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EU4 - Development Diary - 5th of March 2019

Good morning. As was foretold, I am back to talk about our thoughts on overhauling the map of the Balkans for the big end-of-year European update. Once again I’ll begin with a disclaimer that everything here is very much subject to change as we continue to listen to feedback and iterate on our own ideas throughout the year.

balkans_old.jpg


Behold: the Balkans in patch 1.4. And for reference, here are the Balkans as they are now, in patch 1.28:

balkans_new.jpg


The big change here is simply “more provinces”. Albania has been split up substantially, we have more Aegean Islands, and provinces density in Bulgaria is higher.

There is still, in my opinion, plenty of room for new provinces in Greece and Bulgaria. For the mainland we want to achieve a similar level of density as we see in Anatolia. One of the most obvious things we can do is split the Yanya province by adding Arta, one of the last Epirote cities to fall to the Ottomans. The return of the Epirus tag in 1444 heralds another change: the removal of the Corfu tag, at least in 1444. In the game right now, Corfu is a vassal of Venice and ruled by monarchs who were in fact the independent rulers of the Despotate of Epirus. This will change.

Other possibilities include a province that would more accurately reflect the Ottoman-Moldavian border in Silistria/Basarabia, a further split in the Aegean between Scio and Lesbos, and a separate province centered on the city of Tarnovo in Bulgaria.

greece_suggestion.jpg


This suggestion by Mingmung, and others very much like it, show a step in the right direction. Beyond what I’ve already mentioned, I like the idea of splitting Cephalonia from the Corfu province to add a little tactical depth to Epirus, as well as the addition of Corinth in the south. We are however unlikely to add extra provinces on Cyprus or Crete: outside of very large islands like Sardinia and Sicily we prefer to keep such places restrained to single provinces.

Moving north-west, there’s a lot that could be done in Serbia, Bosnia, and the Dalmatian coast. There’s room for a few more provinces of course, though not quite so many as we might need further south.

balkans_suggestion.jpg


This very aesthetically pleasing suggestion by ootats has a lot going for it. Representing Herzegovina/the Duchy of Saint Sava as a Bosnian vassal in 1444 is an interesting possibility. It also puts the province density on a level similar to that of Hungary, which I feel is a good target to aim for in the region. It is however unlikely that we’ll be adding both the Venetian provinces of Scutari and Cataro.

We’ve been reading your comments on the previous dev diary, and they’ve provoked a lot of discussion on Team Content Design. One of the results of these discussions is that we’re more open to a Como province that would split away from the northern part of what is now Milan. When the time comes for implementation it's certainly something we're willing to try out.

And that's all for today! Next week I invite you to join me on a wild ride through the confusing nightmarish mess that was Early Modern Germany. Until then, I look forward to more of your comments and suggestions.
 
Hi @neondt I'm really excited that you're considering taking a look at the Silistra/Bassarabia provinces. I've always found it strange that the Danube Delta was not represented. It would be excellent if we could get a province in that area that is marshy to reflect it's strategical significance. It was always a point of significant contention between the Ottomans, Moldavians, Poles, Tatars and Russians, trading hands quite a few times.
 
With all the new provinces must we now assume that if we have not already acquired the World Conquest achievement we should kiss it 'good-bye'? Guess I'll have to play EU4 like it's WalMart and rollback.

EDIT:

Ignore all the homers who are 'respectfully disagreeing' with my post. They are just fanboys who don't appreciate nor respect others opinions. The fact is that in the games current state if players want to try for certain achievements it's better for players to rollback to an earlier version of the game! Another fact is this game is losing players and it's no wonder why when the developers create a game that has features such as achievements then they ignore that feature when updating and/or adding things to the game. I find it problematic when a feature (even if it is just an achievement or two) becomes irrelevant and/or next to impossible to achieve in more recent updates due to deliberate ignoring of said features by the dev's when they alter the game from it's original state. But hey, gotta keep that hardcore, yet vocal minority, group of fans happy by catering to their whines and whimpers.

Even though, in my opinion, this game is better than any of the Civilization games there are reasons why this game is lagging behind TWO Civilization games on the Steam charts.
 
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Albania never owned Kosovo, so there is no reason to add it's core there. Also, during EU IV timeline, Albanians were not ethnic majority in Kosovo, even first demographic statistics from the 1887 census in Kosovo Vilayet shows that Albanians were just a minority.

And adding a new culture group just for Albanians would be nonsense from the gameplay point of view even though i agree that they have notthing to do with South Slavs.
This is a long debate. I have said what Kosovo is now. For now, Kosovo has dominance of Albanian culture.
 
Personally i think there are already too many provinces on the map from a gameplay point of view. While i appreciate the idea i'd prefer it if you stopped adding so many new provinces and instead concentrate on improving the gameplay.
 
Cut the nationalistic crap please ^^ thread started nicely. People do not realize that things are way changed.. can't make a map in 1444 based on situation from 2000. Culture changed, religions changed, borders changed over time.

Regarding impassable terrain - that would be really nice. Lots of those balkan mountains are hard to travel even today and roads are very expensive to make.. need tons of tunnels and bridges. And it would add more strategic depth to area.
 
I think you should rethink about Cattaro and a possible split of Dalmatia and Lika.
Friuli-Istria coulb be also a interesting place to work.



And ofc, it's ugly to see Spain every game castilian/andalusian while all other regional cultures dissappear, when the only one that should do is andalusian.

Expelling minorities was a mistake.
 
Very interesting update!

I would ask you to re-consider or at least experiment with splitting Cyprus and Crete to more provinces before ruling this out.


Even though I would not expect the below items to be implemented due to gameplay side effects, I am voicing them anyway just for the heck of it :)

- The Emperor in Constantinople was Catholic at the time.

- The so-called byzantines were largely influenced by the west at the time, rather than the east, and more so by Italian states rather than the Balkan kingdoms. Being reduced for long time to mostly cities, the percentage of their civic population was quite significant compared to rural population. The Palaiologos Renaissance is a clearly "western" trend by game standards. IMHO a decision could be implemented allowing the player to pay a penalty of stability or whatever and be able to switch to western tech group (a conquered and then released Byzantium or later Greece should remain eastern though). Of course no harm done with the current eastern tech Byzantium which would probably re-focus on eastern traditions if Anatolia was reclaimed.
 
There are absolutely not too many provinces.

Yes there is. It makes the endgame a bit too slow and tedious when you want to conquer large areas of land. Its one of the reasons why I stop playing many of my games sometime around the year 1600-1700.

Edit: It seems like the interest around these changes are more motivated by nationalism and current local politics than any kind of desire to make the game more fun.
 
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What about Slovenian culture? Will it be added?

(Minor sugestion: Change name of 'South Slavic' culture group to 'Balkan')


This doesn't make sense to me. If we don't change groups, then all but Albanians are South Slavs. If we add Greece... That addition makes no sense.

Just move Albanian to the Byzantine culture-group imo. No ethnic connotations, Skanderbeg's name was Greek, the Peloponnese has a huge assimilated Albanian minority, and the Byzantine Culture-Group is tiny anyways.

Though a Balkan culture group would have the option of deleting that stupid 'Carpathian' group in its favour, you could make Magyar a 1-culture group like Korean and give Hungary some big 'ruling culture' NI's.

_____________

Can we see some Danzig-type event for Transylvania? I don't think I've ever seen it in a single game. Ditch 'Transylvanian' culture too, or at least rename it to Szekely.

Expelling minorities was a mistake.

I've seen a ton of that bordergore uploaded, Glad I didn't buy GC.
 
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Though a Balkan culture group would have the option of deleting that stupid 'Carpathian' group in its favour, you could make Magyar a 1-culture group like Korean and give Hungary some big 'ruling culture' NI's.
Magyar culture group could consist of Hungarians and Transylvanian Szeklers if Paradox ever decides to add them, even though they would be 1 province culture. I think even that is better than Carpathian culture group which is a total nonsense.
 
I am hopeful, yet scared.
I wish this update to add depth to Europe, but I am afraid that it will just be new provinces and development adjustments.
Maybe a few new estates?
But will we have new mechanics?
I'd imagine some sort of squabble for the Mediterranean, with Venice, Genoa and eventual maritime Republic fighting for thessalocracy
Some mechanic to show the eventual loss of importance of the Mediterranean (because in the end game Venice and Genoa still make ton of money, it is just that the norf gets richer, while we should have an actual decay in the south.)
A more dynamic development system, maybe?
Maybe, a better HRE?
Deeper wars? Deeper dinastical systems?
Reinvented catholicism?


I shall repeat myself.
I have hope.
 
About magiar culture group, think slovaks should be there cause historical reasons, and that we should have some kind of szekely/szaszc culture, while transilvanian goes to romanian group.
 
Any words about Sephardic Jews of Salonica/Thessaloniki/Selanik?

The game starts in 1444 and Spanish jews were expelled only in 1492, so for that to make sense there would first need to be a mechanism to represent such thing happenning (or not happening). The game overall could use more events or modifiers related on relations with Jews, except for advisors they are pretty much completely missing from the game.

Otherwise the Thessaloniki province could also get a special modifier related to the presence of the monastic "state" of Mount Athos.
 
Meanwhile returning to Balkans, can we just assure to at least add Alaiye as Karaman's vassal in Anatolia?

@Mingmung s suggestions on Balkans is very fine in my opinion.
My only concern: it is ok to not split Crete, but Cyprus should be splitted and more Aegean islands should be granted province status for sure. To improve naval game's importance, islands should be hard to conquer and easy to defend in my personal opinion.

if you split cyprus they cant get in trade leagues.
but also cyprus should not give free renassaince to mamluks. mamluks get it too early and become tech leader for long time which is absolutely bullshit.