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unmerged(37194)

First Lieutenant
Dec 25, 2004
276
0
I play a 2 player MP game. We play the 1936 Campaign. One player (me) as the UK then chnaging to USA then another as the Germnas. We have already found out in our first game that the British MP/IC can easily create 150+ divisions by 1941. Making it nearly impossible on the Germans when they go east. Forcing the Germans into a knockout England first strategy.

I will be taking out the Lend Lease IC effects and if I can figure it out we will reduce the .61 British MP gain to .4.

Is there anything else folks have seen out there that will need to be adjusted or any house rules such as no coups (new apparently under 1.3) that anyone would recommend?

Thanks in advance for the help/advice.
 
PeteC said:
I play a 2 player MP game. We play the 1936 Campaign. One player (me) as the UK then chnaging to USA then another as the Germnas. We have already found out in our first game that the British MP/IC can easily create 150+ divisions by 1941. Making it nearly impossible on the Germans when they go east. Forcing the Germans into a knockout England first strategy.

I will be taking out the Lend Lease IC effects and if I can figure it out we will reduce the .61 British MP gain to .4.

Is there anything else folks have seen out there that will need to be adjusted or any house rules such as no coups (new apparently under 1.3) that anyone would recommend?

Thanks in advance for the help/advice.

First of all, let me comment on UK's position. In a 6-7 player setup the balance of power is quite different from the your one. The you have a strong ITA and JAP on your borders, and without houserule limitation the UK is almost unable to defend any of its overseas posessions against land invasions. In doing that, the greatest difficulty is the intial (36-39) shortage of manpower. The Axis altogether can have 300+ (incl. 20+ panzers) divs easily. IMHO it would be very unwise to manually downgrade UK manpower even in a 2-player-MP.

I have to mention that since last Friday I haven't played MP with 1.3.

If you are interested in more MP framework details, come tu us and visit the HOI Multiplayer Forum:
http://xsorbit25.com/users5/hoiplayers/index.php
 
I wish I could get a LAN game with 6-7 players, but alas it will be just the two of us as well.

It would be greatly appreciated if someone could let us in on whatever house rules would be appropriate. Not really country specific ones, more general type ones, like MP specific exploits etc.

Thx.