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HoI4 DevDiary: No Step Back Achievements

Hello, and welcome back to another Dev Diary for Hearts of Iron 4. As we close in on wrapping up this major operation, code-named Barbarossa, before winter falls (the first snow fell in Stockholm this weekend, I am sure it’ll be fine), today we will talk about the new achievements that will be added with the release of No Step Back.

As far as the process is concerned, we usually have an open list of achievement suggestions during the whole DLC development cycle. Near the end of the cycle, we take a vote on what achievements we want to see in the game (after eliminating any that would be technically impossible) and start the process of implementing them and ordering art.

For No Step Back, we started with a list of 49 suggestions, and whittled it down to 20 Achievements:

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At least they run on time!: As fascist Italy, have max level railways in all your core states




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Not much fun in Stalingrad
: As Germany, capitulate the Soviet Union without taking Stalingrad




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No more Partitions: As Poland, be independent and ensure that both Germany and the USSR are either in your faction or don’t exist




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Habsburgs. Habsburgs everywhere: As Poland, install a Habsburg monarch and be in a faction with another Habsburg monarch.




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The Pope? How many Divisions does he have?: As the USSR, take Rome.




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This is going to be LIT: As Lithuania, hold the capitals of all of your neighbours




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It has my name on it: As any Baltic State, conquer the entire shoreline of the Baltic Sea




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This Achievement is Cheesy: As Latvia, form Ostland and occupy Vasterbotten. (n.b.: Vasterbotten is located in Lappland State)




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Esti is Scandi: As Estonia, secure Scandinavia (n.b.: Every state in Scandinavia needs to be controlled by Estonia or a Subject of Estonia)




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Not a step back!: As the Soviet Union never lose 1 core territory to anyone before 1945




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One Step Forward: As the Soviet Union, declare war on Poland and Germany before Germany attacks Poland.




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The Soviet Onion: As the Soviet Union, have only puppets as neighbors




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Crusader Kings III: As Poland, crown a Monarch and capture Jerusalem




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The Romanovs laugh last: Restore the Romanovs to the throne and conquer Germany, Hungary, Austria, Czechoslovakia,Turkey, and Bulgaria.




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We don’t really like statistics: As the Soviet Union under Stalin, conquer Germany while suffering less than 1 million casualties total




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Race for Germany: As the Soviet Union, capitulate Germany after the Fall of France but before the Allies control one German core state




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Siberian Tiger: As Tannu Tuva, form Siberia




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Just proper gander: As the Soviet Union, activate 30 propaganda campaigns before 1945.




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Around Eurasia in 80 days: Have a railroad from Gibraltar to Singapore




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Poland Peasant Revolution: As Poland, have the Peasant’s Strike overthrow the government.





That's all from us today! Next week, you will get the Patchnotes for 1.11 Barbarossa (unless we are thrown out of position by a sudden enemy counter-attack).
 
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There already was a bit of one with one of the focus tree DDs I think. Though there were a lot of weird exclusions in terms of releasables. No Don or Kuban, bits missing in the Caucasus, and a giant corridor of no cores all the way to Eastern Siberia. If the current peace deal AI were to touch the Soviet Union it would turn it into a bit of a monstrosity postwar in other words.
Yes, I have already seen many new releasables in Poland, Germany, SU, I also heard about some formables for Estonia, Kazakhstan, and now about Siberia, but I would like to see a complete list of all new tags. I hope this will be in the changelog
 
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> Not much fun in Stalingrad:

Mr. Hilter , Bimmler and Ron Vibentropp like this achievement :p:p
 
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Russian ones are gonna be fairly fun,easy and chill to do, gonna do those first.
Baltics are gonna require some special strats,cheese or maybe whatever exploits we un-earth when the update hits.
Tanu-tuva, I'm not sure how that's gonna be feasible outside of cheese and exploits.
 
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I demand that at least one quarter of the dev team complete each achievement independently of each other before it is added to the game. That should put a stop to all the world conquest achievements.
 
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Achievements are the thing I look forward the most. I believe the hardest one will be the Tannu Tuva achievement, you start as a puppet and you're surrounded by both Mongolia and the USSR, you'll have to go go for a clean takeover of Siberia

I'll go practice right now, I want this as my D1 achievement :D
 
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Plus "ost" means cheese in swedish... Hence forming Ostland.

Is this swedish humour ? :-D

(I knew that all these hours learning swedish would come handy one day ! Det var en bra idé)
 
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Technical question:

Are the new railways stored in separate files or are they added to the existing state files?

A separate file called railways.txt. The nudger automatically writes it when you edit railway lines.

Also: I have double-checked and "It has my name on it" only requires control, not ownership of the relevant states. In general we have started to move away from requiring ownership since, as people have mentioned, it is just tedious. In some cases control by a puppet is also accepted.
 
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Tannu Tuva Siberia. I'd say justify on tannu tuva as USSR, take over it then build stuff there, then kick out Mongolia and release yourself as tannu tuva. Then take over mongolia somehow. Then puppet mongolia then after that take over xibei ma. Then sinkiang.
 
Tannu Tuva Siberia. I'd say justify on tannu tuva as USSR, take over it then build stuff there, then kick out Mongolia and release yourself as tannu tuva. Then take over mongolia somehow. Then puppet mongolia then after that take over xibei ma. Then sinkiang.
Unless the achievement will have condition "Start as Tannu-Tuva"
 
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