Am I alone in not wanting to have much research in this this game? It just dosn't seem like it should be there...maybe I am strange...
The technological system also is addressed. Rather than the linear tech development found in EU2, CK players will be able to direct their efforts. In each century there are five available techs to develop in only four areas of advance: Military, Industrial, Cultural, and Commercial. Each tech advance takes a flat amount (currently 200 ducats, but I’m guessing this will be tweaked during play testing) and a variable amount of time to achieve (but all five of a century’s advances must be achieved before starting on the next).
Since field artillery didn't come into significant use until after the game period I'm pretty sure this won't happend...Originally posted by Gjerg Kastrioti
Well, we'll wait and see. Hopefully it won't be possible to blast your enemies into the dust with cannon by 1100.
Originally posted by Havard
Since field artillery didn't come into significant use until after the game period I'm pretty sure this won't happend...![]()
Sure. A few maybe, but AFAIK it wasn't until the very last year of the game period that "artillery" actually played a decisive role in a battle.Originally posted by Sonny
Sure field artillery won't be there - but a few bombards might loosen up the ranks a little and send some horses skittering.![]()
Originally posted by Havard
Sure. A few maybe, but AFAIK it wasn't until the very last year of the game period that "artillery" actually played a decisive role in a battle.![]()