Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!
Today will be taking a look at the content for Portugal! As a Tier 2 country, it’s an interesting enough country in the game, as it played an important role during the period, having over 60 DHEs, and numerous content assets. Let’s take a look at it, without further ado:
As usual, please consider all UI, 2D and 3D Art as WIP.
Let’s take a look at the structural content of Portugal, starting with Estates and Government, as usual:
Also, the flavour Parliament name:
Starting Works of Art:
As I promised last week, today we will be taking a look at the unique Naval Units that are available for the Iberian countries, an important part of Portuguese content, all unlocked by different advances.
First, we have three different types of Caravels, for the first three Ages of the game:
And then, two types of Galleons, for the Ages of Discovery and Reformation:
Let’s take a look now at the unique advances of Portugal:
All of these, when it comes together, allows for Portugal to become a dominant maritime and colonial power early on the game. But, as you might know at this point, this is not ‘gifted’ - a player playing with Portugal has to research these advances, build these ships, and create a strong enough economic power base that allows for the exploration expeditions to take place. If succeeding in this, the potential wealth and power that could be achieved would greatly return all these initial investments made.
Very attached to that, we have the narrative content available for Portugal. While the first century or so has more events based around the court, its development and intrigues, around the Age of Discovery, the content will be much more related to the exploration and colonization of new lands - the Golden Age of Portugal:
An event chain will develop after these two initial events…
This reform may be updated later on:
… And much more, but that’s all for today! Next week, there will be four posts, as per the new schedule:
Today will be taking a look at the content for Portugal! As a Tier 2 country, it’s an interesting enough country in the game, as it played an important role during the period, having over 60 DHEs, and numerous content assets. Let’s take a look at it, without further ado:
As usual, please consider all UI, 2D and 3D Art as WIP.
Let’s take a look at the structural content of Portugal, starting with Estates and Government, as usual:
Also, the flavour Parliament name:
Starting Works of Art:
As I promised last week, today we will be taking a look at the unique Naval Units that are available for the Iberian countries, an important part of Portuguese content, all unlocked by different advances.
First, we have three different types of Caravels, for the first three Ages of the game:
And then, two types of Galleons, for the Ages of Discovery and Reformation:
Let’s take a look now at the unique advances of Portugal:
All of these, when it comes together, allows for Portugal to become a dominant maritime and colonial power early on the game. But, as you might know at this point, this is not ‘gifted’ - a player playing with Portugal has to research these advances, build these ships, and create a strong enough economic power base that allows for the exploration expeditions to take place. If succeeding in this, the potential wealth and power that could be achieved would greatly return all these initial investments made.
Very attached to that, we have the narrative content available for Portugal. While the first century or so has more events based around the court, its development and intrigues, around the Age of Discovery, the content will be much more related to the exploration and colonization of new lands - the Golden Age of Portugal:
An event chain will develop after these two initial events…
This reform may be updated later on:
… And much more, but that’s all for today! Next week, there will be four posts, as per the new schedule:
- Monday -> Tinto Maps Feedback for Scandinavia (yes, Johan has allowed it, finally)!
- Wednesday -> Tinto Talks for two more of the mid-game, America-related situations, the Columbian Exchange and the Colonial Revolution!
- Thursday -> DD #2 - Government, Politics, and Estates
- Friday -> Tinto Flavour about England!