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CK2 Dev Diary #84 - Renovating Russia

Greetings!

Today we’re going back into the cartographer’s office to view the latest maps of the vast lands that lie just before the eternal steppes, where the Volga flows - the land of the proud Rus’. The Russian lands have always felt rather underdeveloped in CK2 compared to their size, even very important sites such as Kiev or Novgorod have been occupied by massive Counties that hardly give the area justice. As the area is one which lies in between the lords of feudal western europe, the Roman remnants in Byzantium and the relentless nomads of the steppes we thought it much too interesting to not develop further.

As Russia is quite big, we’ve broken the images up into three parts. These pictures are all from the year 769, so if something isn’t named as you expect it to be (i.e. Novgorod being named Ilmen) that’s the reason why.

Starting off with the north:
RussiaDD_North.png

As you can see, the definition has increased rather significantly. Historicity has also been improved, as the new borders are all based on sources from between the years ~600 to ~1300 (From proto-slavic tribes migrating in the area to the dissolution of the Kievan Rus' by internal strife and the Mongol hordes) with a focus on the 700-1100 timespan.

Now the south:
RussiaDD_South.png

Of primary note is that Kiev is now split up, and no longer one single humongous County. Those of you with sharp eyes might also notice that there is a new nomadic nation up by Radimichia and Severia - the Burtas clan, which is Turkic.

And as a bonus, Wallachia:
RussiaDD_Wallachia.png

As Bessarabia was so interconnected with the Kievan and Crimean lands, it felt right to also give the kingdom of Wallachia a facelift.

And now for the De Jure maps, as they have been requested in every previous map Dev Diary so far!

Duchies:
RussiaDD_769DeJureDuchies.png


Kingdoms:
RussiaDD_769DeJureKingdoms.png


You may notice that the old Rus’ kingdom is gone, replaced with the much more historical kingdoms of Novgorod and Vladimir. There are also several new smaller kingdoms, such as Galicia-Volhynia and Chernigov which both provide new opportunities and new risks, depending on if you’re playing in the Tribal era or Feudal era.

Empires:
RussiaDD_769DeJureEmpires.png

There was no doubt that the Tartarian empire was too big, that’s why when we had to add to it (the Kingdom of Perm is now part of it instead of Russia) we felt the need to break it up. In the south you can now see an empire of the Pontic Steppe - closely representing the Khazarian sphere of influence at its height.

Here’s a screenshot of how the 867 setup will look:
RussiaDD_867.png

And here’s 1066:
RussiaDD_1066.png

The major thing in this date is that after Yaroslav the Wise's death in 1054, his land in the Kievan Rus was divided between his 5 sons. Internal strife erupted quickly after between the sons and other relatives (like the prince of Polotsk), hurting the stability of the state.

That's why although the Kievan Rus' still existed as somewhat centralized around the Grand Prince of Kiev, at least for a while, unity wasn't the key word to describe the state. We've reflected that by keeping the different duchies independent but still tributaries to Kiev - until civil war starts again when brothers, sons, and cousins start pushing for their claims...

Changelog:
Code:
- Map Update to Russia
   - Major overhaul of the whole russian sphere
    - All major & minor rivers reshaped
    - e_russia is now created through 5 kingdoms (Ruthenia, Novgorod, Vladimir, Chernigov & Galicia-Volhynia)
    - 3 new kingdoms : Vladimir, Chernigov, Galicia-Volhynia
    - k_rus renamed from "Rus" to "Novgorod"
    - 4 new duchies (Cherven Cities, Karachev, Novosil, Murom)
    - 37 new provinces added to the general area
    - A few titular russian-tribes-themed duchies added for earlier startdates

Note that from now on, CK2 Dev Diaries will take place on Fridays rather than Mondays!
 
Thank God. Russia was always a difficult region to play in because of how clunky and under-developed the map was.

I assume that uniting Russia as a pagan will now be much harder because of the splitting up of the kingdom of Rus'?
 
If I could choose which area of the map to get a facelift next I'd choose Alania and Karvuna in Bulgaria, the provinces in both are very clunky in my opinion, and an eyesore in general.
 
But why take Perm away from Russia and give to an already too big Empire?

I agree, and besides, Perm doesn't really have any association with Tartaria other than being next to it. And like someone else already mentioned in the forum before, with Estonia there would be four finno-ugric kingdoms (namely Estonia, Finland, Perm and Lapland), more than enough for a de jure empire. And it wouldn't be any more ahistorical than say, Wendish or Carpathian empires.
 
I agree, and besides, Perm doesn't really have any association with Tartaria other than being next to it. And like someone else already mentioned in the forum before, with Estonia there would be four finno-ugric kingdoms (namely Estonia, Finland, Perm and Lapland), more than enough for a de jure empire. And it wouldn't be any more ahistorical than say, Wendish or Carpathian empires.

Well already in the Roman Iron age, there was a western group of Finnics which was different from the eastern groups of Finnics. Then there were the Saami who were a completely independent group and then there are other Finno-Ugrians east of the eastern Finnics who were also different. It is easy to lump all of them together but there were many differences, just like in the Indo-European family as in the past Finno-Ugrians inhabited a considerably larger area.

Still, k_Estonia being in the Wendish empire is the most ahistorical and illogical thing I have seen in the new De Jure setup. Your sentence about Perm and Tartaria can be used here. Besides, no Baltic nor Slavic tribes have ever lived in Estonia even if we go further from the CK2 time period. Yes, the livonian areas of Western-, Central- and Northern-Latvia were Baltified over time but they acted like a buffer between the Balts and the Estonian tribes with the exception of Latgals bordering South-Eastern Estonians.
 
Does Perm extend beyond the uralic mountains?
 
Well already in the Roman Iron age, there was a western group of Finnics which was different from the eastern groups of Finnics. Then there were the Saami who were a completely independent group and then there are other Finno-Ugrians east of the eastern Finnics who were also different. It is easy to lump all of them together but there were many differences, just like in the Indo-European family as in the past Finno-Ugrians inhabited a considerably larger area.

Still, k_Estonia being in the Wendish empire is the most ahistorical and illogical thing I have seen in the new De Jure setup. Your sentence about Perm and Tartaria can be used here. Besides, no Baltic nor Slavic tribes have ever lived in Estonia even if we go further from the CK2 time period. Yes, the livonian areas of Western-, Central- and Northern-Latvia were Baltified over time but they acted like a buffer between the Balts and the Estonian tribes with the exception of Latgals bordering South-Eastern Estonians.
maybe we should balkanize Perm in three and give more provinces and then make an empire between Volga Bulgaria, Perm, Bjarmia/Nenetsia and Yugra.
 
Here are the screenshots of the mess that should get re-wamped.

Provinces in particular (most of them): Kola, Saamod, Bjarmia, Ugra, Kemi, Karjala Sampi and Lansipohja.

ck2_3.png
ck2_2.png
 
Can you pleaze remake Caucasus region? Armenian in Dagestan and Chehnya look strange. Abhazia in early date was a vassals of Byzantuim. In 769-1293 years it was Abhazian tsardom. When rulled Tamara The Great it was Georgian kingdom.
https://en.wikipedia.org/wiki/Kingdom_of_Abkhazia
Adde plz "zygii" culture. This is proto-chercessians. (or name it like adyge (or "kasog" for russian style)culture for Abhazia and Chercessia).
It was a pirate region in Black sea.
In Abhazia was Sebastopolis, after it was italian colony.
https://en.wikipedia.org/wiki/Zygii
https://ru.wikipedia.org/wiki/Зихийская_епархия
https://en.wikipedia.org/wiki/Sukhumi
Drev_Rus9_10v.jpg
 
Russia remake but no new/reworked Orthodox mechanics? :( I love the new looks of Crusades but this means in the first game I will have to choose between a Russian Orthodox game or a Western European Catholic one, thus not being able to enjoy the stuff at the same time

or yeah I could go Russian Catholic but I OCD about these things
 
Russia remake but no new/reworked Orthodox mechanics? :( I love the new looks of Crusades but this means in the first game I will have to choose between a Russian Orthodox game or a Western European Catholic one, thus not being able to enjoy the stuff at the same time

or yeah I could go Russian Catholic but I OCD about these things
Because in the ck2 era Russia is not the home of orthodox Christianity The Byzantine Empire is.
Heck Russia is pagan for like half the period the game cowers.
 
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Too bad a renovation doesn't at least include code for a Rota system, unless I missed something.
 
Ah I see. Well so long as it does not make the Russians too strong in the later start dates.
 
Fantastic!
Now, if possible, I would like to see fixed provinces like Krain, Karnten, Steiermark... Maybe with the adding of new provinces (like Cilli-Celje) to obtain a "stronger" de jure Austria or Carantania-Carinthia.
By the start date 769 would be great to have the playable historical carantanian catholic duke Valtunk (if not indipendent, as vassal of bavarian King Tassilo), in time of religious wars against slavic pagan carantanians (whose leader was traditionally named Avrelij - Aurelius).
Every time the map changes with new patches, I have to fix-mod all by myself.