Hey all.
I hope the questions I am going to ask, haven't already been asked and/or answered in another threat.
But my questions are as follows:
-How will submarine warfare, either Sub VS surface, or Sub VS Sub work.
-How will sonar work. Will sonar be affected by speed of the vesel which has it activated, and possibly, a partial circle around it. For example. submarines can't look directly behind them, due to their own propulsion noises (I hope this is implemented).
-How directly can you control your sub? Only as in ''Deep dive'' ''periscope depth'' and ''surface'' or is it really allowed to chose a specific depth for your boat.
I am very interested into submarine warfare, and the last 10 books I read were all about it. So, I am very interested how detailed submarine warfare will be in this game, which I am very excited about.
Thank you in advance.
I hope the questions I am going to ask, haven't already been asked and/or answered in another threat.
But my questions are as follows:
-How will submarine warfare, either Sub VS surface, or Sub VS Sub work.
-How will sonar work. Will sonar be affected by speed of the vesel which has it activated, and possibly, a partial circle around it. For example. submarines can't look directly behind them, due to their own propulsion noises (I hope this is implemented).
-How directly can you control your sub? Only as in ''Deep dive'' ''periscope depth'' and ''surface'' or is it really allowed to chose a specific depth for your boat.
I am very interested into submarine warfare, and the last 10 books I read were all about it. So, I am very interested how detailed submarine warfare will be in this game, which I am very excited about.
Thank you in advance.