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EU4 - Development Diary - 4th of June 2019

Hello again! In previous weeks we’ve shown you revamped maps of Italy and German and the revitalized political setups in these regions. Today will be no different as we delve into the land of cheese, wine, and élan!

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The most striking thing you’ll notice about this new setup is the return of the French “vassal swarm”. The Duchies of Orleans, Bourbonnais, Auvergne, Armagnac, and Foix will be returning to the game alongside their glorious but rarely-seen Hundred Years War unit models. But how will you balance this, I preemptively hear you asking? Won’t France need extra diplomatic relations to cope with this? Won’t France be horrendously overpowered in the early game? Fear not, for we have answers and solutions - which I am not going to reveal today.

So, what's up with balkanized France? The reality is that in 1444, the Kingdom of France was quite decentralized. The Hundred Years War had forced the King to enact new taxes to finance his troops which led to several revolts and conspiracies from its nobility. That conflict continued for most of the second half of the 15th century. Historically the crown prevailed and managed to bring France toward centralization and absolutism, but in EU4 it won't be a given. Hence we decided to make that part of the French gameplay by representing the strongest Dukes and Counts as vassals in 1444.
  • Orléans was the strongest of them and often the leader of the resistance against the Crown. The head of the House of Orléans in 1444 was Charles the First, a cousin of the King who spent 25 years in English captivity. His son Louis would historically become King of France later on following the extinction of the main Valois branch.
  • The Duchy of Bourbon (or Bourbonnais) is held by Jean II, an up and coming noble that illustrated himself in combat the same year our game starts. Historically, he sided with the King's party, but changed side later on after losing a prestigious office.
  • Armagnac is in a tight spot. The result of CK2-style border gore, his possessions are spread across central and southern France. Its leader, Jean IV, recently took part in a failed revolt against the King and is kept on a tight leash.
  • Foix is held by Count Gaston IV, also General Lieutenant of the French Armies of Gascony and Guyenne.

You’ll also notice that France and its subjects (nominal and otherwise) have a handful of additional provinces. I mentioned in a previous dev diary a desire to include Foix, Carcassonne, Toulon, and La Marche. All of these have made it in to this iteration of the map. Toulon felt especially valuable due to its status as a major base of naval operations for France later in the timeframe, and as you’ll see in an upcoming dev diary the establishment of this great arsenal is an important part of more than one new mission tree. We also found room for Forez, which allows us to represent the divide between the crown and Bourbon territories. Blois beefs up the Duchy of Orleans, the most powerful of the French vassal states and often a thorn in the side of the French kings.

To better represent the divide between western (Ducal Burgundy) and eastern (Free HRE Country Burgundy), we added the province of Salins and its large salt mine. This lead us to split Burgundy in two, but instead of following the Imperial divide we elected instead to make two balanced states with one holding land on both sides, making any division an imperfect choice that is sure to spark more conflict in the future.

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Another addition to the political setup is the city-state of Geneva, here represented in 1444 as a vassal of Savoy. Geneva was subject to Savoy until 1524, and up to that point had a troubled relationship with its overlord. The House of Savoy repeatedly attempted to increase their control over the city to little avail except to alienate its citizens and foster a desire for independence. Local authorities sought to ally with the Swiss cantons, and the city would eventually join the Swiss Confederacy. In addition, the old province of Savoy has been split between Anessi and Ciamber.

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Moving further away from France, we’ve also made some changes to the Low Countries. I’ve spoken before regarding our concerns about adding provinces to this region. We want it to retain the feeling of being a highly developed and densely populated region, and adding new provinces would force us to split development to the point that it might lose that feeling. We have however managed to squeeze in two additional provinces: ‘s-Hertogenbosch has been cut off from Breda, and Rysel adds a province to Flanders. We’ve also revised the Utrecht-Frisia border to reflect historical divisions of the Dutch provinces. Speaking of Frisia, we have at long last added Frisian culture to the game. You’ll find Frisians inhabiting the provinces of Friesland, Groningen, and Ostfriesland. We’ve also redrawn the area map, doing away with the “Netherlands” area and adding a distinction between North and South Brabant.

Last week I promised a look at the Balkans alongside France, but we’ve decided instead to dedicate an entire dev diary to this topic. Expect to see that in a couple of weeks, as our next dev diary will cover some of the new mission trees in the French and Dutch region. Until then, let us know what you think of the new map setup as well as which mission trees you want to see next week.
 
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Yes! Finally we'll be able to play as real Frisians! This addition of the Frisian culture alone makes it worth buying the expansion. Are you guys considering to add the province of North Frisia as well? It doesn't need a new tag since North Frisia was never fully independent, but I think it would be nice if this province would be added (something that should be possible since both Schleswig and Holstein are quite large provinces).

North Frisia is a narrow strip of land with islands along the German/Danish North Sea coast that is inhabited by Frisians who immigrated there in two waves in 800 AD and 1100 AD. It was a region that was ruled by Danish kings for a long time, but it also enjoyed large-scale autonomy in the Middle Ages (comparable with the neighbouring Dithmarschen). They even had their own laws: the Lex Frisionum.

Adding North Frisia would improve historicall accuracy and it would be a logical addition since you guys added the Frisian culture. The long absence of a feudal structure in North Frisia, a language that still exists to this day and a completely unique history would justify this in my opinion. I really hope you guys will consider it. Here's a picture of how it should/would look like in the game:
7.png
 
My wish-list
6th province in Brittany
Albret
a french holding in the Channel?
Den hoorn?
Luxembur divided
Ability for France to take every English holdings beyond Channel exept Calais in one peace deal without need of occupation of England
 
Yes! Finally we'll be able to play as real Frisians! This addition of the Frisian culture alone makes it worth buying the expansion. Are you guys considering to add the province of North Frisia as well? It doesn't need a new tag since North Frisia was never fully independent, but I think it would be nice if this province would be added (something that should be possible since both Schleswig and Holstein are quite large provinces).

North Frisia is a narrow strip of land with islands along the German/Danish North Sea coast that is inhabited by Frisians who immigrated there in two waves in 800 AD and 1100 AD. It was a region that was ruled by Danish kings for a long time, but it also enjoyed large-scale autonomy in the Middle Ages (comparable with the neighbouring Dithmarschen). They even had their own laws: the Lex Frisionum.

Adding North Frisia would improve historicall accuracy and it would be a logical addition since you guys added the Frisian culture. The long absence of a feudal structure in North Frisia, a language that still exists to this day and a completely unique history would justify this in my opinion. I really hope you guys will consider it. Here's a picture of how it should/would look like in the game:
View attachment 486951

I'd love to see this. Schleswig is too big as it is.
 
Like you said, Sion was aligned with the Confederacy, having the status of "Eternal Ally". That's why it would make more sens for it to be owned by the tag SWI.
Also splitting the Valais in Upper-Valais and Lower-Valais wouldn't really work because the capital Sion was independent and in the middle. Making it capital of Upper-Valais would be a bit weird.

The better choice would be to split the Chablais from the Valais and from the new Geneva province. Then have Chablais be owned by Savoie and the Prince-Bishopric of Sion independent.
But I would be happy with Switzerland owning Valais and Savoie having core on it.

The best possibility would be Chablais (owned by Savoie) and the Valais (owned by Sion/SWI) with both tags having core on the provinces.
It would create a point of tension between Savoie/France and Valais/Switzerland.
It would be in the spirit of the addition they made in Burgundy.
Well, I don't really see the issue of Upper-Valais having a capital (Sion) close to the border, it wouldn't be the first province to be like this. Lower-Valais would have its capital in Martigny and be under Savoy's control.

Regarding your point about Sion being an "Eternal Ally" of the Old confederacy, it's true, but I argue that this doesn't mean that it should be included in SWI via direct ownership. Another "Eternal Ally" was the Three Leagues in the Graubünden. And they got included in the game as a new tag, and were removed from SWI actually.
My point is that Upper-Valais should be represented just as well, with a Bishopric of Sion tag, not as directly owned by SWI.

edit: I would also like to point out that I find the update really done well by the devs, and would read with great attention next week dev diary when they'll probably talk about how the vassal swarm is going to be handled (I hope so at least). But there is still a slight room for improvement, as others have mentionned:
- Albret province and tag
- Dunkirk in the Risjel/Lille province to represent French Flanders (in any case, as long as both Lille/West-Flanders are in Flanders/Spain/Austria, this has no practical impart).
- Finisterre split in Leon&Cornouaille
- Luxembourg split in two: Luxembourg proper (Rhenish culture) and Arlon (Wallonian culture)
- Bushopric of Sion in the Valais, potentially with a split Lower (Savoy) / Upper (Sion) Valais. The Bishopric was really influential in the Burgundian wars and the Italian wars.
 
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Okay I can't be the only one who thinks that the Dutch cultures (Dutch/Hollandic, Frisian, Flemish, maybe more to be added idk) should be a culture group of its own and not just part of the German culture group. It makes way more sense, first of all cuz now there is the stupid German localization which makes weird colony names and other things that don't make any sense playing as a Dutch nation. And besides if u put Dutch within the Germanic culture group you could as well put Danish or English in there, it just doesn't make any sense that Dutch is within the Germanic culture group.
 
Okay I can't be the only one who thinks that the Dutch cultures (Dutch/Hollandic, Frisian, Flemish, maybe more to be added idk) should be a culture group of its own and not just part of the German culture group. It makes way more sense, first of all cuz now there is the stupid German localization which makes weird colony names and other things that don't make any sense playing as a Dutch nation. And besides if u put Dutch within the Germanic culture group you could as well put Danish or English in there, it just doesn't make any sense that Dutch is within the Germanic culture group.
I'd say it did make sense while they used to have few provinces each, but now there are so many provinces and cultures there, a separate group would be perfectly reasonable.
 
Will the city of Cologne be made independent of the Electorate of Cologne? It was independent of the Electorate since 1288, after soldiers of the city captured the Archbishop and forced him to give the city near-complete autonomy. Archbishops were often barred from entering the city after that.
Afterwards, Cologne became a Imperial Free City in 1475, officially removing it from the Electorate's nominal secular authority.

I know the name might be an issue, but calling one Köln could work well enough.
 
Okay I can't be the only one who thinks that the Dutch cultures (Dutch/Hollandic, Frisian, Flemish, maybe more to be added idk) should be a culture group of its own and not just part of the German culture group. It makes way more sense, first of all cuz now there is the stupid German localization which makes weird colony names and other things that don't make any sense playing as a Dutch nation. And besides if u put Dutch within the Germanic culture group you could as well put Danish or English in there, it just doesn't make any sense that Dutch is within the Germanic culture group.
Only if Dutch itself gets significantly split up e.g. Hollandish, Brabantian etc. Otherwise, for the first half of the game (and arguably later into the game too) it makes perfect sense, there just needs to be specific things for colonies for Dutch culture.
 
Many kingdoms and states were quite decentralized in 1444, why only France needs a different representation in the game?
Because France has been in a civil war for over a century at this point and it's not quite over yet.
At this point wouldn't it be better to have a separate low countries culture group instead of one enormous Germanic group?
Why? Frisian is closer to Low Saxon than it is to dutch. And the provinces which are dutch in the game right now are all germanic speaking and in the HRE.
Which culture group are you putting Frisian into? Dutch for balance or British for immersion? That said Welsh is currently in British group instead of a celtic (Welsh, Breton, Cornish...)
Why would anyone ever put it in the british group? The clsoest culture to frisian is low saxon the closest related culture to English is french (Well English is sort of a composite language which straddles the line between romantic and germanic, granted leaning to the germanic side but with substantial romantic influence.)
Yes! Finally we'll be able to play as real Frisians! This addition of the Frisian culture alone makes it worth buying the expansion. Are you guys considering to add the province of North Frisia as well? It doesn't need a new tag since North Frisia was never fully independent, but I think it would be nice if this province would be added (something that should be possible since both Schleswig and Holstein are quite large provinces).

North Frisia is a narrow strip of land with islands along the German/Danish North Sea coast that is inhabited by Frisians who immigrated there in two waves in 800 AD and 1100 AD. It was a region that was ruled by Danish kings for a long time, but it also enjoyed large-scale autonomy in the Middle Ages (comparable with the neighbouring Dithmarschen). They even had their own laws: the Lex Frisionum.

Adding North Frisia would improve historicall accuracy and it would be a logical addition since you guys added the Frisian culture. The long absence of a feudal structure in North Frisia, a language that still exists to this day and a completely unique history would justify this in my opinion. I really hope you guys will consider it. Here's a picture of how it should/would look like in the game:
View attachment 486951
Where has Dithmarschen gone in your screenshot?
 
My wish-list
6th province in Brittany
Albret
a french holding in the Channel?
Den hoorn?
Luxembur divided
Ability for France to take every English holdings beyond Channel exept Calais in one peace deal without need of occupation of England
To help you on you English problem, if they are allied to Portugal, occupying them will increase your WS. Also, winning battles with your amazing generals, and the ability to easily get to mil tech 4 first, will also help.
To this DD, nice map changes. I am a little dissappointed that I didn't get to see Silistria split in two. I just hope that eye-sore goes away for good. As for missions requests, I have no idea who else got them so please show Genoa, if they don't get any new ones, another German formable maybe?
 
Because France has been in a civil war for over a century at this point and it's not quite over yet.

Lithuania was at civil war for 50 years with pauses, ending them 4 years before game start.
Yet this is not an argument for Lithuania unlike with France.
 
Because France has been in a civil war for over a century at this point and it's not quite over yet.

Why? Frisian is closer to Low Saxon than it is to dutch. And the provinces which are dutch in the game right now are all germanic speaking and in the HRE.

Why would anyone ever put it in the british group? The clsoest culture to frisian is low saxon the closest related culture to English is french (Well English is sort of a composite language which straddles the line between romantic and germanic, granted leaning to the germanic side but with substantial romantic influence.)

Where has Dithmarschen gone in your screenshot?

This is a very old screenshot of a mod I made long before Paradox added Dithmarschen. I haven't updated it ever since.
 
Why do you think they have covered up Austria in every DD so far?
Considering the fact that Tirol was visible in the German dev diary as being Austrian, I have no idea. It's certainly not because they broke Austria up.
 
Any chance you could move the Breton fort from Finistere to Vannetais? It would be a lot more useful there, protecting all the Breton provinces and giving them a place to retreat.
 
Wow. By the time they get done dicing up the map there will be a separate area for each homestead in Europe. War will become a Door to Door thing. [SARCASM]

What I want to know is with all the new provinces and territories is World Conquest (and associated achievements) still possible to achieve? If not then Paradox either needs to award every player those achievements or remove them from the game. Otherwise the only way to acquire said feats and achievements is to rollback the game to an earlier version. To a version where those who acquired said achievements acquired them on.