynasty who for whatever reason were previously represented as the rulers of the Venetian vassal-state of Corfu. Corfu no longer exists in 1444, but it retains its core on the island. Epirus also rules the island of Cephalonia, which has been separated from the Corfu province and gives Epirus the ability to produce wine. Fans of Byzantium will be pleased to hear that they now possess an additional province at the start of the game, based around the historic city of Corinth. And in the Aegean Sea, Lesbos has been split from Scio - Lesbos has a strait connection to Biga while Scio connects to Sugla.

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I'm @Caligula Caesar, and I'm here to tell you about our changes to Austria. Now, some of you may be aware that there is a good case for splitting Austria in three at the start of the game and requiring them to unify their territories. However, as a team we elected NOT to do this. Our reasoning is simple: For an enjoyable and challenging game on continental Europe, it is necessary for there to be a strong Austria. As Austria is already one of the more vulnerable superpowers in the early game, making their starting position significantly weaker by reducing their directly held territories by 2/3 would simply not make a better game experience.

We felt that Austria's starting development was fine as it was, but its province density was not quite at the level we wanted, so we added some new provinces by splitting existing provinces' development. As we have already shown, Tirol was split between Inntal and Etschtal and South Tirol became Trent, now an independent tag; also, some impassable mountains were added between Tirol and Venetia. Moving east, we split Kärnten in two between Oberkärnten/Villach and Unterkärnten/Klagenfurt. In the north, Linz's province (now known as Oberenns) was reshaped significantly and room was made for Traungau (with the significant ironworking town of Steyr as its capital) to the south of it. Wien province, too, has been split, with Wienerwald/Sankt Pölten taking its place to the west.

Finally, in the south, we added the Slovene culture. This culture is present in Görz, Krain and Celje. The last of those is owned by a new tag, the Counts of Cilli - known by their German name as its rulers were the German von Cilli family (the tag itself retains Slovene culture, however, and has some dynamic province names for surrounding areas).

Now on to @Ofaloaf 's work on the Western Balkans:

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This work owes a tremendous amount to @otaats and his suggestions in Serbia & friends, which (in a truncated form) served as an inspiration. I also want to give a shoutout to @Wokeg, whose enthusiasm for the region and its history has been an excellent inspiration and motivation.

Most of the mapwork simply provides greater provincial fidelity, but there are some significant changes and additions. Starting with the smaller stuff, Venetian holdings along the Adriatic coast are better defined, with old Dalmatian province now split between Zara and Spalato and Cattaro now spun off from the province of Zeta. Albania also gets a second province, Krüje, which was one of the strongholds of the Albanian ruler Skanderbeg. Fortified and mountainous, Krüje should be a real pain to crack early in the game.

One of the most major additions to the region is the inclusion of Herzegovina. It's a relatively new state in 1444, being largely the creation of Stjepan Vukčić, who inherited those lands in 1435. Stjepan was an incredibly ambitious nobleman who took on the title of herceg (borrowed from German herzog) and ruled a portion of the Kingdom of Bosnia as a de facto independent realm called the Duchy of Saint Sava, which is the name its contemporaries knew it as. While Stjepan had the chops for independent rule, his sons weren't quite as canny, and in 1483 the realm was conquered by advancing Ottoman forces. However, Stjepan's title, herceg, lived on in the Ottoman name for the territory, and this eventually became the name Herzegovina, which is what we know the area now as and, for the sake of familiarity, the name which the realm (and its capital province) is called in-game.

You may have also noticed that Croatia is now present on the map. It starts in a union under Hungary, and depending on Hungarian fortunes may now either break away in one fell swoop or be more firmly incorporated into the Crown of St. Stephen. While the inclusion of Croatia does provide some interesting opportunities for Hungarian expansion or wresting parts of the Hungarian domain away from Budapest, the inclusion of Croatia as a separate entity has called for a little historical fudging. Rule of Croatia and Slavonia was split in 1444, although the two entities were ruled by Croatian brothers at the time of the Grand Campaign, and the titles would be merged together into a united Banate in 1476. To prevent Hungarian diplomatic relations from being eaten up by subjects and give it a slightly more powerful vassal to keep in check, Croatia here is unified slightly early.

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Thank you all for reading this and our other map-based dev diaries, it’s been a pleasure to present our work to you and to read your feedback and ideas. Next week we will take a look at some of the new mission trees coming to this region - most likely Austria, one of the Balkan minors, and something you might not expect. We’ll also talk a little about the Hungarian succession. Until then, have a great week!
 
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I know it is really a minor thing, but please reconsider the primary culture of Trent. It doesn't make sense for it to be a german one ( very few germans there, german was not the country's official language and bishops came from many countries: at game start a polish one just died followed by an italian one). It should be lombard (or venetian if you don't want to change the province's culture to lombard).

The ties with the german world are already represented by the province being in the german region and in the Tirol area (thus making it also remain in the HRE after the shadow kingdom event if it won't change).
 
Yea, why no update for SE-Asia. If you are going to listen to the community as you said, you should have made updates to SE-Asia in the Europe patch.

Ehm, I think you got the wrong message here. I did not say “implement everything the community wants immediately” nor “you are not in charge here”. I said that they promised to listen to the community feedback. Feedback to what they post. The purpose of Dev Diaries should be “let’s see if the customers like what I’ve added to the game and how I want to change some mechanics” and not “this is what we have done. No changes possible, outside some names and maybe city placement”. If the community is not satisfied with something that the Dev want to put into the game here is the place to say it. And being told that our opinion has little to no effect on what will be in the game makes me remember what happened with Golden Century. And now there is most of Europe at stake.
 
Development, please.
What about DHE's - are there any new for the region?
And #of provinces directly owned by Venice...there's still cap for merchant republics
Time will tell, but I keep thinking that surely there will be some sort of solution for this.

That said, I have a sneaking suspicion that the new Venetian mission "Promissione Ducale" is gonna give a boost to republic tradition since it was the oath of office the Doge took saying he agreed to abide by all of the regulations the Venetian state placed on the Doge (can't own land outside Venice, agrees to have his mail read, etc.). The boosted RT could partly offset the RT loss from going over province limit, especially since the Sortition governments aren't really in the business of regularly re-elected rulers.

On a slightly different note, it just occurred to me that the "Reclaim the Aegean" and "The Francocracy" Venetian missions might work similarly to the "Retake Sicily" mission for Andalusia in that an event fires offering the choices of keeping the land or it releasing it as a march, in this case Frankocratia (aka the Latin Empire). That might be an avenue the devs are going down if they don't plan on raising the Merchant Republic province cap.

So a lot of speculation and only time will tell, but I wonder...
 
I'm so happy that Balkans are getting love too, so glad the suggestions to touch up the place got noted and a wish i had for making Croatia exist under a PU has finally happened :D. It's been a long while since iv'e been actually hyped for a EU4 content update and DLC.
 
Why doesn't Saint Sava have access to the sea when obviously it should? Its capital (Herzeg Novi) was literally an Adriatic port. How could they become an Argonese vassal without access to the sea? Why doesn't Byzantium own Sozopolis/Messembria when clearly it did?

Kirkkilese province doesn't even have Kikkilese in it anymore. The redrawn 'Kirkkilese' province more closely resembles the chain of coastal cities owned by Byzantium until the fall of Constantinople. Sozopolis and Messembria were despotates of their own under Byzantine suzerainty. Seriously the entire shoreline of 'Kirkkilese' may as well just be part of Byzantium. Where are the other Genoese and Venetian colonies in Greece? Enos (Enez) in the Evros delta (Gallipoli province) was a Genoese possession until 1456 and a dynamic point of contention between the two powers. Parga (coastal stretch between Yanya and Arta) was an important Venetian castle. There were many other Genoese and Venetian possessions around the Balkans and Anatolia but they were of less importance than the two I mentioned. A stronger Venice/Genoa offers a greater counterbalance to the Ottomans without overpowering them. Even as so much detail is paid to the other regions, the Balkans remain a needlessly neglected and boring backwater.

It's also extremely awkward and strange that Serbia has a greater province density than Greece and Bulgaria despite the fact that both of these places were notably more urbanised and wealthy. Filibe especially is still a giant unsightly blob (bigger than even the inland Anatolian provinces) despite the existence of other noteworthy market towns on the Thracian plain.

I see that Lovech hasn't been added as an OPM and I can understand it from the point of view that the it would be in a very weak position. But from another perspective, you've added quite a few other 'hopeless' OPMs in this update which are all but guaranteed to die fast, like Cilli, Trent, Geneva and Saluzzo. The precedence that it would be the only Bulgarian-culture tag that exists at any point in the game I believe gives it significance for reconsideration. As a novelty it would be comparable to Hisn Kafya, a dying remnant of something once great. A difficult nation but a game-enhancer nonetheless.

I'm sorry but this is sub-par. This update is probably the last chance for the Balkans to get their justice, and with the amount of time we have left until the DLC drops you should have enough time to do your research and save this region from once again being eternally shafted.
 
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Love it all, just one little complaint. As a man from Bosnia, I can tell you we do NOT call it Herzegovina, that is a German adaptation from the times of Austria-Hungary, we call it Hercegovina. One letter difference but have in mind this is a phonetic language and Herzegovina is read differently from Hercegovina.

I don't call Napoli "Naples" either, Herzegovina is the name used in english language.
 
Any chance with all the province creation in the regions of Merchant Republics, that we can see some relaxation of the strict Stated Province limit to Merchant Republics? I get that it might be a purposeful design choice to make them different from monarchies, theocracies, or even other republic types. But more and more it starts to feel like an artifact of old game design that no longer fits properly with the direction the game is going.
 
I think the fair compromise is that Herzegovina should be a tag name, and Hercegovina province name. You don't see 'Moscow' when you play Muscovy :)

btw, Serbia should start with a RM with Ottomans.
Durad daughter, Mara was married to Murad I
https://en.wikipedia.org/wiki/Mara_Branković

it will prevent Serbia to be attacked by Ottomans IA until the death of Durad (67 yo in 1444)

This is huge. Orthodox should be able to marry Ottomans (Sunnis). Perhapse as a peace deal requirement, but it happened continuously between the Ottomans and states like Serbia, Greece, Bulgaria, etc. These things had a huge impact on how the porte interacted with some of these people at times. In this very timeframe (1444-), Mara Branković was married to the Sultan, and she was a big reason why Orthodox church property and Mount Athos were saved and protected by the Ottoman state :)
 
Time flies so fast. When I heard that they are going to take a whole year to make a huge new DLC, I thought "Wow, a year, they are going to transform this game, probably we'll have to learn it from scratch, as it happened with Stellaris!". Now half a year has passed. Let's wait for September and see something other than minor map tweaks and mission trees.
 
I'm @Caligula Caesar, and I'm here to tell you about our changes to Austria. Now, some of you may be aware that there is a good case for splitting Austria in three at the start of the game and requiring them to unify their territories. However, as a team we elected NOT to do this. Our reasoning is simple: For an enjoyable and challenging game on continental Europe, it is necessary for there to be a strong Austria. As Austria is already one of the more vulnerable superpowers in the early game, making their starting position significantly weaker by reducing their directly held territories by 2/3 would simply not make a better game experience.

And yet you completely gutted one of their historical counter powers?
 
So... Ottomans got more additional provinces than Portugal?

Ottoman Europe is larger than Portugal, that would make sense unless Portugal had a ridiculous number of provinces.

And when I see that you mention that this seems to be the final work for this patch and only minor changes will be included. Im worried, I am really worried.

Don’t take things out of context. That quote is clearly referring to the Teutonic Order, not the other map changes...
 
@Caligula Caesar: First of all, I like it that Austria is part of the "Balkans"-DLC, there is a saying in Austria that the Balkans begin in Vienna :)

I like the changes in the Austrian provinces, although I am not entirely sure if leaving the total development intact is ideal. Austria was already on the lower level of development for a European country. Spreading it over more provinces might make it even more difficult to embrace institutions, and reduce the benefits of building. Although this might make sense (Austria was not very strong in economic terms and heavily relied on the Fuggers for credit), I think at least Wien should not suffer a significant reduction in development from being split, considering its important status.

Names: Hower this is an important issue - the name "Ostmark" is inappropriate - it was only actually used by the Nazis during the occupation of Austria (for the whole of Austria, not just this region), while it existed before it was an ahistorical name applied retrospectively in the 19th and early 20th centure, it was never used in the time-frame of EU4.
I guess the best name would be "Niederösterreich" (=Lower Austria) the name used today, although technically it would also include the Wienerwald and Wien provinces), while this is a fairly recent name, it is shorter than the name at the time "Österreich unter der Enns". In the same manner "Oberenns" should be called "Oberösterreich" ("Upper Austria") or if one likes long names "Österreich ob der Enns", "Oberenns" was never used. The 2 names I suggest could also be easily translated into all languages like Czech and Co (https://en.wikipedia.org/wiki/Lower_Austria). For "Oberenns" "Mühlviertel" would also be a possible as it correspondends very closely to the area of the province.
 
hi,

as an inhabitant of "Oberenns", you maybe want to change it into "Mühlviertel" ...
here a map of the quarters of (modern) upper austria :
modern upper Austria

Oberenns ~ Mühlviertel ( ~ "quarter of mills" ) , but without the city of "Linz" , iirc the northern part of linz, north of the danube, didn't belong to linz itself at that time
Passau can stand as it is
I cant read it, Innstern? the province southwest to passau, would fit better to ~ Innviertel (~ "quarter, where the river Inn passes ( into the danube) " ),
and Traungau to "Traunviertel" ( ~ quarter, where the river "Traun" passes later into the danube" ),imho

... I just have a small problem with the word "Oberenns", if you google it, you find it about 6.6k times, "Ob der Enns" 3.17M times. Basically the zone above the city of Enns along the danube.
but Ob der Enns is more than just Oberenns, and "Mühlviertel" would be a little bit less than Oberenns
And making then Enns to the capital of "Mühlviertel"

edit: and for romans then -> Lauriacum
edit2: while Enns isnt directly in the "Mühlviertel" it should have been in this timeframe the biggest city, except linz in this near area
 
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With the summer holidays coming up we won't get to mechanics for a little while. We've got a huge amount to talk about in that regard but you'll need to be patient for a while longer.

Which is a shame for me too because there's a lot of content I'd like to talk about that's strongly tied to these mechanics! There's a reason why I haven't said much about Bohemia, Switzerland, or the Pope yet ;)

If there’s a summer break will it still be released for autumn/end of 2019? Or have i got the release expectation date wrong? Good stuff btw
 
Since we've shown all of the map changes, here's the whole thing in one image:

View attachment 492721
Soo, if there's prov. of Gorlitz and assuming that Oberlausitz prov. (with Bautzen) still exists would it be possible to portray Lusatian League in future somehow? Maybe as merchant republic march of Bohemia? No? Then maybe in other way then. Lusatian League consisted of 6 cities in these 2 prov. (Gorlitz, Oberlausitz) from 1346 until 1815. The league was dependent on Bohemia, later on Saxony but it had its own army and it was the biggest power of Lusatia for a long time (200 years).
More here: https://en.wikipedia.org/wiki/Lusatian_League
 
...
Names: Hower this is an important issue - the name "Ostmark" is inappropriate ...
I guess the best name would be "Niederösterreich" (=Lower Austria) the name used today, although technically it would also include the Wienerwald and Wien provinces),...
there is also the word "nied der Enns"
for non german , the "Ob" in Ob der Enns is short for "Ober" -> "upper" so the area upper the Enns, and "Nied" for "Nieder" -> ~ "lower" the area of Enns (along the danube)

edit: you could also split the "Ostmark" into "Wald-" and "Wein-" Viertel. ( Quarter of Wood, Quarter of Wine )
Map of modern Lower Austria : Link
edit2: on a 2nd thought, maybe "Weinviertel" wouldn't be that bad, instead of Ostmark
 
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