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Duncan Idaho

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Feb 10, 2003
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You can always demand and recieve 500 gold in peace, regardless of treasury

I think this is a bug/exploit and I haven't seen it mentioned in the last few pages:

I was just playing as the Prince of Hellas and I was concluding a peace deal with another Prince. I noticed that his gold was at 22, so I figured I would just take his title and forget about extorting any large sums of cash from him. However, on a whim, I used the arrow button on the gold demand bar and it went past 22 (where it would stop when you use the mouse to move the slider directly); in fact, in went all the way to 500 and, even more spectacular, the Prince accepted the terms of the treaty. So the Prince lost his title and his final gold was at -478 while I was 500 gold richer.

Talk about a recipe for inflation! The defeated prince must have been minting coinage like crazy to pay off those war indemnities! Haha. :) Anyway, this has to be a bug and definately an exploit.

-Duncan
 
Upvote 0
Duncan Idaho said:
I think this is a bug/exploit and I haven't seen it mentioned in the last few pages:

I was just playing as the Prince of Hellas and I was concluding a peace deal with another Prince. I noticed that his gold was at 22, so I figured I would just take his title and forget about extorting any large sums of cash from him. However, on a whim, I used the arrow button on the gold demand bar and it went past 22 (where it would stop when you use the mouse to move the slider directly); in fact, in went all the way to 500 and, even more spectacular, the Prince accepted the terms of the treaty. So the Prince lost his title and his final gold was at -478 while I was 500 gold richer.

Talk about a recipe for inflation! The defeated prince must have been minting coinage like crazy to pay off those war indemnities! Haha. :) Anyway, this has to be a bug and definately an exploit.

-Duncan

I have had this to. In addition if the county has more then 500, your still only able to demand 500, the balance over is lost, I havent seen it added to my treasury.

So I guess it works both ways you cant get more then 500 either.
 
Um, when a noble like a Duke was captured and ransomed it could take years to raise the cash demanded for their release. Going into debt seems perfectly fair, although I agree that 500 for a count is excessive. If the treasury is down to single figures darn right they should go into debt to pay off the penalty. Even if you take the province there would be some movement of wealth looting of the populace, whether or not the official treasury was empty.
 
Last edited:
grumbold said:
Um, when a noble like a Duke was captured and ransomed it could take years to raise the cash demanded for their release. Going into debt seems perfectly fair, although I agree that 500 for a count is excessive. If the treasury is down to single figures darn right they should go into debt to pay off the penalty. Even if you take the province there would be some movement of wealth looting of the populace, whether or not the official treasury was empty.

Thats true enough, but 500 is the max you can demand when you conquer the province, if they have it or not. If they dont have it, fine make them go into debt (if your annexing its moot). Say if they have 3000 in gold, well all you can demand is still 500 so what happens to the other 2500? dosent go into your coffers or stay in the province, its gone. Now its not a game breaker its easy enough to make money in CK, so the dissapearing cash is better then being able to make a killing on demands, but you should be able to demand as much gold as they have not be capped.

For game balance, it might be best to leave the cap on, getting 2000 gold for annexing a count seems excessive given game item costs. Might even be fixed in 1.02 dont know yet.
 
grumbold said:
Um, when a noble like a Duke was captured and ransomed it could take years to raise the cash demanded for their release. Going into debt seems perfectly fair, although I agree that 500 for a count is excessive. If the treasury is down to single figures darn right they should go into debt to pay off the penalty.
The ransomning events would be scaled.

Is gold from war still capped at 500 ?

Has it changed with 1.02 ?

Cat
 
Cat Lord said:
The ransomning events would be scaled.

Is gold from war still capped at 500 ?

Has it changed with 1.02 ?

Cat

In 1.02 I was unable to demand more cash then the province owner had, but I was unable to demand more then 500.00. I can live with that honestly.
 
Since demanding 500 gold costs 1 war score... Why demand anything else? A higher cap with a higher war score cost would be nice.
Now I always have to wait for the minor country to offer me more gold than I can demand. Being offered about 20.000 gold is way better than just getting 500. At last if you have only -50.000 gold. ;)

And since the AI can demand any amount of gold players should be able to do that also.