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Stellaris Dev Diary #246 - Announcing Overlord

Hi everyone!

A few weeks ago in Dev Diary 243, I told you that the Expansion Team would have something to share "Soon™".

Soon™ is now.


Overlord, the next major expansion to Stellaris, will be arriving alongside the Stellaris 3.4 “Cepheus” Update. Click here to wishlist.

The Brightest Star Must Guide Them​

Overlord’s thematic focus is on exerting your will across the galaxy, the projection of power, and the expansion of civilization under your glorious banner. The other galactic powers can choose to submit willingly or by force, but they will submit.

In Federations, we expanded diplomacy between equals with the federations themselves and the politics of the Galactic Community. Nemesis included more hostile forms of diplomacy with espionage operations, and some empires declaring themselves more equal than others with the Custodians and the Galactic Imperium.

In Overlord, we will explore diplomacy between empires that are explicitly not equal.

New Ways to Rule​

Vassalization mechanics will undergo significant changes.

A major goal in this revision was to make subjugation a more valuable and viable system with benefits for both sides, rather than being a delayed “Game Over” as you wait for Integration should you be subjugated.

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We’ll go into detail about the changes in how vassalization contracts will work next week, along with how contract negotiations function between Overlord and Subject.

Later, we’ll describe the three Specialist Vassals and their place in the galaxy, as well as Overlord Holdings.

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New Beginnings and Friends​

Five new Origins will arrive in Overlord (including one for Hive Empires).

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We’ll also have some new Enclaves for you to encounter.

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All Roads Lead to Deneb IIb​

Governing a galaxy spanning empire is challenging, and threats can come from any direction. If you cannot take and defend what is rightfully yours, was it ever yours to begin with?

A new megastructure will allow you to counter such threats as well as help you take what you deserve.

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Other new constructions will allow you to elevate civilization to new heights...

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...and exert your influence to build a network tying the galaxy together, with your capital as the center, of course.

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Realize Your Grand Design​

Will you be a benevolent Overlord that brings prosperity to the galaxy, or an oppressive tyrant exploiting your vassals? Or will you instead serve and become part of something greater?

The choice is yours.

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Eh, not the most important focus of an expansion imo. Empires weak enough to be vassalised tend to not be really that important players. I also think players will mostly only see the overlord part of this.
Will probably add some interesting depth there, but I was really hoping for an internal politics update, since keeping together big empires doesn't really take any effort, the game tends to be obviously won at some point and tall vs wide still heavily favours wide.

Still excited to see how this new system works and what those origins are going to be.
 
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I've said it several times and I will say it, once again, for all the people asking for internal politics, and for the developers if they're listening to this, just go and apply the overwhelming majority of the internal politics systems of imperator rome and adapt them to adjust for ideological differences in stellaris. Would be very difficult, but imperator rome possibly has (with the exception of maybe the character-driven development of crusader kings or the incredibly byzantine systems of the old Victoria 2) the most engaging internal affairs game cycle of any paradox game, and the systems of imperator correspond far more to stellaris than either crusader kings or even Victoria.
 
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I've said it several times and I will say it, once again, for all the people asking for internal politics, and for the developers if they're listening to this, just go and apply the overwhelming majority of the internal politics systems of imperator rome and adapt them to adjust for ideological differences in stellaris. Would be very difficult, but imperator rome possibly has (with the exception of maybe the character-driven development of crusader kings or the incredibly byzantine systems of the old Victoria 2) the most engaging internal affairs game cycle of any paradox game, and the systems of imperator correspond far more to stellaris than either crusader kings or even Victoria.
Like the ideological system in republics in imperator rome is based around 3 factions (with the oligarchs and the democrats being largely opposed to one another, and the traditionalists being more of crusty conservative bystanders), so it can be applied quite literally almost one to one to stellaris, with each faction representing one ideology, and with fanatical empires having 2 factions for one ideology (one for the moderate version and one for the fanatical version of the ideology, with both pulling against each other for a more moderate or radical approach to the application of official government policy around the empire's main ideology). The family system from imperator could then be reused for racial groups, political institutions, or whatever in order to add extra complexity. This would require probably revamping the entirety of the leader system, yes, but we're toying with that every day of the week basically already.

And I will like this expansion anyways even if it doesn't have internal affairs, because vassals DESPERATELY needed some work, and because Stellaris is already a good game, but the longer the system of internal institutions remains unaddressed, the more difficult it will be to adequately integrate with every DLC and feature already included, so I really hope that that won't get stalled too much into the future, or that, if it does, it won't be too difficult to pull off by then. And I, quite frankly wouldn't want a good stellaris, I would hope for the best one.
 
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View attachment 819577
My guess: vassal origin, chosen one origin, planet with halo, subterrenean origin, unatural hive origin.
I don't think it's going to be a chosen one origin, because we already have the art for the unused Messiah Cult and Shroud Touched origins:
origins_messiah_cult.png
origins_shroud_touched.png

Note that the art for the Subterranean origin (yup, that's what the file's named) comes from the same folder.
 
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It's sad to have waited a week for this for this mini Dev Diary, if we can use that name.
Basically, we are shown a box with a nice appearance, but nothing concrete.
As always, we have a video, but which is generally empty as often, well, some are nice, but there, it seems really empty to me. Afterwards, I know that Paradox is not Blizzard... I take back everything I said, finally, Paradox's videos are generally nice. :p

See you next week... I hope... If no one blows up the galaxy by then.
 
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I'm really hoping we are getting a subterranean origin and by subterranean origin, I mean we start as the subterranean empire, not start with an empire that went through the event chain to be sharing a planet with one. I loved the origin in modjam and really want it to be in the game proper.

Also excited by the fact that it looks like we're getting orbital rings. The one thing from gigastructures that I wanted in the game was orbital rings. I see them as a great feature to let us get more value from worlds; especially, small ones. Depending on how they set things up, could be an additional feature to help with tall play, while being bells and whistles for a wide empire (aka tall has a setup that let's them get the most out of these, while wide is building them at the expense of being able to do something else. BTW this really should be the case of habitats as well).

Will have to see what else they are doing. I was under the impression that the overall free update that will come out with this will include stuff dealing more with internal politics and if it does, then this is looking to be a pretty fun update
 
In Federations, we expanded diplomacy between equals with the federations themselves and the politics of the Galactic Community. Nemesis included more hostile forms of diplomacy with espionage operations, and some empires declaring themselves more equal than others with the Custodians and the Galactic Imperium.

In Overlord, we will explore diplomacy between empires that are explicitly not equal.
So still no federation-level diplomacy? Or ways to break federations apart?
 
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Yea, yea, yea paradox. But you're not fooling meXD Not everything can be so pretty and rosy. If this will be an expansion that seeks to expand the game once the galactic empire is established, then I deduce that "SOMETHING" new will appear on the horizon of the galaxy. A new threat bigger than anything we've seen. Will the hunters approach the extragalactic invaders? or nine galaxies await us?... What are you hiding up your sleeve paradox!
 
Possibly yeah
Also, the "planet with halo" is probably starting with a planet with the "planet ring megastructure"

What do you call "unatural hive" ?
Basically instead of a species evolving as a hivemind it was once an non hivemind and came together to form a hivemind. Hard to really know though because the icon is just 4 dudes.

I don't think it's going to be a chosen one origin, because we already have the art for the unused Messiah Cult and Shroud Touched origins:
View attachment 819606View attachment 819607
Note that the art for the Subterranean origin (yup, that's what the file's named) comes from the same folder.
Interesting. It's definitely going to be spiritualist related and it reminds me of the shroud art. It could be starting with psionic. I pitched something like that before but suggested a superhero type origin instead.
 
Overlord, huh? You know the last DLC I bought named Overlord had a twisted human-machine hybrid screaming at me to "make it stop" the entire time. Needless to say, I hope this DLC will be even more evil.
Which game and DLC was that? A steam link would be greatly appreciated. Asking for research purposes, of course.
 
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Any chance that this DLC with have some interaction with the "Scion" starting origin, since that's an origin that would directly relate to the contents of this DLC? Would be nice to have more interactivity with being a subject of the Fallen Empire, after all.
 
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Eh, not the most important focus of an expansion imo. Empires weak enough to be vassalised tend to not be really that important players. I also think players will mostly only see the overlord part of this.
Will probably add some interesting depth there, but I was really hoping for an internal politics update, since keeping together big empires doesn't really take any effort, the game tends to be obviously won at some point and tall vs wide still heavily favours wide.

Still excited to see how this new system works and what those origins are going to be.
This is true, doesn't seem like a very relevant addition to the game.

I mean, I would enjoy complex subjugation mechanics bcs personally I hate expansion. So it will give me something to do, for sure.

I'd just go in another direction for the next expansion, definitely something internally-focused
 
Yea, yea, yea paradox. But you're not fooling meXD Not everything can be so pretty and rosy. If this will be an expansion that seeks to expand the game once the galactic empire is established, then I deduce that "SOMETHING" new will appear on the horizon of the galaxy. A new threat bigger than anything we've seen. Will the hunters approach the extragalactic invaders? or nine galaxies await us?... What are you hiding up your sleeve paradox!


Well...

Screenshot 2022-03-18 142614.jpg



This looks to me like something's "eating" the ships, not that they're passing through a gateway of some kind.