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Victoria 3 - Dev Diary #58 - Interest Revisions

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Hello and welcome to yet another Victoria 3 development diary. Today is going to be a fairly brief dev diary discussing some design changes in diplomacy that happened as a result of internal playtesting and feedback, specifically to the mechanics of Interests and their significance in the game.

Interests, as you may recall from Dev Diary #19, are essentially a country having a diplomatic presence in a particular Strategic Region, either as a result of owning territory there, having a subject that owns territory there, or through a Declared Interest. Back then, Interests merely limited where you start Diplomatic Plays and Establish Colonies, and acted as a guide for the AI in terms of which countries it needed to care about

With so many Great Powers maintaining Interests there, Europe is a perilous place to start a Diplomatic Play in
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So, what has changed between then and now? Well, basically, playtesting revealed two principal issues with Interests in the game. The first was that they simply didn’t feel significant enough, because they only tied directly into colonization and diplomatic plays. The second was that the number of declared Interests a country had available to them was based solely on rank, which meant that Austria with its miniscule navy was able to maintain almost as global a presence as the British with their, well, definitely not so miniscule navy.

To solve the first problem, we decided to do a little experiment - what if instead of just limiting colonization and diplomatic plays, Interests were required for all forms of diplomacy, up to and including trade? This was an idea we’d kicked around previously, but the concern was that it’d simply be too limiting, particularly where trade was concerned, because as mentioned, the only way to get more Interests was to increase your country rank, and once you were a Great Power, well that was it. No more trade partners, at least not of your own choosing.

The solution to the second problem, then, turned out to also be the key to the first one: tying the navy directly into declared Interests. The number of declared Interests from rank were reduced, and instead, Naval Bases now produce declared Interests, with one declared Interest provided per 10 flotillas that a country has. In other words, while Austria can now maintain a handful of declared Interests around Europe to look out for its national interests (pun intended), the size of Britain’s fleet allows it to poke its nose into the business of just about any corner of the world that it wants to.

Spain’s navy may not be what it once was, but it’s still large enough to allow the Spanish a greater diplomatic reach than their Major Power rank would otherwise allow
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With this change made, our experiment truly came together, and allowed us to greatly expand the scope of the Interest mechanic. Instead of just being a requirement for taking over land, Interests now signify a formal diplomatic presence in a region without which you simply do not have the ability to interact with that region at all - no French diplomats in Southeast Asia means no French diplomacy in Southeast Asia.

In no particular order, here are all the mechanics that now tie into Interests:
  • Diplomatic Plays & Colonization: As before, a country must have an Interest in a region to start a Diplomatic Play or begin colonizing there.
  • Diplomatic Actions: To conduct diplomacy with a country, you must now have at least one overlapping Interest - meaning they must have an Interest in any strategic region where you also have an Interest. For example, Texas can conduct diplomacy with Britain if Britain maintains an Interest in the Dixie Region, even if Texas has no Interests outside the Dixie region.
  • Trade: To establish a trade route between two markets, one of the two market owners has to have an Interest in any region where the other market is present. For example, if the USA maintains an Interest in La Plata where the Argentine market is present, then Argentina and the USA can trade with each other, even if Argentina doesn’t have an Interest anywhere in North America.
  • Notifications: You will only be informed about diplomatic going-ons between countries with which you have an overlapping Interest, and in states where you have an Interest in the region.

As much as the Sikh Empire might desire European allies against Britain, their landlocked position limits their options - without a coast they will have to wait for one of those powers to take an interest in North India
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Ultimately, the result of these changes were threefold: It made Interests a far more central mechanic to the game, it increased the need for maintaining a large fleet-in-being for empires with global ambitions, and it increased immersion by having who you could and could not deal with simply make more sense. An isolated Bhutan in the Himalayas now truly feels isolated, rather than inexplicably being able to send embassies to Paraguay at a whim.

That’s it for today! I’ll be back next week with another Dev Diary on a hotly anticipated topic: The AI of Victoria 3.
 
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What happens if you lose your navy or go down in rank? Will a dialogue pop up forcing you to get rid of one of your interests or will it just get rid of one automatically? And will it make us get rid of an interest immediately or will there be some sort of grace period to give us time to re-raise our interest cap?
You don't lose declared interests from ships being sunk, only from downsizing naval bases.

If you do lose declared interests then the last interest you declared will start to get removed, you get a notification, and have a period of 30 days to react by removing another declared interest and re-declaring he one that was automatically removed before the actual Interest goes away.
 
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So when it's overlapping, does it carry?

So if I'm France and have an interest in central america, and Argentina also has an interest in central America, can they trade even if Argentina doesn't have an interest in France and vice versa?
 
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So when it's overlapping, does it carry?

So if I'm France and have an interest in central america, and Argentina also has an interest in central America, can they trade even if Argentina doesn't have an interest in France and vice versa?
Maybe, i.e. only if Central America is part of one of their markets.
 
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Is it just me, or are these two bullet points essentially saying the same thing? Is there something granular that I'm missing that makes them worth separate bullet points?
So lots of people have mentioned how the possibility for trade is a bit more restricted already, so I won't repeat that.

However another difference I have noticed is that for Diplomacy it's the interest of the two countries that want to engage in diplomacy that matters, while for trade it's the interests of the market owners.

IIRC countries that aren't market owners can still engage in trade, if I'm wrong about that this distinction doesn't matter.
If I do remember correctly then this would mean that if say, I was a german minor in the Prussian Market and I wanted to trade with another minor in the Russian market, then I'd only be allowed to do that if Prussia or Russia had an interest in a region with the others market, and it wouldn't matter which interests I or the other minor have. (In both directions we could have an interest in each other and not be able to trade if Prussia/Russia don't but also if Prussia/Russia did have an interest we could trade even if we didn't have an interest)
 
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Can a country force another to abandon declared interest in some part of the world?

Or can a presence of someone's interest be a casus belli?

Logically Monroe Doctrine should create a US policy where it will try to make European powers to renounce interests in Americas.
 
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Can a country force another to abandon declared interest in some part of the world?

Or can a presence of someone's interest be a casus belli?

Logically Monroe Doctrine should create a US policy where it will try to make European powers to renounce interests in Americas.
Oh my, this is actually a cool idea for a wargoal/dipplay option

Congress of vienna more or less barred France from influencing northern italy as well
 
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While I think that a big almost landlocked country like Austria should in my opinion be allowed to have more than an "handful" of interest in Europe, I overall agree with the new changes, small nations with a small navy shouldn't be able to partecipate in power plays in parts of the world which they cannot influence at all.
 
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While I think that a big almost landlocked country like Austria should in my opinion be allowed to have more than an "handful" of interest in Europe, I overall agree with the new changes, small nations with a small navy shouldn't be able to partecipate in power plays in parts of the world which they cannot influence at all.
IMO Austria can manage with one interest. I mean, it gets all the regions it is already in for free, so can work on expanding there. And then one interest to be able to start in a new region to add that as well to the K.u.K. Empire.
 
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IMO Austria can manage with one interest. I mean, it gets all the regions it is already in for free, so can work on expanding there. And then one interest to be able to start in a new region to add that as well to the K.u.K. Empire.
yeah exactly, the strategic region in europe seems to be fairly strategically(heh) drawn
 
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Do we need to have interest in the area in order to interact with country, even if we share land border with them? For example if two countries are at the border of two strategic regions without having any land or declared interest in the other one.

Or is the interest required only for oversea interactions?
 
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You get 'natural' interests anywhere you or a subject owns a state that isn't a colony in progress.
What's up with the Sikh Empire screenshot in the DD, then? They seem to only have an Interest in North India Strategic Region, despite owning land in Persia and Himalayas regions too.

And it looks like you can always do diplomacy with neighboring nations, no matter what your Interests are, is this correct?
 
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Do we need to have interest in the area in order to interact with country, even if we share land border with them? For example if two countries are at the border of two strategic regions without having any land or declared interest in the other one.

Or is the interest required only for oversea interactions?
i've heard that shared borders can be used in lieu of interest, though I cannot recall the source of this and would like the devs to clarify this as well.
 
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Do we need to have interest in the area in order to interact with country, even if we share land border with them? For example if two countries are at the border of two strategic regions without having any land or declared interest in the other one.

Or is the interest required only for oversea interactions?
Sharing a land border always lets you interact with and receive notifications about a country.
 
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I love these rules overall, but I am worried about the gamey behaviours they might encourage. Building the cheapest ships to get the most declared interests for your buck already is one thing, but I am also thinking about people snaking one province each into every adjacent strategic region to gain a free interest there.
 
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It should be tied to ships though, not naval bases.
Would be more realistic but also very annoying to have to redeclare interests anytime you have a naval battle, so we chose gameplay over realism here.
 
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Would be more realistic but also very annoying to have to redeclare interests anytime you have a naval battle, so we chose gameplay over realism here.
incidentally, how fast can a country rebuild its flotilla after it has been destroyed?
 
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