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Duuk

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Increasing Power Detracts from Wrong Group

Increased the power of the burghers, which should hit the clergy.

Instead my poor peasants felt the reduced power.

Bummer for them, yes?
 
Upvote 0
I got the feeling this happened when the Priest had no power (i.e. nothing to take away).. but now that I think of it I'm not sure (the same when no burgher power).. if so, that's sounds OK to me.. always hitting the weakest class.

/F
 
I just noticed that my poor clergy has no power. Now how did that happen...

Now I'll need to check my laws. :mumble:
 
Not by event, I assume?

Which is a bug IMO - if I support one side or the other in an event, I should pay the loyalty penalty...
 
Nah, it seems my county started with 0 clergy power.

The only bug here is that the rollover said it would reduce the power of the clergy but since they had no power it would reduce the power of the peasants instead.

Not sure if the rollover can be tweaked. Otherwise: WaD, but Bad Rollover Text
 
I think I had it happen in an event which only specified that one group would get a boost or the boot, in events where one group loses and another gains at the same time it works normally.
 
Any more clue ?

Is this reproducible in any way ?

Did we know why it happened ?

Cat
 
I can confirm something like this:

Starting Powers:
Peasants 45%
Burgers 45%
Clergy 5%
Nobles 5%

I add power to the Burgers and get:
Peasants 35%
Burgers 55%
Clergy 5%
Nobles 5%

It seems that reducing the last 5% of clergy power could be quite hard.
 
The changes that are being made are not intuitive at all. Manual says this should be Peasant <-> Nobility and Burgher <-> Clergy.

Started out with regular province. This is the progression as I click on Peasant:
Code:
 P  B  C  N
 25 25 25 25
 35 25 25 15
 45 25 25 05
 55 15 25 05
 65 05 25 05
 75 00 20 05
 85 00 10 05
 95 00 00 05
100 00 00 00

This is what happens as I click to increase Burgher Power:
Code:
P   B   C   N
25  25  25  25
25  35  15  25
25  45  05  25
15  55  05  25
05  65  05  25
00  75  00  25
00  85  00  15
00  95  00  05
00 100  00  00

Clergy:
Code:
P  B   C  N
25 25  25 25
25 15  35 25
25 05  45 25
15 05  55 25
05 05  65 25
00 00  75 25
00 00  85 15
00 00  95 05
00 00 100 00

Nobility:
Code:
P  B  C   N
25 25 25  25
15 25 25  35
05 25 25  45
00 20 25  55
00 10 25  65
00 00 25  75
00 00 15  85
00 00 05  95
00 00 00 100

Also, once you have the percent very high it becomes hard to reset back to 25's without many mouse clicks. I am thinking the ability to lock the power for a specific group in place while changing the others would fix this, but condradicts the balance of Peasant vs Noble and Burgher vs Clergy. :( Another option is to set power up as sliders as in EU.

~CaBhaal
 
CaBhaal said:
Also, once you have the percent very high it becomes hard to reset back to 25's without many mouse clicks. I am thinking the ability to lock the power for a specific group in place while changing the others would fix this, but condradicts the balance of Peasant vs Noble and Burgher vs Clergy. :( Another option is to set power up as sliders as in EU.

~CaBhaal

There is one more option: the way it's now done in the beta version:cool:

I'm not certain if it will remain like that for the next patch so I don't think I should tell exactly how it works. Let's just say it will be changed.