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Hello, and welcome back to the next DevDiary for the upcoming DLC! Today, we will talk a bit about how we are going to represent Vichy and Free France during the war.

Vichy France is perhaps the best example for what I like to call “trying to fit a history-shaped peg through a mechanics-shaped hole”. They were a puppet state of Germany by any reasonable metric - except they never formally joined the war. They weren’t at war with the Allies - and yet there were several battles between Allied and Vichy forces in Syria, Madagascar and most famously Dakar and during Operation Torch. Even after the battles were fought, however, Vichy France did not join the war, and the Vichy French troops engaged there were usually repatriated by the Allies after operations were over.

Currently, the division between Vichy France and Free France is handled by creating a civil war in France and Germany puppeting the fascist side. This automatically solves a number of issues that come with the sandbox nature of the game, such as dividing the military the player built instead of relying on pre-scripted OoBs, making sure both sides start with the same technology base and so on. It does, however, immediately put Vichy into war with Free France and (usually), by extension, the Allies.

This is somewhat accurate in the sense that there were engagements between Allies and Vichy France and Vichy France lost territory in those engagements. But there was never a formal state of war between Vichy France and the Allies, and the total contribution of Vichy French forces to the war in Russia amounted to a single regiment of volunteers. In fact, in a lot of ways, the Allies preferred Vichy France to de Gaulle, despite de Gaulle’s winning personality and great people skills.

To really do this situation justice, we decided to make special focus trees to handle it.

My design goals were to have

  • A way to separate France into a government-in-exile and a collaborating government in metropolitan France that did not require a gigantic ramshackle script system to handle all the edge cases

  • A Vichy France that remains neutral in the war for at least some time

  • A way for Vichy to become the “legitimate” France and even potentially join the Allies

  • A way to have Free France gain territories that were assigned to Vichy France when the whole thing was created, without bringing them into the war

Thankfully, we now have the ability to essentially run the civil war creation effect without actually creating a civil war. This does split the country, reassign the military, split the stockpiles, give both sides the right technologies and so on and so forth. This makes the whole process a lot less painful and reduces the number of edge cases, because as far as the game is concerned, Free France and Vichy France both qualify as France under the right conditions.

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Another small change is that if you manage to get war support above 70%, a third option appears in the event about deciding between asking for an armistice or creating the Franco-British Union, allowing you to continue the fight. If you decide to surrender, the country is split between Vichy France and Free France, much as you are used to. Most overseas territories will initially go to Vichy France, as was historical, with Free France holding onto a few scattered island possessions. Both countries load a separate focus tree.

Free France has two main storylines to follow. On the one hand, you’ll want to recover territories that are held by Vichy. For the purpose of making things more manageable, the French colonial holdings are separated into a number of larger areas instead of being separated by modern national or period-appropriate administrative borders. These areas are: Syria, North Africa, West Africa, Central Africa, Madagascar, and Indochina.

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Appealing to them directly through the focus has a chance to flip a few of them to your side, but the rest will have to converted by more direct means. One option is to promise the territory independence after the war, which has a chance to convert the territories and reduces resistance/increases compliance in the affected areas for the duration of the war. However, once the war is over, these areas will demand that you honor your commitment and let them go. If you refuse, you will quickly find yourself with a rather upset population resisting your administration, like France did historically in Indochina.

Option two is to intervene militarily, in areas that you have access too. This takes the form of the border wars, allowing you (or, more likely, your allies) to take over territories from Vichy France without going into a full-blown war. Not all areas can be taken over by border wars - Madagascar doesn’t border any other state from which an intervention could be launched, so you’ll have to find a different way.

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The other large branch for Free France is establishing and improving the resistance working in France. Through a number of focuses, you can boost resistance targets all across occupied France and turn the entire area into a hotbed of resistance - even if you do have to make some unlikely alliances between Communists and Industrialists.

Once you have recovered the homeland and taken back Paris, you can form the Provisional Government, which reloads the original French focus tree. Should Vichy France still exist by this point without being at war with you, you get a decision to demand reunification.

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On the opposite side, the biggest change is that Vichy France is no longer considered to be a puppet of Germany. Puppets are heavily weighted towards joining their master’s faction and towards following a call to arms if in a faction. I briefly considered making a special puppet level that could refuse a call to arms and set a number of scripted AI strategies to make it do so, but decided that a one-off puppet level was easily as much of a hack solution than just not having Vichy be a puppet in the first place and handle its relationship with Germany through other ways.

As Vichy France, your big task is to complete the “National Revolution” to transform French society away from the republicanism that has brought them to this point. At the same time, you will want to rebuild the military and, of course, try to hold onto your colonial empire. In the moment of surrender, you are saddled with a massive 20% consumer goods penalty that represents the occupation costs levied on France by the Germans.

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To reduce these costs, you can strike a number of deals with the Germans, starting with giving them basing rights (historically done to help German support for an uprising in Iraq), later you can reduce your penalties further by offering to produce aircraft parts for the Germans (reducing production cost for German planes) and sending workers to Germany (giving them a production bonus).

Once you have finished the National Revolution, you can ask for Germany to return your occupied territories, and, should they agree, you join the Axis and reload the original focus tree with the branch towards the fascist alliance with Germany unlocked. If Germany refuses, you can then attempt to reconcile with the Free French, unify and re-join the war on the allied side if de Gaulle agrees (loading the original focus tree with the right-wing democratic branch unlocked), or you can decide to regain your honor by yourself and declare war directly, in which case you load the original focus tree with the branch towards the Latin Entente unlocked.

Of course, the Case Anton decision for Germany remains, so you might want to make very sure that you hold onto North Africa, lest Germany decides that you can’t be trusted.

That is all for today. Next week we will talk about some other changes coming in 1.8 Husky.
 
Hello, is there any way you can create a multiplayer checksum matching program like they do in other games such as Insurgency and TF2? It would be awesome to start up an MP lobby and the game automatically takes care of the mods, like in other games. Super frustrating as a common host to get people to figure out how to turn on the right mods.
 
All this talk about returning to focus trees has me wondering. Will there be ways for countries to get their focus trees back if the 'wrong' side wins a civil war? As it is now they become generic.
 
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@Archangel85 do you plan to implement something similar for Italy? As you know Italy signed an armistice with the Allies, while the fascist "Repubblica Sociale" was formed in the North Italy as a german puppet.
 
All this talk about returning to focus trees has me wondering. Will there be ways for countries to get their focus trees back if the 'wrong' side wins a civil war? As it is now they became generic.

They should currently switch back to the original tree if the other side wins, it might take a little bit though from what I remember
 
So it seems that French decolonization comes with a twist (Free France asking for aid from colonies but NOT fulfilling their promises of independence).

What if France goes Communist instead of, you know, led by De Gaulle? Would there be decisions or events leading to the release of French overseas territories?

Also: Yes, nice to see Vichy getting some love. Might as well try to delay the occupation as much as possible, then proceed with the National Revolution :)
 
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what about ships? actually Vichy Franche inheriteds a huge fleet. since i normally dont let italy join early into Axis, then theres no early fight in mediterranean, then then vichy france 'born' with a huge intact fleet. when i do case anthon i(as germany) i double my fleet size.

It may not be clear what you're getting at here (are you suggesting Vichy France shouldn't inherit as large a fleet, or that Case Anton should be harder to pull off, or something else?) Historically, the vast majority of the Marine Nationale stayed in the Marine Nationale (ie, the Vichy Navy), so Vichy inheriting a large fleet is historically appropriate (as long as they haven't all been sunk first).

Will you guys turn UK randomness in ahistorical down? They go decolonizing or non-democratic way too often. Make it so that most of the time they'll be democratic and trying to hold the empire. Some variability is good but not this complete randomness.

PS: Okay i see people love toss up Britain :) I'll have to mod this to my taste.

I'm not sure if it's there or not, but have you looked in the game rules when you set a new game up? You may be able to set UK to behave itself in this regard without needing to mod (I haven't looked in a while, I tend to play historical or 'all over the shop' - but I do like the option to set specific paths and have and will use it).
 
Initially, what territories go to Free France?
 
All this talk about returning to focus trees has me wondering. Will there be ways for countries to get their focus trees back if the 'wrong' side wins a civil war? As it is now they became generic.
THIS, I'm tired of failed commie coups neutering Japan. Just send the tree down the equivalent side for the victorious side. It sure would make AI Mexico a lot more interesting with its endless civil wars.
 
THIS, I'm tired of failed commie coups neutering Japan. Just send the tree down the equivalent side for the victorious side. It sure would make AI Mexico a lot more interesting with its endless civil wars.

It would be interesting if a failed Communist coup in Japan send the victorious side on the Support Kodoha path – that is attacking the Soviet Union as the source of Communist rebellion. And vice versa for a failed Democratic coup triggering the Purge Kodoha path.
 
Looking very good. Although some people are complaining about the tree sizes, they are not supposed to be big. It's supposed to be a sort of interregnum before returning to the normal French tree.

It's very nice to see you guys putting some emphasis on more plausible alt-history stuff here. @Archangel85 I do have one question though: if we join the Allies as Vichy France, will we still have Petain, or will we get Darlan?

I'm not sure if you were joking about de Gaulle having a 'winning personality' and great people skills. In real life he was actually known for being incredibly standoffish, unfriendly, and basically having rather poor social skills. De Gaulle had to fight extremely hard for recognition, and got it because of his inveterate opposition to the Nazis and his unbending refusal to compromise France's national interests.

  • I believe that Darlan would be a more politically logical choice but "historically" impossible even in an alt-history perspective. On the one hand, it is a figure seen as "unifying" by the supports of vichy, even after his rally to the Allies because he never questioned Pétain's (still seen as the winner of Verdun by a large part of the population) position ( he saw him as a prisoner of his "Court"). His conservative side also made him very popular with the most right-wing resistance fighters. The problem is that he died assassinated in 42 by the monarchists who wanted the return of the King (imagining having the support of De Gaulle) with, perhaps, the support of the British which proves that his figure was also disputed even within the Allies . Moreover, Republicans or De Gaulle would never have forgiven him the support to Vichy and the fact of having destroyed the fleet and preserved the Crémieux decree. The tensions between him, De Gaulle and the British would probably have prevented the country from being reunited in peace and led to a civil war. The most logical would still be Pétain as he was seen as a senile old man and not really responsible for his actions. A "new government" or "changing side in the war" tag with a mallus to represent the instability of this solution should however be Added if Pétain stay in power.
  • De Gaulle was known for being cold, but as early as the 1930s he began to emerge in France and to rally supporters thanks to his strategic talents (his attempts to motorize the army and his denunciation of the Dalladier military policy) and his warnings about German rearmament. On June 18, his appeal is audible only because he was already known and perceived as a man of honor (his family, in France, is threatened by Vichy and himself is sentenced to death in absentia ) . It is a distant figure but distance is often seen as a quality in French politics and we must not forget that he had a great sense of humor and was perveived as a good man (he is known to be a very loving father with his mentally handicapped daughter at a time when it is very badly perceived in the bourgeoisie but less in the common people. He was preoccupied with issues of poverty etc ). On another side it is a very conservative man (practicing Catholic, very opposed to evolutions of morals such as divorce aborption or gay rights even keeping Vichy's laws on these subjects despite the Republican principles, very hard with his son, misperceived by the Allies.) .... You are right when when you talk about his opposition to the Nazi and his concern for the French interests but I think that his personality was partly forged to match with a French political model of "providential man", above the parties and without much affect , in order to strengthen his own power precisely because he had understood the French political game and people arround him. Currently it is still the most popular historical figure in France (strangely no political party questions his role despite his mistakes about the Empire, May 68, the V th Republic and it's imperial presidency, the construction of a European military force, the censorship ….).
 
THIS, I'm tired of failed commie coups neutering Japan. Just send the tree down the equivalent side for the victorious side. It sure would make AI Mexico a lot more interesting with its endless civil wars.
Reminds me of something else. When the 'wrong' country wins a civil war, they'll often be stuck with a really bizarre map color. Especially if it was caused by diplomacy and not just focus tree weirdness.