• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
No, no - my computer is fine, I can use the USB ports all day on it. The problem is that my personal computer doesn't have internet access, so to upload screenshots I have to save them to some form of external media and transfer them to the internet cafe, from whence I can upload them to photobucket. The internet cafe is administered by the Army, so they control those computers.
Good to know. Internet cafe is administerd by the army:confused:?
 
-82.gif

Good Luck in Iraq!

btw: why is this thread not stickied???
-87.gif
 
Ironhead5 and helper comments:

Thank you very much for this outstanding effort to help us newbs get up to speed on this game.

I'm only up to page 4 so far, so if this has been addressed in later pages, my apologies.

But, I wanted to put this down in a comment before my leaky old brain forgot it.

On the initial trades lesson:

One of the more frustrating, and, enjoyable, aspects of this game is that it is not just a wargame. It's also, at least somewhat, and economic strategy game.

Most newbies, like myself, have no clue what level of stockpiles to aim at for later need. It might be helpful if a small blerb was added in that section that gave some viable benchmarks to aim at in the various resource stocks, tied to ingame events such as DoWs and Annexes, for ease of tracking/relating to place in game time.

Also some mention on the usual difficulties in acquiring rare mats in later phases of the game, and whether or not that means that hoarding early is a good thing.

In my first few attempts at this game, I had assumed that just having the resources in the green was good enough. It aint.

To your service and current duty, sir:

Semper Fi and God Bless.
 
Forgot to mention:

Last night I did a little bit of a test thing on the field commanders and log wiz.

I ran the "retire the old guard" gizmo at midnight and then used just the remaining officers at their current ranks.

By assigning the Lt Gens, and breaking up units to allow for the Brig Gens, I was able to get my supply needs to 6.5 per day on the slider.

Also, in regards to the ships already in the queue, leaving them in the strat deploy until that starts to fill up means they consume zero resources, don't it?

And, would that place in the lesson plan be a good spot to drop a quick blerb on how the strat deploy gizmo can be used as a storage area?
 
I also affirm the sticky post....

Too bad about the Army / Defense Dept ban on your USB ports. I really enjoy your AAR and always looked forward to it on my long overtime shifts.....

As I mentioned before I have a son serving with the 10th Mtn over in Iraq....getting ready to rotate home soon (Jan, Feb??) next year.

Thanks for serving in the Army and stay safe and sound. You all make us proud.


KLorberau
 
Hey Ironhead,

Hope all is going well and you are safe. Haven't had an update in such a long time and am in need of a fix.........

On a side note, found out my son Capt JJ is rotating back to the states in late Jan of 2009. He is already in Kuwait and his unit is training their replacements.

Looking forward to your next update.

KLorberau
 
Good for him! I will be hot on his heels - we start training our replacements in about a month, and then we, too, will redeploy - sometime around Valentine's Day.

It looks like this USB prohibition is going to be in place for a while, so I may not be able to update this thread until I return home. But I will update it then, with posts on invading UK and fighting naval battles.
 
Good for him! I will be hot on his heels - we start training our replacements in about a month, and then we, too, will redeploy - sometime around Valentine's Day.

It looks like this USB prohibition is going to be in place for a while, so I may not be able to update this thread until I return home. But I will update it then, with posts on invading UK and fighting naval battles.

Its good to know that you still plan on updating this! I am not really that good at the Naval part of HOI2 so this should really help!
 
oh boy this thread would've been so helpful when i started the game as the ingame tutorial doesn't really give credit to the depth and complexity of the game. but otherwise good job so far and keep up the good work as i will most certainly guide any new players to this thread. :)
 
I'm just starting to learn playing this game, but when I followed what you said about trading, I had a shortage of 15 oil and 5 rare metals per day, but I only had to spend 1 IC on supplies. My question is, how much do you think should be spent on supplies?
 
I'm just starting to learn playing this game, but when I followed what you said about trading, I had a shortage of 15 oil and 5 rare metals per day, but I only had to spend 1 IC on supplies. My question is, how much do you think should be spent on supplies?
Rare materials and oil are both pretty important resources, so if you are running a shortage now, that shortage is going to bite you in the rear later. I recommend bumping up IC spending on supplies to, say, 5 IC per day. Then use that excess to trade supplies to the Soviet Union in exchange for enough rare materials and oil to make up your shortfall.
 
Rare materials and oil are both pretty important resources, so if you are running a shortage now, that shortage is going to bite you in the rear later. I recommend bumping up IC spending on supplies to, say, 5 IC per day. Then use that excess to trade supplies to the Soviet Union in exchange for enough rare materials and oil to make up your shortfall.

I have now got enough rare materials and metal by spending around 8 IC to supplies, and so far it's working good. I'm no at the end of 1937. Thanks for making such a good tutorial, and I think this should, indeed, be stickied:p!
 
This thread single-handedly made me like HoI2. I like Paradox games, but find that they are simply impenetrable at first sight. EU3 took a fairly hefty amount of trial and error before I understood what most of the discreet systems do, with the tutorial being only of slight use. Imagine the shock to my system of starting a game as the UK in HoI2 and clicking on the unpause button - I turned the game off fairly quickly and never touched it again. But I somehow found this wonderful AAR while browsing the EU:Rome forum and your helpful and considered guide to be the better megalomaniac dictator has been massively useful. I must admit that I strayed from the path, and launched an invasion of France in October 1939 in order to see what would happen, but will probably revert to my save game and follow your guide afterwards.

A note however. I noticed in late 1937 or so that my IC was lagging behind yours quite a bit, and couldn't work it out at first. It seems that (at least for me) the game wouldn't activate all the factories unless I would still be in the green for all my resources. I had thousands of rares and oil in the bank, but it wouldn't touch them, at least until I sent the USSR some supplies to push my income up some. This was incredibly confusing to me particularly as I couldn't find a single ledger page that would describe how many factories I owned and how many of each resource I needed. It might be worth mentioning this in your guide, as I had traded myself so that I was giving away oils and rares rather than leaving enough positive income to use for future factories.

I do wish that Paradox had stuck to one pausing system for all their games though. I borrowed EU: Rome from a friend to try it, and found that when I set up the events to work the same as your system for HoI2 that it wouldn't unpause after a popup - drove me bonkers :(
 
I must admit that I strayed from the path, and launched an invasion of France in October 1939 in order to see what would happen, but will probably revert to my save game and follow your guide afterwards.

Don't do that, the strength of this game is that it gives you the possibility to change things. By the way, a faster invasion of france propably will give you quite a return later on, as the time-schedule of most of the game will shift forward a bit. Especially when fighting the SU this will be an advantage, as the major advantages of their doctrine only kick in at around end 1942. For the US the advantage is even greater as their doctrine is only worthwhile from mid 1943 onwards.
 
Actually I found that I had insufficient troops to hold the Frenchies off - though possibly my poor choices of deployment, also not wiping Netherlands out straight away which held some troops on the border. The Panzers bounced off enemy tanks at one point, which really slowed me down, and it turned into a back and forth knife-fight on the French/Belgium border. Though I finally managed to spear through with the Panzers, the French then managed to cut them off before I could take enough territory to trigger the event... oh well.