I'm currently crafting some modified pirate event and i'm looking for a way for the existing pirate fleet to replace their lost ships when they go back to their pirate base. From what i could see from existing events, new fleets with new leaders are spawned but i have yet to see any instance where an existing fleet gets reinforced. I don't fully understand Solaris scripting yet but it seem to me the right place for this should be in the repeating queue where the fleet go back and forth between targets and the home base. No idea how to script it properly though.