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EU4 - Development Diary - 5th of March 2019

Good morning. As was foretold, I am back to talk about our thoughts on overhauling the map of the Balkans for the big end-of-year European update. Once again I’ll begin with a disclaimer that everything here is very much subject to change as we continue to listen to feedback and iterate on our own ideas throughout the year.

balkans_old.jpg


Behold: the Balkans in patch 1.4. And for reference, here are the Balkans as they are now, in patch 1.28:

balkans_new.jpg


The big change here is simply “more provinces”. Albania has been split up substantially, we have more Aegean Islands, and provinces density in Bulgaria is higher.

There is still, in my opinion, plenty of room for new provinces in Greece and Bulgaria. For the mainland we want to achieve a similar level of density as we see in Anatolia. One of the most obvious things we can do is split the Yanya province by adding Arta, one of the last Epirote cities to fall to the Ottomans. The return of the Epirus tag in 1444 heralds another change: the removal of the Corfu tag, at least in 1444. In the game right now, Corfu is a vassal of Venice and ruled by monarchs who were in fact the independent rulers of the Despotate of Epirus. This will change.

Other possibilities include a province that would more accurately reflect the Ottoman-Moldavian border in Silistria/Basarabia, a further split in the Aegean between Scio and Lesbos, and a separate province centered on the city of Tarnovo in Bulgaria.

greece_suggestion.jpg


This suggestion by Mingmung, and others very much like it, show a step in the right direction. Beyond what I’ve already mentioned, I like the idea of splitting Cephalonia from the Corfu province to add a little tactical depth to Epirus, as well as the addition of Corinth in the south. We are however unlikely to add extra provinces on Cyprus or Crete: outside of very large islands like Sardinia and Sicily we prefer to keep such places restrained to single provinces.

Moving north-west, there’s a lot that could be done in Serbia, Bosnia, and the Dalmatian coast. There’s room for a few more provinces of course, though not quite so many as we might need further south.

balkans_suggestion.jpg


This very aesthetically pleasing suggestion by ootats has a lot going for it. Representing Herzegovina/the Duchy of Saint Sava as a Bosnian vassal in 1444 is an interesting possibility. It also puts the province density on a level similar to that of Hungary, which I feel is a good target to aim for in the region. It is however unlikely that we’ll be adding both the Venetian provinces of Scutari and Cataro.

We’ve been reading your comments on the previous dev diary, and they’ve provoked a lot of discussion on Team Content Design. One of the results of these discussions is that we’re more open to a Como province that would split away from the northern part of what is now Milan. When the time comes for implementation it's certainly something we're willing to try out.

And that's all for today! Next week I invite you to join me on a wild ride through the confusing nightmarish mess that was Early Modern Germany. Until then, I look forward to more of your comments and suggestions.
 
We’ve been reading your comments on the previous dev diary, and they’ve provoked a lot of discussion on Team Content Design. One of the results of these discussions is that we’re more open to a Como province that would split away from the northern part of what is now Milan. When the time comes for implementation it's certainly something we're willing to try out.

Glad to hear that
 
I hope the DDs only talk about map changes just because the mechanical changes of the PatchLC have not been decided yet and the Devs don't want to start false expectations and not because map changes are a major part of the content.

A better map is nice to have, but trivial in the face of all the mechanical and thematical problems EU4 has.
 
Cut the nationalistic crap please ^^ thread started nicely. People do not realize that things are way changed.. can't make a map in 1444 based on situation from 2000. Culture changed, religions changed, borders changed over time.

then explain kurdish majority in southeastern anatolia. they were not majority at there in 1444. at that time shia turks and armenians were majority while arabs and kurds were minority in southeastern anatolia. kurdish dominance starts with religious conflict between the turkic dynasties ottomans and safavids in 16th century. there was population exchange between sunni kurds of northwestern iran and shia turks of southeastern anatolia. both empires forced them leave their homelands.

2000s diyarbakir mostly inhabited by kurds but this was not a case in 1444.
this is 2000s kurdish map not 1444s.

Screenshot (1178) (2jpg).jpg
 
- The Emperor in Constantinople was Catholic at the time.

- The so-called byzantines were largely influenced by the west at the time, rather than the east

thats the dynasty not people. people of constantinople hated western catholics and they were not following catholic emperors they were following the ones said "Better the Turkish Turban than the Papal Tiara"
 
We’ve been reading your comments on the previous dev diary, and they’ve provoked a lot of discussion on Team Content Design. One of the results of these discussions is that we’re more open to a Como province that would split away from the northern part of what is now Milan. When the time comes for implementation it's certainly something we're willing to try out.

Wow exciting, glad you listened to us!
 
The history of Balkan is to much complicate and one game can't repair this.
Basically it was what it was historically - dev team represented it as they researched, then Ottomans came and messed up the area. There should be probably tons of event changing religions and cultures and development in provinces as people converted or moved away. I don't remember seeing any of these events - but i played Ottos a long time ago.

And that goes for whole world, not only Balkans. There are for example Oromo migrations in Ethiopia that are in game. Also nations like Funj spawn from wastelands.
 
Aww I was hoping Germany wouldn't get bundled in in this DLC, at least I was hoping Germany would atleast get two separate looks one for northern Germany and one for the south. Otherwise I have a distinct feeling it will all be south Germany (or Brandenburg/Prussia).

Also please do something about the Hansa it is utterly boring to play as as things are. It used to be one of the most intresting tags in the game, I get that it was a bit to OP but now days it's way to underpowered it was a real threat to the Kalmar union in reality and a powerful backer of the Teutonic Order, in game it really can't do anything as the collective the Hansa unless someone is stupid enough to attack it. It can't act only react. If you're playing as a Hanseatic city the trade league mechanic is more of a hindrance than a boon.

Seriously the idea that the Haneastic trade League and the italian merchant republics work by the same mechanics is ludicrous, it fails to represent either of them well. And since you do insist on remaking Italy and Germany at the same time move one of them to another system and make both of them closer to what they really were.

Oh and for the love of God the culture now known as Westphalian should be called Low Saxon! (outrage exaggerated for effect) Even Hannoverian (that it used to be) was better than Westphalian.

Great idea, they should really come up with an idea for the Hansa , this would be mine: https://forum.paradoxplaza.com/forum/index.php?threads/hanseatic-league-update.1115716/
 
Albania never owned Kosovo, so there is no reason to add it's core there. Also, during EU IV timeline, Albanians were not ethnic majority in Kosovo, even first demographic statistics from the 1887 census in Kosovo Vilayet shows that Albanians were just a minority.

And adding a new culture group just for Albanians would be nonsense from the gameplay point of view even though i agree that they have notthing to do with South Slavs.


Neither Upper Hungary had that much Slovak majority. Also I see here others want to switch transylvanian to the romanian group wtf?---Hungary is already cropped ethnically to modern borders which is pretty ahistorical during the 1444-1821 timeline
 
Neither Upper Hungary had that much Slovak majority. Also I see here others want to switch transylvanian to the romanian group wtf?---Hungary is already cropped ethnically to modern borders which is pretty ahistorical during the 1444-1821 timeline

I want to divide transylvanian magyars from romanian ones.
 
Great idea, they should really come up with an idea for the Hansa , this would be mine: https://forum.paradoxplaza.com/forum/index.php?threads/hanseatic-league-update.1115716/
Here's my most recent one.

It was strongly inspired by how the federations from stellaris worked at the time.

Essentially the idea was that in every trade node there would be a hansa (sort of a federation) where republics (and some special non republics maybe) could be members and non republics associate members, by passing reforms these could then be united into a single tag (associate members don't get annexed) and the new tag could join a hansa in a nereby tradenode and try to integrate them, once a hansa has integrated the hansas of three tradenodes it will become the tag The Hanseatic League. And the hansa system is abolished.
 
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I am hopeful, yet scared.
I wish this update to add depth to Europe, but I am afraid that it will just be new provinces and development adjustments.
Maybe a few new estates?
But will we have new mechanics?
I'd imagine some sort of squabble for the Mediterranean, with Venice, Genoa and eventual maritime Republic fighting for thessalocracy
Some mechanic to show the eventual loss of importance of the Mediterranean (because in the end game Venice and Genoa still make ton of money, it is just that the norf gets richer, while we should have an actual decay in the south.)
A more dynamic development system, maybe?
Maybe, a better HRE?
Deeper wars? Deeper dinastical systems?
Reinvented catholicism?


I shall repeat myself.
I have hope.


Remember, they have said it is expected to come out in Q4. The most likely reason they are showing province change ideas first is so that they don't fine tune new mechanics, then discover the new mechanics are broken with a slightly altered map that the community demanded. I think Paradox is trying to minimize the outrage that developed as a result of golden century's province updates. If people get outraged at province updates for this DLC, they only have themselves to blame for not speaking up in the early dev diaries (which are these ones).

Also, next week looking at the nightmarish mess of Early Modern Germany = inspiration from the Voltaire's Nightmare mod, maybe? I foresee some nasty historical bordergore like the current Palatinate and Austria owning Sundgau.