• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

KostasL

Dead already!
8 Badges
Jan 17, 2005
1.034
75
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Darkest Hour
  • 500k Club
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
I post this in order to set up some interesting 1v1 games.

Could be Germany vs USSR or Germany vs UK. Double games switching sides, best of two wins.

Basic Hiensen rules adapted for 1v1.

Only reliable players, please, respond (skilled enough, no cancelling fixed sessions and non quitters).

Could play any day, between 22:00-14:00 CET. :rolleyes:
 
lazuka said:
I would be interested live in finland so same time in Greece.
Can you put a link for the Hiesen 1vs1 rules?
And you cant play like 17 cet? So it would be 18.00 here and in Greece?

If you are a reliable player (skilled enough, no cancelling fixed sessions and non quitter) then i could do something about the schedule (as i informed my schedule is an american one). We could play from 18:00 your time if this is only hour you can do. Btw we dont speak of two hour sessions right ?
 
Here are rules for Germany vs USSR. Rule set for Germany vs UK will be slightly different. :cool:


DIPLOMACY

1.1 : No war till Danzig.
1.2 : No phoney wars.
1.3 : Cancelling peace treaties and non agression pacts, is forbidden.


TRADES

2.1 : The well known Supply Trick on AI nations is forbidden.
2.2 : The 2nd day of the game, USSR cannot trade with the following nations (in order not to cripple Axis economics): Holland, Siam, Turkey, Portugal, Yugoslavia, Bulgaria, Hungaria, Romania, Finland, Sweden, Switzerland, Austria, Denmark.
2.3 : Trading for supplies during the 2nd day is forbidden.
2.3 : Allies cannot trade for rares during the first month of the game.
2.4 : The first trades already in place must be respected till the war between the two sides.
2.5 : USSR must accept trade deals offered by Germany as follows : 1 supply per 2 rares or 3 oil or 6 metal or 10 energy.
2.6 : Selling units is forbiden exception done for starting units in a very limited amount.


INTELLIGENCE

3.1 : Coups are not allowed on human players.
3.2 : Stealing techs are the only intelligence operation authorized on AI nations.


GERMANY RULES

4.1 : Axis alliances allowed : Hungary,Romania,Bulgaria(at any given time),Italy,Argentina,Nationalist Spain(after Vichy),Finland(after the end of Winter War event),Japan(at 1945).
4.2 : Anschluss, Munich Treaty, End of Czechoslovakia, Memel and Danzig, should go historical.
4.3 : R/M pact go historical,Germany is allowed to dow USSR from April 41.
4.4 : Germany may invade UK at 1944 and USA or American continent at 1945.


USSR RULES

5.1 : USSR must accept and honor R/M Pact.
5.2 : R/M go historical(full pact), USSR can dow Germany from January 42.
5.3 : USSR is not allowed to dow any minor except Finland by event and the Baltics.
5.4 : USSR must wait and accept End of Winter War event and take his owned provinces.
5.5 : USSR is not allowed to ally any country till Barbarossa.


GENERAL

6.1 : Urban limit for stacking units is 36.
6.2 : No SR through a territory that contain enemy ground units which are not retreating,or when you're bombed by air.
6.3 : Recycling units(disband) is allowed only if they aren't already encircled,outflanked or being bombed to death.
6.4 : Paradroping mission in order to kill retreating units is forbidden.
6.5 : During peace time you must supply ALL your OWN divisions,air and fleet in your OWNED provinces.
6.6 : No rockets or flying bombs till 43.
6.7 : Coastal/land forts level max is 5.
6.8 : It's forbidden to switch to another land doctrines tree.
6.9 : Improvements like airbases, naval bases and radars have to be built in the province concerned (exception : the Flak).


VICTORY CONDITIONS

Total Victory claimed when one player has annexed his opponent.
Victory claimed by Victory Points if both players survive by default end date of 1936 campaign.

If both players achieve a Total Victory, earlier date/time of opponent annexed, wins.
If both players achieve a Victory, the more total Victory Points, win.
If one player achieves a Total Victory and other achieves a Victory, Total Victory, wins.

As most victories are likely to be decided by annexation of opponent player, it is very important to fight till the end, as even one more hour that one holds, will decide who wins.
 
Last edited:
lazuka said:
Okay so we plan to play 1h every time?
I am quit a reliable but i may have some time changes.
My msn is lazuka12@hotmail.com add me and we play when we both online(not always i mayby busy i can play the 1h times better than 2h. I have one game going whit 3vs3 finish players only. :) )

I would not change my schedule if we are to play for 1 hour and even more so if it is not sure we shall even play for 1 hour.

We can play that way if playing hours will be from 23:00 till 11:00 CET. :)
 
What??? You know that Finland and Greece are in same time zone so stop the Cet. :)
Hmm you can play at NIGHT???? That is what you say. You sleep at day time?
We can have 2-4 h sessions but I gotta celear some time for it.
 
lazuka said:
What??? You know that Finland and Greece are in same time zone so stop the Cet. :)
Hmm you can play at NIGHT???? That is what you say. You sleep at day time?
We can have 2-4 h sessions but I gotta celear some time for it.

We speak Greek-Finnish time from 22:00 till 15:00.

2-4 hours sessions are fine.

But frequency is also important, so that we run the games smoothly.

A good game can reach 1945 or even more.

I am pretty much available all days during these hours.
 
Hey Kostas check up your msn. ;)
 
Iazuka, please, notice added victory conditions in rules, which i, initially, forgot to post.

We compete in two games, changing sides.

After completing the two games, best of two games wins. :)


By the way, which one you want to play :

1. Germany vs USSR ?
2. Germany vs UK ?

And which side you take first ?
 
Germany vs USSR and like to be USSR but i am sleeping at 22.00 and i am at work at 15.00.=)
That mayby the problem. If you cant play 17.00-21.00 its gonan be a problem cause i can only play at that time.
 
lazuka said:
Germany vs USSR and like to be USSR but i am sleeping at 22.00 and i am at work at 15.00.=)
That mayby the problem. If you cant play 17.00-21.00 its gonan be a problem cause i can only play at that time.

First session is Sunday at 10:00 or a bit later. :rolleyes:
 
Last edited: