• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Neutrino 123

Second Lieutenant
2 Badges
Mar 9, 2004
152
0
  • Victoria 2
  • 500k Club
Grand Shipyard

The grand shipyard improvement (the level three one, I think) does not show up in green after I click on the 'build' area. It can be built, but that requires clicking in a certain zone on the left side of the graphic.
 
Upvote 0
Is a bug i experience it too... also when you lose the shipyard through a fire... it shows all the other improvements and doesnt acknowledge that you lost it... except when you click on it, the shipyard starts building.

And... yet another thing, the shipyards dont give any description any more. :)
 
L G said:
And... yet another thing, the shipyards dont give any description any more. :)

As in tooltip is missing?
 
Neutrino 123 said:
The grand shipyard improvement (the level three one, I think) does not show up in green after I click on the 'build' area. It can be built, but that requires clicking in a certain zone on the left side of the graphic.

logged.
 
For any interested in fixing this, I fixed this by making a change to \Crusader Kings\gfx\provinceimprovements.txt

Code:
grand_shipyard = 
{
    x_offset =0136
    y_offset =0168
    completed_bitmap ="gfx\\interface\\bdg_grand_shipyard.bmp"
    possible_bitmap ="gfx\\interface\\bdg_grand_shipyard.bmp"

should look like this:
Code:
grand_shipyard = 
{
    x_offset =0136
    y_offset =0168
    completed_bitmap ="gfx\\interface\\bdg_grand_shipyard.bmp"
    possible_bitmap ="gfx\\interface\\bdg_grand_shipyard_icon.bmp"

The addition of "_icon" will enable the correct graphic.
 
Bugmods...I updated this file today. Can be marked as fixed in 1.03.