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EU4 - Development Diary - 6th of November 2018

It's Tuesday, and that means it's time for another EU4 dev diary. This week and next I’m going to be showing off some of the new mission trees, events, and national ideas coming in the 1.28 ‘Spain’ update and the accompanying Immersion Pack.

NB: Most mission icons are currently using placeholder art

Let’s start with the star of the show, Spain itself:

spanish missions.png


The Spanish mission tree is available to nations beside Aragon that form Spain, while Castile immediately has access to a reduced version of the tree prior to forming Spain.

For the most part these missions follow Spain’s historical expansion overseas; from the Pillars of Hercules to California and the Philippines, the Spanish Empire was one of the largest the world has ever seen. Driven by the quest for gold and silver, Conquistadors such as Cortez and Pizarro will join your service to lead the conquests of Mexico and Peru. You’ll also be encouraged to spread the word of God in the New World by establishing Holy Orders in your colonies.

Spain will also have opportunities to expand in Europe. If the Iberian Wedding or Burgundian Succession don’t work out for you, permanent claims on Naples and Wallonia will help you seize your rightful inheritance through conquest. With a foothold in the Netherlands, Spain can then pursue powerful Personal Unions with both England (depending on their religious choices) and Austria, with the ultimate goal of establishing a Universal Monarchy.

We’ve also split up the National Idea sets for Castile and Spain, as we did for England and Great Britain in Rule Britannia:

Spanish national ideas:
Code:
SPA_ideas = {
    start = {
        land_morale = 0.15
        global_colonial_growth = 25
    }
 
    bonus = {
        discipline = 0.05
    }
 
    trigger = {
        tag = SPA
    }
    free = yes        #will be added at load.

    devout_catholisism = {
        papal_influence = 2
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    gold_fleet = {
        global_tariffs = 0.15
        global_prov_trade_power_modifier = 0.1
    }
    spanish_armada = {
        heavy_ship_cost = -0.1
        leader_naval_manuever = 1
    }
    spa_casa_de_contracion = {
        envoy_travel_time = -0.33
    }
    spa_cortes = {
        free_adm_policy = 1
    }
    siglo_de_oro = {
        prestige = 1
    }
}

 spa_casa_de_contracion:0 "Casa de Contratación"
 spa_casa_de_contracion_desc:0 "We must extend the reach of the House of Trade of the Indies. Our colonial agents must have a presence in every part of the world to ensure the smooth functioning of our empire."
 spa_cortes:0 "Rein in the Cortes"
 spa_cortes_desc:0 "Each constitutent Kingdom in the Spanish realm has its own corte, an assembly of the most powerful elements of society in the region. There is often tension between the Crown and the Cortes over such issues as taxation and regional autonomy. We must rein in these institutions so that they primarily serve the Crown rather than their own interests."

Castilian National ideas:
Code:
CAS_ideas = {
    start = {
        land_morale = 0.15
        missionaries = 1
    }
    bonus = {
        artillery_fire = 1
    }
    trigger = {
        tag = CAS
    }
    free = yes        #will be added at load.
    the_reconquista = {
        army_tradition_decay = -0.01
    }
    spanish_inquisition = {
        global_missionary_strength = 0.02
    }
    cabildos = {
        production_efficiency = 0.1
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    infantas = {
        diplomatic_reputation = 1
        heir_chance = 0.33
    }
    salamanca_scholars = {
        global_institution_spread = 0.1
    }
    nueva_planta = {
        yearly_absolutism = 0.1
    }
}

 cabildos:0 "Cabildos"
 cabildos_desc:0 "Representing the interests of the cities, the 'Caboldio' councils have a wide variety of functions and duties. They are responsible for both advocating the interests of the city to the Crown and for many aspects of local governance. We must continue to establish Cabildos in newly-founded or newly-conquered cities, particularly in the New World where the need for Castilian institutions is felt most severely."
 infantas:0 "Infantas"
 infantas_desc:0 "The Princes and Princesses of the Crown are among our most valuable assets. They can be sent as royal envoys, married off to secure alliances, or appointed as regents when the need arises. It is important that we ensure that our monarch's loins continue to bear fruit."
 salamanca_scholars:0 "School of Salamanca"
 salamanca_scholars_desc:0 "Based in the University of Salamanca, the School's interests lie in fields as diverse as theology, economics, and political philosophy. As one of the leading schools of thought in the Catholic world, its entrenched presence in Castile ensures that our nation is always at the forefront of intellectual affairs."
 nueva_planta:0 "Nueva Planta"
 nueva_planta_desc:0 "It is time to assert true royal authority in the realm; under a single set of laws and a common language, a renewed and centralized Castile will directly appoint officials and enshrine the absolute rule of the monarch."


aragon missions.png


Aragon has an entirely different focus, with a distinct Mare Nostrum theme. An Aragonese player will be encouraged to dominate the Mediterranean both militarily and economically. This mission tree will take Aragon into southern France, Italy, the Maghreb, Egypt, Anatolia, and Greece.

Aragon also has access to several purely economic missions. By establishing trade dominance in the Genoa node and developing the city, Valencia will gain access to the rare Silk trade good as well as a sizable bonus to production of this luxury resource. Completing Aragon’s economic missions will reward the player with the versatile ‘Golden Century’ modifier, giving a 1% reduction to all monarch power costs for 100 years.

portugal missions.png


Portugal’s mission tree is larger than any other in the game besides Great Britain with Rule Britannia. Like the Spanish mission tree, it is largely concerned with the recreation of Portugal’s historical overseas empire, particularly in Brazil and Asia. Missions have been added for the conquests of Malacca, Oman, Ceylon, and other ports in the East. When Portugal has discovered the Far East they will have the opportunity to negotiate for the purchase of two historically important ports: Macau and Nagasaki. In Brazil the Portuguese player can lead the Bandeirantes in the search for gold in Minas Gerais and acquire an increased chance to discover Gold as a trade good in all of their new colonies.

brz.jpg


The times were not always kind to Portugal. In 1807, in the midst of the Napoleonic Wars, the situation became so dire that the Portuguese court abandoned Lisbon, fled to Brazil, and made Rio the new seat of government. This will be represented in the game as a decision available to Portugal should they find themselves in dire straits. Your tag will change to Brazil, and Portugal will be released as a junior partner controlling your remaining European provinces. Note that by doing this you will lose access to Portuguese missions.

Not shown but will be in the final version: taking the decision will also change your primary culture to Brazilian.

Navarra missions.jpg


Finally we have Navarra. Navarra’s mission tree will be entirely free for anyone playing on the 1.28 ‘Spain’ patch. As you might expect, this mission tree takes the player down a very different path than history intended. Navarra must reclaim its unjustly stolen coastline, and from there pursue an invasion of France that can culminate in a Personal Union. With access to the sea, the New World beckons. In homage to the time-honoured strategy of migrating to the Americas to escape the cutthroat politics of Europe, Navarra will have the opportunity to move their capital to Terranova if they so choose.

Some of you may have noticed that Navarra’s starting monarch is also Aragon’s designated heir in 1444. A new event chain will bring Navarra under a Personal Union with Aragon if Navarra remains independent upon the death of King Afonso. If Navarra is being controlled by a player, they can of course choose to accept this union. But a truly ambitious player can instead reject the union and instantly gain a Restoration CB on Aragon.

nav_event.jpg


That’s all for today! Next week I’ll be back with more mission trees and national ideas with a focus on North Africa.
 
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Congratulations you have taken the only idea group in the entire Iberian peninsula that was halfway decent, nerf it. Then added a castilian idea group that is way better than its Spanish counter part. Now seriously. - 33% travel envoy time, really ¿? An idea that does absolutely nothing of importance, that in multi-player games has 0 importance. I hoped for a castilian idea group that was ok and a Spanish idea group that is better, as a reward for you forming Spain. I don't honestly think the Iberian peninsula right can do anything against a decent played UK, and after seeing this I'm sure it can do even less as it has lost missionary strength, discipline is at the last stage, etc. For the sake of balance please do some decent ideas for Iberia, they should be able to compete in sea with the UK, not just get completely destroyed in 1470. They should be able to compete in land with the ottomans and France. I really hope you rethink castilian and Spanish ideas and that Aragon and specially Portugal get some real buffs in their ideas, else we will continue seeing the UK win every mp game due to the fact that they are just invincible at sea, sit at the best node by far, have crazy good ideas, etc
 
1: Britain has a word to say to 'most important naval nation' especially as they sunk the Armada.

2: We already have flagships.

3: It's an Immersion Pack don't expect anything that drastically changes a significant part of the game itself. [About the closest we got was Orthodox changes which is basically the Russia religion anyway, allother Orthodox get eaten by Otto without player intervention]

1. Counterarmada, Cartagena de Indias...
2. Spain +30% cannons, SWEDEN +100. And BTW, those ships won't dramatically change naval combat nor balance.

3. No, but at least I expect it to not make the nations worse. They are nerfing spanish fleet when I think almost everyone was asking for a buff.
 
Wait, I didn't read well, you also took out heavy ship combat bonus for Spain. Awesome xD. Now they have a discount to heavy ship cost, which is so useful, yeah!. Of course ironic, it's useless and makes 0 sense. Now England can annihilate Iberia at sea without not even having to take naval ideas. Awesome!!!!!!!!!!!!!! Please balance this game, specifically for mp games, as in sp you can always beat the ai at sea.
 
Fancy stuff! I'm particularly fond of the Aragonese mission tree, looks interesting.


But! The decision to flee to the new world is exclusive to Portugal? I have to ask why! Why not make it a mechanic of the game instead? There could be some prerequisites, such as: have more development in the new world, have less than X development in Europe and/or less than X provinces in Europe. If all the prerequisites are met you can flee to the new world and become Brazil, Mexico, Canada etc. If such a mechanic was in place you'd probably see Portugal move to Brazil every now and then because it's not too uncommon for Portugal to lose their mainland. How often would you see say, England or France flee to the new world? Not very often, I'd wager. But it could happen. And it is that could that is the magic of EU4!
 
I dislike PU missions a lot. Thats just more easy mode blobbing.
The rest is meh, more DLC filler without much impact.
I wonder how many of those missions will work with a random new world.

The option to abandon Europe as Portugal is nice though.
 
So here's my opinion:

Swap the castilian second idea for -10% shock damage. Reduce the spanish age bonus to -20% shock damage taken. Add 10% heavy combat to Spanish ideas. Add -10% shock damage taken to Spanish ideas.

That'll help balance the Spanish DESTROY EVERYTHING IN SIGHT age bonus, while making Castile still powerspike at 3 ideas (1 NI) so they can fight France while outnumbered. It'll also mean Spain falls off less hard in age 3 against other countries, while still allowing the French to have their superpower.

Also either nerf the GBR navy, or HEAVILY buff the Spanish navy.
 
So, upon switching tags to Brazil via the decision, what happens to your portugese Trade Company land and other Colonian Nations, do you just love all of it and keep the european parts?
I imagine you keep everything, but lose any modifiers that are unique to the Portugal tag.
 
Wasn't the invasion of Portugal 1807, not 1801?

So it was. Typo :p

Brazilian here.

Actually, Portugal was invaded twice by napoleon, in 1801 and 1807.

The 1801 war, named war of oranges, was the continuation the campaign of roussilion and was short lived. Spain took the portuguese city of Olivença and Portugal gained land in south america.

The invaion of 1807, after a French ultimatum for Portugal join the continental blockade against England, was the one that made the Portuguese royal family flee ( I prefer retreat) to Brazil.

So I don't think it was a typo, if referring to the war that made the royal family flee to brazil
 
This isn't intended to be something you are rewarded for. Hence losing stability and prestige when you do it. It exists for roleplay and for the AI when appropriate. I think we're all a bit tired of seeing Portugal ruling over the Americas from West Africa.

I’m more interested in Brazilian culture. How many cultures are you adding?
 
Well i would like to said some things about the spanish group ideas.

First the Casa de Contratacion was a royal institution created to regulate the commerce with america so i think it would be best to have there the comercial ideas that has the gold fleet and second about the gold fleet it would be better that they had a bonus on heavy ships combat ability.
 
Brazilian here.

Actually, Portugal was invaded twice by napoleon, in 1801 and 1807.

The 1801 war, named war of oranges, was the continuation the campaign of roussilion and was short lived. Spain took the portuguese city of Olivença and Portugal gained land in south america.

The invaion of 1807, after a French ultimatum for Portugal join the continental blockade against England, was the one that made the Portuguese royal family flee ( I prefer retreat) to Brazil.

So I don't think it was a typo, if referring to the war that made the royal family flee to brazil
I was referring to the one that caused them to go to Brazil, which was the 1807 one.