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Tinto Flavour #22 - 27th of May 2025

Hello, and welcome one more week to Tinto Flavour, the happy Mondays, Tuesdays & Fridays in which we take a look at the flavour content of Europa Universalis V!

Today, we will take a look at two Orthodox countries, in advance of tomorrow’s Tinto Talks: Serbia & Georgia.



Let’s start by taking a look at Serbia:

Serbia encompasses fertile lowlands and plains in the north, crisscrossed by the mighty Danube and Sava rivers. In the south, the landscape transforms into rugged, forested terrain and, eventually, the towering Dinaric Alps.

The realm emerged as a significant regional power under the Nemanjić dynasty. Founded by Stefan Nemanja in the 12th century, this royal lineage laid the foundations for a unified Serbian state, began to solidify its Christian Orthodox identity, and sought to establish ecclesiastical autonomy. This effort culminated in 1219 when the Serbian Orthodox Church gained independence.

Under the rule of Stefan 'the First-Crowned', Serbia’s territorial expansion accelerated, and the acquisition of coastal regions on the Adriatic Sea secured access to maritime trade and introduced Western influences. Stefan's son, King Radoslav, promoted the country's cultural development, fostering education and art, and monasteries like Studenica and Žiča flourished, housing precious religious manuscripts and frescoes.

Despite the many recent advancements, Serbia now faces external pressures and internal divisions. The Mongol invasion in the 13th century inflicted significant damage and conflict within the ruling Nemanjić family, particularly between King Stefan Uroš II Milutin Nemanjić and his brother King Stefan Dragutin Nemanjić, further weakening the state's unity. Now, the strong rule of King Stefan Uroš IV Dušan Nemanjić appears as an opportunity to change the tides of history.

Serbia Country Selection.jpg

Serbia Country Tooltip.jpg

Serbia.jpg

As usual, consider all UI, 2D and 3D Art as WIP.

Starting Estate Privileges:
Serbia Privilege Vlastele.jpg

Serbia Privilege Zupa.jpg

Serbia Privilege Bastina.jpg

Works of Art:
Serbia Works of Art.jpg

Advances:
Serbia Advance Hussars.jpg

Serbia Unit Hussars.jpg

Serbia Advance Gate.jpg

Serbia Advance Hajduks.jpg

Serbia Advance Enlightenment.jpg

Events:
Event The Dreams of Stefan Dusan.jpg

Event The Dreams of Stefan Dusan2.jpg


Serbia Event Gold.jpg


Serbia Event Manasija.jpg

But not all if positive, as upon the death of Stefan IV, this disaster might also happen:
Serbia Disaster1.jpg

Serbia Disaster2.jpg



Let’s now take a look at Georgia:

Georgian people are proud and with a long history, for their ancestors were already living at the foot of the Caucasus even before the old empires of ancient antiquity were formed. They were among the first to embrace Christianity, and they made it their flag and identity. Even after the expansion of Islam, and being surrounded by heathen nations, they held their faith and became a bulwark of Christianity in the midst of the connection between East and West.

Not even the Mongol hordes of Činggis Khān managed to fully subjugate its people, for the Georgian people rose again in defiance once the Mongol threat waned. Having been united once before under a great kingdom, the Georgian people have the potential to achieve great heights once again.

The country had its greatest splendor during the rule of King Davit IV the Builder Bagrationi and Queen Tamar the Great Bagrationi. Now, after having been divided, the Kingdom of Georgia is once again united under the authority of King Giorgi V the Brilliant Bagrationi, after His Majesty conquered western Georgia and reasserted his rule over all the Georgian territory. Even Armenia bows now to the power of Georgia.

Although still technically subject to the Īlkhānān, it in itself is an empty husk, with no one to actually lead it. Under these circumstances, how could Georgia not rise again greater than ever before?

Georgia Country Selection.jpg

Goergia Country Tooltip.jpg

Georgia.jpg

Georgia Diplomacy.jpg

Georgia starts with this unique policies:
Georgia Policy Regulations of the Royal Court.jpg

Georgia Policy Eristavi.jpg

Advances:
Georgia Advance Legacy.jpg

Georgia Advance Bagrationi.jpg

Georgia Advance Golden Age.jpg

Georgia Advance Resilience.jpg

Events:
Georgia Event Mongols.jpg

Georgia Event Ganja.jpg

Georgia Event Saakadze.jpg



… And much more, but that’s all for today! Tomorrow, in Tinto Talks, we will talk about the mechanics of the Orthodox and Miaphysite religions!

And also remember, you can wishlist Europa Universalis V now! Cheers!
 
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Wait. I was under the impression that the term Hussar was created by the Hungarians specifically under the rule of King Mathias Corvinus, as he specifically chose to employ Serbs into this cavalry formation he devised.

I don't have the answer, but it sounds like you already gave it yourself. Corvinus employed Serbs, and they already had a name for themselves, so either they used it and he adopted it, or he decided to name them based on said name. Seems good to me.
 
As far as I can tell it's currently a mixture between a heightmap and the original system they had with map graphics corresponding to locations.

This was more apparent to me in the last visual we saw:
Good catch, indeed a hybrid system.
I saw the ridges of the Chin Hills (Myanmar) and got hyped for 100% heightmap, but didn't look further.
It is still a decent trade off between realism and simplification. It's an 80-20 thing at this point.

I still think using IRL data would be prettier.
For 3D displacement using the square root of the elevation would render some really nice topography imo.

Oh well, more fun in modding for me :D



Linear scale elevation rendersquare root of elevation render
1748380641525.png
1748380976684.png
1748380632540.png
1748381000261.png
 
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@Pavía
Georgia Diplomacy.jpg

Please, I am begging you (again). Implement and enforce a maximum text curve for the on-map text. A string should curve so that its arc occupies no greater than 1/4 of a circle (or perhaps 1/6 of a circle).
 
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The pop-types aren't localized by country played. Or at least we haven't seen any where that was the case.
I understand that they are not, but why shouldn't they be allowed to do so? It's not like it would make the game worse...
I don't understand this opposition to this idea. If it bothers anyone, I could have turned off native language localization anyway.
 
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This is not the real life heightmap. This is still a highly stylised version, which overexaggerates a lot of the Southern Georgian / Armenian topography, and simplifies the shape of the Caucasus a lot. (And makes the shapes of the mountains too big/simple)

The actual DEM is a lot more high-res and diverse than this.
Hoping to see it drift more towards the IRL DEM (and add some snow to those mountaintops, too!)
Edit: that said, these screenshots are probably from a previous version, before they switched to the IRL DEM.
@Pavía can you elaborate whether or not these screenshots are from the new topographic style, or the old?

Edit2: thanks @Streamlet for pointing out that it's a hybrid system now.



Some quick blender renders for a similar angle:
MonochromeWith DEM coloration
View attachment 1307610View attachment 1307609

Thank you Sulphur for your insight and knowledge about the matter. As I wrote, "I supposed" it was the IRL because looked quite good to me, better than before Johan said they implemented it, but I am wrong and it's not the IRL as you point. Would be cool to see how the IRL looks now then.
 
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Thank you Sulphur for your insight and knowledge about the matter. As I wrote, "I supposed" it was the IRL because looked quite good to me, better than before Johan said they implemented it, but I am wrong and it's not the IRL as you point. Would be cool to see how the IRL looks now then.
no you're right too, forgot to adust my phrasing in edit, it IS the new map!
Still not ás realistic as I would like it, but definitely an upgrade, including IRL elements :)
 
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I wonder what is the rule for which name is used for a country. Korea is Goryeo, so the name natives use. But Georgia or Japan use these names instead of Sakartvelo and Nihon?

It's not an issue of course but it's little confusing. I'd be fine with all the names coming from accepted modern English naming convention, like from Wikipedia names, but we have something more complex here.
As others said before, historiography treats the Kingdom of Goryeo and the Kingdom of Joseon as two separate countries, in contrast with European countries like Serbia which kept the same name and identity despite changing dynasties several times.
 
no you're right too, forgot to adust my phrasing in edit, it IS the new map!
Still not ás realistic as I would like it, but definitely an upgrade, including IRL elements :)
Ah good to know! I wasn't wrong that it looked better than before then but still wrong that was the pure IRL and just some mix that improves it. I edited the original message linking your insight so people have all your useful information. ;)
 
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This is not the real life heightmap, although it now includes IRL elevation elements. This is still a highly stylised version, which overexaggerates a lot of the Southern Georgian / Armenian topography, and simplifies the shape of the Caucasus a lot. (And makes the shapes of the mountains too big/simple for my taste)

The actual DEM is a lot more high-res and diverse than this.
Hoping to see it drift more towards the IRL DEM (and add some snow to those mountaintops, too!)
Edit: that said, these screenshots are probably from a previous version, before they switched to the IRL DEM.
@Pavía can you elaborate whether or not these screenshots are from the new topographic style, or the old?

Edit2: thanks @Streamlet for pointing out that it's a hybrid system now.



Some quick blender renders for a similar angle:
MonochromeWith DEM coloration
View attachment 1307610View attachment 1307609

I almost always agree wifh you, however the hybrid system 100% looks better than just purely using the real life elevation would. It is infinitely more readable, and the semi-stylized mountains look stunning. All they need is, indeed, the snow cover.
 
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I don't have the answer, but it sounds like you already gave it yourself. Corvinus employed Serbs, and they already had a name for themselves, so either they used it and he adopted it, or he decided to name them based on said name. Seems good to me.
No, because the word "Hussar" is etymologically Hungarian. If the Serbs had a word for it before, it wouldn't be that.
 
I don't have the answer, but it sounds like you already gave it yourself. Corvinus employed Serbs, and they already had a name for themselves, so either they used it and he adopted it, or he decided to name them based on said name. Seems good to me.
I tried to look into it, but found sort of conflicting sources. For example, some say they first appeared in the later 15th century, like:
https://archive.org/details/readerscompanion0000unse_x0k0/page/214/mode/2up

Other sources say they appeared before Matthias, serving in the Banate of Severin (a Hungarian march):
https://library.hungaricana.hu/hu/view/FoliaArchaeologica_54/?pg=300&layout=s&query=hussar

But I can't find any sources on them being referred to as Hussars (or anything similar) before being employed in Hungary. So I believe Hussars should only refer to those created from said Serbs and organised into proper units, and not the "predecessors".

EDIT: What I mean by "Hussars should only refer to those created from said Serbs and organised into proper units", I mean those created by Hungary, and those which were later inspired by them.
 
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Regarding the Vlastele Krayishnik: I feel like it would make more sense to add a multiplier to the 'distance from capital' effect on control, rather than a flat control loss. This further incentivizes tall/defensive play, while a flat malus doesn't.
 
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I almost always agree wifh you, however the hybrid system 100% looks better than just purely using the real life elevation would. It is infinitely more readable, and the semi-stylized mountains look stunning. All they need is, indeed, the snow cover.
Sure, to each their own! Personally I'm not for a stylised diorama effect for the landscape, I think it doesn't give a real sense of scale.
But again, at this point it's arguing over details. The current version is definitely functional in representing the impassables as stylised mountains, while presenting IRL DEM in the lower topography for some more grit.

At this zoom level I'd love to see the nitty gritty detail of the topography everywhere though, which would really give you a sense of how formidable and expansive your growing empire really is. Considering readability: I really don't agree the IRL DEM is inherently inferior, especially when applying the square root to the DEM when visualising it. Imperator had a very readable map.

I'm curious to see how places like Scotland and Scandinaia end up looking with the current map, because I have the feeling the stylised peaky impassables will still look a bit out of place for these glacially scoured landscapes.
 
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@Pavía Thank you on considering the Stefan Dushan death in 1355 if you allow me to suggest a proposal “The Shattering of the Serbian Crown” System (Post-1355)

Trigger:

Death of Stefan Dudhan (1355) triggers the “Curse of Serbia” disaster (already in-game).

If Serbia's Legitimacy < 70, Stability < 2, or Rebel Factions > 40% progress, a “Crisis of Succession” event fires.

Key Event:


Crisis of Succession
This fires a new mechanic that replaces generic rebels with historically grounded separatist factions, including:
RegionTag SpawnedCultureOutcome
Zeta / Ulcinj / ShkodërBalšić/ZetaMixedNew country tag forms or can be supported by player
Dukagjin / TropojëDukagjiniAlbanianSpawns nationalist rebels, can declare independence
Lezhë / DurrësZaharia or League of LezhëAlbanianOptional emergence
Braničevo / MoravaSerbian PretendersSerbianClassic succession war
KosovoIndependent or contestedMixedStrong rebel province to simulate chaos


Optional Flavor:

Add missions for Serbia to re-unify lost territories if it survives.
Add Albanian missions for League of Lezhë, anti-Ottoman alliances, or Venetian interactions.


This system doesn’t seek to break Serbia for fun- it reflects the historical fact that after 1355, the empire fragmented and nobles like the Balshaj Dukagjini ect ruled independently. The current disaster only causes unrest, but not fragmentation. I propose a system where, if Serbia is weak enough, real noble factions emerge. This way, the AI still has a chance to hold it together, but the player has real agency especially in Albania and Montenegro later on to forge their own path. This isnt ahistorical. This is history.

@Pls fix HRE @wilhelmwied @Qyubid @Inzano @ArVass What do you think? Will this lead to a historical fragmentation?
 
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