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EU4 - Development Diary - 4th of June 2019

Hello again! In previous weeks we’ve shown you revamped maps of Italy and German and the revitalized political setups in these regions. Today will be no different as we delve into the land of cheese, wine, and élan!

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The most striking thing you’ll notice about this new setup is the return of the French “vassal swarm”. The Duchies of Orleans, Bourbonnais, Auvergne, Armagnac, and Foix will be returning to the game alongside their glorious but rarely-seen Hundred Years War unit models. But how will you balance this, I preemptively hear you asking? Won’t France need extra diplomatic relations to cope with this? Won’t France be horrendously overpowered in the early game? Fear not, for we have answers and solutions - which I am not going to reveal today.

So, what's up with balkanized France? The reality is that in 1444, the Kingdom of France was quite decentralized. The Hundred Years War had forced the King to enact new taxes to finance his troops which led to several revolts and conspiracies from its nobility. That conflict continued for most of the second half of the 15th century. Historically the crown prevailed and managed to bring France toward centralization and absolutism, but in EU4 it won't be a given. Hence we decided to make that part of the French gameplay by representing the strongest Dukes and Counts as vassals in 1444.
  • Orléans was the strongest of them and often the leader of the resistance against the Crown. The head of the House of Orléans in 1444 was Charles the First, a cousin of the King who spent 25 years in English captivity. His son Louis would historically become King of France later on following the extinction of the main Valois branch.
  • The Duchy of Bourbon (or Bourbonnais) is held by Jean II, an up and coming noble that illustrated himself in combat the same year our game starts. Historically, he sided with the King's party, but changed side later on after losing a prestigious office.
  • Armagnac is in a tight spot. The result of CK2-style border gore, his possessions are spread across central and southern France. Its leader, Jean IV, recently took part in a failed revolt against the King and is kept on a tight leash.
  • Foix is held by Count Gaston IV, also General Lieutenant of the French Armies of Gascony and Guyenne.

You’ll also notice that France and its subjects (nominal and otherwise) have a handful of additional provinces. I mentioned in a previous dev diary a desire to include Foix, Carcassonne, Toulon, and La Marche. All of these have made it in to this iteration of the map. Toulon felt especially valuable due to its status as a major base of naval operations for France later in the timeframe, and as you’ll see in an upcoming dev diary the establishment of this great arsenal is an important part of more than one new mission tree. We also found room for Forez, which allows us to represent the divide between the crown and Bourbon territories. Blois beefs up the Duchy of Orleans, the most powerful of the French vassal states and often a thorn in the side of the French kings.

To better represent the divide between western (Ducal Burgundy) and eastern (Free HRE Country Burgundy), we added the province of Salins and its large salt mine. This lead us to split Burgundy in two, but instead of following the Imperial divide we elected instead to make two balanced states with one holding land on both sides, making any division an imperfect choice that is sure to spark more conflict in the future.

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Another addition to the political setup is the city-state of Geneva, here represented in 1444 as a vassal of Savoy. Geneva was subject to Savoy until 1524, and up to that point had a troubled relationship with its overlord. The House of Savoy repeatedly attempted to increase their control over the city to little avail except to alienate its citizens and foster a desire for independence. Local authorities sought to ally with the Swiss cantons, and the city would eventually join the Swiss Confederacy. In addition, the old province of Savoy has been split between Anessi and Ciamber.

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Moving further away from France, we’ve also made some changes to the Low Countries. I’ve spoken before regarding our concerns about adding provinces to this region. We want it to retain the feeling of being a highly developed and densely populated region, and adding new provinces would force us to split development to the point that it might lose that feeling. We have however managed to squeeze in two additional provinces: ‘s-Hertogenbosch has been cut off from Breda, and Rysel adds a province to Flanders. We’ve also revised the Utrecht-Frisia border to reflect historical divisions of the Dutch provinces. Speaking of Frisia, we have at long last added Frisian culture to the game. You’ll find Frisians inhabiting the provinces of Friesland, Groningen, and Ostfriesland. We’ve also redrawn the area map, doing away with the “Netherlands” area and adding a distinction between North and South Brabant.

Last week I promised a look at the Balkans alongside France, but we’ve decided instead to dedicate an entire dev diary to this topic. Expect to see that in a couple of weeks, as our next dev diary will cover some of the new mission trees in the French and Dutch region. Until then, let us know what you think of the new map setup as well as which mission trees you want to see next week.
 
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The most striking thing you’ll notice about this new setup is the return of the French “vassal swarm”. The Duchies of Orleans, Bourbonnais, Auvergne, Armagnac, and Foix will be returning to the game alongside their glorious but rarely-seen Hundred Years War unit models. But how will you balance this, I preemptively hear you asking? Won’t France need extra diplomatic relations to cope with this? Won’t France be horrendously overpowered in the early game? Fear not, for we have answers and solutions - which I am not going to reveal today.

France shouldn't get diplo relations. If France has issues keeping its vassals in check than having no diplo relations is probably the best way to frame it. Timurids and Muscovy have to deal with a similar situation to this and I don't see why France would be any different.

As for gamebalance, putting the vassals on scutage by default probably solves most of the issues. By my eye, the +LD modifier from revoking scutage should make the vassal disloyal, if barely. France can get them to join wars but they'll become disloyal in the process and if France does all of them at once it'll probably cause a revolt.
 
Rousillon is now part of Languedoc, not Catalonia? Sweet.
Rousillon / Perpignan is still in Catalonia area under Aragon. You must have been looking at Carcassonne or Narbonnais which border it to the north.
 
Until then, let us know what you think of the new map setup as well as which mission trees you want to see next week.
I'd like to actually see some missions. Seeing just names and placeholder icons does not say much.
 
These changes are very exciting !

I just have one suggestion : you could ensure that if France owns Ciamberi, Anessi and the state of Provence, the mountains between actual Savoy and Provence will be coloured in blue, just for having a beautiful border ! (I’m obsessed by beautiful and logical borders)

Please I beg you to do this...
 
I disagree with that.
Switzerland owing Valais is as accurate as Savoy owing it, which is to say, both are inaccurate. Ideally Valais should be divided in Lower Valais, owned by Savoy, and Upper Valais, owned by the Bishopric of Sion, allied/aligned with Switzerland (like the Three Leagues in Graubünden).

As long as Valais isn't divided, then both options are valid (as in "invalid") either owned by Savoy or Switzerland.

Like you said, Sion was aligned with the Confederacy, having the status of "Eternal Ally". That's why it would make more sens for it to be owned by the tag SWI.
Also splitting the Valais in Upper-Valais and Lower-Valais wouldn't really work because the capital Sion was independent and in the middle. Making it capital of Upper-Valais would be a bit weird.

The better choice would be to split the Chablais from the Valais and from the new Geneva province. Then have Chablais be owned by Savoie and the Prince-Bishopric of Sion independent.
But I would be happy with Switzerland owning Valais and Savoie having core on it.

The best possibility would be Chablais (owned by Savoie) and the Valais (owned by Sion/SWI) with both tags having core on the provinces.
It would create a point of tension between Savoie/France and Valais/Switzerland.
It would be in the spirit of the addition they made in Burgundy.
 
Why, why, why, whyyy won't you split fat, unwieldy, unaesthetic Luxemburg in 2 already?! :( Eastern province being Walloon and western province (Luxemburg proper) being Rhenish!

Which culture group are you putting Frisian into? Dutch for balance or British for immersion? That said Welsh is currently in British group instead of a celtic (Welsh, Breton, Cornish...)

Probably Germanic since Frisia has been quite sundered from Anglo-Saxon even by this time and it makes far more sense gameplay-wise to be lumped in with the continental Germanics along with Dutch lol
 
But how will you balance this, I preemptively hear you asking? Won’t France need extra diplomatic relations to cope with this? Won’t France be horrendously overpowered in the early game? Fear not, for we have answers and solutions - which I am not going to reveal today.

The developers care about balance again, now? Does that mean you'll finally be scrapping the capital movement restriction and/or trade company eligibility that gimps any start outside of the European continent?
 
Thank you so much for adding Geneva! Now, I hope it’ll get the flavor-wise attention it deserves, as the city that birthed and inspired Rousseau and gave Calvin a home. I look forward to discovering whatever events you cook up for it and playing with its (hopefully) unique NI set!

Also, new ideas for Portugal. Pretty please.
 
I'm sorry but this map work sucks. I am a developer for a map mod and work closely with Beyond Typus and this work really is below a standard of quality I expect from a company like paradox.

More and more I'm starting to disagree with design philosophy of the main game especially when I see emphasis on historical inaccuracy for the sake of what exactly? Why can't Verdun and Metz be their own one province minor? What exactly does this really change? Metz is obviously a free city and will be protected by the emperor and Verdun is simply a prince bishopric or free city though I would focus on the bishopric and will be part of the HRE and protected from France.

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The Netherlands looks horrid and really doesn't resemble history even in the slightest.

Just compare this to your map and I think you will realize the sadness.

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Other changes which are beyond comprehension are the exclusion of at least a Limburg province as there is plenty of room and would add to once again historical accuracy. It would also fix that ugly length of Opper Gelre. Like what were you thinking??

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In France I was hoping for a Vermandois province and some reshaping of Valois to finally seperate the two as Vermandois was owned by Burgundy.

Reims still looks huge and a Laon province would add some nice density there.

Orleans and Blois look really odd too.

Just compare it to this map here.

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Aquitaine/Bordeaux could use another province, possibly Albret.

Britanny could really use a division between Cornouaile and Leon.

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Anessi should really be named Bresse with capital of Bourgh.

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Sadly no Aosta province.

Geneva would be better to the east to show the modern borders of Switzerland

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I like how my hometown is located on the point where the borders of the 3 Flemish provinces meet each other. It puts me at the place of interest. that's cool. I was also almost afraid you were going to put my hometown in Walloon Flanders but I'm glad you didn't :)

ok anyway some feedback (from a Fleming):
- The old spelling Rysel was chosen rather than the standard dutch name of the city; Rijssel. As a native West-Flemish speaker, I praise this choice and I'm proud of the developers that they showed interest in our language. In my dialect we still speak of Rysel to this day. The small difference lays in the vowels. The vowel 'Y' has a more Flemish feel to it than the 'IJ' which is a Brabantic sound.
In context of the historical timeline of eu4, the city of Rysel had 2 different spellings in Flemish: Rys(s)el or Ryssele. I recall my granny still uses Ryssele as name for the city while I pronounce it Ryssel.

Btw, I expected the team to use the modern name, but this means so much to me! I'm forever grateful.
 
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Earlier this year, it was stated somewhere that three new provinces could come under consideration in the low countries.
What is the reasoning behind adding Rijsel and Den Bosch, but not splitting Luxembourg?