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HOI4 Dev Diary - LaR Music and Art

Hi everyone and welcome back to another dev diary for La Résistance. Today its time to cover the art and music part of the expansion plus showcasing some of our new historical operatives. I will also be sharing the rest of the diary schedule until release. Enjoy!

Music
Let's start here so you can listen to some samples while you read!

For La Résistance we got 4 new tracks:
“Imperterrita” - Our Spanish theme song. Really good buildup tune that I think will also fit well to the spanish civil war.
“A Storm Coming” - Kinda classic HOI4 axis-y march tune we use at war and for nations going fascist.
“Liberté, Égalité, Fraternité” - Our french theme song. A great song for democracies with plenty of drums.
“Cloak and Dagger” - The “spy tune”. We play this when players are doing sneaky stuff. It's a pretty slow tension/thriller tune.

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As you can see we try to cover new themes and theaters for each song so the game will not just play differently but also sound different with the new expansion :)

Art
Hi! We are artists on Hearts of Iron team, Irene and Albina and we want to tell you a bit about the production of 2D assets..
Since we are focusing on France, Spain and Portugal in this expansion, we have added portraits of generals, admirals and political leaders from these countries. These portraits were created by a number of different artists including us, Celine and Ahmed. Here is some picked favorites:

dd_portraits.jpg


Two of them are illustrations of Military Junta and The Anarchist Commune, two committees that represented opponent parties in the Spanish civil war. It was challenging and interesting to work with leader portraits that are a bit unusual!

dd_extraportraits.jpg


Our new feature - spies. We have made a lot of portraits of them. Male and female operatives of different nationalities, ages (and attitudes :p). You can see that the operatives share some outfit details, like glasses, suits and so on. In order to create the amount of portraits needed for this expansion we tried a new system of 2D modular portraits. As the system was new we took a bit of a risk but we feel it paid off in the end. Some of the biggest challenges were to create elements in the same camera angle and lighting conditions so they could be switched easily. In the end it turned out to be really fun to play with this character creator!

dd_operatives.jpg


When it comes to unit models we already showed off both our armored cars and scout planes, so click those links if you wanna see more than the below sample:
upload_2020-1-29_12-5-55.png


For spain we also have a new light tank model as well as a plane model (the nationalists had their own licensed version of the German Bf109)
upload_2020-1-29_12-8-35.png


Historical Operatives
As part of La Resistance, we wanted to highlight some of the most famous agents that were active during the period. There are quite a few of them, but here is a list of personal favorites:

Otto Skorzeny:
upload_2020-1-29_12-10-34.png

Perhaps the most famous German small-unit leader of the war, Skorzeny was involved most famously in the German raid to liberate Mussolini (also available as a historical operation under the right circumstances!). Beyond that, he was involved in a number of other operations.

Jeannie Rousseau:
upload_2020-1-29_12-10-59.png

A French woman who gathered intelligence on the German V-weapon program through work in a French company supplying war material to Germany. Her reports led to the Allies becoming aware of the V-2 development taking place in Peenemünde and the allied air effort to destroy the site. She was later captured, but survived the war.

Dusko Popov:
upload_2020-1-29_12-11-16.png

A triple agent working for MI6, the Abwehr, as well as the Yugoslavian government-in-exile, he fed misinformation about D-Day to his German handlers, who were completely convinced that he was working for them. In between, he apparently chased a lot of tail and his lifestyle served as inspiration for Fleming’s James Bond (not to be confused with James Boned, who is inspired by Daniel).

Josephine Baker:
upload_2020-1-29_12-11-49.png

An American-born Frenchwoman, she would use her considerable fame as an entertainer to gain access to high-ranking diplomats and relayed secret information she overheard at parties to the French intelligence service. She smuggled notes about German troop movements written in invisible ink on her notation or pinned in her underwear.

Nancy Wake:
upload_2020-1-29_12-12-13.png

A native of New Zealand, the Fall of France found her, unfortunately, in France. She quickly began organizing an escape network for shot-down allied pilots before the Gestapo closed in on her and her husband. While she narrowly managed to escape to Spain, her husband was not so lucky. She later returned to France to organize the resistance, taking part in an unsuccessful uprising of the Marquis.

Upcoming diaries
As release approaches the dev diary content is getting pretty locked in so I figured I might as well show you the schedule so you know when topics will pop up (and so you can stop asking me for when we talk about AI and bugfixing… seriously guys it's pretty much always the last 2 diaries ;D). Here goes:
5/2 - Achievements
12/2 - Spymaster AAR
19/2 - AI & Feature changes
21/2 - Full Patchlog, Balance & Bugfixes
25/2 - Release!!!

That's it for today, don’t miss our stream at 16:00CET where yet again the anarchists will take over and continue showing Spain.
 
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How do you get the Military Junta portrait for Nationalist Spain? Does it require having Franco failing to take control?
Probably the other way around. You start with the Junta and when a single leader takes power it switches to that.
 
I really never complain about the work of the HOI dev team (sans the missing Ju52 and Enfield No. MkIII 2d art :)) ; but if they add focus trees for Spain and Portugal and do not add infantry sprites then I will be deeply disappointed. Its the most common sprite for any nation in the game. You simply HAVE to add proper infantry sprites.

Why the heck would you add all these other 3d sprites that we never see but fail to add the basic stuff?

You should seriously reconsider this decision.
 
I really never complain about the work of the HOI dev team (sans the missing Ju52 and Enfield No. MkIII 2d art :)) ; but if they add focus trees for Spain and Portugal and do not add infantry sprites then I will be deeply disappointed. Its the most common sprite for any nation in the game. You simply HAVE to add proper infantry sprites.

Why the heck would you add all these other 3d sprites that we never see but fail to add the basic stuff?

You should seriously reconsider this decision.
I agree, they gave every single China warlord its own sprite, but Portugal and Spain which are basically the only two new countries getting worked on in this expansion are left out.
 
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I agree, they gave every single China warlord its own sprite, but Portugal and Spain which are basically the only two new countries getting worked on in this expansion are left out.

Its very possible that since Portugal was added so late, the art team didn't have the time to add 3D unit models for them. But that argument is really weak, considering that the team has had since October 2019 to add 3D Portuguese models to their list of things to do.
 
I mean they took the time to add a bunch of armored cars!!! When the heck is anyone going to see that? #saveportugalinfantry is trending
 
Those portraits are looking really great, yet somehow familiar.
bottom left of the leaders looks like an aged king michael of romania.
my personal favorite is the generic female spy middle right. It looks as if the stories about queen elizabeths war service had been tonex down very much.
 
Maquis not marquis. I hope you add the ability to rename characters so I can create a historical spy unit and historical generals/admirals. Also, the ability to name battleplans with Operational names. Can you please add the music from the other old HOI games? Are we going to have double or triple agents? Because the German Abwehr leader literally worked against the Nazis from day one. And in the end was executed for it. We need the ability to recall volunteers from the Spanish Civil War. So we can stop participating or rotate troops. The Italians invested a huge amount of men and material into the Spanish Civil War. Like 700 aircraft total and 70,000 troops total. Not all at once though. They also left behind a lot more than 5% of their equipment when they left I think.
 
Can you please add the music from the other old HOI games?
There is a radiostation with old game music. Just scroll down a bit.
So we can stop participating or rotate troops
This sounds vers worthwhile. It feels odd that you might end up with three super elie divisions
 
When i see it right the portrait of Napoleon VI and Pedro III are these from RoadTo56 (and Daladier). So are these just stolen or did Paradox create them? Also some of the portraits look kinda muddy and not realy that nice.

You DO know, that the pictures they used for creating those portraits exist? (https://2.bp.blogspot.com/-kMzfPy4Oa4g/UwS9sGHqo2I/AAAAAAAAMC0/5hFKmfUjpxM/s1600/1.jpg , https://upload.wikimedia.org/wikipedia/en/3/3b/Prince_Pedro_Henrique_of_Orléans-Braganza.jpg). Its not stealing if you search for the person to portrait pictures and decide which one looks best.

But i do agree on the bad look on some of them. Pedro III and Franco look weird. Something about their foreheads...
 
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No 2d tech tree art? I want to see the superheavie 2d art for Portugal and spain.

In the stream, you can see some of the 2D art for Spain.
 
Looking forward to release.... maybe next (USSR) DLC won't take a year?

Honestly if there was a DLC/update I'd want them to take their time on and get it right it'd be the USSR/Eastern Front and the ground combat changes that'd go with it. I don't want them rushing that simply because people are impatient and want things asap and then we end up with worse ground combat and maybe a USSR that's too powerful now rather than always losing in '44-'45 if it's AI vs AI (seriously, I hate that it was designed that way considering it's not anywhere close to historically accurate. I get not everyone plays historical but if you set the AI to follow historical paths and just let them go it should follow history not deviate from it dramatically otherwise whats the point of calling it historical.)