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Victoria 3 - Dev Diary #32 - Colonization

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Good evening and welcome to this week’s dev diary! Today’s topic is colonization, which in Victoria 3 terms means the process of establishing and expanding colonial states in regions owned by Decentralized nations.

The pith helmet became popular among British forces following the Anglo-Sikh wars, being widely adopted in tropical regions. The helmet has become synonymous with 19th and 20th Century colonial conquests and expeditions.
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To establish colonies, you must have researched the Colonization technology, a tier 1 technology common to many recognized powers at game start. This unlocks Colonization laws as well as the Colonial Affairs Institution, which affects how quickly your colonies will grow.

In 1884 the Berlin Conference initiated the Scramble for Africa. Hungry for new resources and global dominance, the great powers divided the continent between themselves and began a relentless campaign of conquest and colonization, establishing colonial governments to oversee their new domains.
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You can establish colonies in strategic regions where you have declared an Interest, and within those strategic regions you can colonize a state region in which at least one state is controlled by a Decentralized nation. Once you’ve selected a location, one of the provinces in that state region will be the starting point for your colony. Having a colony in a state region does not give you a monopoly on it; other colonial powers can create competing colonies, resulting in split states and messy borders that are sure to generate diplomatic tensions in the future.

Colonial States are a special kind of state that is created by establishing a colony in a Decentralized nation or conquering territory from an Unrecognized power. A Colonial State that borders a non-colonial state belonging to the same country will lose its colonial status and become a regular unincorporated state. Colonial States have a bonus to migration attraction and are affected by certain modifiers from colonial laws and the Colonial Affairs institution. Since Colonial States cannot be incorporated, your institutions do not apply there, and pops living in these states cannot be taxed and will have very little political power to contribute to Interest Groups.

Now, why would you want a colony? Primarily, you’d want colonies to gain access to more natural resources that you may be lacking at home, especially goods required for more advanced manufacturing Production Methods like rubber and dye. Once your colony expands enough that it’s the largest State in its State Region, it will become part of your National Market, giving you direct access to the goods it produces assuming that you ensure market access. Many European powers have little opportunity for aggressive expansion in their homelands, as wars there could become very unpredictable and destructive. And of course, any territory you don’t colonize yourself may fall into the hands of your rivals!

A handy progress bar lets you know how soon your colony will expand, with the corresponding tooltip and nested tooltip breaking down in increasing detail exactly why it is growing (or not growing!) at the current rate.
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The rate of Colonial Growth is determined by your incorporated population, and modified by your Colony Growth Generation Speed (primarily affected by your investment in Colonial Affairs) as well as by local conditions in the State Region.The more colonies you have growing at once, the less quickly each colony will develop, though you can selectively pause and resume Colonial Growth in a state. Once a colony grows, it will expand into neighboring provinces owned by a Decentralized nation within its state region.

Early in the game, the colonization of most regions will be a very long and painful process due to the prevalence of malaria and other hostile conditions. The technology of the time did not allow the European colonial powers to penetrate far into Africa, but with the development of quinine and malaria prevention techniques this would cease to be the obstacle it once was. In Victoria 3, you will need to develop your medical technology and invest in your institutions to overcome harsh penalties to colonial growth in the most inhospitable regions.

Now of course you can’t expect to claim and exploit vast swathes of land without some resistance from the people who live there. While a colony is growing, it has a chance to generate Tension with neighbouring Decentralized nations. If Tension rises too high, the Decentralized nation will begin a Native Uprising - a kind of Diplomatic Play - against you to retake their homeland and expel the invaders. Tension will slowly decay, but on average you can expect the factors advancing Tension to eventually outweigh its decay rate. Though it is very likely that the native inhabitants will be technologically outmatched by a colonial power, there are some factors that give them a fighting chance. Firstly, the colonial power needs to manage the logistics of transporting an army to the region while the Decentralized nation has the home advantage. Secondly, other nations with an Interest in the region can join the Diplomatic Play on either side. If France, for instance, has their own designs for dominance over West Africa they might decide to support Kaabu in their struggle against British encroachment.

Colonial laws are typically supported by the Armed Forces due to their Jingoist ideology, which causes them to advocate for an aggressive and expansionist foreign policy. The Industrialists, ever seeking new sources of profit, especially favor Colonial Exploitation, while the Rural Folk fear for their livelihoods if their agricultural jobs are replaced by cheap colonial labor.
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One of the most important factors affecting Tension decay is your colonial policy. Colonial powers can choose between Colonial Resettlement, which encourages migration to colonies, and Colonial Exploitation, which improves building throughput in colonial states at the expense of reduced Tension decay and Standard of Living for pops in those states.

Let’s sum this up: once you have the appropriate technology and laws, you can start a colony in a Decentralized nation and it will slowly expand over time. The rate of growth is determined largely by your level of investment in Colonial Affairs and the population of your incorporated states. As your colonies grow, they generate Tension with nearby Decentralized nations which can eventually lead to a Native Uprising.

Next week I’ll be handing you over to Ofaloaf of Monthly Update video fame, who will talk in more detail about the Decentralized nations of Victoria 3’s world map.
 
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Looks good, though It's still a shame that a nation can only have a single approach for all it's colonies so France won't be able to have settler colonialism in Algeria but not Western Africa.
 
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Malaria and other tropical diseases. Same point stands for any carribean nation that gets free....
Which would, theoretically, only abet the process of settler colonialism, not in the extraction colonialism which characterized most activity in Africa (and which was usually done through local intermediaries anyway). Again, in our own timeline, diaspora powers struggled to expand into Africa - African powers struggled to expand into Africa. Cultural differences aside, they lacked political strength/clout, military capability, and economic strength to do so with the "ease" of European powers during the scramble. I don't know why things would be any different in this game.

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Edit: While digging for sources to respond to another forum user, I recovered this:
"The mortality rates for male emigrants to Liberia appear to be most in line with the mortality for British soldiers serving in the tropical Indian Ocean and the American tropics (see Table 7 and 10). One possible explanation is that many of the Liberian emigrants came from the south where vivax malaria was endemic. This would have given the emigrants some degree of immunity to falciparum malaria of West Africa that was not available to soldiers recruited in Britain. Nevertheless the Liberian society, formed from black people sent from America, could not sustain itself from internal growth alone. The general assumption in the early nineteenth century that black people, by virtue of their race, should have certain advantages for survival in Africa is not supported by the Liberian example." - A quantitative analysis of Liberian colonization from 1820 to 1843, Snick 1971.
I wasn't confident enough to stake this claim earlier, but disease resistance is a complicated phenomenon and isn't as intrinsically tied to genetics as many seem to think it is. One of the most important components of it, as far as I recall, is actually the passing of correct antibodies from mother to child VIA breastmilk. I'd imagine that the lack of pressure for the correct malarial-protection would have severely lessened the percentage of "Black" mothers passing on appropriate protection. Alternatively, there's also the fact that, if the malaria resistance provided by West African heritage was less pronounced in the South, then the genetic pressures to sustain it might have loosened since in many individuals it would have been less useful. Add to this the facts of European and Native American ancestry in many of the migrants and...
 
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Liberia
Americo-Liberians, "anglicized" to a large extent, saw themselves as superior to many of the muslim and "heathen" peoples around them; they maintained social, political, economic, and cultural dominance in the Liberian state to the detriment of the native populations they began to incorporate. Liberia's policies were despised by many of the groups it took over, prompting revolts including the large-scale Kru war in 1915 and 16, ostensibly over hut taxes but in reality over many of the same issues that were common among other powers' colonies. Liberia claimed massive swathes of West Africa, even entertaining pipe dreams of pushing as far as (if not farther than) Kumasi, yet struggled to actually maintain control over even its core territories on the coast, especially as more powerful European colonizers swept in, because it was militarily weak and lacked diplomatic clout.
is there anywhere I can read more about these territorial claims?
seems like it could be an interesting campaign idea
 
Looks good, though It's still a shame that a nation can only have a single approach for all it's colonies so France won't be able to have settler colonialism in Algeria but not Western Africa.
Agreed. I hope that a medium term change would be to make a chart where you can toggle your colonies to switch between colonial types (with a lengthy implementation period and cost and some blowback politically).
 
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Which would, theoretically, only abet the process of settler colonialism, not in the extraction colonialism which characterized most activity in Africa (and which was usually done through local intermediaries anyway). Again, in our own timeline, diaspora powers struggled to expand into Africa - African powers struggled to expand into Africa. Cultural differences aside, they lacked political strength/clout, military capability, and economic strength to do so with the "ease" of European powers during the scramble. I don't know why things would be any different in this game.

--
Edit: While digging for sources to respond to another forum user, I recovered this:
"The mortality rates for male emigrants to Liberia appear to be most in line with the mortality for British soldiers serving in the tropical Indian Ocean and the American tropics (see Table 7 and 10). One possible explanation is that many of the Liberian emigrants came from the south where vivax malaria was endemic. This would have given the emigrants some degree of immunity to falciparum malaria of West Africa that was not available to soldiers recruited in Britain. Nevertheless the Liberian society, formed from black people sent from America, could not sustain itself from internal growth alone. The general assumption in the early nineteenth century that black people, by virtue of their race, should have certain advantages for survival in Africa is not supported by the Liberian example." - A quantitative analysis of Liberian colonization from 1820 to 1843, Snick 1971.
I wasn't confident enough to stake this claim earlier, but disease resistance is a complicated phenomenon and isn't as intrinsically tied to genetics as many seem to think it is. One of the most important components of it, as far as I recall, is actually the passing of correct antibodies from mother to child VIA breastmilk. I'd imagine that the lack of pressure for the correct malarial-protection would have severely lessened the percentage of "Black" mothers passing on appropriate protection. Alternatively, there's also the fact that, if the malaria resistance provided by West African heritage was less pronounced in the South, then the genetic pressures to sustain it might have loosened since in many individuals it would have been less useful. Add to this the facts of European and Native American ancestry in many of the migrants and...
I was talking specifically about the Caribbean. Precisely Haiti, where malaria exists and is endemic even today. Such was the case for most Caribbean islands, also there was much more slave trade going on there simply because the conditions on the islands were much harsher than in the US south, so as of 1836 part of the people living there were literally born in Africa and brought across the Atlantic, I think Santo Domingo declared independence and ended slavery in 1822, part of the people there should have been born in Africa. Also Cuba, for example ended slave trade in 1867, but if it gains independece before that big part of the population would have been people born in Africa brought there, former Africans that live in Cuba.
 
Hi so I know this is off topic and maybe you talked about and I missed it but if Greece can defeat the ottomans and retake the same states required in eu4 to reform byz or even just Constantinople and Core could we see a flavorful byz formable if Greece was still some type of monarchy as in king Michael in the late 1800 and ww1 had a dream of restoring the throne and they even called there people hellenas or roman there’s a well known story about them telling a Greek in living under ottomans in ww1 that they were Hellenas Roman here to free are people
 
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Oh great, I'd been working on a comment for a few days and I've lost it now.
I was talking specifically about the Caribbean. Precisely Haiti, where malaria exists and is endemic even today. Such was the case for most Caribbean islands, also there was much more slave trade going on there simply because the conditions on the islands were much harsher than in the US south, so as of 1836 part of the people living there were literally born in Africa and brought across the Atlantic, I think Santo Domingo declared independence and ended slavery in 1822, part of the people there should have been born in Africa. Also Cuba, for example ended slave trade in 1867, but if it gains independece before that big part of the population would have been people born in Africa brought there, former Africans that live in Cuba.
As I pointed out:
  • Malaria has different strains. Resistance against one or some is not resistance against all. African Americans did not seem extra-ordinarily resilient to Malaria as it existed in Africa. Perhaps a better case exists for Haiti in those circumstances where freedmen were more recent imports, but even then we're dealing with a gap of 30 to 40 years from when those slaves arrived to game start, a period in which they would have interacted with others and in which it would have only been the younger imports, who wouldn't have been large in number to begin, who would even be physically fit enough to try this venture (and even they would be up to their 40s and 50s...). A fraction of a fraction... Expanding the scope to include all of the Caribbean makes this worse for your case.
  • Political division and military frailty would make colonialism hard, anyway.
  • The infrastructure for these powers to even start colonizing would be lacking.

is there anywhere I can read more about these territorial claims?
seems like it could be an interesting campaign idea
Try:
African-American Exploration in West Africa, Four Diaries
Black Colonialism: The Americo-Liberian Scramble for the Hinterland
The Drawing of Liberian Boundaries in the Nineteenth Century: Treaties with African Chiefs versus Effective Occupation
UNESCO History of Africa also has an introductory section on this.

I can't find the exact claim about expanding to Asante territory, just Guinea and Cote d'Ivoire. I'll accordingly redact that.
 
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This honestly might be one of the biggest improvements to this iteration of the game over previous titles in the series. Mods like PDM already had something like this, but this game goes even further.
 
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I think they're asking for some means of direct player intervention, allowing manual resettlement of pops like in Stellaris.
Hmm, maybe allow for financial incentive targets where a nation like France can target Algeria as a preferred state to migrate to, in exchange for more costs to France. In return, Algeria would receive more Migration Attraction from French pops (those who leave from France specifically).

I don't like the idea of forcefully moving 100,000 (or whatever number the player wants) Pops from France to Algeria as a fiat order. It is too easily gamified as a cheese tactic.
 
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Hmm, maybe allow for financial incentive targets where a nation like France can target Algeria as a preferred state to migrate to, in exchange for more costs to France. In return, Algeria would receive more Migration Attraction from French pops (those who leave from France specifically).

I don't like the idea of forcefully moving 100,000 (or whatever number the player wants) Pops from France to Algeria as a fiat order. It is too easily gamified as a cheese tactic.
I mean that seems to be how it is ingame, they mentioned something to increase migration to a state and they said you can't manually move pops around
 
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I don't like the idea of forcefully moving 100,000 (or whatever number the player wants) Pops from France to Algeria as a fiat order. It is too easily gamified as a cheese tactic.

I wholly agree with you here and I think the devs do too. Victoria 3 can't be all things to all people, there are inevitably going to be parts of it that each of us feel fall short of what we'd imagined it might be, and I suspect this is a case where Victorialism may feel it falls short.
 
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while what yuo say is true, I think yuo are ignoring the fact that it is compared to exploitative colonialism, whose operations depending on the country in question, included slave raids, "Pacification campaigns", and just brutality all round, when compared to settler colonialism, who at least theoretically offers compensation for the land, there is more room for dialogue.

also I would like to point out that the relevant image, show that settler colonialism has an abscence of a penalty, not a specific boost.
Hmm. Exploitation colonialism often consisted of slotting a new colonial official in the place of the old top dog—king or raja or whatever—to collect the taxes or tribute that old elite did. Settler colonialism consists of forcibly ejecting and seizing the wealth of the indigenous people. The type example settler colonies are New Zealand, Australia, South Africa, Canada, United States and Israel; I don’t think any of those six countries can reasonably be said to have been colonised with less tension and resistance than others. In fact if anything I’d say they’ve seen more.
 
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Is the rate of colonisation affected by your ports and/or navy? It really should be. Britain and France had much larger colonies than, say, almost-landlocked Austria-Hungary (which actually had no colonies, afaik).
A simple way to represent this would be to treat "colonial points" like an item that needs to be transported from your capital to the colony to make it grow, thus consuming Convoys and forcing a serious investment in merchant (and military) fleet for any would-be colonial power.
 
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Hmm. Exploitation colonialism often consisted of slotting a new colonial official in the place of the old top dog—king or raja or whatever—to collect the taxes or tribute that old elite did. Settler colonialism consists of forcibly ejecting and seizing the wealth of the indigenous people. The type example settler colonies are New Zealand, Australia, South Africa, Canada, United States and Israel; I don’t think any of those six countries can reasonably be said to have been colonised with less tension and resistance than others. In fact if anything I’d say they’ve seen more.
I think British settlement isn't that exploitive except to anti-settler political causes. It wasn't close to rubber being sought from the Congo.

In the 18th century, there was a British notion that all societies progressed through four stages: hunting, pasturage, farming and commerce. Pastoralists have property in animals and people in the hunting stage did not have strong sense of property. But agriculture was considered the start of property rights in land. If non-farming native inhabitants could be deadly, the English usually did do treaties with them despite the lack of farming. USA expanded largely on part to treaties, to avoid conflict.

It might've been cool if there were more sub categories to the two colonial affair laws. In case there's not enough depth elsewhere. I also hope the human isn't too overpowered in colonising but the dev diary seems interesting so far.
 
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I think British settlement isn't that exploitive except to anti-settler political causes. It wasn't close to rubber being sought from the Congo.

In the 18th century, there was a British notion that all societies progressed through four stages: hunting, pasturage, farming and commerce. Pastoralists have property in animals and people in the hunting stage did not have strong sense of property. But agriculture was considered the start of property rights in land. If non-farming native inhabitants could be deadly, the English usually did do treaties with them despite the lack of farming. USA expanded largely on part to treaties, to avoid conflict.

It might've been cool if there were more sub categories to the two colonial affair laws. In case there's not enough depth elsewhere. I also hope the human isn't too overpowered in colonising but the dev diary seems interesting so far.
I’m sorry, it’s not very clear what this post is saying.

Attempting to parse what you may have been trying to express, it could be one of these three things (or something else):

Are you telling me that British settlement colonialism (i.e. in New Zealand or Canada) was not intensively exploitative? I know, that’s why I (and the international historical community) expressly distinguish settler colonialism and exploitation colonialism

Do you mean to tell me that British colonialism in general was not exploitative? That’s absurd: tell that to India. Or Jamaica. Most British (and European) colonialism was exploitative by design; it took land in order to exploit the people and natural resources.

Or are you suggesting in disagreement with my post that British settlement colonialism was not violent and did not involve tension and resistance? You’d be wrong. Yes, British imperialism in settler colonies proceeded by the deployment of treaties and agreements, but so did virtually all imperialism. “We have a treaty”, as the history of New Zealand can attest, does not automatically mean “and so there shall be no tension or resistance”. In New Zealand Britain signed a treaty with some of the indigenous Māori saying that New Zealand was annexed. Not long afterward the signatory Māori (and others) realised they’d been played by the British and went to war. And then some others did in another part. And so on—the New Zealand Wars tied up 18,000 British troops at their height and went on until 1916.

The story in other settler colonies is even worse. South Africa? Ever heard of Zulus? Canada and the First Nations? Australia? The very notion that settler colonialism there avoided conflict by using treaties is utterly laughable. One of the few cases in history where the internet’s slapdash use of the word “genocide” is appropriate.

The thing about settler colonialism is that, treaty or no treaty, it’s a situation where People A live on the land and people B want the land. There aren’t a lot of ways that can go. The historians Veracini and Wolfe have noted, incidentally, that a key part of the settler colony playbook is generating a history of themselves which obscures the fact they were born in violence: indigenous Australians “barely even occupied the land”, right? They were just nomads, right? And there were only like 1,000 of them anyway…

This post is quite long. Sorry about that. It wasn’t clear from your post what position you were taking, but I hope I have addressed whatever it was.
 
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I think British settlement isn't that exploitive except to anti-settler political causes. It wasn't close to rubber being sought from the Congo.
Please don't whitewash my homeland's sins.
 
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