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EU4 - Development Diary - 21st of May 2019

Hey folks, it's time for another EU4 dev diary! My name's Mike, and like my good colleague @Caligula Caesar I've been part of the EU4 Content Design team since December. We've been working on a solid chunk of Europe, and it's time to start showcasing some of this work. As @neondt has mentioned before, we've had a lot of suggestions and feedback from the community, and through further earnest exchanges we've refined the map further.

But, before we get to the end, let's talk about the process quickly, because I know that's what you truly crave.


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This image is what was used to pitch the idea of what would end up becoming the revised province layout in northern Italy. As you'll see in a moment, it differs from what we ended up with in a couple of ways- Como was added later, along with a split in another North Italian province. Province 5 was originally conceived as a separate Aquileia province (since the country still exists as a releasable in Friuli, it was tempting to see what could be done with it) but that idea was eventually discarded in favor of a new Trieste province.


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Southern Italy developed much closer to what the original draft envisioned. The southern half of the Italian Peninsula has only a few additions, Avellino being the one that probably sticks out the most. The island of Sicily received a bit more attention, with the island's three provinces turning into five instead. Its new divisions were guided a little bit more by game design priorities than historical divisions, as historical divisions like Sicily's real province of Trapani had sizes and shapes that would have really stuck out like a sore thumb in EU4.

Unlike the northern Italian proposal, the southern Italian one was nearly implemented as-is. The biggest difference is that “Agrigento” had its name changed to “Girgenti”, which seemed more accurate for the period. Conversely, several proposed name changes to pre-existing provinces were not implemented, as they just didn't seem necessary upon review.


“Show us the new map already!” I can hear you guys politely demanding. Fine, fine!


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Three new countries were added to the map as independent states. In the far north is the Prince-Bishopric of Trent, an Austrian country in control of an Italian province. To the west lies Saluzzo, nervously wedged between Savoy and France. In Romagna, Bologna is now an independent republic coveted by its neighbors.

Alongside these three countries are a couple new potential revolters. Padua and Verona now have cores on their respective provinces and can break away from Venice if the stars align, and Spoleto now exists as a core in Spoleto province, in case the Papal State's control of Central Italy ever starts to fall apart.

If we zoom in a little, more details reveal themselves.


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As the conversation linked at the start of this post highlights, Como originally was not considered, but after some discussion it became apparent that the inclusion of it (or at least something north of Milan) was called for. Thus, Como's complete contours now complement the comprehensive composition of that corner.

The creation of a separate Bologna province also prompted a revision of the remnant of old Romagna province; the old province's capital is now Ravenna, and Ravenna was taken by Venice in 1440 or 1441, so Romagna now starts off under Venetian rather than Papal control, although the Papacy does retain its core on the province. I'm sure this is fine and will definitely not be a source of tension between the two countries.


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Southern Italy was implemented essentially as described above. Sardinia received some attention and now includes Arborea as its own province on the west side of the island, but other Sardinian giudicati were not included primarily for the sake of balance- Sassari province in northern Sardinia has only 3/3/2 development as it is, and splitting that in two would create provinces with as little development as an Uzbek province in the Steppes.

Aside from the obvious mapwork, there is one other thing we added to southern Italy:

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And there you have it! Next week, we'll be talking about missions.
 
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At the height of their power in the mid-14th Century, the Counts of Gorizia were also Dukes of Carinthia, Counts of Tirol, Princes of the Holy Roman Empire, Margraves of Istria, and held various estates in Venetia under their direct control. They even continued to exist, albeit as a rump state with their capital moved from Gorizia to Lienz, in 1444, and would continue to be independent until 1500. The Patriarchate of Aquileia meanwhile had already been annexed by Venice in 1444. True, the Counts of Gorizia were originally vassals of the Patriarchate, but these ties were severed in the 14th Century, roughly 100 years before the game even starts. The city of Lienz even continues to use arms derived from the Counts of Gorizia today. So don't let the current state of modern Gorizia fool you, it was in fact an important power in the region for a time despite what it ended up becoming. ;)

I suggest reading this piece if anybody is interested in digging any further into the Counts of Gorizia. :D
Yes, focusing from the 15th century (start of the game) your reasoning is correct. I made the mistake of extending the reasoning to the Roman era.

Btw, i forget to say one thing on Padova: now, on the eu4 map, the connection to the "island" of venice, is made from Treviso, wich has a fortress. The real Fortress of Veneto was instead Padova. In fact, it is padova that has been besieged during the war of the cambrai league, and that rejected the troops of the emperor Maximilian, saving Venice from defeat https://en.wikipedia.org/wiki/Siege_of_Padua
The walls of padua were one of the first opportunity to experiment solutions capable of resisting to modern artillery. I don't rember if it was in eu3 or in the first patches of eu4, but on the icon of the building "bastions" there was even the text saying this thing. Maybe i have the screenshot somewhere.

Also, Padova and Venezia are strighlty connected through the Brenta river in a closest way than Treviso through the Sile river https://en.wikipedia.org/wiki/Riviera_del_Brenta
 
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@neondt Pretty sure Lucania is an ancient name for that province used during Greek/Roman times; it really should be Basilicata. Why did you guys not go this way and not implement this feedback? You even mentioned it in this dev diary (not adding some of the proposed names).

EDIT: Never mind; found out the name was used time to time. No protest.
 
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With new provinces comes the need for new localized names! Here are some for the northern parts of Italy

Saluzzo: French: Saluces, German: Salutz
Pavia: French: Pavie, German: Pawie
Como: French: Côme, German: Chum
Trent: Italian: Trento, French: Trente
Bergamo: French: Bergame, German: Welschbergen
Padova: French & German: Padua
Bologna: French: Bologne
Ravenna: French: Ravenne, Germany: Raben
Spoleto: French: Spolète
Terracina: French: Terracine
Arborea: Aragonese: Oristán, French: Arborée

EDIT: Made a lazy mistake before heading off to work today! The French name for Padova is of course Padou! I also added the German name for Bergamo.
 
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With the introduction of Arborea as a province on Sardinia, it is a perfect opportunity to introduce a new country in EUIV. The Marquisate of Oristano.
Oristano represents last vestige of local rule on Sardinia after the Aragonese conquest of Arborea. The King of Aragon granted the feudal titles of Oristano in 1410 to the a descendent of the now defeated rulers of Arborea. Over the next several decades the Marquisate grew and enriched itself, purchasing and inheriting more and more of the surrounding towns and villages. while technically under Aragonese rule Oristano remained only loosely under Aragonese control, negotiating commercial trading privileges from the Crown of Aragon . Eventually local rivalries boiled over between the Marquis Leonardo Alagon and the Aragonese Viceroy of Sardinia, Nicolò Carroz d'Arborea over the the inheritance of the Marquisate by Leonardo's uncle, Salvatore Cubello who left no surviving male heir. Carroz objected to the inheritance, partially out of distrust of Leonardo, and partially in part to his own territorial ambitions on the province since nullifying the will would mean the territories who be annexed directly into Aragon. The first battle was a decisive victory for Oristano with Carroz's army fleeing back behind the walls of Cagliari and in 1474 Chuan II of Aragon (John II) recognized Leonardo as rightful ruler of Oristano while Leonardo reaffirmed Oristano's vassalage to Aragon but conflict would almost immediately flare up again. Carroz, unhappy with the outcome, travelled to Barcelona to personally petition the King to attack Oristano on charges of treason and felony. Carroz convinced the King to issue the death penalty on Leonardo and in 1477, the entire Alagon family. In response Oristano began campaigning against Aragon, capturing the north of the island, at the encouragement of the Duke of Milan and the Republic of Genoa who promised military aid to Oristano. In 1478, when heavily armed Sicilian and Neapolitan Aragonese troops landed the island, the promised reinforcements from Genoa and Milan were nowhere to be found. Oristano was decisively defeated at the Battle of Macomar on 19 May 1478. The Alagon family were captured while trying to flee to Corsica and died in captivity in Xativa castle, Valencia. Oristano was then made a royal city by Aragon.
 
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Hello, I would like to share my proposal to the devs as a compromise between a higher density of provinces and playability.
I've reworked a bit the map you published and i had a thought about it myself and this is what a came up with:
some provinces i admit ar a bit on the small size but still comparable to HRE free city size, so i think is tolerable.
i added ticino to the north on the border with switzerland, since very early in the game time irl it was taken by the swiss.
i've added also valtellina for the same reason, it would be a mountainous low dev province though.
then i've reworked central italy as many complained, it was hard since the tuscan provinces for example were already kind of small already, so i went for just two additions which i thought were the most important, i've added leghorn (Livorno) since it was the main harbour of the grand duchy of tuscany, so it had historical significance, then i've added piombino to block siena from the sea, piombino was independent in 1444, plus it would spice up a bit the game for siena. i've thought about a massa province but it would have been way too small.
next i've tinkered with emilia romagna by adding piacenza (because parma was a bit big as a province) and rimini (so the pope can have a border with their core that is owned by venice, and surely would not increase tension between the two countries).
and lastly i've added civitavecchia, because it was the pope's harbour, but it could be called viterbo aswell. i thought about an orvieto province aswell but that would have been too much for umbria, so i trashed the option.
if both ticino and como can look too much small provinces for milan, an option could be also just the ticino province and como going back to be part of the milan province.
i've also thought it would be very nice if you added a sort of rhaeto romance culture, maybe just call it ladin culture (since i've sometimes heard using the term referring to all the rhaeto romance languages) and add it to the two new provinces of the three leagues (illanz and chur) and then to friuli and trieste (in trieste as of 1444 they spoke the tergestine dialect which was related to friulian, you can add an event for the late game that converts trieste to venetian culture, if it wasn't already) and also i would argue to add it to gorz aswell but that means that slovene would only have two provinces for its culture so i'll leave it as that.
of course this is just a proposal, since you've already shown the changes it probably means you won't rework it all over again now, so it's probably a useles proposal but i still wanted to do it, just because id like to help in any way i can.
thanks for the attention, have a nice summer.
 

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I am not as knowledgeable as most of the audience here but my impression is that flag attributed to Aquileia is actually the flag of Patrie dal Friûl or Friuli. I think it was under control of the Patriarch of Aquileia before it was aquired by Venice around 1420 but the state's name should be Friuli. If released not as a vassal, maybe have a bishophoric goverment as well. Please comment and correct me if I am wrong.
 
@Ofaloaf so i'm tagging you, so i hope that you will be able to see this question, and give me an answer.

I would like to know why your developer team decided to not include the Republic of Ancona?

Just to be precise, you introduced new tags, Saluzzo, Bologna, Spoleto, Padova and Verona the last 3 can be released… leaving aside Saluzzo, Padova and Verona… Bologna was conquered by Pope Giulio II in 1506 and annexed to the Papal State in 1507... Spoleto was annexed by the Papal State in 1247 (which is way before the 150 year game core mechanics unless the tag is connected to the culture)

Now the Republic of Ancona (which by the way is an independent tag for most of your other game Crusader Kings II) was formally annexed by the pope in 1532 this is at least 27 years after the annexetion of Bologna which you made independent...don't you see the irony?

Hope to hear from you or any developer. Please don't take this badly, i'm asking this question out of curiosity but also to at least put my hearth at ease as i did a bit of a research and suggested to include the Republic.
 
A possible idea for splitting Siena would maybe be to make the coastline into a new tag? The Principality of Piombino was in existence from 1398-1805 and could make for an interesting playthrough.
 
I think that adding Piombino would be really interesting. Maybe with the Elba island under its control. It would be so fun to play in the year 1814 when the islands of the the principality were governed by Napoleon, sent there in exile. It would be a great challenge to actually make the famous "100 days campaign" successful and win against the 7th coalition!
 
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I think that adding Piombino would be really interesting. Maybe with the Elba island under its control. It would be so fun to play in the year 1814 when the islands of the the principality where governed by Napoleon, sent there in exile. It would be a great challenge to actually make the famous "100 days campaign" successful and win against the 7th coalition!
I would love something like that <3 With achievement of course :)