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HOI4 Dev Diary - A New Germany

Hello everyone, and welcome to a new dev diary for the 1.5 “Cornflakes” update and the as-yet unannounced accompanying DLC.

For those of you who missed my introduction, I’ll briefly introduce myself. My name is Drikus and, after working briefly on DOD to help out the Content Designers on HOI4 back then, I re-joined the team in the summer to work on the next expansion, working with @Archangel85 and @Havebeard on all that CD goodness. Today I’ll be talking about some of the stuff we’ve been busy with since then.

Ever since release it’s become clear that the fanbase's interest in alternate history is far greater than we anticipated. Unfortunately, many of our focus trees for major powers are somewhat lacking in that regard, and it's something we want to change. So, while we will naturally be adding some new focus trees, this time around we will also be revamping two major nations. If this proves popular we plan to keep doing this in future expansions and eventually have all the majors with more options. For now, though, we figured a good start would be the most popular nation in HOI4: Germany!

In the next DLC, Germany will have its focus tree updated to bring it more in line with the new trees of minor nations, especially in terms of alternate history options. Furthermore, even players who do not buy the DLC will see some of these changes. For instance, we made some effort to flesh out the industrial part of the German tree. Initially only being a quick path of 4 focuses, it has now been expanded into a full 16-focus monstrosity, with paths leading into more fortification focuses, more domestic industrial focuses, and more focuses dealing with the ‘economic vassalization’ of Hungary and Romania and other areas of Europe. As a bonus, the 5th research slot is now accessible somewhat earlier, and no longer requires Air Innovations II. These changes do affect industrial balance somewhat, and we will go into how we handle that at the very end of the diary.

Germany Industry.PNG


All of the abovementioned will be free in the 1.5 “Cornflakes” update. What comes next, however, will be part of the DLC.

Use the full tree at the end of this dev diary to follow along. :)

Alternate history paths for Germany beg the question of when and how Hitler could have been stopped. These questions are very controversial, and there usually isn’t much consensus. We, however, have elected to explore the possibility of a concerted Wehrmacht opposition to Hitler, sparked by the Rhineland remilitarization.

Germany Civil War.PNG


A new path has been added, mutually exclusive with the Rhineland focus. It sparks a civil war led by the legendary August von Mackensen. Once won, the path splits, allowing the player to choose between reviving the old Kaiserreich (renaming the country to “German Empire”) and lifting Kaiser Wilhelm II’s exile in the Netherlands, or reinstating democratic elections and establishing a constitutional monarchy as a ‘compromise’ for the rather royalist (and powerful) Wehrmacht officers. In this path, Wilhelm II’s son will take the throne as Wilhelm III as a figurehead. In addition, there is a small 4-focus shared path focusing on the rebuilding of Germany after the Civil War, leading up to the German continental role as a “Bulwark against Bolshevism”.

Germany von Mackensen.PNG

Who wouldn’t want this guy leading their country?

In the Imperial branch, the player now gets the choice of either avenging the Great War, or letting bygones be bygones and focusing on the Communist threat. The former leads to Germany once again asserting its right of a ‘place in the sun’ (bullying China or Japan for the return of Tsingtao), focusing heavily on rebuilding its High Seas Fleet to challenge Britain (including some nice bonuses to battleship production and research), and then taking the fight to the British and French for their colonies. To this end, a new very powerful late-game focus has been added that will flip a significant amount of the country’s military production to naval production, in case the Soviet Union has been defeated and the player wishes to focus on the West (also available to fascists, if the player owns the DLC). The branch also enables the recreation of the Central powers via stimulating imperial sentiment in the Austro-Hungarian successor states and the assassination of Mussolini in favor of King Victor Emmanuel III.

Germany Wilhelm II.PNG

Can never have enough Pickelhaube...

The second Imperial path focuses on forgiving the British and giving up all dreams of an Imperial Navy. In return for accepting British naval supremacy, it is possible to form an alliance with them and stand together against the threat of Communism all over Europe. A punitive war with (Communist) France over Alsace-Lorraine can lead to an expulsion of the republicans from Iberia, as well as eventually taking the war directly to the Soviets, themselves. I minor shared branch, available for both the British alliance and the colonial route, allows for Germany to protect its eastern borders, retaking Memel, trading Danzig for military guarantees against the Soviets, and aiding the Baltics and the Finns with guarantees and some military support.

Germany Tsingtao.PNG

Can you taste that sweet Tsingtao beer? Ahhh, come to fatherland...

The Democratic path involves some sneaky diplomatic maneuvering, scaring the other nations in Europe into your sphere of influence by speaking up strongly against the Soviets and demonizing them. This leads to creating a Central European Alliance, in which most minor nations in Europe can be invited through various focuses, allowing for democratic Germany to challenge the historic French continental leadership role by creating its own power block. This course of action will likely result in the Soviet Union posturing threateningly, though, and gaining various bonuses to prepare them against what they perceive to be a threat to their sphere of influence. The end result of this mutual and intentional escalation is likely that it will not be possible to invite all nations you could potentially invite before the Soviets invade them. Eventually, Germany can take the fight to the Soviets, leading Europe in a war against the source of communism. In addition, it is possible for Democratic Germany to get a 6th research slot, and to strengthen their alliance through tech sharing and other cooperation.

Germany Democratic.PNG

Unleash the Swarm!

In addition, we have adjusted focuses like “Operation Weserübung” to give the player better control over the timetable of their invasions once the ball starts rolling. We’ve slightly buffed the naval parts of the core tree, adding an additional naval build-up focus or two, and adding some dockyards to Plan Z. In light of the significant improvements to Germany’s economic build-up in the new industrial tree, we are also revisiting the start-of-game balance of the nation. The intention is to make Germany initially weaker, but also quicker in building up, especially before any war has broken out. To that end, we have added a new idea upon startup. MEFO Bills will reduce the consumer goods by 20% (resulting in virtually no consumer good requirements at all), but have to be extended every three months. The price of extending these will progressively increase, as will the penalty that must be paid if these are not extended. Paying off these bills can be delayed by going to war, in which case the payment will be deferred until after the war’s conclusion (so be sure you can afford it by that point!). And finally, just as with the industrial segment of the tree, everything that was mentioned in this paragraph will be available without owning the DLC.

Germany MEFO.png


And finally, in its full glory:

Germany_tree.jpg


Don’t forget to check out the World War Wednesday stream later today, where @Da9L and @podcat will go through this dev diary while the rest of us get our asses handed to us by the Allies in South America. We look forward to showing you more cool stuff next week! :)
 
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I have two questions.

1. Why there isn't a communist path? (It would interesting a Second World War between U.S. & The Soviet Union scenario).

2. Are there other nation focuses that will be added besides the ones that you guys are remaking?
 
1. Why there isn't a communist path? (It would interesting a Second World War between U.S. & The Soviet Union scenario).
Good question, if to take into account possible intervention of France, Britain and Poland into German civil war, and hard dilemma for SU - save German revolution or save some time, risking to face united European crusade against communism.

Completely different World War, but interesting one.
 
2. Are there other nation focuses that will be added besides the ones that you guys are remaking?
Yes, and this was answered in the OP.

They are making new DLC focus trees as usual (we assume CHI/PRC, but that isn't confirmed) and they're doing two new vanilla focus trees: GER and ??? (probably JAP)
 
I have a request, could you please fix a few states while you're adding new ones (That Qingdao state is new so)?

In this case, I would rename Danzig into "Gdynia" state and make this one province the Danzig State, and when you exchange danzig you'll get just the city and military access instead.
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In this case, this province should belong to "Poznan" instead of Lodz State
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In this case, this province should belong to "Upper Austria" instead of Slovenia.
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And here my only problem is that there is no "Katowice" state, that could be equivelent to real life Silesian Voivodeship, or at very least to the areas that have voted to join Poland.
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those 2 provinces made as one, new "Katowice" state would be sufficent.


Sources:
Silesia_1825-1950.png

1200px-Poland_Voivodeships_adminstrative_division_1930_Silesian_Voivodeship.svg.png


If those things are changed, the borders will look nicer for sure, and since you're doing a rework of Germany focus tree, thats going to include restoration of German Empire, you might as well make new states/provinces so we can truly recreate the German Empire east borders. :)
 
Reading through important historical documents (wikipedia) i'm not sure Mackensen is a great option for the anti-Nazi coup.
From wiki, it seems that not only was he a supporter of the party, he also was an anti-semite, and accused of war crimes in WW1.
He also opposed the 1944 plot to assassinate Hitler.

He does make an awesome character, are there any other reasons why he was picked as the anti-nazi figurehead for the tree?
 
1. Why there isn't a communist path?
It would be too easy. You would basically be allying with the Soviet Union, which has one of the biggest armies in 1936.
Also, when Hitler won the elections in 1932, the KPD, lead by Ernst Thalmann, only secured 15% of the seats, compared to the NSDAP's 37%. There was also the Hitler Jugend, which was basically used to brainwash children into reporting their parents for suspicious behaviour and supporting the party. This would obviously mean that Communist ideals were basically eradicated from Germany until 1945, therefore a Communist Route wouldn't be exactly possible.
 
It would be too easy. You would basically be allying with the Soviet Union, which has one of the biggest armies in 1936.
Also, when Hitler won the elections in 1932, the KPD, lead by Ernst Thalmann, only secured 15% of the seats, compared to the NSDAP's 37%. There was also the Hitler Jugend, which was basically used to brainwash children into reporting their parents for suspicious behaviour and supporting the party. This would obviously mean that Communist ideals were basically eradicated from Germany until 1945, therefore a Communist Route wouldn't be exactly possible.
1. Not so hard to balance.
2. When people stay silent about their political preferences, it doesn't mean that "ideas are eradicated". People just avoid problems.
 
Yes, and this was answered in the OP.

They are making new DLC focus trees as usual (we assume CHI/PRC, but that isn't confirmed) and they're doing two new vanilla focus trees: GER and ??? (probably JAP)

Great, although they should took a look at countries like Iran, Finland, Sweden and if Central America is lucky, Mexico. Great anyway!

It would be too easy. You would basically be allying with the Soviet Union, which has one of the biggest armies in 1936.
Also, when Hitler won the elections in 1932, the KPD, lead by Ernst Thalmann, only secured 15% of the seats, compared to the NSDAP's 37%. There was also the Hitler Jugend, which was basically used to brainwash children into reporting their parents for suspicious behaviour and supporting the party. This would obviously mean that Communist ideals were basically eradicated from Germany until 1945, therefore a Communist Route wouldn't be exactly possible.

Good point.
 
Even i like this new branch. I don't like too much ahistorical choices.
I would prefer that they focused on adding features and more nations rather before reworking the majors. I believe its easer do make a NF when the base game is complete. If you add something like espionage then you probably have to remake the NF-trees somewhat again anyway.
 
Reading through important historical documents (wikipedia) i'm not sure Mackensen is a great option for the anti-Nazi coup.
From wiki, it seems that not only was he a supporter of the party, he also was an anti-semite, and accused of war crimes in WW1.
He also opposed the 1944 plot to assassinate Hitler.

He does make an awesome character, are there any other reasons why he was picked as the anti-nazi figurehead for the tree?

I guess is because, more than anything, Mackensen was a convinced Monarchist, and argubly one of the Greatest german Leaders of the Great War. If the idea is to use the resentment of Monarchist Wehrmacht Officers to stage a coup and restore the Kaiserreich, he would serve both as powerful symbol and a capable leader
 
They really should keep the Hugo BOSS uniforms :D
Myth, he did not design the uniforms. Just a small manufacturer of them.

231239cd03ee06fc208cb9aa7e4dc9da--graphic-designers-the-factory.jpg

This is the main person Karl Diebitsch, along with Walter Heck, that designed the all black SS uniform in 1932.
 
I wonder which generals they have decided will join the putsch and who will stay loyal to Kitler. I'm sure that won't be discussed in the forums endlessly at all :p
Got a list, @Bratyn ?
Well the Lion of africa hated hitler's guts so my guess is he'd join.

Why not give them Lithuania(lol)
Because the Lithuanian coast is amongst the lands Germany considers it's own. Also it would have to be exclusive with making friends with lithuania, while russia is always the main enemy so promising their land away is always an option.

Reading through important historical documents (wikipedia) i'm not sure Mackensen is a great option for the anti-Nazi coup.
From wiki, it seems that not only was he a supporter of the party, he also was an anti-semite, and accused of war crimes in WW1.
He also opposed the 1944 plot to assassinate Hitler.

He does make an awesome character, are there any other reasons why he was picked as the anti-nazi figurehead for the tree?
He supported the party while people still thought hitler would restore the Kaiser, he wasn't an anti Semite by the standards of that age, just by modern standards, and every german ww1 general was accused of warcrimes.
And publicly condemning something is not the same thing as actually opposing it. The nazis kept a close eye on him and not without reason.

It would be too easy. You would basically be allying with the Soviet Union, which has one of the biggest armies in 1936.
Also, when Hitler won the elections in 1932, the KPD, lead by Ernst Thalmann, only secured 15% of the seats, compared to the NSDAP's 37%. There was also the Hitler Jugend, which was basically used to brainwash children into reporting their parents for suspicious behaviour and supporting the party. This would obviously mean that Communist ideals were basically eradicated from Germany until 1945, therefore a Communist Route wouldn't be exactly possible.
Who says it'd be marxism-leninism? If they went socialist national socialism then they'd still be enemies of the soviets and that is much more likely to be achieved to. Yes that like the kaiser thing was not so likely after 1934 but still.
This isn't EU4, where there are still many debatable areas, where we don't know if a country exists or not. Name me an inaccurate map of the world from 1936 made by an official western government.
Free state of Danzig.