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EU4 - Development Diary - 23rd of May 2017

Good day all and welcome to another Development diary for our upcoming Immersion Pack Third Rome.

As covered in our previous diary we're spicing up the Russian region with cool new mechanics and flavour. Today we're going to be covering a couple of new options available to the Tsardom.

A Tsardom government form is gained automatically when forming Russia and brings one up to Empire rank. You are granted some hefty bonuses to available States and Absolutism but you also gain access to claim entire Areas.

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For 50% more Spynetwork cost, the Tsar may lay claim to an entire area, rather than settle for claiming individual provinces.

As part of the revamped Russian Ideas set granted for forming Russia, Siberian Frontiers may now be established too. Any uncolonized province bordering a city of yours which is connected by land to your capital is suitable for the establishment of such a Frontier at a cost of 20 DIP.

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Upon establishing a Siberian Frontier, the province becomes colonized and begins to grow without need of a colonist. Growth is between 5 and 15 settlers per month and the colony will not cost any colonial maintenance. If captured by a hostile power, the colony will lose its status at a Siberian Frontier and revert to being a regular colony.

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Due to these additions in Third Rome, the Russian Nation will have a lot more flexibility with how it wants to tackle the wastes of the East, as they are not obliged to acquire colonists nor are they confined to claiming the nomads province by province. It has also been heartwarming to watch Russia in hands-off observation games as they stride Eastwards. As a little spoiler, there will be an Achievement for reaching the East coast in a time limit when Third Rome goes live.

So we've talked a fair bit about Russia in these dev diaries. Makes a lot of sense since they are the star of the show in Third Rome, but next week we are going to talk about something available for them and their brothers-in-faith. We'll see you then!
 
Dont want to sound rude but Stellaris and HoI4 look to me like early access steam titles and not like finished games.

This comment is woefully baseless and indefensible.
 
Well... Just look at CK, Stellaris and HoI...
Dont want to sound rude but Stellaris and HoI4 look to me like early access steam titles and not like finished games.
And later CK2 expansions add more and more fan service stuff instead of focusing on improving and fixing core futures.
All those are still better games than EU4. I mean ok none of them are as good as vic2 but can't have everything.
 
Wouldn't it be cool if Ruthenia got some of the new Third Rome bonuses aswell?
 
Can somebody explain to me why people get excited about the ability to claim areas? It doesn't seem too powerful to me since the claims only give you a small bonus to AE and coring cost. Or am I missing something?
 
Can somebody explain to me why people get excited about the ability to claim areas? It doesn't seem too powerful to me since the claims only give you a small bonus to AE and coring cost. Or am I missing something?
Well you're right it's pretty pointless since they nerfed claims. But the idea is nice.
 
Can somebody explain to me why people get excited about the ability to claim areas? It doesn't seem too powerful to me since the claims only give you a small bonus to AE and coring cost. Or am I missing something?
I also helps you on the diplo points. If you declared with a conquest CB, then it's free to annex provinces you had a claim on. As estates in Central Asia are quite big in number of provinces, this will be helpful in the long run (but far from OP). Of course, if you have the Religious CB, then this point is moot.
 
These nation-specific mechanics are getting more and more gamey and poorly interconnected.

Three patches now have introduced
Special Troops that don't interact with manpower, on top of the already problematic magic mercenaries.

These new frontier colonies are nation specific and a sloppy overlay on top of the already existing colonial system.

The direction the game is turning is looking very much like an array of feature-bloat and even more disconnected mechanics.
Hm, I agree, area-specific buffs are not needed and are a poor way to develop the game. Some areas will end up with nothing.
 
Can somebody explain to me why people get excited about the ability to claim areas? It doesn't seem too powerful to me since the claims only give you a small bonus to AE and coring cost. Or am I missing something?
If AE is not a concern then the are-claims are good. For what it's worth, area-claiming also saves you time from doing one of the single most tedious and samey things which I can not believe have not been addressed yet: spy networks. Unless you rush religious, you have no real CB other than Conquest and having to build a spy network up to twenty to claim ONE province, and then wait again to fabricate on another one, is a lot slower than fabricating entire areas which often might consist of several border provinces. There's also much more of an incentive now more than ever to conquer areas and not just provinces, so you can make efficent use of the states mechanic.

Claim area should not be a Russia-only thing, but I have no doubt that it'll be introduced in a paid DLC eventually anyway.
 
What about adding Princedom of Kiev? I mean, as a playble nation from the start. At the 1444 it was vassal of Lithuania, the ruler was Olelko Vladimirovich. And only in 1471 it was dissolved. This Princedom has a great history and was a main center of Ruthenia. Sometime even coled the second Jerusalem, because that was a plaсe where ortodox christianity spread over the Rus. With this Lithuania will be more completed and the region will be more interesting. Moreover it will give a chanse of reborn to Ruthenia and meaninig of Ruthenia is huge for the region. Something like Roman Empire to the Western Europe.
Vyatka Veche Republic was a pretty interesting place and can start with new ruiling type. It was conquered by Vasily 2 only in 1459 but local autonomy was left. And was fully anexed only after rebellion 1487-1489.
Starodub Principality - it is Specific Principality as, for example Rostov. So why not? The ruiller was Fedor Ferdorovich.
And one more thing, what about greek catholic churches?
 
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This flag looks great. It would be nice to see this in the game.
I use this one, personally:
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It feels more generic without the arms of Moscow.
 
I think the AE from claims was removed some patches ago.
Oh I totally forgot that.

I also helps you on the diplo points. If you declared with a conquest CB, then it's free to annex provinces you had a claim on. As estates in Central Asia are quite big in number of provinces, this will be helpful in the long run (but far from OP). Of course, if you have the Religious CB, then this point is moot.
Oh right, the dip cost actually is the biggest impact, though not really OP. Thanks for the hint.
 
What about adding Princedom of Kiev? I mean, as a playble nation from the start. At the 1444 it was vassal of Lithuania, the ruler was Olelko Vladimirovich. And only in 1471 it was dissolved. This Princedom has a great history and was a main center of Ruthenia. Sometime even coled the second Jerusalem, because that was a plaсe where ortodox christianity spread over the Rus. With this Lithuania will be more completed and the region will be more interesting. Moreover it will give a chanse of reborn to Ruthenia and meaninig of Ruthenia is huge for the region. Something like Roman Empire to the Western Europe.
Vyatka Veche Republic was a pretty interesting place and can start with new ruiling type. It was conquered by Vasily 2 only in 1459 but local autonomy was left. And was fully anexed only after rebellion 1487-1489.
Starodub Principality - it is Specific Principality as, for example Rostov. So why not? The ruiller was Fedor Ferdorovich.
And one more thing, what about greek catholic churches?
The Olelkovich family was part of the Lithuanian nobility, the title 'Prince of Kiev' had been disbanded years ago. The Principality was still a thing, yes, but mostly in name. No vassalage in the EU4-terms. Kiev and its surroundings were not as wealthy as they once were, due to many (Tatar) raids and a civil war a little while ago.
 
The Olelkovich family was part of the Lithuanian nobility, the title 'Prince of Kiev' had been disbanded years ago. The Principality was still a thing, yes, but mostly in name. No vassalage in the EU4-terms. Kiev and its surroundings were not as wealthy as they once were, due to many (Tatar) raids and a civil war a little while ago.
It is not important from witch nobility he was, it is just dynasty thing. Yes, that wasn't best time of Kiev so what? There are a lot of different countries in game who was poorer. And about title you are wrong. https://en.wikipedia.org/wiki/Grand_Prince_of_Kiev The Principality was disbaned in 1471 just wikipedia that.