• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Showing developer posts only. Show all posts in this thread.
How exactly does that Snegoku Jidai work and country breaking apart?
Will it be like some disaster that ticks up slowly? Or some own form of mechanic? With some form of support and opposition tied together with the Samurais getting too much power and some other stuff I'm unable to think of currently?
You will unfortunately have to wait for future Tinto Talks when for a talk into detail on the mechanics.
 
  • 36Like
  • 13
  • 1Love
Reactions:
Why is the Ssangseong Prefecture ruled by the "Muju" family? As far as I know Muju has never been a Korean surname. Muju seems to be a place name in Jeolla Province. We know the rulers of the prefecture, it was the Cho family.
View attachment 1207011
The rulers of Ssangseong have not been created yet so they currently are randomly generated. But thank you for the heads up, we'll definitely add them.
 
  • 51Like
  • 2
Reactions:
I can’t seem to find the Matsura clan on the map, they should be in the Hizen/Hirado area I believe


The Matsura-to, or the Matsuura-to, was a group of petty military families that had roots in the 11th century in Hizen Province on the island of Kyushu. In the 1220s, they were known as pirate bands who sailed to Korea to "destroy people's dwellings and plunder their property."[1][2] From the 13th century onwards, they ran Hirado Domain in Hizen.[3] By 1371, the Matsura became allied with the shugo of Totomi Province, Imagawa Sadayo, along with the Shimazu and the Ouchi clans.[4] By the 1400s, the group's leadership was mainly made up of petty barons.[5] In the 1440s and 1450s, Korea attempted to make peace with the Matsura by issuing them ceremonial copper seals, given to those in maritime affairs that the Koreans had a "favored status" for.[6]Eventually, the group's leaders became samurai and daimyo.[7]
We have unfortunately not been able to put ALL clans in the game, but I'll take note of this one too and see if I can add it too.
 
  • 40Like
  • 3
  • 1
Reactions:
Not directly related to Japan and Korea, but would you say Project Caesar is the most flexible, scriptable, and moddable game PDS has made so far? All signs point to yes, and I'm incredibly excited by how things seem to be open to modifications (EU4 mods, for example, had to wrangle with the game to do advanced systems like MEIOU & Taxes).
The flexibility of the script is certainly astonishing, as almost anything can be done with just script.
 
  • 42Like
  • 17Love
  • 2
Reactions:
Not sure how much you can say besides a yes/no, but:



Is this only for Shinto/Eastern/Buddhist religions, or for every religion in the game?



Are daimyos/clans the only kind of extraterritorial tag that can become settled? Thinking of SoPs here.
1. For all religions, in the sense that each country decides what's happening on the religion inside the country.
2. SoPs are not extraterritorial countries, but they can also settle.
 
  • 34Like
Reactions:
No Nihonsiki? How disappointing...

On a serious note: I'd advise you to not use the term "Ryūkyū", as that is the (mainland) Japanese version of the archipelago's name, and instead use the endonym "Rūchū", or perhaps better yet, the historical anglicization "Lewchew" instead. I also notice you're using Japanese toponyms in Ezo instead of Aynu ones, but I imagine that's just a case not having fully revised the map yet.
More than wanting to be "woke" I suggest these changes because they'd help make it clear that chunks of what we now call Japan weren't really "Japanese" in the way we might think of the word today.
It's the consequence of using Japanese sources, but we'll add dynamic localization for those places eventually.
 
  • 47Like
  • 2
  • 1Love
Reactions:
In that case if you do that then the Dynasty tag would be the dynasty of the Emperor and not the Daimyo correct? I always found it weird in EU4 you could create the empire of Japan but it would stay as the clans last name. Is there an option to create a new “shogunate” “empire” and restore the old imperial dynasty name or decide to keep the name of the clan and make a new “dynasty”? Or for that would you have to win as the separate imperial factions?
The imperial courts already have the imperial dynasty in them.
 
  • 19Like
Reactions:
two questions:

1: Are the Sanada Clan one of the smaller tags that doesn't have land at the start?

2: Will there be any mechanics in Shinto-Buddhism to handle the religious disunity between the different branches of Pure Land Buddhism. The Tendai Lotus School, Jodo Shu & Jodo Shinshu are the most famous but there was at least a dozen different branches that had very tense relationships with eachother at this time.
1. No, the Sanada are not present at start
2. Yes, specifically Jodo Shinshu has quite a bit of content related to the ikko-ikki
 
  • 13Like
  • 1Love
  • 1
Reactions:
Correct me if I'm wrong but does it mean that players will be able to:

1. play as "Japan" (Shogun) and have various clans and two imperial courts controlled by AI inside their country to deal with
2. play as one of the imperial courts while the AI will take control of the entire state and clans
3. play as one of the clans while the AI will control state and both imperial courts?

If so, then it's really mindblowing how much has changed and how much you've prepared for us. This will be your magnum opus, guys.
Yes, it's exactly as you say.
 
  • 26Love
  • 17Like
  • 1
  • 1
Reactions: