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Stellaris Dev Diary #159 - Galactic Community

Hello everyone!

Today we will be talking about a new feature coming with Stellaris: Federations – the Galactic Community!

The Galactic Community is very similar to a United Nations in space. Members can propose and vote on Resolutions, which are laws that affect all the member empires.

Resolutions
The Resolutions are intended to be divisive, so that even empires that are allies can have very different agendas when it comes to which Resolutions should be passed.

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Resolutions exist in categories and have a couple of steps in each category.

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Go big or go home.

Passing a Resolution
The first step to passing a Resolution is proposing it! Any member of the Galactic Community can propose a Resolution, but they can only have one ongoing. When a Resolution is proposed, it moves into the proposal queue.

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The Galactic Community dealing with matters of critical importance to the continued well-being of the galaxy and all of its inhabitants.

Only one Resolution can be voted on at a time on the senate floor, and the proposal that moves into session next will be the proposed Resolution with the highest amount of Diplomatic Weight supporting it.

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Senate in session, voting on a Resolution.

When a Resolution is in session and is being voted on, empires can support, oppose or abstain. Voting for or against will add an empire’s Diplomatic Weight to either side, and when the current session ends the votes will be counted. A Resolution will pass if the Diplomatic Weight in favor of the Resolution is higher than the amount opposing it.


Diplomatic Weight
Diplomatic influence will be calculated using a new scoring system called Diplomatic Weight, and it will be composed of things like economy, technology, fleet power to name a couple of examples.

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Cooperative Diplomatic Stance increases Diplomatic Weight by +25%.
There will also be a number of different ways to influence how much Diplomatic Weight you are getting from different sources. There are Resolutions that can modify how much Diplomatic Weight you gain from your economy, and there are Diplomatic Stances that increase how much Diplomatic Weight you gain from fleet power or other areas (more on Diplomatic Stances later!).

So as you can see, there are many different ways to make yourself more influential on a diplomatic, galactic stage!

Favors
For Resolutions, empires have the possibility to call in favors to strengthen their votes. An empire can owe another empire up to 10 favors, and each favor is worth 10% diplomatic weight. For example, if an empire calls in 10 favors, they can add 100% of the other empire’s diplomatic weight to theirs. Calling in favors this way will only affect votes on Resolutions. This also means that favors will work the same between player empires as it will between player and AI empires.

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Calling in favors costs Influence.

Favors can also be used to increase the likelihood of AI empires accepting diplomatic deals.

Favors can be traded through the trade diplomatic action.

Galactic Council
It is possible to reform the Galactic Community to include a Galactic Council. The council will be composed of a number of empires with the highest Diplomatic Weight. By default, the council will have 3 members, but the number can be changed through Resolutions.

The Galactic Council also gets access to special powers such as veto rights or emergency measures.

Veto rights allows a council member to veto a Resolution that is currently in the proposal queue.

While the galactic senate is in recess it is possible for Galactic Council members to declare a proposed Resolution an emergency. This will immediately put the senate into session and will initiate a vote on the emergency Resolution.

Galactic Focus
It is possible for the Galactic Community to set a Galactic Focus. This will mean the Galactic Community together have decided to achieve something or to deal with a crisis.

There will be Resolutions to declare the galactic invaders a threat to the galaxy, which means it will be against galactic law to have closed borders to any other Galactic Community member while the crisis is ongoing.

The Galactic Market is now founded through a Galactic Focus to “Found the Galactic Market”. When the Resolution to form the Galactic Market has been passed, the bidding process to be the market founder will continue as it previously did.

Creating/Joining/Leaving the Galactic Community

When an empire has established communications with half of the empires in the galaxy, an event will trigger to suggest the formation of a Galactic Community. This means that forming the Galactic Community will be similar to how it used to work to form the Galactic Market.

It is possible to join the Galactic Community (and to see it!) as soon as you have established communications with any member of it.

Leaving the galaxy community is something an empire might choose to do if they become the target of too many sanctions or if there are too many Resolutions that negatively impact them.

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Next week we will be showing all the Origins!
 
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Step One: Form Security Council
Step Two: Get on Security Council
Step Three: Lower Security Council membership number to 1
Step Four: Say "I love democracy"

Step Five: Veto any resolution to enlarge the security council.
Step Six: Emergency vote to placate the prethoryn scourge by sacrificing the inward perfectionists at the back?
 
Will the galactic assembly megastructure be afected by the galactic community or the Federation DLC and accompanying free update- because right now it seems to lack flavor and it kind of fits to be reworked into the new diplomatic system
 
Will the galactic assembly megastructure be afected by the galactic community or the Federation DLC and accompanying free update- because right now it seems to lack flavor and it kind of fits to be reworked into the new diplomatic system
Large parts of the Galactic Community will be in the free patch, with some things like Galactic Council being in the expansion.
I think it will be reworked so it gives you more diplomatic power or/and envoys.
 
Will there be any benefits to being a founding member of the community. Even if there isn't will you make it so we can see who the founding members are?
"When an empire has established communications with half of the empires in the galaxy, an event will trigger to suggest the formation of a Galactic Community. This means that forming the Galactic Community will be similar to how it used to work to form the Galactic Market."
So it's not necessarily run by the founders parse, but by the Galactic Council, who get apparently pretty powerful advantages by having the strongest diplomatic weight.
 
It's more like this I think.
PDX: We're back from vacation. Check out our new DLC that's coming out!
Customer: This looks great but the last dlc has a bunch of issues that you guys to need to fix, there's TODO lines in the code and it's been months since an update happened.
PDX: Buy our new DLC!
Customer: This looks great, but, well there's still a bunch of serious late-game issues that need fixing, can we get the crisis fixed maybe?
PDX: Yeah we'll get to it all, maybe. More importantly, check out some obscure experiments we did over summer for things no one asked for.
Customer: Ok... That's cool I guess.
PDX: Come to PDXCon it's going to be great!
Customer: It's been a few months now and nothing has happened again. The game is still slow late game, are there any plans to fix this?
PDX: Buy our new phone app, made by Gamebear, it's going to be really great and make us lots of money.
Customer: Isn't this just that Nova Empire game... Wait a second is that stolen art from Halo?
PDX: Uh... Did we mention have more DLC coming out?
Customer: Wow, that looks great, but, well there's still a bunch of issues you guys need to fix because late game is miserable and this is probably not going to work that well with the current AI.
PDX: Buy our new DLC!
Customer: Paradox, seriously, when is the slow down and all the other issues going to get fixed?
PDX Moderator: What slow down? I have no slow down? I see no slow down.
Customer: Are you serious, there's a mega (containment) thread on it.
PDX: Check out our new DLC, it's going to be so good and you're going to love it. Please buy it.

Also I don't think PDX have ever said Clausewitz is old and needs a massive overhaul.

Oh:oops: I've whatched this show... maybe we'll have a few more seasons...
 
It's more like this I think.
PDX: We're back from vacation. Check out our new DLC that's coming out!
Customer: This looks great but the last dlc has a bunch of issues that you guys to need to fix, there's TODO lines in the code and it's been months since an update happened.
PDX: Buy our new DLC!
Customer: This looks great, but, well there's still a bunch of serious late-game issues that need fixing, can we get the crisis fixed maybe?
PDX: Yeah we'll get to it all, maybe. More importantly, check out some obscure experiments we did over summer for things no one asked for.
Customer: Ok... That's cool I guess.
PDX: Come to PDXCon it's going to be great!
Customer: It's been a few months now and nothing has happened again. The game is still slow late game, are there any plans to fix this?
PDX: Buy our new phone app, made by Gamebear, it's going to be really great and make us lots of money.
Customer: Isn't this just that Nova Empire game... Wait a second is that stolen art from Halo?
PDX: Uh... Did we mention have more DLC coming out?
Customer: Wow, that looks great, but, well there's still a bunch of issues you guys need to fix because late game is miserable and this is probably not going to work that well with the current AI.
PDX: Buy our new DLC!
Customer: Paradox, seriously, when is the slow down and all the other issues going to get fixed?
PDX Moderator: What slow down? I have no slow down? I see no slow down.
Customer: Are you serious, there's a mega (containment) thread on it.
PDX: Check out our new DLC, it's going to be so good and you're going to love it. Please buy it.

Also I don't think PDX have ever said Clausewitz is old and needs a massive overhaul.

Pretty much this.

Sadly I don't think it will change. PDX new flagship game failed miserably and they had to slow down EU4 DLCs already because people protested the falling quality. Not to mention their mobile game disaster.
They certainly won't slow down yet another source of revenue.
 
Resolutions exist in categories and have a couple of steps in each category.
index.php

Go big or go home.
This might still be "hotcode", but for example in this "Military Readiness Act" the description is poorly worded. "Galactic Community members that are [...] that are [...]"
Why not instead something like "Independant Galactic Community members [...]"
Good localisation makes the game a lot more enjoyable. Please don't ignore this. :(
 
This might still be "hotcode", but for example in this "Military Readiness Act" the description is poorly worded. "Galactic Community members that are [...] that are [...]"
Why not instead something like "Independant Galactic Community members [...]"
Good localisation makes the game a lot more enjoyable. Please don't ignore this. :(
Or even replace 'that are' with ',who are'.
 
There should be a way to say "I am the Senate" without killing of vassalizing every other empire... I guess hegemony federation it is then?
It was said that there are resolutions to change how many people are on the Galactic Council... including down to one.
 
And this might be a big ask
Corporate speak? In our threads??

But was instead just a random weighting that allowed a few tiny 1-planet, recently-enlightened primitives to rule and veto every resolution. It'd be stupid. But that's how bad the galactic market is now and it really, really needs to be improved.

Except that being the galactic market hub just gives a 10% reduction in market fee. It has no other effect, other than RP.

Also, see history:
Amsterdam stock exchange
Timbuktu
Probably others but I'm not a history professor.

It is not uncommon for tiny or otherwise inconsequential places to become hubs of trade for various reasons. The free market does what it wills.
 
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My only question is this: Can I safely ignore any resolution the GC passes (since I have no intention of participating), or will I receive a strongly worded letter if I do? And if I fail to comply will I receive a 2nd strongly worded letter? Or is it going to foist whatever the GC passes onto all empires regardless of membership?

When you are playing as the evil empire that conquers the galaxy, the opinions of others in the galaxy really do not matter. ;)
 
Real quick, I just want to throw in my huge support for bureaucrats.

I don't completely understand the animosity towards them, and I'm glad there's some affirmation that's still going to be a thing. I've never liked mechanics that cap your expansion, especially via arbitrary penalties you can't do anything about, in a 4x game. That's part of the appeal of this game - expansion. If I want to play wide, I can now invest in playing wide. I can be absurd and dump an insane amount of effort into increasing my bureaucratic power so I can be the Russia in space. I have the choice to do that now, rather than waiting patiently for repeatable techs with escalating costs (by that point, the AI is gobbling up all the free space anyways), or being extremely choosy on which systems or which direction I expand in because I'll be limited (in other words, omit the expansion in 4x), or I just landgrab and grit my teeth through the anti-fun penalties. I understand the POINT of the penalty is balance but that's not creating meaningful choices to me. That's just forcing me to play wide-to-a-point (ultimately forcing me to be tall; Civ V all over again, basically).

What's the problem with bureaucrats? Micromanagement? If you're going wide, you're gonna' micromanage somewhat anyways. Or if you don't micromanage, you're playing like you don't care anyways, so it won't much affect you. Is the concern imbalance for tall? You don't have to waste your workforce on what is basically a negligible job for you. Your play style isn't impacted at all really. So what's the problem?
 
Some people want a running commentary.

The post was from this Monday. I'm sorry they aren't giving daily updates on what bugs they've fixed since yesterday.

EDIT: Sorry, that was a bit harsh, but I sometimes struggle to see there being any amount of dialog that would satisfy some of the people here that they are doing "enough" to fix bugs and improve AI/performance.
 
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