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EU4 - Development Diary - 30th of January 2018

Good day all. I'm led to believe that it's Tuesday and as such we should be doing our weekly tease of things to come. Last week we unveiled the new mission trees to much speculation and discussion. Indeed there were many questions and one thing I want to address are those with the modding glint in their eyes who are wondering how to use this new system. To that end we'll put together a short modding guide for using the new mission system in an upcoming dev diary.

While we will be coming back to missions for a future dev diary, I want to start talking about the features which will be in the as of yet unnamed Immersion Pack due to accompany the 1.25 Update. Let's have a couple to look at today: the Anglican Church and Industrialization.

Firstly, the Anglican Church. Currently, when the reformation hits, Christianity branches out to the Protestant and Reformed faiths. Owners of the Immersion pack will find themselves with a third option appearing in the British Isles.

Anglican 01.jpg

But what if I were to invent a belief and disguise it as my State Religion? oh ho ho ho, delightfully devilish, Henry.

After the Initial reformation hits, A strong British nation can spawn the Anglican faith in their nation. They have the option to adopt the faith, Evangelize it (spawning a Reformation centre at great financial cost) or simply to reject it. This new faith is a different branch of the Christian group, and comes with its own bonuses and Church actions.

Anglican 02.jpg

I like my Consorts how I like my coffee. 6 MIL

Anglicanism itself grants lower development cost and better conversion rates against heretics and like Protestantism gives you a Church of <Country Name> with its own church power. Instead of adding aspects to your church though, there are direct actions you can take to gain money, mercantilism or stability for your realm. For For Rights of Man owners, two more options will be available much to your consort's dismay. You can immediately divorce your unworthy partner and marry a new local noble.

Anglicanism is primarily a following for the British Isles. It cannot be adopted as easily as Protestantism or Reformed, however it can be spread by war from a particularly Evangelist Brit, or religious rebels can force the state to adopt it.

Moving along to Industrialization now. Our story with this feature starts with our addition of Latent resource to Europa Universalis. Certain historic locations in the world contain an untapped latent deposit of coal. When the conditions of high development and the embracement of Enlightenment are fulfilled, the province will switch to this new super trade good.

coal.jpg

Wool is tired of being looked down on. He's hitting the gym to become a truly swole trade good
  • Coal gives:
    • +20% cheaper state_maintenance (province modifier)
    • +10% Goods Produced (Trading bonus)
  • Base price is 10
  • New Manufactory (Furnace) (ADM tech 21) Does not boost goods produced by +1, but instead boosts all goods-produced in nation by 5%.
Coal is the late-game answer to Gold mines. Highly valuable with nation-wide benefits to harness, they are truly boons for any nation to seize them. Across the world there are about 50 such mines. They are shown as stripes provinces in the Trade Good mapmode. Here is the current worldwide placement

coal new world.jpg coal old world.jpg

And of course, our furnace in all its glory

Furnace_Render.jpg

Handiwork of @Carlberg

Added bonus. We have consolidated manufactory listings both in the province view and macro builder as a quality of life change, so you no longer see irrelevant manufactories in the province or have to dance between manufactures to see which one will give you best bang for buck.

And finally, hawk-eyed individuals noticed last week that France's name stretched out in a way that they do not currently do in the release version of EU4. Our Magician of Optimization @Meneth stepped in to tweak out map-name generation code a touch. he has this to say:


As those of you with especially keen eyes noticed in the last dev diary, country names can now spread across sea zones.
As anyone who has played in Indonesia will know, the sea is truly the greatest enemy of good name placement. But that is no more.
Now, if a single country controls every single land province (wastelands excluded) surrounding a sea zone, the game will pretend it is part of their territory for the purposes of name placement.
There are a couple additional requirements beyond controlling every province to ensure that the results don't end up ridiculous:
- There have to be at least two different landmasses bordering the sea zone
- At least two of the bordering landmasses have to be larger than once province. Otherwise, names would stretch out to reach tiny islands, causing strange results such as Portugal's name being in the middle of the sea between Portugal proper and the Azores
The combination of these rules lead to far nicer looking names in areas with a lot of islands, while avoiding making name placement worse in areas that don't really need names stretching across sea zones."

So we finish today's dev diary with a couple examples as such:

Long Korea.jpg

Smiling Korea

Big Brunei.jpg

Smiling Brunei

That's our lot this week. Tune in next week for more information and features in the upcoming 1.25 Update and accompanying Immersion Pack!
 
No it really does not, every protestant state church is as diffrent from one another as Anglican is.
Aren't you from Sweden? It is surprising for you to say that then.

The difference is that the German state churches officially recognized the Confessio Augustana, and by that, the teachings of Luther and Melanchton.
Hans Tausen, the reformator of Denmark and Norway, was a student of Luther in Wittenberg and directly adopted Luther's doctrine. Children in Denmark were educated with a Danish translation of Luther's small catechism.
As for Sweden, the Petri brothers also studied in Wittenberg and were heavily influenced by Luther and Melanchton. The Uppsala Synod recognized the unaltered Confessio Augustana as one of the four authoritative interpretations of the bible.
Hence, the Scandinavian churches, while both having some peculiarities (which are represented by the Church aspects in EU4) are directly influenced by and expressly adhere to Lutheran doctrine.

The Anglican Church, both in its early stages under Henry VIII and in its latter, more final form established by Elizabeth, was much less closely alligned to Lutheranism. While there was some theological discussion between Cranmer and Melanchton in the 1530s and 1540s, the Church of England, as far as I know, never directly recognized the Confessio Augustana or Luther's catechism as authoritative documents; the Book of Common Prayer was a proper creation of Cranmer's which borrowed from catholic, calvinist and lutheran sources. Many theological positions of the Church of England are much closer to the Reformed than to the Lutheran tradition.
 
Where does this notion come from, no the Nordic countries were are you put it lutheran, a strong centralized state church with the king as their head. Just like Prussia.
The only calvists in the nrodic countries were the workers migrants sweden took in from walloonia who were given a special dispense from the crown allowing them to practice their own religion.

And have asked for england getting a special event for becoming protestant for a long time perhaps even a few unique church powers (or rather Prussia and Sweden getting some unique ones because most of the ones we have are based on anglicanism). But the idea of a state church doing their own thing is very much what Protestantism is.

No it really does not, every protestant state church is as diffrent from one another as Anglican is. That's the point of their mechanics. Also almost all the church powers and the symbol used by protestantism is based on anglicanism. So now the remaining protestant majors Sweden and Prussia are stuck with "chose whatever you want but your only choices are anglican".

They're really not "as diffrent from one another as Anglican is". Most share a common doctrinal and liturgical format and a general disestablishment of Catholic hierarchies. There is not nearly as much difference between individual Lutheran/Calvinist/etc sects as there is between Anglicanism and other protestants. Anglicanism was formed and developed under very specific circumstances which have left the old hierarchy and a lot of the old liturgy intact. The churches were not as damaged, the liturgy is (traditionally) less low-church, the doctrine was designed in the Elizabethan period to occupy a middle ground between Protestant and Catholic. There is a reason it's often considered separately from other Protestants in maps/statistics; it occupies a strange middle-ground between Catholicism and Protestantism which is unique to it. While it would perhaps be nice to see dynamic state-church formations, Anglicanism should be included as its own thing simply on the grounds of a very distinct form of religious practice.

Also almost everythign the protestants have in game is based on things the anglican church did. Nothing of it is based on policies carried out by other protestant countries like sweden or Prussia, they should have given these a new mechanic and handed protestant as is to england as anclicanism.

Except the religion called protestantism in the game is already to 90% based on anglicanism. So now we get a protestantism that makes no sense for any of the people who remains in it.

In what ways? Plus, even if there are some bases in Anglicanism, these will presumably be removed now that Anglicanism is its own religion.

Heck even the symbol is the anglican symbol, I live in a protestant country and come from a protestant family and I have never seen a cross like that.

I am an Anglican from an Anglican family. It is not an Anglican symbol. It's meant to represent the "simple" style of cross found in Protestant countries all over. Whether it does that well or not is another matter, but kindly don't start making stuff up.
 
by the way it shouldn't have so much strength against heretics. Ireland stayed catholic, same scotland, anglican never spreaded out.

Agreed. Anglicanism spread mainly through colonial settlements. And lets not forget all the swings between different sects that England went through after joining the Reformation, so even after creating the CoE, its not like they had much uniformity within England itself.
 
@DDRJake @Trin Tragula Someone earlier asked if the coal in the new world was predetermined or not. As an American, if the coal is predetermined, I'm very confused as to why none of the West Virginian provinces (Monongahela, Kanawha, and Manahoac in-game) provide coal, considering that in the US, everyone who's been to WV or knows someone from WV knows that the primary industry of West Virginia is coal.
 
The coal is predetermined in the America, @Trin Tragula will have to answer for placement though.

But when it comes to RNW at least I've put in some work to also make sure they appear there and in good quantities comparable to normal setup.
 
@DDRJake @Trin Tragula Someone earlier asked if the coal in the new world was predetermined or not. As an American, if the coal is predetermined, I'm very confused as to why none of the West Virginian provinces (Monongahela, Kanawha, and Manahoac in-game) provide coal, considering that in the US, everyone who's been to WV or knows someone from WV knows that the primary industry of West Virginia is coal.
As is what is today Carbonia, in south-western Sardinia. It's one of the largest coal reserves in Europe, but historically it wasn't used until the mid 19th century because... well, Sardinia.
 
Not a fan.

A) Anglicanism is literally covered by protestantism already.
B) Britain already has unique mechanics. (could it use more? Yes, but there are far more importnat stuff to touch up)
 
Now, if a single country controls every single land province (wastelands excluded) surrounding a sea zone, the game will pretend it is part of their territory for the purposes of name placement.
That sounds really great: would you consider adding it to the other Clausewitz games too if it works out as it is intended?
 
The new religion is not really compelling. No ccr or any military bonussen. Stability, merc and money already are included in Catholicism. And indeed by 1700, money shouldn't be any issue anymore.

There is one other upside to Anglicanism which we haven't talked about yet, because it's tied with something coming in a future dev diary. Stay tuned.

Ins't base price for the coal too high?

Coal is intended to be a very powerful late game trade good. Its price reflects this.

What happen to your existing manifacturies, when you 'discover' coal?

The manufactory will disappear, but coal will almost always be a more valuable resource to have in that province.

Does the Anglican church use church power too to use their special powers

It uses Church Power

Also, will coal and its own manufacture become free changes or they will be included into Immersion Pack?

Coal and Furnaces are part of the Immersion Pack

Say I'm France and I conquered England. Do I get the event to switch to Anglicanism? Do I need to move capital to Britain?

If you move your capital to Britain and switch to a British culture then sure.

So when is the new patch going to be released?

We're aiming for a release date of "sometime"

Are the coal provinces in the Americas, Australia, South Africa and Siberia predetermined, or are they randomly assigned like other trade goods in provinces that start off uncolonised?

Historic coal sites are fixed. Random New World ones will be random.

I'm not sure I understand the coal feature. Does a province now can have 2 goods in the later period

Coal will replace the initial trade good when the requirements are fulfilled. Until then, it has no effect as a "latent" trade good.
 
@DDRJake @Trin Tragula I was wondering about the Hundred years war, as it stands now. its impossible to annex all of your cores as France without landing in England. i was hoping that this update would make that possible by lowering the war score cost of those provinces (or increasing the war score they give you)

(edit): Also the province of Franche-Comte was annexed by France during the Burgundian succession crisis. it was given to Austria as a bribe to stay out of the Italian wars. (just a bit of bad borders that has been bothering me)
 
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It feels extremely strange to have a different Anglican religion- Protestantism already takes significant influences from Anglicanism, and the concept of Church Aspects and the wide variety of them seems particuarly tailored towards the inclusion of Anglicans within that group. It feels more as if the direction taken should have been to broaden Protestant mechanics than seek to create a new religion.

Regardless, I hope the concept of "tolerated heretics" can be reworked so that Anglicans can still be friendly with other Protestant deonominations if not particularly Catholics. If not, at the very least I suppose the concept of "Via Media" at least provides some justification for Anglicans to be generally tolerated as with the Orthodox.

Also, while I am happy to see that coal deposits seems to have been distributed in Asia as well as Europe, there seems to be notably a coal province missing in Korea, which seems strange as the Korean peninsula has a significant deposit of anthracite.